Showing posts with label George Pérez. Show all posts
Showing posts with label George Pérez. Show all posts

Friday, 16 October 2015

Essential Avengers volume 9

Essential Avengers volume 9 consists of issues #185 to #206 and Annual #9 plus a rare original story from the second Tales to Astonish series #12. Bonus material includes the covers of the collections Avengers: The Yesterday Quest and Avengers Visionaries: George Pérez. The writing is mainly by David Michelinie with various plots and/or scripts by Mark Gruenwald, Steven Grant, Jim Shooter, Bill Mantlo, Roger Stern, Bob Layton and Bob Budiansky with the annual by Bill Mantlo. The art is mainly by John Byrne and George Pérez, with other issues by Arvell Jones, Sal Buscema, Carmine Infantino, Don Newton, Alan Kupperberg and Gene Colan. The annual is drawn by Don Newton. The Tales to Astonish story is written by Tom DeFalco and drawn by John Fuller. And yes, there's a separate labels post.

The cover to this volume is an understandable but unfortunate choice. Originally produced for issue #200 it was structured around a big "200" which has here been removed with the Vision and Wasp moved slightly. But the result looks a little odd, especially as the Beast is now hovering mid air. It may be the main cover to show all the active Avengers in a non-story specific image but it just doesn't work here. And of course, it's the cover to one of the most notorious of all Avengers issues.

Leaving aside its most notorious element for a moment, issue #200 is extremely lacklustre for such an important number, with the main action being a set of time rifts that bring dinosaurs, knights, cavaliers and other generic historic foes to the present day, rather than any substantial battle with an old foe. It's hardly a grand moment worthy of the big anniversary double-sized issue. And that's especially annoying as the next story sees the return of Ultron. Marcus may be the son of old Avengers foe Immortus but it makes no real difference and he could just as easily have been a new character's offspring. And then there's the whole mess with Ms. Marvel's sudden accelerated pregnancy that lasts just a few days, resulting in the birth of a baby that rapidly grows to adulthood and explains he's manipulated the whole thing in order to escape from the realm of Limbo. A flashback narrated by Marcus explains how Ms. Marvel was kidnapped to Limbo, wooed with poetry, music and clothes and then seduced "after relative weeks of such efforts -- and admittedly, with a subtle boost from Immortus' machines". And she is shown accepting this to the point that she opts to accompany back to Limbo the man who has used mind control devices on her when his efforts to stay on Earth are thwarted. It's astonishing how this was not realised to be a tale of rape when it was thought up; but it was famously called out soon afterwards, first in Carol Strickland's essay "The Rape of Ms. Marvel". More recently I tested a quick synopsis on a friend with no interest in or knowledge of Avengers comics and he came to the same conclusion. The issue stands as a black mark on the whole of Marvel and is easily the worst in the entire volume.

Marcus isn't the only character who is revealed to be the child of a major villain, though in order to put all the pieces together one would have to either read contemporary issues of X-Men or see through the asterisks on issue #192's letterspage which is reproduced here. Issues #185 through to #187 constitute "The Yesterday Quest" storyline as the Scarlet Witch and Quicksilver journey to Transia to sort out the competing and contradictory information about their origins. In the process Wanda is attacked by Modred the Mystic and then possessed by the demon Ch'thon. Meanwhile Pietro meets Bova, the cow woman who served as midwife to the twins and who now reveals the truth about them and the three competing sets of parents. We now learn that the Whizzer and Miss America were not the parents after all, merely a couple that Bova and the High Evolutionary tried to trick into believing otherwise, and that Django Maximoff was actually their adoptive father who along with his wife raised them after their own twin children died. Their actual mother was a woman called Magda, fleeing her powerful husband and determined to protect the children from them. Joining up the dots reveals that the father was none other than Magneto.

It's worth noting that this story predates the revelations about fathers and siblings in the original Star Wars trilogy so is not as derivative as it may now seem. But it's still a dubious and ultimately unnecessary retcon. The motivation for the story is explained on the letterspage as a desire to sort out a load of contradictory moments over the years that didn't fit the previous revelation. There also seems to have been a motivation from the way Magneto and Quicksilver are often drawn looking very similar. But a lot of Marvel characters closely resemble one another without anything ever being said - nobody has yet come up with a story that reveals Captain America is the father or, as time goes by, grandfather of Hawkeye or Yellowjacket or any other clean-shaven blonde man drawn in the Marvel house style. There is simply no need to retroactively make Wanda and Pietro's parents anyone of significance. It's true that they had previously been made the children of Golden Age heroes the Whizzer and Miss America, but the mess would have been best just left alone. It's also somewhat pointless as Wanda and Pietro themselves don't find out who their actual father is at this point and nothing is done with this revelation at all at this stage.

The Avengers begin this volume in a state of restriction due to the controls imposed by Henry Peter Gyrich of the National Security Agency, who at times seems to be the main obstacle to saving the day. Things are made worse by the changing line-up as some of the members Gyrich has selected take leave, to his annoyance. The team quickly find ways to circumvent him where necessary, including a memorable moment when Captain America rings up the US President and gets him to overrule Gyrich, but eventually Gyrich threatens to shut the team down for good. The matter ends up in the hands of a Senate committee when an attack by the Grey Gargoyle proves fortuitous in proving the Avengers' worth and the restrictions are lifted. Not long afterwards the Falcon departs, having felt like an ineffective token member imposed upon the team who hasn't really contributed. It's hard to disagree with the latter half of his assessment, which seems to stem in part from the large number of writers on the series since he joined, making it harder to develop this part of the plot. The team settles back in a more expanded form with Wonder Man returning full time and the likes of Hawkeye, Yellowjacket and Thor passing through for an extended period. The new Ant-Man also appears but as a guest star for now.

Making their first appearance are the Elements of Doom, a group of creatures mutated from humans into beings with the qualities and powers of particular elements. There's also a poignant confrontation with Inferno, a steel worker who is thrown into molten slag with a fragment of Thor's hammer that turns him into a rampaging monster bent on revenge on the criminals who chucked him. Another monster created by industrial sabotage is Pyron, a saboteur who is turned into a ferocious fire wielder. But the big new foe is the Taskmaster. A man with the ability to reproduce any move he has ever seen without any practice at all, he has established a series of academies to supply henchmen to other villains. His unique abilities make it exceptionally hard for the Avengers to counter him until he encounters Jocasta, who he has no knowledge of. Older foes seen included Red Ronin from the pages of Godzilla, Ultron and the Yellow Claw.

The annual is a sequel to an issue of Iron Man not included here and sees an attack by the robot Arsenal, a secret weapon left over from the Second World War and now guided by a computer called Mistress. The whole thing is a tame affair but for some brief character moments for Iron Man as he realises who built the robot and computer and just who the latter's thinking is based on. The special Vision story included here sees the android dealing with terrorists who aim to assassinate a Latin American dictator arriving at an airport and sees him faced with the dilemma of having to either save the dictator or an innocent man suffering a heart attack. His solution does not win him cheers. It's also an odd piece as it unquestionably presents the dictator as a force for good stability and order and the revolutionaries as bad in spite of crying about liberty. A six page guest story is rarely the place to debate whether stable dictatorships or revolutions are better for a country but equally it's not the best place to be so blasé about it all.

There are rather a lot of issues focusing on the team off duty, whether it's Hawkeye taking a job as head of security at a technical company and fighting Deathbird, Wonder Man getting a job as the sidekick on a children's entertainment show, the Beast and Wonder Man on a double blind date, Jarvis dealing with a bully in his mother's neighbourhood, Wonder Man and the Beast finding mutated creatures in the sewers (years before the Turtles), or even the Elevator Incident when the whole team gets stuck in a lift shaft. Looking through it's clear that the partnership of the Beast and Wonder Man has appealed strongly to the writers but the two characters often don't rise far enough beyond mere comedy moments.

Overall this is something of a slight volume most notable for the notorious issue #200, the retcon about the Scarlet Witch and Quicksilver's parents and the introduction of the Taskmaster - and that's about it. Otherwise the foes and battles are mainly forgettable and there's just too much time devoted to the Avengers off duty to the point that the issues don't feel as special as they are billed. Without one particular issue this would be a relatively dull and disappointing period for the series but issue #200 makes this a particularly bad volume.

Friday, 2 October 2015

Essential Fantastic Four volume 9

Essential Fantastic Four volume 9 consists of issues #184 to #207 (#189 is a reprint with only the cover included here) plus Annuals #12 & #13. The writing sees the end of Len Wein's run and the start of Marv Wolfman's with other contributions by Roger Slifer and Bill Mantlo and the annuals are by Wolfman and Mantlo. The art sees the end of George Pérez's run and the start of Keith Pollard's with other issues by Sal Buscema and John Buscema and the annuals by Bob Hall and Sal Buscema.

This is a volume with quite epic ambitions but also one which seeks to explore just what the four's purpose is in sticking together and doing all that they do. It's a lofty approach that only grows once Marv Wolfman takes over from Len Wein but it reflects the problem this series has traditionally had in that too many creators can't find much to do and so retreat to the safety of rehashing things from the Lee-Kirby run. But a series has to look forwards not back and this one well and truly succeeds.

It's not always smooth sailing though. The series is hit by some especially bad schedule problems such that issue #188 ends on a dramatic moment and isn't properly continued until issue #191. In the meantime we get first a reprint (not actually included here) and then an "Album Issue" as Ben recalls some key moments in the four's history, including several past break-ups. Given the situation the four is currently in this retrospective feels more appropriate than the average recap fill-in issue but it's still treading water at a critical moment. Moreover, a two issue delay would have been extremely unhelpful when these were originally released but even here they contribute to a slowing of critical momentum. However once this problem is passed the series experiences an extremely smooth changeover of writers with Wolfman almost effortlessly carrying on from Wein and taking the four from a difficult break-up to an eventual reunion that feels natural and not at all forced.

The annuals are a sea of calm amidst the changes all around them though their placing does create a few small problems. Both are put between issues #201 and #202 but the first annual is presumably set earlier on during calmer times for the four - but there isn't an obvious place to put it despite it being written by the series's regular writer. The second annual is by another writer and so can be more forgiven for not quite fitting into the regular events - it does its best to explicitly set itself directly after the four reforms in issue #200 but issue #201 starts out in Latveria before bringing the four home and there isn't an obvious moment to detour into the events of the annual. It's an early example of the problems of a policy that tries to rigidly place all issues in publication order clashing with the aim of ongoing storylines in the regular titles. The annuals themselves are an interesting mix. The first one sees an adventure with the Inhumans where astonishingly the villain of the piece isn't Maximus for once. Instead the Inhuman antagonist is Thraxon, who has been given temporary powers by the Sphinx. What seems like a typical piece of annual inconsequentialness, although reasonably well written, will turn out to be more significant later on in the volume. The second annual is a more typical piece that almost could have come from file but for scenes showing the four getting themselves back into business. Otherwise we get a tame tale of the Mole Man kidnapping blind and ugly people and giving them an alternative life underground where they are accepted, a life that some actually accept. It's a reminder of how not everyone finds it easy in life but the option of just dropping out and setting up an alternate civilisation isn't a terribly enviable alternative.

Over in the regular series much of the first half of the volume is driven by events stemming from Reed's loss of his stretching powers and Franklin's & Agatha Harkness's kidnapping, both at the end of the last volume. It's quite a character arc for Reed as he faces up to situations in which he feels helpless but still has to find a solution, starting with an attack by the Eliminator, an armoured being who shows up at Agatha Harkness's mansion with the task of eliminating all traces of her time in the outside world. The search takes the four to New Salem, a settlement hidden in the mountains ruled by witches led by the fearsome Nicholas Scratch. Scratch has assembled a team of warriors known as Salem's Seven, made up of Brutacus, Gazelle, Hydron, Reptilla, Thornn, Vakume and Vertigo. Upon returning to New York we get another invasion of the Baxter Building, this time by Klaw and the Molecule Man, the latter trying to obtain a body of his own. In the process he possesses Reed's, to terrifying effect. Reed fights for control but afterwards feels that without his powers he has become a weak and inefficient member of the four who is vulnerable to being used by villains so opts to resign. Sue declares she will go with him and with no obvious replacements the four are dissolved.

As the album issue reminds us, this is not the first time one or more of the four have quit. But rather than someone storming off in a moment of anger or a misunderstanding driving people apart, this fracture has been steadily built upon. For all the apparent weaknesses of other team members, Reed's stretching powers have often seemed the least important part of the four with his intelligence being a much more significant role. Having him drop aside immediately upon being depowered would have felt odd and he does initially try to use science to compensate, reactivating his old metallic extensions from a previous time when he lost his powers. But overall he finds himself weakened in mind as well as body and ultimately chooses to not be a burden to the others. And critically the four don't formally reassemble as a group for many issues to come. A reunion is teased in what was clearly intended to be the next issue when Ka-Zar's old foe the Plunderer tries to steal the four's equipment when the Baxter Building is shut down, but despite everyone responding to Reed's flare it's only a temporary respite.

We then get a series of solo~ish tales of individual members of the team who gradually find themselves drawn back together. So Johnny goes car racing in the desert and catches up with Wyatt Wingfoot again, only to face off against the Texas Twister who has been hired to kidnap him by an unnamed person. Ben returns to space piloting, taking up a job with Nasa where the space shuttle programme suffers sabotage and interference by Diablo, who is using Darkoth, an old friend of Ben's who was framed and then mutated by Doctor Doom. Sue goes back to acting, getting a role in a Hollywood picture but finds the studio is still owned by Namor the Sub-Mariner, who has left Atlantis in horror at the way his people have virtually deified him but his kingdom deploys a group of robots called the Retrievers of Atlantis to take him home and the incident makes him reconsider his position. Reed takes up scientific work for the government without realising which one and that he's helping a foe with a plan to take over the world.

These tales allow each member of the four to shine some more without having to share too much space with the others, a particular useful period as the main focus of the storyline falls upon Reed. The others find themselves getting ever strong and more powerful, particularly Sue who is now really using her forcefields to maximum effect. It's all good character building in the run up to the anniversary issue. There are various humorous asides throughout the run, with the Impossible Man prominent at first as he pops up (sometimes literally) in a succession of issues as he tries to understand the world around him, most notably movies. Most of the time these are comical asides but they do reach a more serious point when confronting Klaw as the Impossible Man duplicates the villain's sonic horn and the use of the two weapons causes a sonic feedback boom. Otherwise the Impossible Man is generally an irritation and eventually he takes the hint, only to reappear in Hollywood and pester everyone until Sue reads him the Riot Act.

Reunion eventually comes but surprisingly it's staggered and facilitated by Doctor Doom. Capturing first Reed and then the others, he proceeds to demonstrate his perceived superiority by finding a way to restore Reed's stretching powers, but the inadvertent resurrection of the Red Ghost puts a spanner in the works. However the process allows for a minor modification to the four's origin to explain why only they and the Red Ghost have gained powers from cosmic rays and not the countless others who have now flown into space. Meanwhile Doom is planning a master plan to simultaneously gain Latveria greater diplomatic acceptance, take control of the United Nations and seemingly step away from ruling Latveria, leaving it to his previously unseen son whom he plans to transfer the four's powers to. With the other three captured, Reed embarks on a bold solo mission into Latveria where he joins with rebels following Zorba, the legitimist pretender to the throne, where they attack and discover the truth about Doom's son.

This all builds up to issue #200, one of the first anniversary issues to be double-sized. And appropriately it has a showdown between Reed and Doctor Doom, with the former demonstrating that stretching is no silly throwaway power that can't make a difference. It's a strong battle, augmented by the other three rushing to stop the rest of Doom's plan, and really gets into the heart of the hatred between the two men, showing Reed in all his glory. This issue set a marker for double-sized anniversary specials that contain big moments and by having the formal reunification of the four, a triumph over their arch enemy and the conclusion of a long-running storyline it certainly sets a high standard for everything that was to follow.

The remaining issues in the volume start off as something of an anti-climax, beginning with another attack in the Baxter Building almost as soon as they've reoccupied it, followed by a team-up with Iron Man as they confront the cause of the attack, Quasimodo. Then there's an encounter with a young mutant whose powers create twisted doppelgangers of the four but also showing how they help with the small problems as well as the galactic ones. Then the final few issues see an interesting split in the team as Reed, Sue and Ben go off into space but Johnny stays on Earth. Given the timing it's tempting to wonder if this was a reaction to the late 1970s cartoon that used the first three but replaced Johnny with a robot called Herbie as the rights to Johnny had been sold elsewhere. Herbie doesn't appear in these issues but otherwise it seems the most likely reason for the split. The first three go off into space to help Adora, ruler of Xander, to see off an attack by the Skrulls. It's a different angle to the same storyline from the last issues of Nova and once again an Essential volume ends partway through the storyline, with the three's spacecraft suddenly meeting that containing Nova, the Sphinx and other characters. Meanwhile on Earth Johnny feels he should complete his education but finds he no longer impresses women around him and is too much of a celebrity. Soon he is invited to study at Security College, apparently an institution for the children of the famous and important. However Johnny and a guest-starring Spider-Man soon discover sinister operations are being undertaken by the Monocle, using the students as tools.

This volume is slightly weakened by being open-ended at both ends, especially as it is now the final Essential Fantastic Four volume, but it shows both respect for what has come before and imagination to build upon the foundations for strong new tales. The build-up to issue #200 is carefully handled and allows the series to delve into the four both as individuals and as a group, reaffirming what holds them together. This is a generally good volume but let down by ending midway through a big storyline with seemingly no resolution.

Friday, 10 July 2015

Essential Avengers volume 8

Essential Avengers volume 8 contains issues #164 to #184 and Annuals #7 & #8 plus Marvel Two-in-One Annual #2. The writing on the regular series is mainly by Jim Shooter then David Michelinie, with individual issues solely or co-written by Marv Wolfman, Bill Mantlo, Steve Gerber and Tom DeFalco. The art sees runs by John Byrne, George Pérez and Dave Wenzel with individual issues by Sal Buscema, Carmine Infantino and Jim Mooney. The second annual is written by Roger Slifer and drawn by Pérez whilst both the first annual and the Marvel Two-in-One annual are written & drawn by Jim Starlin. With a lot of creators there's inevitably a separate post for some of the labels.

The late 1970s saw a big science fiction resurgence and its effects are felt here with two of the best-known Avengers stories of all. "The Korvac Saga", a name that like so many does not actually appear on the original issues, runs across eleven issues (including a fill-in that manages to insert itself into a decent interlude in the narrative rather than having to be placed some time earlier) and sets out to build its mysteries and menaces slowly. Early on we get a minor incident with the Porcupine attacking a fashion show but the real curiosity is a strange man in the audience who abducts one of the models, Carina. Meanwhile the Guardians of the Galaxy are on Earth in the present day both to protect Vance Astro's younger self and to locate their old foe Korvac, who has now taken on humanoid form as "Michael", a being with great powers living unobtrusively in suburban New York. An early investigation by Starhawk ends in failure as Michael wipes his memory of the incident and makes the Guardian unable to perceive him. Elsewhere the Avengers face trouble of a very different sort in the form of special agent Henry Peter Gyrich from the National Security Council. Gyrich rapidly establishes himself as a recurrent arsehole, pouring scorn on the Avengers' security measures and eventually has them stripped of their security clearance privileges, denying them access to equipment, help from agencies or even data files and making them rely on their wits and friendships. He adds to the tension in a team already under strain as Iron Man's leadership and time commitment gets constantly questioned by Captain America and others. Gyrich's questions also delve into some of the conventions of superhero comics that don't stand up in real life, such as how heroes can verify their identity, making for some further problems.

There's then the fill-in interlude (usually excluded from collections of this storyline but the Essentials have a completist philosophy) in which the Avengers act to formula in dealing with the multiple bombs planted around the world by a dying competitor of Tony Stark's, Jason Beere who wants to take the world with him. Ironically Beere ends up living much longer than planned as the Eternity Man. The Korvac Saga then resumes but in an unobtrusive manner in the background with the main attention given over to Ultron's robotic bride, now named "Jocasta" in reflection of her being based on the Wasp's brain patterns and thus part of Ultron's Oedipus complex. However Jocasta turns on Ultron because her feelings for him, wishing to end his evil and foreshadowing a key point in the ultimate battle. Meanwhile various Avengers are suddenly vanishing, even little used ones like the Two-Gun Kid. Whatever the intention in bringing the character to the 20th century he has been woefully underused, in part because of changing writers, and it's not surprising that he is ultimately sent back to his own time. The Avengers' ranks are slowly depleted as more and more of their numbers disappear, leaving the remaining ones and various returning members and allies to deal with other menaces such as the Atlantean Tyrak or the continued interventions of Gyrich. The kidnapper turns out to be the Collector and the Avengers are forced to use the Guardians' technology in order to reach his ship, only to discover that Carina is his daughter who has betrayed him and Korvac is even more powerful than any of them realised.

We then head towards the climax of the saga as the Avengers try to track down their foe without any of their usual resources or vehicles thanks to Gyrich's harsh approach to force them to adopt tighter security measures. The later scene of the Avengers having to commandeer a bus to transport them to the suburbs is a good exposure of how Gyrich's actions undermine their efforts to save the universe, as is having to rely on information from Hank's ants. When they do finally reach the suburban house, horrifying the neighbours in the process, they find Michael seeking to occupy an ordinary existence until Starhawk claims there is no-one there, exposing Michael's power. The final showdown comes as Korvac reveals his full power and panics as he now expects the universe's cosmic entities to attack him. In a brutal battle Avenger after Avenger is killed, until Korvac is briefly on the defensive and reliant on Carina's support - but it does not come and so once again a powerful foe is brought down by the complex attitude of his partner. But then it's revealed the Avengers have been revived by his power, making this one of the earliest examples of a story where hero after hero is killed in battle with an all powerful entity only to be restored to life. It's a cliché that's now been overdone but this may be where it all started. Overall the saga has some strong moments but never establishes too clearly the wider looming cosmic war that Korvac wished to avoid. Still it's easy to see why the story is so well known and often reprinted.

But even better known and more often reprinted than the Korvac Saga or anything else in this volume are Avengers Annual #7 and Marvel Two-in-One Annual #2, containing an epic battle with Thanos which served to resolve the saga of Warlock. With Jim Starlin at the helm it becomes clear just where his priorities were with the Avengers themselves largely serving as supporting fodder whilst Captain Marvel seems to only be around for the sake of seeing off one of his greatest foes and the Thing mainly serves to supply transport to bring Spider-Man to the action and a second annual in which to conclude the saga. Otherwise we have a strong saga that carefully builds up both the villain and the threat in order to show how desperate the odds are, with Warlock bringing together the Avengers and Captain Marvel to deal with Thanos's great armada. But it's Warlock and Spider-Man who are the main focus and the story doesn't even stop to explain the appearance of a second Warlock from the past who shows up to finish off his own future self. Iron Man may be responsible for the destruction of Thanos's great weapon and the Avengers as a whole get some good fight scenes but the follow-up in Marvel Two-in-One focuses upon Spider-Man as a person with a great destiny to bring Warlock back for one final mission. Having now read this tale from the perspectives of all four of the titled individuals or groups it has appeared under, it becomes clear this is much more of a great Warlock and Spider-Man tale than it is an Avengers or Thing story. Annuals are odd beasts that often stand outside the regular flow of a series and the number of places to conclude the saga was limited in 1977 but that doesn't take away the problem.

Annual #8 is rather more typical of the regular issues at the rear end of the volume; a rather dull battle against a somewhat unmemorable old foe. In this case Doctor Spectrum of the Squadron Sinister reincarnates through possessing a succession of Avengers' bodies, with his colleagues Hyperion and the Whizzer briefly showing up as well as a guest appearance by Thundra from the pages of Fantastic Four. It's all just one inconsequential battle after another. The volume's opening saga sees Count Nefaria assemble the Lethal Legion consisting of Whirlwind, the Living Laser and the villainous Power Man who has not yet obtained a new code name despite the existence of the Hero for Hire. The villains all get a power boost but it soon turns out that Nefaria has his own objectives.

The rear of the volume gets somewhat bitty, not helped by a few months between regular writers. There's an odd solo tale of the Beast in which he is manipulated by a strange foe called the Manipulator who has both mental powers and cunning. The whole thing appears to be a sting operation but it's not entirely clear. Following this comes a tale involving the genetically modified lifeform Bloodhawk, a part human part avian being, along with the new foes the Stinger and the Monolith. Bloodhawk at first seems set to become a new member of the team but it is not to be. He's not the most imaginative of members either, feeling too much like a Hawkman clone, and in any case the Avengers have at this stage a rather large roster as shown on the volume's cover (taken from issue #181 which is also the first ever appearance of Scott Lang in a small supporting role but he doesn't become Ant-Man until much later).

The team is dramatically cut down as Gyrich demands a much smaller active membership in order to have their security clearance restored. The team is pruned down to Iron Man, Captain America, the Wasp, the Scarlet Witch, the Vision, the Beast and, most controversially, the Falcon. Gyrich insists on diversity but with the Black Panther returning to Wakanda this results in a new untested member being suddenly added to a small squad, to a lot of muted doubt and criticism. The Falcon himself isn't too happy with this and starts calling himself "the Token" and briefly adopts a very stereotyped accent around Gyrich. Also unhappy is Hawkeye at being dropped in favour of a new member and it becomes clear that the debate on affirmative action is going to be fought out in issues to come. In the meantime the cut-down of the team is a little staggered with Hawkeye hanging around for a final mission and Ms. Marvel becoming an almost immediate substitute when the Scarlet Witch and Quicksilver briefly depart for Europe. This comes after a strange attack by an old gypsy called Django Maximoff who identifies Wanda and Pietro as his children "Ana" and "Mataéo" and captures their spirits to put in little dolls. Regarding him as a mistaken but well meaning old man they forgive him but are curious and head off to investigate his claims in more detail whilst the rest of the team battle the Absorbing Man.

This volume shows the series in a generally strong position though as is often the case with this title a change of writer can result in a period where it struggles to find direction, clear membership and a regular scribe. There's a strong sense of ambition and epic to the Korvac Saga which seeks to put the team through the ultimate challenge, and it's appropriate to have so many members present for such a landmark event. It's also showing a determination to get beyond menaces being defeated by sheer force of numbers and strategy and to get into more personal drama. This saga stands up well though the rest of the volume is either more run of the mill or an annual epic that has rather wandered into the series. The addition of Gyrich does, however, make for some good interesting challenges for the team and also helping to streamline it. It's a mixed volume but holds out well for the future.

Wednesday, 1 July 2015

Deathlok the Demolisher: Origins

Another look at a series that is not touched by the Essentials.

Deathlok the Demolisher: Origins is a Panini pocketbook that reprints Astonishing Tales #25 to #28 & #30 to #35. The writing credits vary a bit but are mainly Rich Buckler with Doug Moench or Bill Mantlo scripting and/or co-plotting at times. The art on all issues is mainly by Buckler with additional contributions variously by Keith Pollard, Arvell Jones, Bob McLeod and "the whole blame Bullpen". Bonus material includes a two-page humour strip from issue #25 that was George Pérez's first published pencil work and various pencils and a 1976 watercolour by Buckler.

This is a strip with an interesting combination of themes that were prevalent back in the mid 1970s. There's a dystopian future in which familiar cities have become rundown hellholes whilst war has driven the military into an ever more powerful position. There are cyborgs as humans are reconstructed to be part machine and even more effective warriors than before. And there's the zombie fad adapted into science fiction with the lead character being a reanimated corpse.

Often an era's general cultural outlook is best reflected in the prevalent visions of the future. When the future is portrayed as a bold, pioneering vision of harmony it usually reflects on a present that may have big problems in the here and now but is confident of solving them. But there are times when such optimism is in rather short supply. The 1970s was a decade of cynicism in which many of the previous confidences had been dramatically shaken. It's unsurprising to find this future set strip takes place in such a grim and pessimistic environment. What is a shock though is the time. It's set in 1990, suggesting that nobody expected it to be still be read by that year or beyond. No doubt the pessimism about the future extended to the US comic industry, though 1990 would see it not only still going and in strong health at that, but also launching a new Deathlok series.

The fusion of cyborg and zombie produces a lead character with some unique characteristics. A dead soldier whose corpse has been kept in storage for five years, Luther Manning finds himself unexpectedly sentient again in a form that's part decayed corpse, part cybernetic addition. With a built in computer that he often converses with in private, Deathlok is set on a search to recover his humanity and seek revenge on Simon Ryker, the major who has yanked him from a noble death and brought him into this living hell as part of a wider scheme. Ryker is the main villain throughout the book though we also see the rise of his rival Hellinger amidst a wider development of cyborgs, military attacks on Deathlok and the cannibals who roam the streets of New York. Deathlok has some good character moments, especially when he turns up at his old home only for his wife and child to recoil in horror. Later he finds out that his best friend has married his wife.

But whilst the series may have some good concepts, the whole thing is let down by bad pacing. It suffers from "decompression" decades before the term was coined, with a rather simple storyline of Deathlok going rogue and seeking revenge on Ryker who in turn tries to neutralise him. This drags out over ten issues and although the individual chapters may generally hold up well the overall storyline feels excessive and somewhat dull. The series suffers a reprint fill-in, a truncated issue and an issue drawn by multiple hands, all signs of a series suffering troubles. Being very much an artist's pet project one might expect it to be all flashy art at the expense of plot but instead it's more character moments and smaller incidents that drag the whole thing out. The art is, however, quite good and does an especially effective job at portraying horror through reaction shots rather than showing it on panel. This is also notably a series without any interaction with the rest of the Marvel universe, instead taking place in its own time and thus a greater degree of creative freedom than was normally available in this era.

This edition lacks the final issue of Astonishing Tales but promises another Deathlok book is coming soon. It has yet to appear on Panini's schedules leaving the series on a slight cliffhanger though the main story of the struggle with Simon Ryker is completed here. Overall this edition shows a series that's very strong on ideas and individual moments but rather weak when collected together as a whole.

Friday, 26 June 2015

Essential Fantastic Four volume 8

Essential Fantastic Four volume 8 contains issues #160 to #183 (#180 is a reprint with only the cover included here) plus Annual #11 and the crossover issues Marvel Two-in-One #20 and Annual #1. Most of the writing, including the annual and the Marvel Two-in-One issues, is by Roy Thomas with one issue co-written with Gerry Conway and another scripted by Bill Mantlo. The penultimate issue is co-plotted by Len Wein, Jim Shooter and Archie Goodwin, and scripted by Mantlo who writes the final issue. The art is by a mixture of John Buscema, Rich Buckler and George Pérez, with Ron Wilson and Sal Buscema each contributing a couple of issues at the end. John Buscema draws the annual and Sal Buscema both the Marvel Two-in-One issues.

This volume covers a period in which the Thing now had almost a solo series in the form of Marvel Two-in-One, yet apart from the odd mention of one or other of his team-ups it's barely noticeable in the regular series. Instead the series operates as though this is the only place where significant developments happen to him. This is most noticeable when a succession of issues see Ben first temporarily ally with the Hulk against the rest of the team and then the result of prolonged exposure to the Hulk's gamma radiation causes Ben to revert to human form. Ben's loss of powers leads to his temporary replacement by perhaps the shortest lasting official membership of the team ever as Luke Cage, Power Man is taken on. Cage is around for such a short period of time, part of which is spent under the control of the Puppet Master and the rest with Ben still hanging around on the scene as the Four battle the Wrecker, making it impossible to assess either the new member's potential or the overall dynamic of the team. It's tempting to see this as just an extended advert for Power Man's own series, which often showed signs of being in danger saleswise. Meanwhile Ben finds being fully human again is not all he was expecting, with reduced strength and many people only interested in his monstrous form. However he is soon restored to active duty courtesy of a special exo-skeleton designed to mimic his rocky form, finally giving him a way to have both forms when he needs them without the awkward mental side-effects. Sadly for Ben this doesn't last too long with Galactus blasting him with a special energy that turns him fully into a monster once more. The only long term side-effect is that Ben's strength has been enhanced, as part of a general upscaling of the powers of some of the Four. He does start thinking about marrying Alicia, and there are hints that she wants children, but it doesn't come to much.

The main area where Marvel Two-in-One makes its presence known is in a crossover between both titles' annuals, even spilling over into an issue of the regular series. The whole piece is a convoluted epic built around time travel as a canister of adamantium is accidentally sent back in time to the Second World War, resulting in changes to history as the Germans win and conquer the United States. The canister gets cut in half by a time wedge, resulting in the whole Four first going back in time to team up with the Invaders and then Ben travelling back solo where he allies with the less well-known Liberty Legion. Both adventures present a variety of foes from the 1940s set titles, including a clash with Baron Zemo as we see how he was stuck under his hood whilst the Liberty Legion bring conflict with Master Man, U-Man and Brain Drain plus new foes Skyshark and Slicer. It's a good idea in principle and allows each half of the saga to stand more or less on its own. But the whole thing is let down by an ability to explain or understand just how time travel works with some of the saga implying that the events of the adventure has changed actual history albeit temporarily, other moments suggesting that it depicts part of what was always in the original history and other moments still suggesting that the 1940s elements actually took place in an alternate timeline and so explain why Captain America and Namor the Sub-Mariner in the present day have never remembered what happened. Any one of these approaches to time travel would be fine but when all three are thrown together it creates an incoherent mess that undermines a good attempt to bring together the heroes of different eras.

The other tale to noticeably indulge Roy Thomas's enthusiasm for pre-Silver Age Marvel characters is a curious two-parter in which the Four take on the Crusader, who turns out to be the grown up version of the early 1950s hero, Marvel Boy. But rather than a straightforward revival of the character to allow him to be used as a hero in the modern day, we instead get a strange story that instead turns him into a zealot driven by anger and revenge upon a bank that denied him a loan when the Uranians needed medication, thus preventing him from returning to Uranus in time to either save the civilisation from natural destruction or else to die with it. It seems that Thomas was aiming for a tale to contrast the black and white simplistic morality of the Golden and Atlas Ages with the more complicated superhero ethics that were developing strongly by the mid 1970s, as well as a more general look at fanaticism in the name of one's "father". But the problem is that he has never been one of the best polemical writers and so all the subtleties about the Crusader's approach to fighting crime in contrast to the Fantastic Four's (and they're far from the best heroes to use for such a contrast anyway, being more adventurers) are completely lost in favour of a tale of a seemingly indestructible fanatical foe. Marvel Boy's original adventures were only published for about a year, though were reprinted in the late 1960s and so he's not a hero whom it's easy to get excited about making it odd that he gets brought back this way only to be immediately killed off. It's also surprising that no effort is made to reconcile the civilisation on Uranus with the greater scientific knowledge of the planet that had developed in the intervening quarter of a century since the original tales. In 1950 it was possible to present other planets in the Solar System as being inhabited but by 1975 this was no longer credible.

One recurring theme in this volume is alternate Earths of one kind or another. At the start of the volume is a convoluted tale of Earth and two separate alternate dimensions that are all being pushed into a three-way conflict with each other by Arkon. One world is the Fifth Dimension, allowing Johnny to meet with Valeria once more, the other is the world where Reed became the Thing instead of Ben. It's a rather convoluted piece more notable for characterisation than for the conflicts, and presents a clear attempt to create a new Silver Surfer when Ben is travelling through space and encounters Gaard, an intergalactic ice hockey player complete with skates, stick and a puck, who serves as guardian of an interdimensional portal. The revelation that he is actually the Johnny Storm of the Reed-Thing's dimension, albeit unaware of his own identity, is an attempt at adding tragedy and familiarity but the character as a whole feels half-baked and it's easy to see why he is quickly forgotten.

A more substantial epic comes with an unusual starting point as a highly articulate golden gorilla called Gorr lands on Earth and lures the Four onto his spaceship to take them away. We soon learn he has solicited their aid because Galactus is seeking to consume Counter-Earth on the other side of the Sun, with only the High Evolutionary offering any meaningful resistance. Battling both Galactus himself and his current herald the Destroyer yields no ground until he accepts an offer to find an alternate populated world to consume providing that either its inhabitants voluntarily offer themselves up or the Four will select it for destruction. This leads to exploration of three possible alternate worlds, one being inhabited by a race of robots led by Torgo, the Thing's sparing partner from the world where the Skrulls operated like a 1920s gangster movie. Another world appears to be a parallel to medieval Earth as knights battle dragons but it turns out to be the Skrulls again, this time driving out the last of the indigenous population. Finally the third world appears barren and deserted but instead turns out to be Poppup, the home of the Impossible Man and his people with a single group mind, thus making the rest of the race willing to offer themselves up. But all is not well and Galactus suffers indigestion, and is then accelerated evolved into an energy form that no longer needs to eat. It's a curious twist to end the epic with but it shows an attempt to move forwards.

The return of the Impossible Man is the big surprise, since the original story had been exceptionally silly and it seemed as if all were trying to forget it. But now we get a somewhat slapstick issue as "Impy" roams through New York, eventually invading the Marvel Comics bullpen in the hope of starring in his own comic. It's a wonderfully anarchic piece that allows a tongue in cheek look at the Marvel office. However the Impossible Man then hangs around the Four for the rest of the volume in a tale that also sees both Thundra and Tigra show up and never really depart. The Impossible Man is best kept for one-off stories rather than an ongoing element.

The last issues in the volume put the team through multiple wringers as the Baxter Building gets taken over by the Frightful Four who are trying to recruit a new fourth member. They eventually find one in the form of the Brute - the Reed Richards of Counter-Earth who has inadvertently stowed away on the Fantastic Four's journey home. The rest of the Frightful Four are soon defeated but the Brute takes Reed's place and confines the real Reed to the Negative Zone. Reed's stretching power has been weakening before vanishing completely and so he is forced to survive by his wits and make a deal with Annihilus against a giant android controlled by the Mad Thinker, who has bizarrely found the ability to extend his power into the Negative Zone. Meanwhile the other Reed is trying to keep up the pretence on Earth but Sue has her doubts and they're confirmed by the different way this Reed kisses her. Sue has been growing ever stronger as a character, learning to use her forcefields for effective offensive action and seeing her power steadily increase in strength. It is thus a surprise only to the Brute that she proves the hardest of the Four to subdue. Reed's own nobility also triumphs through in the climax, impressing even his counterpart.

In general Johnny is the least used of the Four throughout this volume. After seeing Valeria a final time he tries updating his hair style and fashion sense in order to hit the singles bars, but the results are almost painfully comic. A long running though occasional thread sees him dating new character Frankie Raye but she is fearful of flame and panics whenever he flames on to go into action. There are hints at some great reason for this but she appears so infrequently that it becomes an irritation and with Thomas leaving just before the end there's a strong possibility it will not be resolved at all.

Apart from a few slips towards the end, this volume is quite strong. It demonstrates that it is possible to find new ways to handle the characters and their large ensemble cast whilst also adapting to the spirit of the times. This is the series at its best so far since the later Lee-Kirby years.

Friday, 29 May 2015

Essential Avengers volume 7

Essential Avengers volume 7 consists of issues #141 to #163 and Annual #6 plus Super-Villain Team-Up #9. The writing see Steve Englehart finish his run to be followed by Gerry Conway and then Jim Shooter, with a few issues seeing overlaps and #150 incorporating part of issue #16 scripted by Stan Lee. The main story in the annual is by Englehart and a back-up by Scott Edelman whilst the Super-Villain Team-Up is written by Bill Mantlo. The bulk of the art, including the main story in the annual, is by George Pérez with other issues by Don Heck, Keith Pollard, John Buscema and Sal Buscema, with issue #150 reusing part of the Jack Kirby drawn #16, the annual back-up by Herb Trimpe and the Super-Villain Team-Up by Jim Shooter.

I don't normally comment on the other credits in a volume but there's a notable disjoint in this volume and it appears to come right around the period of Editor-in-Chiefship that can be dubbed "The Conway Weeks". I say "appears" because until the late 1970s, after the end of this volume, Marvel was rather loose with the credit "editor", sometimes giving it to a series's regular writer (even on fill-in issues by other writers), sometimes to another staff member who now appears on the canonical list of Editors-in-Chief which seems to involve some retroactive determination, and sometimes to someone else altogether. As a result it's difficult to determine at a glance just when one Editor-in-Chief replaced another, particularly in the period from 1972 to 1978 when there were no less than seven in post and one could be credited for a few months on material all basically approved under their predecessor. But here there seems to be a clear point of changeover with consequences engulfing the series as a long-term regular writer suddenly drops out to be replaced by the incoming then outgoing Editor-in-Chief who then lasts barely half a year, to be succeeded by another staffer who would go on to be Editor-in-Chief when the music finally stopped. The result is an example of an all too common situation in comics whereby big ideas and plans from one writer get taken up by another with minimal interest in them, grand storylines get finished by different hands and in different ways from those intended by those who started them, and there's fill-ins and reprints at completely the worst moments. All this contributes to a volume that is trying to live up to the levels of its predecessor, admittedly quite a daunting task in itself, but which instead winds up plodding along.

The worst moments are the aforementioned fill-ins. Issue #144 is part of the Serpent Crown saga and ends on a critical moment as the Avengers set off for the Squadron Supreme's home dimension. Yet this cliffhanger is not continued until issue #147 and in the meantime we get a two-part fill-in that openly leaves the question of its place in chronology up to the readers as they endure a two-part fill-in as the mysterious Assassin seeks to take the team down one by one. Given its length it may have been prepared for Giant-Size Avengers before that series switched to all reprints or else for an annual, but its presence here is just an irritating interruption. Also suffering is issue #150, where the cover promises "A Spectacular 150th Anniversary Special" but inside what was clearly structured as an extended meeting to refine the active team membership interspersed with a news reporter taking us through the history of the team in bite-sized chunks is instead paused after just six pages and the rest of the issue is padded out with sixteen pages lifted from Avengers #16, reliving the first major change in the membership. There's no denying the significance of that issue, and in later years of giant-sized anniversary issues with some reprints it would have been an obvious candidate for inclusion, but here it just shows itself up as being used as padding in what must have been one of the most eagerly anticipated issues at the time. Issue #151 has the rest of the issue with some drawn out bits to make up the extra pages but overall the whole thing is a very disappointing end to Steve Englehart's run on the series.

Englehart's last issues are not as well known as his earlier ones, and are dominated by the first part of the Serpent Crown saga. Building upon a plot device from other series we get an interdimensional tale in which the Serpent Crown is linked to its counterparts across other dimensions, leading to an encounter with the Squadron Supreme under the most obvious of titles - "Crisis on Other Earth", though the following issue's "20,000 Leagues under Justice" is also less than subtle. The Squadron Supreme's role as a pastiche of the Justice League of America has never been more obvious than here, with a further team member introduced in the form of the Amphibian, clearly the counterpart of Aquaman. Also show is the Squadron's base, a satellite orbiting the Earth. More surprising are the main agents the crowns operate through. On the normal Earth the crown is worn by Hugh Jones, of the Brand Corporation, but on the Squadron's Earth the crown is worn by the President of the United States, who here is none other than Nelson Rockefeller - this world apparently never having experienced Richard Nixon. What the real Rockefeller, then Vice President, thought of this is not known but it was a kind of success after three failed bids for the Presidency. I wonder who would be placed in the role if the story were created today? Next year may show who the perennial also ran candidate is. The story also allows for some polemicism as the Beast lectures the Squadron on blindly accepting orders from politicians and businessmen, to the point that when the Avengers return home the Squadron declines to pursue them. Thus it's only the Avengers who face down Brand in the initial climax, in which the corporation deploys Namor's old foe Orca the Killer Whale.

The earliest issues also contain a coda to the Kang saga. Hawkeye's attempts to recover the Black Knight have led him to travel through time where he gets knocked off course and arrives in the American West in 1873. He is followed by Thor and Moondragon for a final battle with Kang in which the time travelling warlord's weaponry overloads, destroying him. Just to confirm his fate, Kang's future self Immortus sends a projection to explain his role in his younger self's downfall and then to fade out, confirming he has now never existed. It's a rather low key ending for someone who had been arguably the Avengers' greatest foe and it also raises the whole question of how time travel works and just what has and hasn't been changed by Kang's death. With the Serpent Crown storyline also running through these issues it feels rather underwhelming, as though it was an after thought.

More surprising is the team-up with five of Marvel's western heroes, the Two-Gun Kid, the Rawhide Kid, Kid Colt, the Ringo Kid and the Night Rider (who was published under the name "Ghost Rider" but has since been renamed multiple times). It's a bold move to fully incorporate them into the Marvel superhero universe. At the end of the adventure the Two-Gun Kid successfully petitions to be allowed to visit the Avengers' own time where he and Hawkeye settle for adventures and work out on the western ranches. There may have been big plans for the Two-Gun Kid's adventures in the present day but very little seems to have come of them and he's reduced to an occasional humorous side moment such as when the telephone rings at a time of great crisis but the Kid just casually shoots it as he doesn't understand what the device does. Still it's good to see that no Marvel character will ever be truly abandoned.

Also not abandoned is Patsy Walker who shows up at the mansion to demand the Beast repay the debt he owes her and she gets caught up in a raid on the Brand Corporation. There she discovers the discarded costume of the Cat, now Tigra, and dons it, becoming the superhero Hellcat. Her story is one of contrasts, with now ex-husband Buzz Baxter now a jaded cynic after his experiences in Vietnam and working for Brand whilst Patsy retains the optimism of her teenage years. She's clearly being built up as the next member of the Avengers but when it comes to finalising the line-up she's whisked away by Moondragon for a period of intense training, no doubt at the behest of incoming writer Conway. It's a pity as Hellcat shows a lot of promise, but fortunately she would soon reappear in another series.

The change of writers coincides with a revised line-up. Moondragon departs, taking Hellcat with her, but not before she's sewn doubts in Thor's mind about being a god working alongside mortals and he too drops out. Hawkeye has already stepped aside and so the team we get is made up of Iron Man, the Wasp, Yellowjacket, Captain America, the Scarlet Witch, the Vision and the Beast. But they are soon joined by a surprise return - the resurrection of Wonder Man.

The second half of the volume meanders through a string of forgettable encounters with old and new foes. If there's one clear theme it's of the Vision's extended family with storylines focusing upon his "brother", his "brother"'s brother, his father-in-law & brother-in-law, his father and his "grandfather". Wonder Man is revived as a "zuvembie" by a new Black Talon but gains full revival thanks to the effects of the Serpent Crown worn by the Living Laser and then the Golden Age Whizzer shows up once more seeking help in dealing with his son Nuklo, with the adventure concluded in the annual which also shows the Vision facing off against Whirlwind. Later Avengers mansion is invaded by the Grim Reaper who has come to determine which of the Vision or Wonder Man is truly his brother. Then Ultron embarks on a strange scheme to create a female android with the mind of the Wasp to be his mate in a display of a classic Oedipus complex, with his "father" Yellowjacket abused and brainwashed into thinking he's Ant-Man in the early years so as to help his creation without knowing it. The female android is not fully brought to life but would go on to become the appropriately named Jocasta.

There's also a forgettable crossover with Super-Villain Team-Up as the Avengers get caught up in the battle between Doctor Doom and Attuma, but it has all the feel of wandering into another series by mistake without ever really explaining things and leaving no real impression here. Worse still it takes up no less than three issues of Avengers. Then there's an encounter with the possessed stone body of the Black Knight in what feels like another filler. The most notable new foe is Graviton, a man who has acquired power over gravity until it goes awry. There's also the beginning of what feels like a greater use for Jarvis as he takes initiative and rescues one of Graviton's victims. Finally there's a clash with the Champions at the behest of Hercules's old foe Typhon.

It would be wrong to imply the first half of the volume is truly spectacular when it actually feels like it's only marking time and tying up loose ends, with the next big thing to come later. But it nevertheless keeps up enough momentum from the previous volume to maintain the promise. However it all gets derailed by reprints, fill-ins and a change of writer, leaving the series stumbling around with a few good ideas such as the resurrection of Wonder Man and a lot of dull ones like the crossover. Only towards the end does it start to get exciting again. Overall the whole volume feels rather disappointing.

Friday, 16 May 2014

Essential X-Men volume 3

Essential X-Men volume 3 first contained Uncanny X-Men #145 to #161 and Annuals #3 to #5. Later editions have seen Annuals #3 & #4 transferred to volume 2; Annual #6 transferred from volume #4 (where I'll look at it) and the addition of Avengers Annual #10. The writing is all by Chris Claremont and most of the art by Dave Cockrum; other issues are drawn by Jim Sherman, Bob McLeod, Bill Sienkiewicz and Brent Anderson. The annuals are drawn by George Pérez, John Romita Jr and Brent Anderson. The Avengers annual is drawn by Michael Golden.

This is predominantly a volume of consolidation and development rather than creation, with very few significant first appearances. Dave Cockrum returns to the series and there's some more space opera with the Shi’Ar but otherwise there's a continued focus on the core characters within a world that is growing steadily more hostile to mutants. There are very few changes to the team - Angel storms out in protest over Wolverine's presence and Cyclops comes back on, but otherwise it's a period of stability for the line-up. We get more use of past X-Men in the form of reservists, with Ice-Man, Polaris and Havok all pressed into service for one adventure whilst Banshee appears more and more in a supporting staff role; his powers not having restored themselves. Another supporting character comes in the form of Carol Danvers, now depowered following events in Avengers annual #10, who hangs around with and helps the X-Men for the time being.

However we get a number of character developments, with Cyclops and Sprite especially benefiting from strong focuses. Within these issues Cyclops and Corsair of the Starjammers finally discover that they are son and father, leading to the inevitable confrontation about why Corsair never came after his son in the orphanage. It's a tense situation at first but soon Scott accepts that his father naturally believed both Scott and Alex had died when their parachute caught fire, whilst the horrific treatment and death of their mother had further distanced Corsair from Earth. The family reunion is handled well and helps add to Scott's character growth as he becomes ever more a strong individual, unfettered by the trauma of his childhood or the loss of Jean. The early issues see him marooned on an island with Lee Forrester, the captain of the ship he signed aboard before they were swept out to sea. Although the island scenario itself drags on for a few too many issues, it shows Scott slowly discovering another woman and moving onwards.

Also growing rapidly is Kitty Pryde, though she retains her youthful optimism and role as the team's little sister. Her crush on Colossus is becoming a relationship, with surprisingly nothing said about their different ages. Otherwise she shows enthusiasm and at times is at the core of a plot's resolution. However one thing that is off-putting is her constantly changing costumes in an attempt to get more individuality than the original style X-Men outfit she is given pre-graduation. At one point she comes up with an outfit that may have resembled early 1980s sparkly fashions but looks hideous and is mercifully subdued by the black and white. On another level she is growing ever closer to both Storm and her dance teacher Stevie Hunter. Issue #148 sees the three on a girls' night out, together with guest stars Jessica Drew/Spider-Woman and the Dazzler, which is interrupted by the introduction of the lonely mutant Caliban who comes searching for company, causing panic and chaos but also making Kitty realise how some mutants like Nightcrawler cannot help their strange appearance and she shouldn't be so uncomfortable around them.

But the biggest developments come for one of the X-Men's greatest foes. Issue #150 brings some of the strongest material yet for Magneto, with further enhancements in a flashback in issue #161. We get the clearest statement yet that he sees himself as a warrior defending his people, the mutants, making him a Malcolm X figure much more so than before. His background is also filled out with the exploration of his drive coming from the horrors he endured in the Holocaust. Rejecting Xavier's vision of mutant-human co-existence as unrealistic, he instead seeks to bring about mutant superiority, securing peace through security. Although there have been hints of this in some of his earlier appearances, we now have a clearly rounded vision of the character that moves him away from the run of the mill would-be world conquering supervillains and into a much more complex character. Yet the same issue also starts him down a new path when he thinks he's killed Sprite. Earlier he had no regrets about sinking a Soviet nuclear submarine that had fired upon his island, yet now that he thinks he's killed a child, he realises he's become like the monsters of his childhood, the guards at Auschwitz who joked as they herded people to their deaths, their lives meaning nothing to them. The horror that he has become a monster to the innocents he sought to protect and the very thing he hated and despised is a striking moment for the character. Was it also meant to be a subtle wider comment about events in the real world? Whatever the external intentions, there is a hint that he changed forever though it is not followed up on within these pages.

Magneto's shift comes not long after the X-Men's first encounter with another world-conquering villain from the early Silver Age. It's quite a surprise that the X-Men haven't clashed with Doctor Doom before now, given how much he's appeared all over the Marvel universe over the years. Here he seems rather subdued, being in exile from his kingdom and operating in a strange alliance with Arcade, with the gamesmaster also Doom's prisoner. Though there's a brief scene with Storm that sees the two slightly drawn towards each other, overall it's a rather disappointing use of such a major foe. Equally weakly handled is Dracula, who shows up for a single issue when he tries to take Storm as a mate, but there's none of the awe and majesty from the character's own series.

The Shi’Ar epic brings the first appearance of the Sidri, a monstrous gestalt alien species, and the fearsome insect race the Brood, as well as Deathbird, previously seen in Ms. Marvel, the sister of Lilandra. She's not the only foe of Carol's to come over, with Rogue also appearing, following on from the Avengers annual. Meanwhile a flashback to the younger days of Professor X and Magneto shows their struggle with Baron von Strucker and a nascent Hydra, giving Magneto his first encounter with leftover Nazi villains. An adventure into a magical realm brings the team into conflict with Belasco, previous seen in Ka-Zar, and new demon S'ym. It's a dark place in which the X-Men find time does not function as normal, bringing them into conflict with older versions of themselves. At the end Colossus's sister Illyanna is briefly lost for what is only seconds for the X-Men but a whole seven years for her. Having gone from six to thirteen, losing much of her childhood in that realm, must be a horrific experience and will hopefully be explored further in later volumes.

One aspect of the series that is slightly stating to irritate are the long drawn out subplots, especially as some of them keep overlapping on multiple Essential volumes and so take an age. Cyclops spends half a year lost on a desert island and then later the conflict with the Brood is stretched out with Professor X mentally wounded for many months. He is cured in the final issue in the volume but then Deathbird and the Brood return in a cliffhanger, with the latter planning to use the mutants as hosts for breeding. Unfortunately the remaining space is then taken up with other, less consequential material.

Lurking at the back of the volume (at least in the original edition) are three annuals. With #1 & #2 having been all-reprint specials in the wilderness years, these are the first original specials for the X-Men and show a variety of foes and guest stars. Two of them feature Arkon, first as an enemy, albeit with noble motives seeking to restore his world, and later as an ally when the Badoon invade; the Fantastic Four also guest star in the latter story. Meanwhile the other one features a trip into what is supposedly Hell, resembling the depiction in Dante's Inferno, with Doctor Strange guest starring and a fight with Minos, a being from Dante's poem. Reading all three annuals back to back, as per the original edition's presentation, it's easy to see why the whole format is so often dismissed and/or overlooked, including sometimes by collected editions. (Not only had Essential X-Men volume 2 left out two annuals, but at about the same time that this volume was making up for this omission, Essential Spider-Man volume 3 was missing out another pair.) None is drawn by the regular series artist of the day and none of the events are mentioned in the regular title. The middle annual may explore some of Nightcrawler's past and reveal his current girlfriend to be his adoptive sister and childhood sweetheart in disguise but it's still easy to blink and miss it. Nor is there any connection with the hint in the previous volume that he and Mystique are related. Placed at the rear of this volume, like an obligatory appendix, they feel like they were almost forced upon it and are being sidelined as much as possible. None feels like a typical, if extended, adventure of the type seen in the contemporary regular series so the annuals don't even work as one-off introductory specials. Of course the same charge can be levelled at many, many annuals for many other series, but it's rare to get three all at once and so the problem stands out the more. Worse still having so many at once has restricted the number of regular issues contained in this volume and possibly increased the necessity of ending on a cliffhanger, one that would be left hanging for nearly three years before volume 4 came along.

Later editions of this volume have also included Avengers annual #10 and it's easy to see why given that both Carol Danvers and Rogue go on to make significant appearances in the regular issues in both this volume and later ones. I've never been too clear as to how much of the issue reflects Claremont's original plans for Ms. Marvel and just when he conceived his plans for Rogue, but here we get a conclusion to Carol's conflict with Mystique that had been building and building and building and building in her own series (Claremont's long-running subplots have not been confined to the X-Men titles). Ms. Marvel gets put through the wringer once more as her powers and mind are absorbed by Rogue; with Professor X's help she regains some of the latter but is left a broken woman trying to put her life back together. The epilogue allows both her and Claremont to confront the Avengers and their writers about how callous they were when she was kidnapped and raped, but otherwise the bulk of the annual is given over to introducing a new foe who takes down the most powerful Avengers quite quickly. Other than the epilogue wouldn't it perhaps have been better to tell this story with the X-Men in their own annual? It would certainly have made a far stronger and more memorable offering than that year's team-up with the Fantastic Four against the Badoon, and the subsequent use of both Carol and Rogue in the regular series would have given the annual a lasting significance. Still that error of placing has now been corrected with its inclusion here.

Although more run of the mill than the two previous Essential X-Men volumes, and limited by the need to include the various annuals, this volume continues to show a series based strongly on character development and a distinct scenario. It takes in a diverse range of locations and threats but manages to stay consistent and true to its core characters, continuing to make them feel real and worth caring about. This is a series that has settled in a clear permanent role for the long run.

Friday, 2 August 2013

Essential Luke Cage, Power Man volume 1

This one is sometimes also listed as "Essential Power Man", in part because of where the series's ever changing title eventually went (but we'll wait until issue #50 for that) and in part because "Luke Cage" was never actually part of the original series's registered title (but that's all in the legal information). Anyhow whatever it's called, it contains the first twenty-seven issues of the character's series, which was entitled on the cover "Luke Cage, Hero for Hire" until issue #16 then "Luke Cage, Power Man" until issue #49. The only missing material is a back-up reprint in issue #15 of a story from the 1950s Sub-Mariner Comics #35.

The first issue is written by Archie Goodwin and drawn by George Tuska with "Creative contributions" by Roy Thomas and John Romita. After that the writing is by variously Goodwin, Steve Englehart, Gerry Conway, Tony Isabella, Len Wein and a fill-in by Bill Mantlo, with some co-scripting by Billy Graham. The art is mainly by Tuska, Graham and Ron Wilson with the last issue here drawn by George Pérez.

The lead character's origin is relatively straightforward but with enough elements that allow for several stories to be spun out of it. Framed for a crime he didn't commit by his partner who steals his girlfriend, who is later killed in a car crash, and jailed, Carl Lucas agrees to undergo a scientific experiment in the hope of a parole. A maverick prison officer interferes in the experiment and he winds up with super strength and skin as strong as steel. Thinking he's killed the officer, Lucas flees and escapes but finds difficulty in getting a job without a past. Then after being given a reward he decides to go into business as a hero for hire under the alias "Luke Cage". It's a surprisingly natural approach to origins. Cage doesn't have huge resources he can draw upon or even a supportive relative and altruism is all well and true but it doesn't put food on the table. He's in a down to earth situation dealing with ground level problems and is all the stronger for it.

It's no secret that Marvel hasn't had many successful black characters over the years. There have been a number on various teams, most obviously Storm of the X-Men, but it's often difficult to transfer a team member to an ongoing solo title. The Falcon became a co-star with Captain America for an extended period but buddy books aren't quite the same thing as solo titles (again something to come back to when considering issue #50). Of the solo title characters, only two have so far been collected in the Essentials - Luke Cage and Black Panther, but they're by far the most successful. The only others whose titles lasted two years or more that I can think of are War Machine and Deathlok (but give the current Ultimate Spider-Man a few more months). But note that most of those names have used by more than one character, sometimes without any actual connection between them, and the most prominent versions have used other identities. Both problems have afflicted other prominent black Avengers, such as the second Captain Marvel/the first Photon/Pulsar or Triathlon/the second 3-D Man, and the same is true of Black Goliath/the second Giant-Man. I've probably got the numbering wrong on some of those. But the general point stands that multiple identities for a character and multiple characters for an identity can often drown their profile in confusion and limit their opportunity to grow in popularity. Perhaps that's why the moniker "Luke Cage" has been the primary usage in recent years (although even during the 1997 title Heroes for Hire the term "Power Man" could be found on covers), as it's much harder for that name to get taken by a different character.

And the names themselves can be a mess. A lot of black superheroes of this era wound up with "Black" in their name - e.g. Black Goliath, the Black Panther or (over at DC) Black Lightning. As late as 1981, the cartoon character Blackstar was going to be black until somebody decided such an approach was cliched and made him white. (Changing the name might have been better, even if he was someone who had gone through a black hole.) Luke Cage was lucky to avoid this but could have come close - in issue #17 when he's looking for a new name he says "Just chalk it up to black power, man" and thinks "Black power, man? Power Man?" and decides on the latter as his codename. Luckily he didn't go down the road of "Black Power Man" which sounds as silly as "Black Goliath" - neither of the earlier heroes were "White Goliath", nor for that matter was the villain who later took the "Goliath" name but at this stage was still called "Power Man".

Speaking of the previous Power Man, he shows up in issue #21, seeking to stop Cage from using his name but instead loses and gets told to find another. It's a rare appearance from the wider Marvel universe and amazingly for an early 1970s Marvel series it instead largely focuses on creating its own characters and villains instead of drowning the hero in guest appearances. The first significant foe from outside doesn't appear until issue #8 but you can't get much bigger than Doctor Doom. Bizarrely he hires Cage to take down some renegade androids who look like people, and chooses the Hero for Hire because the androids are black and none of Doom's Latverian subjects are. Then Doom chooses to shut down the Latverian Embassy in New York rather than honour his subordinate's promise of a fee of US $200 and this leads Cage to visit the Fantastic Four to borrow a rocket to pursue Doom for the debt where he briefly gets involved with a rebellion led by the mysterious Faceless One. However this story has no full on team-up with the Four, whilst a Spider-Man appearance promised on the back cover is largely just a glimpse of an encounter that took place over in the Amazing Spider-Man (covered in Essential Spider-Man volume 6). Otherwise issues #24 & #25 see Cage visit California where he clashes with the Circus of Crime and also introduces a new hero. The dialogue isn't always clear if he's "Goliath" or "Black Goliath" but the cover puts it beyond doubt. The most significant team-up with an existing hero comes in issue #17 when Cage somewhat gullibly falls for the story told by Orville Smythe that he's being hired to steal a new deep-space exploration suit to test Stark Industries. This leads to a battle with Iron Man but the two eventually deduce the real culprit.

Apart from these issues, plus the odd reference to his appearance in early issues of The Defenders, Cage largely operates aside from all that. This allows the series to develop on its own terms rather than feeding off an endless string of guest appearances. The signs are that the series initially took off well, starting bimonthly but going monthly with issue #4. However it soon ran into sales problems. Issue #17 brought not only a new name but also a reversion to bimonthly publication. Was it initially riding the wave of the blaxploitation bubble and then declining when that bubble burst? Or is my chronology off? But even with the slip in frequency Cage was blessed with a hard, edgy series that does things a little differently. As well as a hero who solicits money for his services, there's also a dark edge with a number of supporting characters dying. Villains also die easily with many falling to their deaths. And the fantasy element present in many series is downplayed here, with first a ghost and later a vampire revealed to be multiple men in masks.

The main supporting cast are well drawn. Dr Noah Burnstein is the scientist whose experiments empowered Cage in the first place; he now runs a clinic in New York and although he recognises Cage he opts against turning him in, instead encouraging him to find a way to clear his name. Working alongside Burnstein is Dr Claire Temple. Cage helps and protects the clinic and he and Claire soon fall for each other, but there's the brief complication of her former marriage to Bill Foster, now Black Goliath. Once that is resolved Claire and Cage admit their feelings and seem set for further developments. D. W. Griffith is a film student who works at his uncle's cinema which contains Cage's office; he rapidly becomes Cage's strongest friend.

Less lucky characters include Mrs. Jenks, the widow of an indebted accountant who had turned to Cage for help. A less likeable character comes in the form of Daily Bugle journalist Phil Fox who is pursuing Cage for stories. At one stage he discovers Cage's past but then gets involved with Rackham, the prison officer who caused the accident that gave Cage his full powers. In the process Fox and Rackham kidnap Mrs. Jenks, but Fox is killed by Rackham and when Claire discovers the scene she is arrested for the murder. However in the showdown Rackham is killed and Mrs. Jenks is fatally shot; before dying she claims responsibility for Fox's death, freeing Claire. Death also eventually strikes Flea, a street informant who eventually gets poisoned. Luckier are Comanche and Shades, two fellow inmates of Cage's who hunt Rackham; when Cage saves their lives they repay him by not turning him in. A odd character is "Big Ben" Donovan, a lawyer who drunkenly tries to attack Cage when he assumes something is going on with Mrs. Jenks but subsequently becomes a friend and provides his services when needs be.

The new villains are largely low key, and rarely survive their first appearance, often falling to their doom. Diamondback is Cage's former partner who set him up over a woman; now a local crime boss who fights with trick switchblades it seems his capture will clear Cage's real name, but he falls through a skylight and an explosive knife of his detonates, killing him. Gideon Mace is an ex-army colonel discharged in disgrace whose right hand was lost in an explosion and has been replaced by a prosthetic mace. In his fist appearance it seems he has drown because of the mace, but he late resurfaces. A radical extremist who has come to hate what his country has become, he first assembles a militia and later sets up a seal community in the west to keep a community pure. Others include Phantom of 45th Street, a "ghost" who is actually the son of a former business partner of the owner of businesses on the street, Black Mariah, who runs a fake ambulance scam with bodies stolen and looted, or Raymond Fosythe, the seemingly lost grandson of a rich man who is trying to ensure he inherits his grandfather's riches. A particularly odd foe is Marley, who is planning to destroy New York with a nuclear device but decides to see if there are any good people left by disguising himself as a succession of victims and attackers one Christmas Eve. Señor Muerte is a casino operator who adopts a costume with a built in roulette wheel that decides which is his hands contains a lethal electric shock, but when Cage's chains get wrapped around him the shock backfires. Another foe whose weapon accidentally turns on him is Chemistro, who invented a gun that could change material into another form of matter but only temporarily before it disintegrates. He seeks revenge on his former employers who stole the patent, but in a struggle with Cage he turns his own foot to steel and it disintegrates. Also seeking revenge on his employer is Steeplejack, a construction worker whose brothers had an accident and fell to their deaths, but his own blow torch melts the girder and he plummets to his death. Then there's Lionfang, a scientist who transferred intelligence into animals until his funding was cut off; he is yet another foe to fall to his death. Or there are Stiletto and Discus, two would-be mercenaries who try to take Cage in; they turn out to be the sons of his former prison warden. Crimelord Cotton Mouth and his aide, Mr. Slick, had been involved in the crime that Cage was framed for. Realising their records may potentially clear his name, Cage pretends to join them but is soon discovered. Unfortunately he only learns that the sole source of records is Slick after the latter has fallen to his death. The tale also brings Cage into conflict with rival drug dealer Morgan. At the more bizarre end is the Night Shocker, seemingly a vampire but actually a fake set-up to try to get Cage to kill a man for money. And finally there's the Man Called X, a washed up wrestler who temporarily gains extra powers and gets into fights until his manager restrains him - there's a touch of the Spider-Man character "Just A Guy Named Joe" about him and the story is even entitled "Just a Guy Named X", though the manager has a different fate.

Overall this series is reasonably well drawn, though there's something odd looking about issue #18. It's by George Tuska but is more off than other issues - then I spotted it was inked by Vince Colletta. Maybe it's the reproduction but compared to subsequent issues inked by him some of the art looks particularly crude, suggesting Colletta's critics may well have a case. As for the writing it generally holds up well except in one area. Cage's slang has long been a source of dislike and ridicule. I don't honestly know what was standard on the streets on New York in the early to mid 1970s but I'd very surprised if people really did use such classics as "motherless" (and that's often a generic adjective rather than a noun referring to people), "sweet sister" and "Christmas". Cage's most famous expression, "Sweet Christmas", doesn't appear until issue #27, and under his sixth writer, and for much of the volume I wondered if this was a misquotation (or if used later on then a latter day confusion). Would it have been viable to actually do a bit of research to find out just what was actually in use on the street and safe to print? It doesn't sound like it would have required much effort.

But dubious slang aside, this is quite a good start to the series and character. It was a bold move of Marvel's to launch a new character straight off in his own title - most of his contemporaries were given some issues of try-out series to establish a newsstand presence first. Luke Cage was luckier and the series rewarded that faith. We get a self-confident hero who holds his own in spite of his troubled past and who doesn't need endless guest appearances by the rest of the Marvel universe to prop his series up. A few covers proudly highlight Cage as the America's first black superhero - presumably because he was the first to get his own title because otherwise the Black Panther and the Falcon might want words - but there isn't a great overt push of race in the series. At least not one I can spot but I'm a white man in another country reading this forty years later. Cage wears a big chain around his waist "as a kind of reminder", but is that of his time in prison or of his ancestors? I have no idea just how accurate or stereotypical the environment Cage occupies is - but then the same could be said of Iron Man, Daredevil or any number of other series. What I can say is the series broadly works and gives Cage a strong starting point.

Sunday, 24 February 2013

Omitted material: What If? Classic volume 3

It's time for a further look at some of the Spider-Man related issues from the original What If? series.

#15: "What If Nova had been Four Other People?", written by Marv Wolfman and drawn by John Buscema, Walt Simonson, Carmine Infantino, Ross Andru and George Pérez, reprinted in What If? Classic volume 3

This was the same basic idea as issue #7, only this time with Marvel's then-newest star rather than it's biggest and also using different artists for each segment. However Peter Parker was the only one of the four people who was familiar to readers.

The origin of Nova is relatively easy to adapt to the What If? set-up - a dying alien transmits his power and costume by energy beam and it accidentally hits a human, giving them the Nova powers. Each story sees it hit someone else. In the first it hits Helen Taylor, an angry widow who has vowed to find the mugger who killed her husband. She launches a violent war on crime to find the mugger, killing many criminals in the process including the Kingpin. Eventually the Fantastic Four intervene and capture her, then are forced to exile her to the Negative Zone. Meanwhile a car is pulled out of the river where it has been for months, and inside is the drowned mugger. The second story is set in a world that has hitherto lacked heroes and so when the beam hits a homeless black man he doesn't immediately realise to use them. One snowy night he is given shelter at an orphanage but then a Skrull invasion force arrives and detects his power. To save the children and Earth he becomes Nova and lets himself get captured so the children can be saved. On board the Skrull flagship he attacks and destroys the ship's equipment, causing it to go nova and saving the Earth. In the final story the beam has hit a criminal who uses the centurion's spaceship as a base from which he assembles Dr Doom, the Red Skull and the Sphinx and the four steadily eliminate all of Earth's humans. However rivalries amongst the villains result in them turning on each other until the Sphinx is the only one left standing. He desires death and sets out to search every human's mind to find one with the knowledge he needs, not realising that the criminal Nova he atomised was the one.

But it's the third story that generates the strongest interest. We get an altered version of the start of Spider-Man's origin as here the spider absorbed far more radiation and so instead of gaining powers Peter succumbs to radiation poisoning. He recovers, though not before Aunt May succumbs to stereotype and has a fatal heart attack at the first sign of bad news. Peter is now unable to walk and descends into bitterness, believing himself to be cursed. He sends Betty away (in this reality she seems to have already been his girlfriend) and throws himself into science, hoping to find a cure. One night he's alone in the school lab when the beam hits him. Discovering he can walk and more, he flies off to tell Uncle Ben, only to arrive as a burglar breaks into the house. In the living room Peter Nova flies in and a bullet bounces off his skin, killing the burglar. Despite both Uncle Ben and a police officer telling him it was accidental self-defence, Peter vows never to use his powers again and walks off embittered.

With most of the alternative Novas entirely new characters it's interesting to see different takes on some traditional comic moments and show how the power could bring out the best and worst in people. Peter Parker's story may have an all too cliched approach to Aunt May's heart but otherwise shows how a complete run of bad luck and no realisation of responsibility could have made him a very different person.

#17: "What If Ghost Rider, Spider-Woman, and Captain Marvel Had Remained Villains?", written by Steven Grant and drawn by Carmine Infantino, reprinted in What If? Classic volume 3

Once again we get multiple takes on a single idea, told in separate chapters. The first chapter sees an alternate take on Ghost Rider whereby his adoptive father Crash Simpson survives both cancer and a record breaking motorcycle stunt, resulting in the Devil taking Johnny Blaze's soul without interruption. He accidentally causes Crash's death and then later Roxanne Simpson tracks him down, only to die in the confrontation. Finally Daimon Hellstrom the Son of Satan confronts Ghost Rider and exorcises him. The Spider-Woman chapter is an alternate take on her debut in Marvel Spotlight #32 where on this occasion she doesn't discover Hydra's treachery and instead kills Nick Fury. The rest of the story which is largely the story of her fleeing to Hydra's base then getting captured in a S.H.I.E.L.D. raid then escaping at her trial. He primary motivation is to find out the truth of her past and the epilogue sees her as a wanderer, searching the world with S.H.I.E.L.D. in pursuit. Frankly there's not much meat to this and it doesn't give us much insight into Spider-Woman or any other characters. The Captain Marvel story is pretty much all set-up as it presents an alternate take on Marvel's earliest adventures with his rival Yon-Rogg exposed and eventually dying, with Captain Marvel remaining as a loyal Kree commander. This one doesn't show us very much at all. This is a general problem with telling multiple stories in a single issue, especially when the unifying concept is so abstract forcing each tale to spend more time telling the story (whereas the earlier ones with someone else getting Spider-Man or Nova's powers each share an introduction). The Ghost Rider chapter is the strongest by default with the other two tales not really offering that much of an alternate take on the characters. A pity that once again Spider-Woman is lumbered with such poor material.

#19: "What If Spider-Man had Never Become a Crime Fighter?", written by Peter Gillis and drawn by Pat Broderick, reprinted in What If? Classic volume 3

Or "What If Spider-Man has stopped the Burglar who killed his uncle?" This is probably the most obvious Spider-Man What If?, with its closest contender coming in issue #24 (reprinted in the next volume). Here Spider-Man heeds the call for help and catches the burglar - but not out of altruistic responsibility. No he's spotted the potential for some good publicity. As a result his public standing soars and Peter becomes ever more swollen headed. He reveals his identity to Aunt May and Uncle Ben, but this leads to an argument about his pursuit of entertainment over science and he deserts them. He guest hosts the Johnny Carson show (now what would be the equivalent of that role in the UK?), stars in a blockbuster movie and then becomes a film producer, signing up many other heroes with the offer of favourable publicity. Meanwhile J. Jonah Jameson's world starts crashing around him. His son dies when his space capsule crashes, and Jonah becomes ever more embittered about the attention celebrity "heroes" get compared to what he sees as "real heroes" - policemen, firemen, astronauts and the like. This leads to him taking on Spider-Man by getting Ned Leeds to work out his identity. In retaliation Spider-Man shows up in Jonah's office with several gun toting men, but turns the tables by pretending to be a stunt to give Jonah an award for journalism. When the Daily Bugle attacks Spider-Man for signing the vigilante Daredevil, Spidey retaliates by discovering and exposing the Bugle's crime reporter Frederic Foswell as the crimelord the Big Man. Here the resultant negative publicity results in Jonah being asked by his board to take a step back from running the paper and he instead resigns. Having lost everything he succumbs to temptation when the jailed Foswell asks him to be his outside man to run the mobs in exchange for using the organisation for revenge on Spider-Man. An initial attempt to have Kraven the Hunter scratch Peter with poison claws fails due to the intervention of Daredevil. Then Peter and Daredevil meet with their writers - only to discover it's a trap and the writers are really several super-villains in disguise. Daredevil dies in battle and Peter realises he must use his powers for real, overpowering the remain foes. He pulls off the ringleader's hood to discover an insane Jonah, ranting about how his life has been destroyed and how Spider-Man is a villain. A remorseful Peter realises how his failure to use his powers for good has caused all this.

Pretty much everyone is in character and this is a particularly good character study of Jonah that really digs into just why he harbours such hatred of Spider-Man and other superheroes. It's a far cry from the caricature he sometimes descends to. As for Spider-Man himself, we have a good continuation of the swell-headed teenager from Amazing Fantasy #15 but also an insight into his imagination. It's quite possible he may have performed some good, particularly by signing the X-Men to give mutants good publicity, just as many real world actors and producers have helped good causes. But his arrogance and selfishness brings destruction in its wake - and he's not always the worst to suffer for it.

The other tales in the third volume are:
  • #14: "What If Sgt. Fury Had Fought World War Two In Outer Space?"
  • #18: "What If Dr. Strange Were a Disciple of Dormammu?"
  • #20: "What If the Avengers Fought the Kree-Skrull War Without Rick Jones?"

Issue #14 was one of the more outrageous concepts yet seen, but as the cover acknowledged it was riding a wave at the time launched by Star Wars.

You will have noticed that two issues are missing. These are:
  • #13: "What If Conan the Barbarian Walked the Earth Today?"
  • #16: "What If Shang-Chi Master of Kung Fu Fought on the Side of Fu Manchu?"

Marvel no longer holds the rights to either Conan or Fu Manchu and so can't reprint their appearances. Shang-Chi is a Marvel originated character but with a setting a supporting cast drawn from the Fu Manchu stories it's only possible to reprint some of his appearances.