Showing posts with label James Hudnall. Show all posts
Showing posts with label James Hudnall. Show all posts

Friday, 28 December 2018

Alpha Flight 80 - Acts of Vengeance

This issue is a combination of one big battle between three different factions and a massive infodump about Llan the Sorcerer and how he's been manipulating a lot of recent events in order to produce the necessary violence to generate a spell to open the "Eye of the World", also known as the "Gateway of Night", in order to access dark power.

Alpha Flight #80

Writer: James D. Hudnall
Penciler: John Calimee
Inker: Mike Manley
Letterer: Janice Chiang
Colourist: Bob Sharen
Managing Editor: Marc McLaurin
Editor: Danny Fingeroth
Editor-in-Chief: Tom DeFalco

The first problem is that the magic used in the story is not made terribly clear in all circumstances. So whilst it's explained that the participants in the fight were all manipulated in order to produce the violence, it's not clear why this has to be done in Winnipeg, a city barely a hundred kilometres from the Canadian-US border and nowhere near the Eye's location way up in the north. If it's because somehow the violence has to be generated on Canadian soil, as the previous issue and Talisman's insistence that the villains be thrown out of the country implies, then it becomes especially silly as the idea ancient magics are tied to modern political entities within artificial boundaries (and it's hard to think of a bigger artificial boundary than the Canadian-US border) is just risible.

Quite a chunk of the story is taken up with the origin of Llan, but it feels a waste as he doesn't directly interact with the fight in Winnipeg. Instead this feels like preparation for future issues of the series which is great for regular readers but there's been nothing in these two issues to encourage people picking them up because of the crossover to hang around. The connection to events elsewhere is tangential to say the least and the choice of villains shows another sign of poor communication as the Owl has been used elsewhere in Fantastic Four and there's no explanation given for him being here as well. The battle itself is intense yet feels strangely inconsequential, with Talisman continuing to manipulate the other members of Alpha Flight to bring a conclusion.

Overall these issues feel very much like they were written parts of a regular ongoing saga then suddenly realised they had to take part in the crossover and so hastily pulled in a few villains from other series with a contrived explanation. The result is another extremely disappointing chapter that just doesn't feel a real part of "Acts of Vengeance" but rather a terrible advert for the current series.

Alpha Flight #80 has been reprinted in:

Wednesday, 26 December 2018

Alpha Flight 79 - Acts of Vengeance

We come now to the first issue of "Acts of Vengeance" featuring Canada's superhero team, Alpha Flight. Or maybe not quite, as this issue comes during a period when the team has been ordered to disband by the Canadian government and replaced by Gamma Flight. However the Alphas are still operating independently out of a new headquarters in Edmonton.

Alpha Flight #79

Writer: James D. Hudnall
Penciler: John Calimee
Inker: Mike Manley
Letterer: Janice Chiang
Colourist: Bob Sharen
Managing Editor: Marc McLaurin
Editors: Carl Potts and Danny Fingeroth
Editor-in-Chief: Tom DeFalco

The problem is that this issue, written by James Hudnall and drawn by John Calimee, isn't very good at explaining the current status quo, with most of the key details coming on the penultimate page. And more generally there's not a great deal to introduce the team and explain who the current members are. Alpha Flight does not interact that much with the rest of the Marvel Universe due to their location and so prior knowledge cannot be assumed. Especially as this story implicitly suggests they have been forgotten by the alliance of supervillains since they aren't specifically targeted. Rather the main focus of this issue is about a load of nasty things coming into Canada from the United States, whether villains fleeing the Super-Powers Registration Act or pollution that's destroying the fish and wheat.

Unfortunately these elements seem awfully contrived. The pollution scenes feel especially tacked on - one is the opening page of the story, featuring characters not seen elsewhere, the other is in a field as Vindicator flies over. Both scenes just push the point of greater pollution being created by Canada's neighbour to the south, in an era when there was a sudden explosion in concern about the environment, but it feels overtly preachy. The villains coming as well isn't convincing either. As seen elsewhere, the Act is only draft legislation before the US Congress and most of the villains are high on wanted lists anyway. The story may be trying to evoke the Vietnam War draft dodgers who fled by moving to Canada but again feels odd. And the reaction from Talisman may be focused on the potential for the villains to become agents of some foe called the Sorcerer (another ongoing plot point that isn't explained for crossover readers) but the response is simply "we have to deport them" in an issue called "Outsiders". This attempt at Canadian eco-nationalist propaganda, written by someone from California, feels very awkward and stilted.

The villains in question are Nekra, the Scorpion, the Owl and the Asp, though the last two are only shown arriving on the final page. All are converging on Winnipeg and so Alpha Flight's Talisman starts transporting individual team members to pick the villains off one by one before they can unite. The fights soon attract the attention of Gamma Flight.

This is one of the weakest issues in the whole "Acts of Vengeance" crossover. There's no real attempt to introduce the current situation for readers brought in for the event (most of whom probably won't have stayed around), some terrible attempts at analogies, excessive preachy points in scenes that serve no other purpose and a rather random use of the cast. The result is a rather tedious slog.

Alpha Flight #79 has been reprinted in: