Showing posts with label Herb Trimpe. Show all posts
Showing posts with label Herb Trimpe. Show all posts

Monday, 4 February 2019

Avengers Annual 19 - Acts of Vengeance

Avengers Annual 19 came out the summer after "Acts of Vengeance" and contains the last word on the event. But that's only one of five stories contained within it and so first a look at the others.

Avengers Annual #19
Editor: Howard Mackie
Editor-in-Chief: Tom DeFalco

"Beat Me in St. Louis..."

Writers: Roy and Dan Thomas
Penciler: Herb Trimpe
Inker: Jeff Albrecht
Letterer: Rick Parker
Colourist: Paul Becton

The lead story is the fifth part of the crossover "The Terminus Factor" which ran through four other annuals. All five are listed on the contents page but out of context this chapter is a story of both Avengers teams plus the unofficial Great Lakes Avengers and various reservists or guest stars all converging on St Louis to fight off a much-enhanced Terminus. Meanwhile Thor has lost his hammer and is floating in space. There's too much unexplained here and way too many characters for this to work on its own and it just becomes a confusing fight. Marvel had just switched from running one single crossover over all annuals to multiple ones where the books naturally overlapped but it still produced complicated stories that are near impossible to understand on their own.

"Media Watch"

Story: Dwayne McDuffie
Pencils: Jim Reddington
Inks: Andy Mushynsky
Letters: Jack Morelli
Colour: Ed Lazellari

This is a short little piece looking at how a part of the media react to events like Terminus. It's presented in the form of "A Few Minutes with Andy Rooney", a satirical opinion piece from the real life 60 Minutes current affairs show. Having never heard of Rooney or his slot and being barely aware of 60 Minutes (to the best of my knowledge it's never been broadcast in my country) most of the intended effect is completely lost on me and the style is very different from This Week's "Take of the Week".

"Clowning Around"

Words: Gruesome Gary Barnum
Pencils: Starving Steve Buccellato
Inks: Mighty Mickey Ritter
Letters: Rowdy Rick Parker

This is a comedic piece as a group of Avengers visit the construction of their new mansion and a string of villains show up to attack them. The construction workers are terrified of the damage that such a battle would bring so work to take out each villain before the heroes even know they're there. As a result the visiting Avengers just assume the workers are being rather silly. It's a good fun little tale of the sort that only an annual back-up strip can do.

"The Day the Strangers Came"

Writer: Kurt Busiek
Artist: Richard Howell
Letters: Jack Morelli
Colours: Richard Howell

This is easily the highlight of the annual, telling of a young boy who lives in a Midwestern hotel and is a huge fan of the Avengers. When he spots the Sons of the Serpent are active in the area he duly reports it and soon discovers that the Avengers are in town, enjoying doing the right thing. Then he discovers who the local leader is and what he's planning to do. Written by Kurt Busiek some years before Marvels this does well to show how the heroes impact the world around them and the pain when duty demands doing the wrong thing.

"Acts of Vengeance Epilog"

Words: Mark Gruenwld
Pictures: Vince Mielcarek
Inks: Bob Downs
Letters: Janice Chiang
Colours: Dave Sampson

But this is the reason for this post. Mark Gruenwald was Marvel's keeper of continuity in this period, to the point that he wound up being depicted as the director of the Time Variance Authority which served a similar purpose in the comics, and would often write stories that would untangle major discontinuities. We've already seen Captain America #367 which sorts out the mess of Magneto's participation in the alliance in spectacular fashion and here Gruenwald takes on the central problem of "Acts of Vengeance" - the lack of a clear narrative structure to the crossover. Here we get an order, presented in the form of a debriefing by Captain America, Thor and the Vision making use of reports and testimony from the Wizard.

Questions like just where the rest of the Avengers were when Avengers Island was attacked and sunk, and again where the main team was during Freedom Force's attack, why only some of the androids help captive on the island escaped and how the Red Skull could attend the last few meetings despite having been locked away by Magneto are all explicitly answered here. There are a few additional moments added such as a battle between Captain Marvel and Klaw, or a final encounter with the remains of the villains' alliance. Though it has to be said that the depiction of the Wizard's capture differs significantly from that in Avengers Spotlight #29 which is especially surprising for a story seeking to untangle confused continuity.

This is setting out to sort out confusion first and foremost rather than tell a story in its own right and so the narrative is slightly bogged down through covering many of the individual battle sideshows. It's also over dramatic in suggesting this is the team's biggest setback when only one part-time reserve Avengers (Stingray) has been seriously injured and there have been other attacks that devastated Avengers' bases and left many injured including the referenced capture of the old mansion by the Masters of Evil. And the Vision's suggestion that the Avengers should be more proactive in future isn't taken up. The last panels see Gruenwald give Captain America the last word which is ultimately about how important co-operation is and how the villains' alliance failed because they couldn't do this. Overall this is a good attempt to fix things afterwards, but really the crossover should have been doing things better at the time.

This is a fairly typical annual for the era with the main feature really not something to be ventured into solo, but the back-up features offer a mixture of continuity, comedy, pathos and unusual takes on things around them. The "Acts of Vengeance" epilogue is only a small part of it but shows a dedication to making the big picture clear existed in at least some parts of Marvel at the time.

Avengers Annual #19 has been reprinted in:

Monday, 1 October 2018

Iron Man 252 - Acts of Vengeance

The next Iron Man issue once more sees Iron Man take on a foe whose powers make for a pretty even match but whom he hasn't encountered before. Chemistro had been previously confined to battling Luke Cage in his various identities but now gets greater exposure. There's also a small power enhancement as the Wizard has turned the alchemy gun into wrist blasters, making Chemistro harder to disarm.

Iron Man #252

Writer: Dwayne McDuffie
Penciler: Herb Trimpe
Inker: Al Milgom
Letterer: Janice Chiang
Colourist: Paul Becton
Editor: Howard Mackie
Editor-in-Chief: Tom DeFalco

This is in fact the third Chemistro, brother to the first who has reformed and now works for Stark Prosthetics. Unfortunately this leads to a little confusion at times because the story isn't always certain which of the Carr brothers is Curtis and which is Calvin, with the names leaping back and forth. There's element of sibling rivalry to the tale as the younger brother and current Chemistro aims to come out from his brother's shadow by disposing of Iron Man but he's also a mercenary for hire. Indeed such is his business approach that when Iron Man gets angry about the cost of the damage to the compound, Chemistro turns a building into gold as reimbursement. The ability to change the elements in an object is a strange power but given an explanation here of being generated a form of radiation that's never been duplicated. As pseudoscience explanations go, it's far from the worst in the Marvel universe.

Iron Man finds himself battling a foe who can both easily destroy his armour and trap him with a single blast, thus requiring a lot of ingenuity to overcome and defeat the villain. He's helped by the loyalty of those around him, most notably the elder Carr brother and James "Rhodey" Rhodes, showing how far Iron Man is from the obnoxious jerk he has been portrayed as from time to time. There are also some good moments for Tony Stark out of the armour, in one case literally so when the armour is turned to lead and then destroyed with acid, resulting in Tony in just his underwear having to hitch-hike his way back to the office.

Although the action scenes mean the plot is somewhat slight, this is still a pretty solid issue that continues to show the lead character and title in a favourable light whilst finding a credible foe for him to battle. It also does a good job at explaining his absence from the other Avengers during the "Acts of Vengeance" so far.

Iron Man #252 has been reprinted in:

Friday, 28 September 2018

Iron Man 251 - Acts of Vengeance

With Iron Man having just finished an adventure against Doctor Doom it's understandable that arranging foes to fight him will be a task taken on by other members of the leading villains, even though we only briefly glimpse one of them here. But even just name-checking the Kingpin and then showing the Wizard is a helpful step away from the over dominance of Doom that we've seen so far. And the villain sent against Iron Man is an interesting choice.

Iron Man #251

Writer: Dwayne McDuffie
Penciler: Herb Trimpe
Inker: Al Milgom
Letterer: Rick Parker
Colourist: Paul Becton
Editor: Howard Mackie
Editor-in-Chief: Tom DeFalco

The Wrecker and Iron Man have encountered each before, in Secret Wars, but at the time that was James Rhodes in the armour pretending to be the original Iron Man, whilst now since the events of "Armor Wars" Tony Stark is pretending to be a new Iron Man with the original supposedly having died. Nice and simple it is not. Fortunately no time is wasted in arguing over whether or not they've met before. It's actually a surprise that they haven't as the Wrecker is the sort of foe that would be a natural fit for the series.

This issue is from one of those awkward periods on a title when a creative team moves on and no successor has yet emerged. As a result it's handled by the fill-in team of writer Dwayne McDuffie and artist Herb Trimpe. Trimpe had drawn a few previous issues over the years but this is McDuffie's first work on the series. It's a pretty straightforward issue that first shows some relatively routine business first as Iron Man performs a small scale action (here rescuing a family in a car on a broken bridge) and then as Tony Stark he goes to see over some of his latest projects, here Stark Prosthetics, a special research facility to help the disabled, run by Curtis Carr who was the original Chemistro until he lost his foot. Then the Wrecker attacks.

A large chunk of the issue is given over to the fight but it's somewhat disappointing. The Wrecker is pulling up trees and using them as missiles, but it seems odd that they are strong enough to bring the lab roof down. The fight sees Iron Man struggle on despite damage to his armour, while both Rhodey and Curtis try to help in their own ways - but Curtis's efforts are unsuccessful as the Wizard has already hired his brother. This leaves Iron Man to find a way to take down his foe himself.

This is something of a slight issue, combining some character development with a lengthy action sequence, but really does live up to the "Acts of Vengeance" premise more than many so far by setting up the hero against a credible villain he hasn't fought before. Being by a fill-in team there's no attempt to set up long term developments for the series so this instead serves as a showcase piece for the title and the crossover.

Iron Man #251 has been reprinted in:

Monday, 27 August 2018

Thor 410 - Acts of Vengeance

Although it doesn't have a banner proclaiming the crossover, Thor #410 effectively starts it.

Thor #410

Words & Plot: Tom DeFalco (all)
Pictures & Plot: Ron Frenz (lead)
Finished Art: Joe Sinnott (lead)
Illustrated: Herb Trimpe (back-up)
Lettering: Michael Heisler (lead)
Lettering: Richard Starkings (back-up)
Colouring: Tom Vincent and George Roussos (lead)
Colouring: Nel Yomtov (back-up)
Editing: Ralph Macchio (all)

Coming almost midway through the run by Tom DeFalco and Ron Frenz, this issue mainly focuses on the conclusion of a story in which Doctor Doom steals Thor's hammer to use in his latest scheme again the other Doctor Doom, also known as Kristoff. A back-up story tells a tale of Volstagg of the Warriors Three.

The back-up is one of many "Tales of Asgard" that expand the mythology of the series. It's a straightforward comedic piece, as Volstagg focused tales tend to be. The lead story includes a team-up with Hercules and She-Hulk but the latter doesn't really contribute much beyond a few comedic moments and being an extra in a fight. Otherwise this is a relatively tame tale of Hercules and Eric Masterson (a mortal man Thor has been merged with) battling with Doctor Doom's Defence Droids whilst Doom uses a device to freeze time in Latveria and invade the castle, only to find his alternate self is prepared.

As the most prominent villain in the Marvel it's inevitable that Doctor Doom will be seen a lot in the coming crossover, so this issue is handy as a quick introduction to his status quo in the period - during a period when he was assumed to have been destroyed, a record of his personality and some memories was implanted into his young ward & designated heir Kristoff who came to believe he was the real Doctor Doom. Kristoff has held power in Latveria and regards the returned real Doctor Doom to be an impostor. As a result the latter has been operating in exile, trying to regain his kingdom through a variety of schemes. Given Doom's arrogance it's unsurprising that he blames the failure of this one on Thor even though the Thunder God's involvement was inevitable once the hammer was stolen. So it's understandable when at the end a mysterious stranger appears and proposes "an Act of Vengeance!" that Doom is interested.

However Doom is not normally a Thor villain. It's a strange route to bring him into the plot and an early sign of just how poorly disguised the stranger's identity is. Otherwise this issue is a relatively straightforward tale in the Silver Age homage style that DeFalco and Frenz had refined on the series. For much of its run Thor has had a feeling of the old fashioned about it, but for a series starring a character from mythology that's not necessarily a bad thing.

Thor #410 has been reprinted in:

Friday, 13 November 2015

What If... Essential Captain Britain volume 1?

This time the look at hypothetical Essential volumes take a somewhat different series and format...

Essential Captain Britain volume 1 would contain the character's original stories from Captain Britain Weekly #1 to #39 and then the stories from Super Spider-Man and Captain Britain Weekly #231 to #253, including the reprint of Marvel Team-Up #65 and #66 in the last six issues with additional splash pages added when the two US issues were each split in three for the weekly format. These issues have had a mixture of reprints over the years in both the UK and US, starting with the 1978 Captain Britain annual but in the UK at least the best modern source are the trade paperbacks from Panini (who now hold the Marvel reprint licence in the UK), specifically volume 1 Birth of a Legend (which had two different covers), volume 2 A Hero Reborn and volume 3 The Lion and the Spider. Alternatively the issues were published in the US in two oversized hardcovers entitled Birth of a Legend and Siege of Camelot. The writing on the Weekly comic is first by Chris Claremont and then Gary Friedrich who carries onto the merged Super Spider-Man with help along the way on plots by Larry Lieber, Jim Lawrence and Bob Budiansky. Jim Lawrence then finishes off the Super Spider-Man issues and Claremont returns on Marvel Team-Up. The art on the UK stories is by Herb Trimpe, John Buscema, Ron Wilson, Jim Lawrence, Bob Budiansky and Pablo Marcos with John Byrne on the Marvel Team-Up stories.

For those less familiar with the British comics industry of old (and in to some extent this is still the same today), it differed from the US in a number of ways including retaining a younger focus for longer and used the weekly anthology format far more. "Free" gifts would sometimes come attached as a way to boost circulation at a launch, smooth over a price rise or help at relaunch moments. (Nowadays most British comics aimed at younger readers seem to come packed with multiple "free" gifts every issue.) Full colour was rarer, with many comics having some pages in black and white or in a three tone format that added a single colour and it was far from unusual for a strip to switch between colour, black and white or three tone in a single issue. Series would often contain multiple strips, some originated for the title, some imported reprints and some reuses of old strips, plus additional features. When a series was nearing cancellation, it would often be "merged" into another series, which in practice meant adding the main strips and the cancelled comic's title though over time both would be diminished. A disappeared series could also experience something of an after-life in the form of holiday specials, usually carrying reprints or left-over inventory material, and annuals, which here are hardback books mainly aimed at the Christmas market (normally carrying the following year's date although there have been exceptions) and again carried a mixture of strips, features and quizzes.

Superheroes are thinner on the ground here and the British generally aren't into massive flag waving American style overt patriotism. So creating a British version of Captain America and making them last seems rather a tall order. However that's not quite the way the character went. It is hardly an original observation to note that whilst Captain Britain's name may be derived from Captain America, the character owes rather more to Spider-Man with a small dose of Thor thrown in for the origin. Thus we get the tale of a university science student with an alliterative name, family members whom he tries to keep out of trouble, a struggling relationship with a girl, a campus bully and an authority figure with a heavy opposition to all costumed heroes in general and this one in particular. Then there are the dead parents, although this isn't established at the outset, and an investigation into their fate leads to conflict with the Red Skull. The costume also downplays the overt patriotic elements with the Union Jack confined to the top of his mask and wrist bracelets, whilst the heraldic lion isn't such an automatic symbol that screams "Britain". Otherwise, the main colour is red. The main Captain America influence can be found in the powers and weapon, with Captain Britain initially only have super strength and agility plus a predominantly defensive weapon, although as time goes on and other writers take over the quarterstaff is first revealed to also generate energy shields and blasts and is subsequently replaced by the Star Sceptre , a more ornate piece that additionally brings the power of flight. And the origin shows an ordinary man gaining powers thanks to mythical magic, though the wizard who co-grants them isn't explicitly named as Merlin for some time to come. So certainly there's a lot of borrowing from other characters even if not mainly from the most obvious one. However few ideas are truly original and it's the mix and blend that matter. Here there's a lot of originality and potential clear from the start.

But despite generating several hundred pages of material, the original Captain Britain strip lasted barely fifteen months. It's clear that Marvel had high hopes for the character and series but also that sales success was elusive and this shows in a succession of reactions. First, there's the resort to a big name guest star in the form of Captain America for quite a protracted run. (Nick Fury also appears but his own adventures were reprinted elsewhere in the comic.) Then there's a change of format with an expansion in the number of pages and strips masking a contraction as the title strip shifted to black and white. And then there was the cancellation of the title with a trumpeted merger really being a cover for dumping the remaining material in another title so as to salvage some of the costs. All of these developments took place within nine months. And whilst the continuation in Super Spider-Man may have allowed for the resolution of the existing storyline, the last few originated stories seem so detached and thrown together that it seems the merged comic was just treading water until the Marvel Team-Up story was available to be simultaneously printed in the UK and US. Otherwise, it would have faced the embarrassment of cancelling the feature only to revive the character within a matter of weeks. As a result the last weeks feel very patchy as though leftover ideas were grabbed and thrown in without too much thought for overall narrative coherence - e.g. why Captain Britain, in costume, has come to an island as part of a group visit goes unexplained - or continuity - for instance Betsy goes from being a commercial pilot to a professional model without explanation, beginning the long-running practice of making sudden changes to her without a coherent explanation. As a whole, the strip suffers from being constantly in a state of panic. But it also suffers from a lack of authenticity, and this may be the reason why 1970s readers didn't take to it in sufficient numbers. (Equally, it may be the case that Marvel had unrealistic expectations for the series, hoping for rather higher sales than for its all-reprint titles. I don't know if the strip had any contemporary printings in other countries but it's doubtful there was much additional income available to support it.)

Chris Claremont may have been born in the UK and Herb Trimpe may have lived in Cornwall for a while (and the spellings may be British and the British characters at least don't sloppily use "England"/"English") but fundamentally this strip feels far too American, writing about a stereotype of Britain gleaned more from films, television and the odd guidebook than from reality. Brian Braddock's Britain of the 1970s is an idealised land of moors, country houses, villages of superstitious people willing to burn anyone suspicious as a witch, super spy agencies, functioning London docks, a monarch who can easily take the fleet off to war with no one objecting and more. The dialogue is often Hollywood~ised, whether it's the excessive use of swearing and Cockney or subtler things such as British characters saying "Prime Minister Callaghan"/"Mr Prime Minister" for a surprising guest star when those US styles aren't used here. (Captain America and Nick Fury also use them but they at least have the excuse of being abroad.) The political elements of the stories are rather generic with Callaghan and Parliament's treatment being pretty interchangeable with any national leader and legislature apart from the iconic showdown when a bomb is planted on the face of Big Ben's clock. The Queen's appearance is surprising for the amount of actual power she's credited with, being able to call out the navy to go and reinstate a dictator with a touch of Ian Smith about him in the fictional nation of Umbezi. And the general style of the series is that of a conventional Marvel US superhero series, without any particular home-grown twists or humour. As a result, the strip doesn't feel particularly British in spite of the name or location. It's little wonder it spent so much of its brief existence trying to find a way to survive.

It also doesn't help that at times the strip wanders all over the place, with ideas introduced and then rapidly changed. This is most notable in the way that Dr. Synne is changed from a magician to a man controlled by an advanced computer and then before the computer can be taken on and deactivated, it falls under the control of the Red Skull but becomes only a minor part of his overall plot. Braddock Manor gets blown up during the story and the computer is ultimately ignored. The sudden change of approach to the villains is reflective of a wider shift as Gary Friedrich takes over the writing from Chris Claremont and shifts the series even more in the direction of a generic superhero series. And just as the UK entered a year of patriotic celebration of the Queen's Silver Jubilee, the strip drifts into the American national myth of coming in and saving the British from the Nazis with the arrival of both Captain America and Nick Fury in order to battle the Red Skull.

There aren't many recurring foes in these tales though a number of the villains introduced here have since popped up in other Marvel stories. The origin villain is the rather forgettable Joshua Stragg the Reaver, seemingly a businessman trying to corner the market in nuclear energy through the use of a hi-tech assault force to attack research centres and kidnap scientists. In pursuit of Brian he picks up the sword his quarry has rejected and becomes a powerful knight who is soon dispatched. Subsequent foes include the Vixen's mob of hi-tech bank robbers, the Hurricane with wind powers, the dark dream generating magician turned old man powered by a computer Dr Synne, the aforementioned but unnamed super computer and its projection Mastermind, the scientist Lord Hawk with his robotic bird of prey, the Mind-Monster who inhabits another realm alongside Merlin, Nykonn the other-dimensional dark magician, the motorcycling thug the Highway Man, his employer the Manipulator who is actually the deposed white dictator of a southern African nation seeking restoration through mind controlling the Queen, the alien Lurker from Loch Ness with a ship that has come to resemble the Loch Ness Monster, the Black Baron who is both vampire and werewolf, Doctor Claw the mad scientist on a remote island, and the serial killer the Slaymaster who targets collectors and steals their most valuable objects. The Marvel Team-Up issues introduce the bizarre assassin Arcade with his funhouse of terror, as well as briefly establishing a Maggia interest only to kill them off in a subplot. But by far the longest running and most established villain to appear is the Red Skull with a scheme to either take over or destroy the UK by holding the Prime Minister hostage in order to get Parliament to surrender. As the contemporary Chancellor (and one of the strongest candidates to replace him) would say of this nonsensical approach, "Silly Billy!"

But the most recurrent problem for Captain Britain is Detective Chief Inspector Dai Thomas of the Metropolitan Police. As with most fictional police officers his jurisdiction runs wherever the story needs it, and he brings a recurrent threat to Captain Britain. Though used somewhat to fill the J. Jonah Jameson role, he is actually a very believable antagonist since an official police officer is naturally going to be hostile to superheroes running around as self-appointed vigilantes taking the law into their own hands. And his background is expounded upon to explain that he's even more hostile than other authority figures because on a trip to New York his wife was a bystander killed during a superhero battle. Nor is he selective in his discrimination, being just as hostile to Captain America. As a result, he comes across as a well rounded character with an understandable motivation for his hostility to the hero. The series initially offers a contrast in the role of good cop Detective Inspector Kate Fraser who proves much more sympathetic to Captain Britain, but she's forgotten amidst the change of writers. Both had previously had bit parts in Marvel US titles and serve to help subtly connect these adventures to the mainstream Marvel universe being published over in the US (indeed the main name used for it today was introduced in a later Captain Britain story). The rest of the authority side of the cast comes in the UK's answer to S.H.I.E.L.D. - Strike - Special Tactical Reserve for International Key Emergencies, yet another in the long line of agencies whose names seem to have been chosen more for creating a memorable acronyms than anything else. Both it and its director, Commander Lance Hunter, recur throughout the run with a strong indication that Captain Britain will eventually be conscripted to work for the agency.

The non-costumed side of Brian's life also brings a somewhat underused supporting case. Thames University seems a rather generic institution, not based on anywhere specific but rather an institution that can support as diverse a range of plots as possible. Amongst Brian's fellow students are Courtney Ross, the inevitable romantic interest, and Jacko Tanner, the campus bully and rival for Courtney's affections. When Courtney is a bystander injured in a battle Captain Britain is rather too open about his concern for her. Later on Arcade deduces enough to kidnap Courtney and use her as bait in her funhouse, suggesting Brian is rather too loose with his identity. His siblings, Betsy and Jamie, also discover it quite quickly. Betsy here demonstrates hints of her psychic powers that she will later use heavily in X-Men but otherwise is something of a blank slate available as a recurring damsel in distress despite being a working women in either aviation or modelling depending upon the writer. Jamie is more consistent as a racing car driver who tries to help his brother more than he should, to the point that Brian eventually resorts to tying his sibling up to keep him from danger. Brian is given guilt to carry that his parents were electrocuted by the supercomputer in the mansion basement whilst he was out with a girl, but it's hard to rationally accept anything as his fault. There's no reason why he would have been with them below stairs, nor could he have spotted the danger in time. And where were Betsy and Jamie at the time and why don't they carry any guilt? It's another part of the attempt to copy the elements of Spider-Man but failing to make them convincing.

Apart from the final six issues, these stories were all originally written for a weekly format of just seven pages at a time (though a couple of issues go to eight pages and pass off the final page in black and white as "A Captain Britain do-it-yourself colour page!"). It's quite a constraining format without that much space to develop characters and subplots but at the same time it's easier to run lengthy stories as the action continues week from week. Wisely the story lengths are variable rather than trying to line up to three issues at a time that could then be collected in the US format; however some storylines run on for more weeks than there's plot for and sometimes it takes two issues before revelations promised in the next issue caption are delivered upon. The art is generally strong as well though the artists take time to remember these were originally published on a larger page than a US title and so have more room to work with. The final six issues constitute the reprint of Captain Britain's first US appearance in Marvel Team-Up. Being reproduced so quickly in the UK allowed for extra splash pages to be produced for individual chapters. These manage to slot in quite nicely (although they were only done in black and white so can look odd when combined with the colour pages from the US) without disrupting the story flow at all.

But despite the writers and artists adapting to the format well, overall it's hard to disguise just how weak the original Captain Britain stories are. The basic problem seems to be a belief that sticking a superhero in the UK and slapping around some names and Union Jacks would deliver strong results when instead it delivers a rather inauthentic piece. US fiction in many different mediums has been popular in the UK but it rarely tries to pretend it's a great local thing. As a result the series struggled then and now as not sufficiently convincing but the wrong conclusions were drawn leading to a state of flux and panic throughout the strip's lifetime until it was just treading water before a key US appearance. These adventures are very disappointing to read even today.

Should they have had an Essential edition? It's hard to say. One thing where an Essential edition would have helped is in standardising everything in black and white. The "Captain Britain do-it-yourself colour pages!" do stand out in the trade paperbacks (although colour versions were done for the 1978 annual that have been reused since) and the Marvel Team-Up issues were never meant to be read as a hybrid of original US colour material and additional UK black and white material so again an Essential could remove the jar. More pertinently the main strip went black and white from issue #24 onwards, midway through the Red Skull storyline so having it all in black and white would help. But although the format itself would offer advantages, the material quality raises real questions. Were these the only Captain Britain stories then they are frankly so poor they could be easily forgotten, leaving the Essentials to focus exclusively on Marvel's US output. But some of the later Captain Britain stories were landmarks that might be worthy of a volume 2 - which by definition would need a volume 1 to come first. The stories have had reprints on both sides of the Atlantic so there is clearly a market for them but they're not something that really needs to be collected in every library style format.

Tuesday, 11 August 2015

Wolverine By Chris Claremont and Frank Miller

As part of an occasional look at material left out of the Essentials it's time to turn to this classic mini-series.

Wolverine By Chris Claremont and Frank Miller is the full title of a Panini pocket book that has on the cover and spine just "Wolverine". It contains the four issue limited series from 1982 plus the follow-up in Uncanny X-Men #172 & #173. (The series has had lots of other releases over the years as well, both in the original English but also in quite a number of other languages. Be warned that not all collected editions include the Uncanny X-Men issues.) As a bonus it also contains Wolverine's first full appearance from Incredible Hulk #181. The mini-series is by, amazingly, Chris Claremont and Frank Miller with Claremont also writing the Uncanny X-Men issues which are drawn by Paul Smith. The Incredible Hulk issue is written by Len Wein and drawn by Herb Trimpe.

This was one of the very first limited series from Marvel and may have been the first to be commissioned for the format. It's a curious tale for its era as although Chris Claremont scripts the story it feels as though Frank Miller is the main creative force as we get a lot of his recurrent themes from ninjas to a deconstruction of the lead character against a dark, edgy world. It also begins the practice of taking Wolverine away from his normal environment and starting a long run of adventures with him set in the Far East. However there is an opening sequence set in his original stomping ground of Canada as he tracks down a raging bear that has been wounded by a stalker/hunter who made the mistake of assuming a poisoned point was enough to kill. In a nice piece of foreshadowing it is a mistake made more than once in this series.

The story of the limited series is very brief, focusing on Wolverine's attempt to regain the hand of Mariko Yashida and conflicting with her father Shingen, head of the clan and a crime lord. Defeated in battle with Shingen and scaring Mariko, it becomes a matter of honour for Wolverine to win a rematch and show that he is not a savage animal. Along the way he encounters the ninja woman Yukio who is drawn to him. The Uncanny X-Men issues have the rest of the team arriving in Japan for a wedding but there are further conflicts around the Yashida clan leading to Wolverine and Rogue alone having to take down the Silver Samurai, the Viper and Hydra. The ending comes with a shocking twist due to a surprise intervention.

The real focus is on the characters and the world around them. This series first came out in 1982, just as the US was embarking upon a craze for all things ninja (although in the UK it would run into the slightly awkward problem that the word "ninja" and a number of weapons were deemed inappropriate for younger audiences) and discovering more and more about Japanese culture which had hitherto been little known or understood in the west. One result is a high degree of exposition for concepts that were not so familiar back then. Wolverine is a fierce fighter normally able to hold his own against Shingen, Yukio, the Samurai and various ninjas he comes up against, though at times only his claws and healing ability save him. It's also increasingly clear as the series progresses that Yukio and not Mariko is the right woman for Wolverine. Midway through the story it seems Mariko is set to stay with her abusive arranged husband and Wolverine is enjoying time with Yukio, but his heart is clearly elsewhere. We're still not given much in the way of Wolverine's background beyond the odd reference, including a comment that he can only trace his family as far back as his father, but we do get the start of Wolverine stories including an important longstanding friend of Wolverine who has never been seen before and won't be seen again, here introduced by local spy Asano Kimura.

The art is strong and suitably dark but the story can be a little confusing at times with various revelations and switches of allegiance but it ultimately boils down to the traditional tale of the hero setting out to prove his worthiness and rescue the damsel in distress. It's exciting but not the most tremendous Wolverine tale ever told. Still it does a lot to add to his character and show his complexities. The Uncanny X-Men issues form a sequel that deal with the outcome of the limited series and it's useful to have a resolution to the final page (plus they bring up the page count). For Wolverine the main interest is in his first teaming with Rogue as she seeks to prove herself and overcome his hostility. The issues work for him but for other characters they're part of a longer running saga and some of the ongoing subplots and themes can be confusing in isolation.

As a bonus we also get the first full appearance of Wolverine as he enters a fight between the Hulk and the Wendigo in the Canadian wilderness before it became a cliché. Here he's just a plucky little fighter who first manipulates the Hulk into subduing the Wendigo but then ultimately loses the one on one fight. Based on this issue alone it's surprising that he went on to great fame as here he feels like just another one-off character thrown in the Hulk's path.

Both the Uncanny X-Men and Incredible Hulk issues are available elsewhere (in Essential X-Men volume 4 and Essential Hulk volume 5 respectively) so the main interest in this little book is the limited series. It's okay but not the all conquering story of legend. Still it's good to see it available in such an easy to access format.

Wednesday, 8 July 2015

Omitted material: Marvel Team-Up 112

It’s time for yet another side step to take an issue featuring guest stars whom Marvel no longer holds the rights for. Today it's the turn of Marvel Team-Up #112 which follows directly on from issue #111, which has been reprinted in Essential Defenders volume 5. It features a team-up between Spider-Man and King Kull, another character from the works of Robert E. Howard. The issue is by the-then regular team of writer J.M. DeMatteis and artist Herb Trimpe.

The previous issue saw Spider-Man learn that one of the many races who once inhabited Earth were the Spider-People, whom Spidey's physiognomy resembles, enemies of the Serpent Race. Spider-Man was bitten by one of the Serpent Race and is facing dire consequences...

Spider-Man is facing death from the Serpent Race's venom, which is fatal to the Spider-People and those who resemble them. Unfortunately there is no knowledge of a cure in the present day, but in the distant past the Serpent Race was vanquished by King Kull, ruler of Valusia, whose scholars studied their enemy's tricks, so Dr. Strange sends Spider-Man's astral form backwards in time to Kull's age. Spidey can only interact with others by possessing their bodies, a bit like DC's Deadman except that Spider-Man brings his wall crawling powers with him. He saves Kull's life from an assassination and in return a grateful Kull sets out to obtain the cure from an evil shaman called Ju-Lak. This set-up takes up the first half of the issue and the remainder sees Kull lead his forces to battle with Ju-Lak's tribe, with Spider-Man fighting as well. Eventually they are all captured and Ju-Lak challenges Kull to a duel - but as Kull has the aid of a tiger spirit, Ju-Lak forces Spidey's spirit to aid him. But at the crucial moment Spidey restrains Ju-Lak, allowing Kull to triumph. The cure is obtained and Spidey drinks it via Kull's body. Then Spidey's spirit returns to the present day where he wakes up cured but has no memory of his journey to the past, as Dr. Strange wants to protect his sanity.

This is an issue where a lot happens, primarily because of the extended journey needed to bring the two heroes together. I'm not quite sure how an astral spirit is able to carry the physical cure back through time and surely the formula for the cure would be more useful in case it's needed again? Kull is not a character I'm familiar with but he seems a very straightforward character to write, the epitome of a noble leader who leads from the front and will take any risk to reward those who aid him - a characterisation that can be found in many an era but not one to get especially excited about. This is very much a small-scale encounter between the two heroes rather than any wider exploration of the ancient history of the Marvel Universe, in particular a further look at any connections between Spider-Man and the Spider-People. Perhaps that's for the best as it avoids exploring the possibility that there's rather more to Spider-Man's origin than the seemingly accidental encounter with a radioactive spider, and that's something that would need more space for exploration than an issue of Mavel Team-Up. Instead the focus is on action and rewards. And once again the story ends with Spider-Man having lost his memory of the events, thus bringing the tale close to a reset switch. All that said the dialogue and art are both good for their era and overall the issue manages to pack in a lot. It may have its holes and feel more like a Defenders style story than a Spider-Man one, but that's the beauty of Team-Up and it's an above average effort.

Friday, 3 July 2015

Essential Defenders volume 5

Essential Defenders volume 5 consists of issues #92 to #106 plus Marvel Team-Up #101, #111 & #116 and Captain America #268. Absolutely everything is written by J.M. DeMatteis bar one back-up story in Marvel Team-Up by Mike W. Barr and all the Defenders issues are drawn by Don Perlin. The Marvel Team-Up issues are drawn by Jerry Bingham, Steve Ditko and Herb Trimpe whilst the Captain America issue is drawn by Mike Zeck.

This is one of the thinnest of all the Essential volumes and by some way the shortest of the seven Defenders releases, making it all the more noticeable that it only carries fifteen issues of the regular series (even though one of them is double-sized). Half the additional issues are frankly non-essential, with Marvel Team-Up #112 seeing Spider-Man join with Devil-Slayer to battle the Serpent Men and recover an artefact from the temple of the Spider-People, whilst the rest of the Defenders are held captive. It's all rather convoluted and has no bearing on the regular series; worse still it ends on a cliffhanger that is unresolved here (or for that matter in Essential Marvel Team-Up both because that part of the line hasn't got this far yet and also because issue #112 features King Kull, a licensed character whose adventures are now restricted by rights issues). Issue #116 is a Spider-Man team-up with Valkyrie that's a follow-up both to a previous team-up with Thor and also to some revelations in then recent issues of Thor's own title that showed Valkyrie and he to have had a past together which they have now forgotten. Whilst it's hard to dispute the strong Defenders nature of either issue, especially as they're written by the same writer as the regular series, they are simply not necessary for following the ongoing storylines and feel as though they were only included here to make up the page count.

The same cannot be said of the other two extra issues included here. The Captain America issue is the first half of a two-part crossover that serves as a memorable climax to the volume and so is best discussed later. But Marvel Team-Up #101 opens the volume and quickly sets a theme that will recur throughout it. It features Spider-Man teaming up with Nighthawk as the latter comes under attack from a robot modelled on his university girlfriend Mindy, leading him to discover she is still alive. This causes the start of a long crisis of confidence for Kyle that is depicted throughout this volume as he comes to doubt himself and his successes, despite at one point literally saving the universe through the power of argument. A temporary paralysis during the daytime adds to his problems and the result is that he drifts away from the Defenders in the hope of either discovering a cure or coming to terms with his disability, finding himself and helping Mindy overcome both her mental health problems and her very mixed feelings about him. Over the course of the volume Kyle drifts in and out of the Defenders' orbit, showing how integral he has become to the group and how one can never truly leave one's friends no matter how oppressive one's own demons are.

Indeed demons are a recurring theme throughout this volume, both without and within, and it's not only Nighthawk who has to face up to them. Over the course of these issues Hellcat, Daimon Hellstrom the Son of Satan, Devil-Slayer and new character Gargoyle all have to confront one aspect of their past or another. Patsy faces up to her hatred of her mother only to be confronted with further revelations that suggest her paternity is not what she was previously led to believe and gets transformed more than once into a more literal Hellcat. Worse comes when she and Daimon Hellstrom are increasingly admitting their feelings for each other only for Satan to claim her as his daughter, making such a relationship incestuous if the claim is true - and its veracity is not settled within this volume. Daimon has to face down his father in final confrontation but in doing so discovers that despite everything his father cares for him and cannot destroy him. Giving in to his darker nature, Daimon embraces his heritage and departs for Hell. Left on Earth, Patsy rejects all dark magic, symbolically folding her Shadow Cloak in upon itself until it disappears. Daimon spends several issues trying to purge his humanity through various torments before he can be accepted into Hell but ultimately is unable to slay an innocent child and so rejects his father, who nevertheless accepts this as part of necessary balance.

The main new Defenders in the volume are Gargoyle and the Beast, with Daimon Hellstrom the Son of Satan and Devil-Slayer also returning for an extended time. Gargoyle comes with a tragic backstory, as Isaac Christians is the last of the line that founded the small town of Christianboro. As Mayor he watched the town in a seemingly permanent downward spiral and turned to black magic to save it, entering into an alliance with the demon Avarrish only to wind betrayed and trapped in the body of a gargoyle. There's a strong element of tragedy to his tale as he seeks to come to terms with both his new body and his past, whilst also slowly earning the respect of his fellow Defenders. A touching moment comes in a hospital visit when a child pulls away his disguise and accepts his appearance. Christianboro is ultimately bedevilled by Null the Living Darkness, a creature that has been manipulating the ghosts in the town. Gargoyle saves it, nearly at the cost of his own life but he is healed by the forgiveness of his family's spirits.

Devil-Slayer also arrives with backstory aplenty, starting with his ex wife's turning to a faith healer in Israel called the Messiah who has been tricked by demons from the Six-Fingered Hand. Devil-Slayer's past also comes back in another way as we learn how he came home from Vietnam only for his life to descend into ruins and he ended up a mob assassin. However his attempt to kill a reporter, Ira Fate, instead only got Fate's wife and child and now Fate wants revenge, with help from demons. In the showdown Devil-Slayer is about to take revenge for the kidnap of his own wife until he's reminded of his own responsibility for the chain of events. The Beast also shows up at the end of the volume, briefly bringing along Wonder Man when extra help is needed. Initially the Beast seeks help to restore his old girlfriend Vera Cantor from poisoning and the destruction of the Resurrection Stone, with Mr Fantastic also lending a hand to face the Giver of Life who resides within the remains of the Stone. After this, the Beast decides to hang around, finding the atmosphere of the Defenders to be the most pleasant of any of the groups he has been a part of. There are also brief returns by various past Defenders, most notably Namor the Sub-Mariner with the Silver Surfer also showing up in time for the issue #100 celebrations.

There's less of the out and out wackiness of early periods of the title but the group still finds itself caught up in many fantastical situations, starting with an adventure in which Eternity has temporarily given three parts of himself mortal existence to better understand life but now the parts are refusing to be reabsorbed despite their prolonged absence meaning the destruction of the universe. It's a tale that combines both a very traditional formula of splitting a group in three to deal with individual parts of the problem and then reunite them for the showdown with a pretty fantastical situation that is ultimately resolved by words not action. Nebulon returns in an attempt to conquer the world via a disguise to seduce Namor and use the armies of Atlantis but the ruse is soon exposed.

The major storyline involves the "Six-Fingered Hand" but instead of a literal giant hand with six fingers, it is in fact the name of a coalition of demons named Avarrish, Fashima, Hyppokri, Puishannt, Unnthinnk and Maya. Over successive issues, they put the Defenders through the wringer with a series of battles including one to restore Dracula's control of his kingdom in Transylvania. Another sees them take on Asmodeus Jones, a satanic heavy metal musician who has Johnny Blaze the Ghost Rider amongst his support crew. The Man-Thing also shows up when possessed by Unnthinnk in Citrusville as a prelude to the transformation of the whole Earth into Hell. Maya is soon revealed as being actually Mephisto, working with Satan, Thog and Satannish. This is, I think, the first time Marvel made a concerted effort to sort out the various characters who are all based on the Devil but appear under wildly different names and in varying forms, making any semblance of continuity impossible to follow. Here we have the revelation that the various demons are all separate manifestations of Satan, thus allowing each to exist separately though it leaves open the problem that particular stories and characters haven't always been clear just which manifestation appeared. The battle with the demons occupies the double-sized issue #100, with former Defenders the Hulk, Namor and the Silver Surfer all brought in to up the excitement and add to the anniversary feel.

The last main storyline revolves around Nighthawk, or rather Kyle as he appears mainly out of costume, and the mysterious agency called the Central Information Bureau that has captured Mindy and others to harness their latent psychic powers. The sinister head of the agency, August Masters, takes steps to manipulate Kyle's life by both ending the long-running government investigations but also preventing any meaningful action being taken in time against the C.I.B. The climax comes in a crossover with Captain America as most of the Defenders and Cap get captured with Masters revealing himself as a rogue "patriot" seeking to start a new world war by using the psychics to attack the Soviet Union. With the aid of Daredevil the remaining Defenders come to rescue the others but the C.I.B. base's self-destruct sequence has been activated and Kyle winds up using the psychic powers to save his fellow heroes but at the cost of his own life. The final page showing the other heroes alive but realising Kyle is not makes for a truly sad ending to the volume but a point of final redemption for Kyle.

This volume encompasses a fairly dark period for the Defenders with a clear emphasis on character building and demon confrontation over and above the out and out bizarre and wacky situations that have been more prevalent in earlier years. But it shows a strong grasp of the main characters whilst at the same time effortlessly absorbing the likes of Gargoyle or Devil-Slayer to make them feel completely at home in the title. Although some of the group members are not given the strongest of attention here, making the Marvel Team-Up issue's throwaway references to Valkyrie and Thor's shared past frustrating as they're not explored here, each of Nighthawk, Hellcat, Daimon Hellstorm the Son of Satan, Devil-Slayer and Gargoyle gets a strong character arc that explores what makes them tick, shows them confronting their past and/or their heritage and making each of them a much stronger character as a result. The situations and threats function well to advance these developments, making for a very strong and coherent volume. It's just a pity it's padded out by two Marvel Team-Up issues that are at best unnecessary and at worst irritatingly for what they leave out. Otherwise, this is one of the best periods for the Defenders.

Friday, 29 May 2015

Essential Avengers volume 7

Essential Avengers volume 7 consists of issues #141 to #163 and Annual #6 plus Super-Villain Team-Up #9. The writing see Steve Englehart finish his run to be followed by Gerry Conway and then Jim Shooter, with a few issues seeing overlaps and #150 incorporating part of issue #16 scripted by Stan Lee. The main story in the annual is by Englehart and a back-up by Scott Edelman whilst the Super-Villain Team-Up is written by Bill Mantlo. The bulk of the art, including the main story in the annual, is by George Pérez with other issues by Don Heck, Keith Pollard, John Buscema and Sal Buscema, with issue #150 reusing part of the Jack Kirby drawn #16, the annual back-up by Herb Trimpe and the Super-Villain Team-Up by Jim Shooter.

I don't normally comment on the other credits in a volume but there's a notable disjoint in this volume and it appears to come right around the period of Editor-in-Chiefship that can be dubbed "The Conway Weeks". I say "appears" because until the late 1970s, after the end of this volume, Marvel was rather loose with the credit "editor", sometimes giving it to a series's regular writer (even on fill-in issues by other writers), sometimes to another staff member who now appears on the canonical list of Editors-in-Chief which seems to involve some retroactive determination, and sometimes to someone else altogether. As a result it's difficult to determine at a glance just when one Editor-in-Chief replaced another, particularly in the period from 1972 to 1978 when there were no less than seven in post and one could be credited for a few months on material all basically approved under their predecessor. But here there seems to be a clear point of changeover with consequences engulfing the series as a long-term regular writer suddenly drops out to be replaced by the incoming then outgoing Editor-in-Chief who then lasts barely half a year, to be succeeded by another staffer who would go on to be Editor-in-Chief when the music finally stopped. The result is an example of an all too common situation in comics whereby big ideas and plans from one writer get taken up by another with minimal interest in them, grand storylines get finished by different hands and in different ways from those intended by those who started them, and there's fill-ins and reprints at completely the worst moments. All this contributes to a volume that is trying to live up to the levels of its predecessor, admittedly quite a daunting task in itself, but which instead winds up plodding along.

The worst moments are the aforementioned fill-ins. Issue #144 is part of the Serpent Crown saga and ends on a critical moment as the Avengers set off for the Squadron Supreme's home dimension. Yet this cliffhanger is not continued until issue #147 and in the meantime we get a two-part fill-in that openly leaves the question of its place in chronology up to the readers as they endure a two-part fill-in as the mysterious Assassin seeks to take the team down one by one. Given its length it may have been prepared for Giant-Size Avengers before that series switched to all reprints or else for an annual, but its presence here is just an irritating interruption. Also suffering is issue #150, where the cover promises "A Spectacular 150th Anniversary Special" but inside what was clearly structured as an extended meeting to refine the active team membership interspersed with a news reporter taking us through the history of the team in bite-sized chunks is instead paused after just six pages and the rest of the issue is padded out with sixteen pages lifted from Avengers #16, reliving the first major change in the membership. There's no denying the significance of that issue, and in later years of giant-sized anniversary issues with some reprints it would have been an obvious candidate for inclusion, but here it just shows itself up as being used as padding in what must have been one of the most eagerly anticipated issues at the time. Issue #151 has the rest of the issue with some drawn out bits to make up the extra pages but overall the whole thing is a very disappointing end to Steve Englehart's run on the series.

Englehart's last issues are not as well known as his earlier ones, and are dominated by the first part of the Serpent Crown saga. Building upon a plot device from other series we get an interdimensional tale in which the Serpent Crown is linked to its counterparts across other dimensions, leading to an encounter with the Squadron Supreme under the most obvious of titles - "Crisis on Other Earth", though the following issue's "20,000 Leagues under Justice" is also less than subtle. The Squadron Supreme's role as a pastiche of the Justice League of America has never been more obvious than here, with a further team member introduced in the form of the Amphibian, clearly the counterpart of Aquaman. Also show is the Squadron's base, a satellite orbiting the Earth. More surprising are the main agents the crowns operate through. On the normal Earth the crown is worn by Hugh Jones, of the Brand Corporation, but on the Squadron's Earth the crown is worn by the President of the United States, who here is none other than Nelson Rockefeller - this world apparently never having experienced Richard Nixon. What the real Rockefeller, then Vice President, thought of this is not known but it was a kind of success after three failed bids for the Presidency. I wonder who would be placed in the role if the story were created today? Next year may show who the perennial also ran candidate is. The story also allows for some polemicism as the Beast lectures the Squadron on blindly accepting orders from politicians and businessmen, to the point that when the Avengers return home the Squadron declines to pursue them. Thus it's only the Avengers who face down Brand in the initial climax, in which the corporation deploys Namor's old foe Orca the Killer Whale.

The earliest issues also contain a coda to the Kang saga. Hawkeye's attempts to recover the Black Knight have led him to travel through time where he gets knocked off course and arrives in the American West in 1873. He is followed by Thor and Moondragon for a final battle with Kang in which the time travelling warlord's weaponry overloads, destroying him. Just to confirm his fate, Kang's future self Immortus sends a projection to explain his role in his younger self's downfall and then to fade out, confirming he has now never existed. It's a rather low key ending for someone who had been arguably the Avengers' greatest foe and it also raises the whole question of how time travel works and just what has and hasn't been changed by Kang's death. With the Serpent Crown storyline also running through these issues it feels rather underwhelming, as though it was an after thought.

More surprising is the team-up with five of Marvel's western heroes, the Two-Gun Kid, the Rawhide Kid, Kid Colt, the Ringo Kid and the Night Rider (who was published under the name "Ghost Rider" but has since been renamed multiple times). It's a bold move to fully incorporate them into the Marvel superhero universe. At the end of the adventure the Two-Gun Kid successfully petitions to be allowed to visit the Avengers' own time where he and Hawkeye settle for adventures and work out on the western ranches. There may have been big plans for the Two-Gun Kid's adventures in the present day but very little seems to have come of them and he's reduced to an occasional humorous side moment such as when the telephone rings at a time of great crisis but the Kid just casually shoots it as he doesn't understand what the device does. Still it's good to see that no Marvel character will ever be truly abandoned.

Also not abandoned is Patsy Walker who shows up at the mansion to demand the Beast repay the debt he owes her and she gets caught up in a raid on the Brand Corporation. There she discovers the discarded costume of the Cat, now Tigra, and dons it, becoming the superhero Hellcat. Her story is one of contrasts, with now ex-husband Buzz Baxter now a jaded cynic after his experiences in Vietnam and working for Brand whilst Patsy retains the optimism of her teenage years. She's clearly being built up as the next member of the Avengers but when it comes to finalising the line-up she's whisked away by Moondragon for a period of intense training, no doubt at the behest of incoming writer Conway. It's a pity as Hellcat shows a lot of promise, but fortunately she would soon reappear in another series.

The change of writers coincides with a revised line-up. Moondragon departs, taking Hellcat with her, but not before she's sewn doubts in Thor's mind about being a god working alongside mortals and he too drops out. Hawkeye has already stepped aside and so the team we get is made up of Iron Man, the Wasp, Yellowjacket, Captain America, the Scarlet Witch, the Vision and the Beast. But they are soon joined by a surprise return - the resurrection of Wonder Man.

The second half of the volume meanders through a string of forgettable encounters with old and new foes. If there's one clear theme it's of the Vision's extended family with storylines focusing upon his "brother", his "brother"'s brother, his father-in-law & brother-in-law, his father and his "grandfather". Wonder Man is revived as a "zuvembie" by a new Black Talon but gains full revival thanks to the effects of the Serpent Crown worn by the Living Laser and then the Golden Age Whizzer shows up once more seeking help in dealing with his son Nuklo, with the adventure concluded in the annual which also shows the Vision facing off against Whirlwind. Later Avengers mansion is invaded by the Grim Reaper who has come to determine which of the Vision or Wonder Man is truly his brother. Then Ultron embarks on a strange scheme to create a female android with the mind of the Wasp to be his mate in a display of a classic Oedipus complex, with his "father" Yellowjacket abused and brainwashed into thinking he's Ant-Man in the early years so as to help his creation without knowing it. The female android is not fully brought to life but would go on to become the appropriately named Jocasta.

There's also a forgettable crossover with Super-Villain Team-Up as the Avengers get caught up in the battle between Doctor Doom and Attuma, but it has all the feel of wandering into another series by mistake without ever really explaining things and leaving no real impression here. Worse still it takes up no less than three issues of Avengers. Then there's an encounter with the possessed stone body of the Black Knight in what feels like another filler. The most notable new foe is Graviton, a man who has acquired power over gravity until it goes awry. There's also the beginning of what feels like a greater use for Jarvis as he takes initiative and rescues one of Graviton's victims. Finally there's a clash with the Champions at the behest of Hercules's old foe Typhon.

It would be wrong to imply the first half of the volume is truly spectacular when it actually feels like it's only marking time and tying up loose ends, with the next big thing to come later. But it nevertheless keeps up enough momentum from the previous volume to maintain the promise. However it all gets derailed by reprints, fill-ins and a change of writer, leaving the series stumbling around with a few good ideas such as the resurrection of Wonder Man and a lot of dull ones like the crossover. Only towards the end does it start to get exciting again. Overall the whole volume feels rather disappointing.

Friday, 8 May 2015

Essential Iron Man volume 5

Essential Iron Man volume 5 contains issues #62 to #75 & #77 to #87 plus annual #3. Bonus material includes the covers of the reprint issues #76, annuals #1 & #2 and Giant-Size Iron Man #1. Most of the writing is by Mike Friedrich with other issues by Bill Mantlo and Len Wein, with one plot by Barry Alfonso and a couple of scripts by Roger Slifer. The annual is written by Steve Gerber. The main artist is George Tuska with other contributions by P. Craig Russell, Arvell Jones, Keith Pollard, Chic Stone and Herb Trimpe with the annual drawn by Sal Buscema.

This volume sees a couple of changes to the costume, one of which is rather better known than the other, as well as the more general ongoing modifications to the weaponry to meet the latest threat. At one stage Tony replaces the collapsible set in his attaché case with a version that can become an ultra thin form worn beneath his clothing until a wrist gesture triggers it to expand out and cover the remaining portions of his body. There may be some attached technobabble but the whole process feels a little too close to a magic or fantastical costume better suited to less scientific heroes. The introduction of this mechanism is used as an opportunity to remove one of the more notorious changes made. This covers the entire period when Tony adds a nose to the helmet "to allow more expression to show". Although it does allow for the art to show more variety in the portrayal of his face, it does also look a bit silly and it's easy to see why it gets ditched as soon as a spurious explanation (that the new method of donning the costume requires the helmet to be symmetrical).

The major storyline in this volume is the "war of the super-villains" which runs from issue #68 until #81 in which the mysterious Black Llama manipulates a succession of super-villains into battling one another in order to obtain a special golden globe of power as the prize in their contest. The saga kicks off with a battle with Sunfire and the Mandarin, who now escapes the Unicorn's body, before the contest really gets going as the Mandarin battles the Yellow Claw in the first confrontation between Marvel's two biggest oriental masterminds with both deploying robots such as Ultimo. Other foes get drawn in as the saga continues, including Modok, the Mad Thinker, the Man-Bull, Melter and Whiplash but not all villains are attracted to an object that offers inner harmony as a precursor to success and we see a montage of big names like Doctor Doom, the Red Skull and Fu Manchu turn it down whilst others like Magneto are missing in action. There is also a trip to Vietnam as both Tony and Roxanne search for Eddie March's brother Marty, encountering both the Crimson Dynamo and a hidden civilisation. Eventually the final battle sees Iron Man overcome the Claw but then all to Firebrand, whom the Llama declares the victor and takes him to his own dimension with Iron Man in pursuit.

Issue #72 has an unusual setting as Tony finds himself with time to kill in San Diego and so opts to attend Comic-Con, using his own armour as a costume. It may be only 1974 but the fandom portrayed show all the familiar signs of people obsessing over first issues, arguing about who did what, arguing about the merits of certain costume changes, parading in fancy dress (the word "cosplay" wasn't in use back then) and generally having a good time with fellow fans. There are fans of other science fiction and fantasy present as well with some Star Trek fans petitioning for a revival. In addition, there are creators who are behind schedule (Roy Thomas, in his last issue credited as editor, is even handing over a pink slip to Mike Friedrich but saying it's just a formality) but still taking time to meet the fans. All in all it's a good affectionate portrayal of the early years of organised fandom. Amidst all this the clash at the convention with the Man-Bull, Melter and Whiplash, as part of the Black Llama's machinations, is very much of lesser interest.

Just as the war of the super-villains is approaching its ultimate climax, we get one of the worst cases of delays seen in any Marvel title of the era. In the space of four issues (#76 to #79) there are no less than three fill-ins, including a reprint and a flashback adventure that normally could be easily inserted into the ongoing sequence with minimal fuss but here it appears as Iron Man is travelling between dimensions and thus it's impossible to make it a sudden spurious flashback, particularly as it's already structured as a flashback to drive a decision in the present day. The tale sees Tony as both himself and Iron Man in Vietnam during the war, testing a satellite guided canon that inflicts devastation in a village in a clandestine operation that's in violation of international law. The result of the canon and the counter attack result in widespread devastation and very few survivors, leading Iron Man to blast "Why" atop a mass grave. It's a piece questioning the whole basis of the Vietnam War, albeit somewhat late in the day as it arrived on the newstands a couple of months after the Fall of Saigon that ended the war and a couple of years after the US had withdrawn its active troop presence. The other fill-in was more timely, being a classic house of horrors story as Tony rescues a couple whose car has broken down and they take refuge in a creepy isolated house occupied by strange beings including a scientist with a funny name who performs life changing experiments. This would have been on the shelves just as The Rocky Horror Picture Show was released though Doctor Kurakill isn't as memorable a character as Doctor Frank N. Furter. Still her henchman, Quasar the mutated ape, does feel like an appropriate homage to the ape obsession of the 1950s. But in general, even allowing for the fact that issue #76 is only represented by the cover and so not interrupting the flow in this edition, these issues show a massive letdown as the momentum on the main story slams to a halt. It should not be surprising that after all these fill-ins Friedrich writes only two further issues. The end of issue #81 may try to present it as a writer bowing out at the natural end of a good run, and I don't know how the contemporary letterspages presented it, but here it feels like a writer missing one deadline too many and consequently being deliberately let go of.

When the series eventually resumes the war of the super-villains story it takes a decidedly odd turn as the Black Llama, Firebrand and Iron Man arrive in a parallel universe in which the United States is covered by a patchwork of independent states and the Llama is the king of one of them. The Llama's actions are explained away as the consequence of madness brought about by a cosmic imbalance when people cross between dimensions and he's actually the rightful ruler who has returned just in time to face a revolt by his daughter & regent's main advisor and wife, who deploy a mechanical dragon. Although there's some good character work as Iron Man nearly succumbs to the madness of the cosmic imbalance, the whole thing is such a jarring contrast with the earlier issues that it feels like it was conceived for another series altogether. It's a very disappointing end to both a lengthy storyline and Friedrich's run, made worse by the extra delays and fill-ins.

There are other foes who show up over the course of the volume including an inconclusive battle with the villainous Doctor Spectrum, the Marvel homage of Green Lantern. Iron Man has at times been matched with Green Lantern in comparisons of Marvel's Avengers and DC's Justice League of America, but it's never been the easiest fit and feels more like a default of picking the most prominent male heroes after Captain America & Batman and Thor & Superman have been lined up. Consequently such a fight seems a mismatch and this one drags on over several issues, even dragging in Thor to battle Iron Man who's been possessed by the Power Prism that gives Spectrum his powers. The story also sees Tony's friend Eddie March don the armour only to be severely injured. His life is saved but at the cost of his ability to walk and in the process he's temporarily transformed into the monstrous Freak, a fate previously shared by Happy Hogan when undergoing special energy treatment.

One theme that pops up again and again throughout the volume are the different expectations of men and women in relationships. Happy Hogan takes some time to accept that Pepper is now a high flying corporate assistant and is not going to meekly head to the kitchen to play housewife; this causes some strain on their marriage and at one point Pepper turns to Tony. However the marriage is soon restored and they remain friends even after Happy impersonates Iron Man at a party and gets injured by being drawn into action when Tony is kidnapped. Whiplash also has expectations of his fiancée Vicki Snow who is the manager of a Stark Industries plant when the villain is working undercover as head of research. Tony's own attitude to Roxanne Gilbert is more respectful but her relationship with Tony is increasingly forgettable.

The last six issues see a quick succession of writers as the series tries to find its direction. There's a forgettable encounter with the Red Ghost and his super apes in which Happy is injured; the treatment sees him become the Freak once more but this is getting overused. An ongoing subplot involves police officer Michael O'Brien investigating the death of his brother Kevin back in issue #46, convinced that Tony has arranged a cover-up, but it's been so long since the death that it becomes hard to find the subplot that compelling. There's also a move to toughen up and make more serious one of Iron Man's earliest foes as Jack Frost returns but now using the name Blizzard.

The annual follows the formula of teaming up two heroes to fight a villain more usually associated with a third in a sequel to one of the last's stories. Here we get a meeting between Iron Man and the Man-Thing in the Florida swamps that follows up on an early Marvel Two-in-One story as the Molecule Man returns from the dead, along with further social commentary as the people of Citrusville react with suspicion and hostility as Stark International (renamed in the regular issues from Stark Industries in acknowledgement at diversification of holdings) sets about rebuilding Omegaville. However the latter thread doesn't really go anywhere and just feels like a jibe at small towns for the sake of it. The Molecule Man's resurrection may have seemed like exciting fantasy and psychological thriller in 1976, but today this tale of a grown man possessing the body of a nine year old girl feels extremely dodgey even though there's no overt hint of anything sexual in the situation. Beyond that the story suffers the problem that afflicts so many Man-Thing tales in that interaction between the monster and other characters is rather limited, resulting in him stumbling through the story including a needless encounter with Iron Man on the road before turning up at the climax to provide the ultimate containment for Molecule Man. All in all this annual is a fairly typical example of the forgettable tales that were commonplace in original 1970s annuals. It also feels more like a Man-Thing tale than an Iron Man one, with Gerber taking the opportunity to return to the character after his run and the original series had ended.

It's telling that the main thing anyone remembers about this era of Iron Man is the nose, a short-lived modification to the armour that doesn't last very long. Otherwise this is a very average volume with occasional bursts of momentum that get squandered amidst excessive fill-ins and bizarre conclusions. The foes are mainly so so and there's sometimes too much reuse of ideas such as one of Tony's friends donning the Iron Man armour, getting injured and then the treatment accidentally transforms him into the Freak. Little in this volume really stands out.

Tuesday, 14 April 2015

Herb Trimpe 1939 - 2015

I have just heard the news that Herb Trimpe has passed away.

Across many decades at Marvel he worked on many different titles - I first encountered his art on reprints of his G.I. Joe and Transformers work and his work has featured in many Essential volumes reviewed here - but one series looms large in his career above all else, the Incredible Hulk. Many, many readers consider him to be the Hulk's greatest artist of all time.


Photo © Luigi Novi / Wikimedia Commons

Friday, 10 April 2015

Essential Iron Man volume 4

Essential Iron Man volume 4 consists of issues #39 to #61 including a back-up in issue #44 featuring Ant-Man. The writing sees runs by Gerry Conway and Mike Friedrich plus other issues by Robert Kanigher, Gary Friedrich, Roy Thomas, Jim Starlin and Steve Gerber. Most of the art is by George Tuska with other contributions by Herb Trimpe, Barry Windsor-Smith and Jim Starlin. The Ant-Man tale is written by Roy Thomas and drawn by Ross Andru.

This volume comes from the early 1970s and sees a slow attempt to update the character at a time when real life events had made arms manufacturers not particularly popular in the States. At the same time it also tries to modernise the portrayal of some of the characters and roles, with the most notable success being Pepper Hogan who returns to her old job position but is now much more a strong executive assistant rather than the simple typist, telephone answerer and diary keeper she had been in earlier years. On multiple occasions the factory is surrounded by protestors, whether students protesting the manufacturing of weapons or the workers out on strike due to devious propaganda, and eventually this leads Tony to start diversifying the output. However it takes a while to assert full control.

The early issues see Tony facing a challenge in the boardroom as Simon Gilbert, the chairperson of the board of Stark Industries, tries to have Tony removed as president of the company, only to be threatened with his own removal as chairperson by Tony. The problem with this kind of corporate drama is that it relies on the reader having a clear knowledge of the basics of corporate governance in order to understand how such power is wielded when Tony holds the majority of shares. Boardroom drama can be exciting when the threat is obvious and the resolution dramatic but here it descends into two men in suits each trying to remove the other through the exercise of some undefined power or other. Eventually Tony succeeds in the boardroom leading to Gilbert hiring the Firebrand to blow up a munitions plant, only to die in the explosion himself. The Firebrand is revealed to be Gilbert's son, adding a new level to his enmity with Iron Man.

There's a protracted storyline involving Tony's engineer and friend Kevin O'Brien who adopts the Guardsman armour to protect Stark Industries but inexperience and paranoia overwhelm him, not helped by his jealousy of Tony over Marianne Rodgers. Partially egged on by Gilbert and other board members, Kevin winds up facing a group of students protesting over arms manufacturing and deploys his repulsors on them, apparently killing four of them. (We're subsequently told they were only injured but as it comes solely via dialogue and captions it feels like emergency editing to tone down the storyline.) This leads to a confrontation between Iron Man and the Guardsman over their respective methods and ends in tragedy when Kevin is caught in a tank explosion. The funeral leads to soul-searching on Tony's part and triggers an issue mainly devoted to recounting the origin, which also supplies the cover, used for the volume as a whole.

Marianne Rodgers is probably the best woman that Tony's yet been involved with. She has a degree of Extra Sensory Perception that leads her to heightened concern for Tony, and also leads her to realise that he and Iron Man are one and the same, but contrary to his long standing fears she doesn't reject them. Instead they grow ever closer, to Kevin's disappointment, and soon get engaged. However her ESP leads her to visions of Iron Man's doom if she stays with him and after a battle with the Super-Adaptoid that leaves Tony desperate for help in recharging his power, Marianne instead deserts him. When the final confrontation comes with the Adaptoid in its new form of the Cyborg Sinister, rebuilt by Tyrr and Jarr from a microworld called Bast, Iron Man ultimately defeats the prophecy by overwhelming it with acid and then destroying it but trust has broken down between Tony and Marianne, leading them to call off the engagement. Marianne goes off to work but finds her ESP wreaks havoc in the workplace and she is subsequently hospitalised. Meanwhile Pepper Hogan returns to Tony's life when she accepts once more the job of his personal secretary but amidst the jet setting it becomes clear Tony still has feelings for her even though she is now married. Meanwhile Happy Hogan is getting more and more jealous of the situation, especially when the newspapers start assuming Tony and Pepper are an item, and soon announces he is leaving by means of a telegram.

The early part of the volume sees a string of incredibly forgettable foes, whether introduced here or reused from another series. Those in the former category include the White Dragon, a Chinese scientist and inventor with troops who feels all too like a Mandarin knock off, the Slasher and Demitrius, a pair in silly costumes, Mikas the Soulfather, an android with ESP powers who believes himself to be an all powerful mutant, a robot copy of the Night Phantom, Raga, the "Son of Fire", a cult leader with the ability to control flames, and his teacher, the Black Lama. There's also an encounter with Princess Python, temporarily solo from the Circus of Crime, and her pet snake Precious. All in all it's a very dull set, made worse by several being agents of the mysterious "Mr Kline", who also appears in the contemporary Daredevil. Unfortunately that seems to be the main place for explaining and dealing with him, with the result that in this volume he's just a shadowy figure responsible for some events but ultimately left unexplained.

Towards the end we get two issues that have the biggest impact on long term Marvel continuity although their impact on Iron Man is rather less. Issue #54 sees the introduction of the space travelling Madame MacEvil, later better known as Moondragon, who takes control of Iron Man's armour remotely and pits him against Sub-Mariner as part of scientific investigations into human hybrids. She's the kind of character who appears to have a large unrevealed backstory that explains her actions but all we get here is an amoral scientist who swears vengeance when her plans come to nothing. The following issue is much better known as it sees the introduction of both Thanos and Drax the Destroyer. And also of the Blood Brothers but they don't get talked about so much. The issue debuts a powerful alien conqueror foe with a strong backstory and a pre-existing nemesis, making for a memorable confrontation and it's hard to deny the significance of this issue given that Thanos has been incredibly successful for Marvel in the long run. The tale as a single piece is quite strong and leaves the reader wanting more. But, as is often the case with big cosmic events and particular those involving Thanos, the host title can wind up feeling a rather odd place for the event. Iron Man does not generally get caught up in interplanetary conflict and this story would probably be more at home in Fantastic Four or Thor or Avengers. And when read with the issues around it, it feels like part of a general ream of randomness near the end of this volume as the writers struggle to find a new direction and purpose for the title.

As they search we get an odd confrontation with the "menace" of Rasputin, a magician with poor powers who brings a statue to life. Then we get a strange tale that starts off with the Mandarin in disguise fomenting unrest amongst the Stark Industries workforce but which diverts into a tale of a search for new power rings and sees the Mandarin and Unicorn temporarily swap bodies. There's a return by a vengeance seeking Firebrand and then finally a clash with Daredevil's old foe the Masked Marauder. None of these tales feels in any way spectacular and the result is just a drudge through the end of the volume.

There are some signs of further developments for Tony with the situation of him crawling away from a successful fight in search of a power recharge now starting to get tired (though read in an era of fast draining smartphones it feels even more familiar now than over forty years ago), and towards the end there are signs that he is increasingly able to survive for periods without a functioning chest plate pacemaker, suggesting that his transplanted heart is finally being accepted by his body. I have no idea how scientifically plausible this scenario is, but the signs are encouraging that Tony is finally conquering his main physical weakness and showing hope for the future in spite of the stunted series around him.

One possibility for diversifying things up a bit would have been to introduce a back-up strip featuring a second hero, as happened in a number of other comics at this time, though mainly over at DC. Issues #43 & #44 contain first an Ant-Man reprint and then an original tale respectively at a time when Marvel expanded the size and cost of the comics, only to contract them back after a couple of months. The original tale is included here but it's a rather forgettable piece of a sweet shop owner attempting an insurance scam through arson whilst Hank Pym encounters the intelligent Scarlet Beetle once more, with his foe coming to an extremely undignified end. It doesn't leave the reader desperate for a regular series of Ant-Man back-ups and suggests the subsequent reversion to normal sized issues was wise and Marvel heroes don't generally prosper when hiding in the back of others' titles.

In general this is a rather slight and disappointing volume. In spite of the ongoing threads involving Marianne Rodgers, Simon Gilbert, Kevin O'Brien or Mr Kline, overall the whole thing feels slow and disjointed. The first half or so of the volume does make an effort to find a direction and stick with it even though it's not the most exciting thing, but the latter half shows a series just floundering about and trying all manner of situations and foes in the hope that something will eventually stick. This is not the series at its best.