Showing posts with label Daredevil. Show all posts
Showing posts with label Daredevil. Show all posts

Saturday, 20 November 2021

Daredevil 265 - Inferno

Daredevil wanders through New York dealing with the madness, not all of which is caused by Inferno.

(In case you're wondering what happened to issue #264, it is a fill-in that has nothing to do with Inferno. A box at the top of the first page is surprisingly open about how John Romita Jr's wedding meant he was unable to pencil the issue in time so they put the story on hold for a month and came up with "a special off-beat issue" set "sometime in the very recent past" with Steve Ditko drawing a tale of the Owl, drugs, bombs and a baby. It's a surprisingly honest approach to explaining the presence of a fill-in rather than having Daredevil or some other character suddenly pausing mid story to remember the full details of a previous adventure including scenes he wasn't present for.)

Daredevil #265

Writer: Ann Nocenti
Penciler: John Romita Jr
Inker: Al Williamson
Letters: Joe Rosen
Colors: Max Scheele
Editor: Ralph Macchio
Editor in Chief: Tom DeFalco

There are many problems in the city that the magic and demons are amplifying. A dentist is attacked by his machines and turned into a possessed cyborg that goes out attacking others. A lorry causes huge pollution with the drivers not caring until Daredevil jams their exhaust pipes. The buses aren't moving because demons are attacking the drivers until Daredevil intervenes. A resident of a flat is woken by demons doing construction work early in the morning and finds his flat has been burgled. He determines to leave the city but his car is looted then destroyed in a crash. He tries a taxi but gets taken for a ride. Eventually he takes a tour helicopter to get out of the city if only for ten minutes. The dentist is now a corrupt police officer choosing who to arrest for whatever minor violation he feels like and ignoring laws he dislikes. In an alleyway a couple are mugged until Daredevil fights off the demons. Ol' Hornhead then fights the dentist/police officer and beats him before leading citizens in picking up litter.

This is a very plot light issue and Daredevil (now back in his full costume over his bandages) never says a word in it. Instead it's very much a parade of problems with urban living and seems to in part be preparing to take the hero out of the city for an extended time. Much of the issue feels like a rant about problems living in New York but it also highlights that there are good people and those who can't live without it.

It's an odd issue that feels more a polemic than a story. Ann Nocenti's take on the series is famed for this and in the wider context an issue like this makes a lot of sense. But as a part of a crossover it feels rather less substantial as though it's just taking the elements that have to be incorporated but not making the best concession to visiting readers or producing an especially memorable tale. This is a disappointing end especially given how strong John Romita Jr's artwork is here.

Friday, 19 November 2021

Daredevil 263 - Inferno

There's more than one devil travelling to and from a hell.

Daredevil #263

Writer: Ann Nocenti
Penciler: John Romita Jr
Inker: Al Williamson
Letters: Joe Rosen
Colors: Max Scheele
Editor: Ralph Macchio
Editor in Chief: Tom DeFalco

Daredevil is recovering in hospital but Typhoid Mary visits and tells Karen Paige about her affair with Matt, sending Karen fleeing. Demons have broken through into New York but the Kingpin is so obsessed that he doesn't care about them. However he is visited by an unnamed demon who declares he sold his sole long ago and has been working for the demon ever since. Meanwhile Daredevil rises from his hospital bed and sets out to confront the demons, finding a demonically possessed subway train on a journey "down town". Eventually he stops the train and finds the demon's weak point, slaying it.

Daredevil may be one of the most down to earth series to take part in Inferno but it's also a series starring a men who dresses as a devil (even though he's heavily bandaged in this issue) who lives in a place known as Hell's Kitchen. Where better to explore the idea of "Hell on Earth" which was the original proposed name for the crossover? Although he's not named there's a strong implication that the demon who makes a deal with Typhoid Mary and then visits the Kingpin with her is Mephisto or the Devil - the precise relationship between those two has always varied a bit over the years. It makes for some striking imagery.

This is a mostly descriptive issue with some striking imagery of the demons and possession and the reaction of the characters. Typhoid Mary seems to take it all in her stride. Karen is horrified to learn of Matt's affair and then finds herself being bombarded by images of syringes then addicts and demons. The Kingpin is staying calm but clearly moved by the idea that he is not the ultimate boss of the city but is instead working for another. And Daredevil rises, treating this living hell as the thing he's spent his life preparing for. The scene as he confronts the subway train is far more than a metaphor as it journeys down with Matt fighting against it both physically and spiritually as his goodness struggles to bring redemption for the passengers.

If there's one thing odd about this issue it's the secret identity. Karen states that the hospital doctors have agreed to protect Daredevil's secret yet when Mary shows up and calls him "Matt" Karen immediately declares that it's Daredevil in the bed effectively confirming it if needs be. And at the end the kid Butch declares his hatred for Matt for his treatment of Karen and disappearing when Daredevil's hair is fully on display and his bandages do nothing to conceal his identity. How can Butch not know who this is?

But for these odd moments this issue works well with strong artwork and depressing commentary really going to town with the idea of Hell on Earth. It's a dark journey that shows how it is possible to use Daredevil in wider events with such fantastic elements to maximum effect.

Tuesday, 9 November 2021

Daredevil 262 - Inferno

Daredevil is molested by a vacuum cleaner whilst the Black Widow fights a lift.

Daredevil #262

Writer: Ann Nocenti
Penciler: John Romita Jr
Inker: Al Williamson
Letters: Joe Rosen
Colors: Max Scheele
Editor: Ralph Macchio
Editor in Chief: Tom DeFalco

Daredevil is missing, lying near death after a battle with Typhoid Mary. A vacuum cleaner comes to life and starts attacking his body. Inside his head a dream of his mentor Stick berates him to fight back and live. Meanwhile Karen, the Black Widow, and two of the skateboarding kids' gang the Fatboys, Butch and Darla, search New York amidst inanimate objects coming to life and attacking them. They cannot get police help and so return to the Free Law Clinic which has been smashed up. It soon becomes clear more objects have come to life with a lift trying to consume Butch and Darla until the Black Widow frees them. Elsewhere Typhoid Mary struggles with her different personas. Daredevil comes too and smashes the vacuum cleaner only to realise Typhoid Mary has returned.

This is a series that's in the middle of an ongoing big storyline running headlong into a wider crossover event and it can sometimes be hard to reconcile the needs of the two. The introduction of Typhoid Mary was one of the biggest developments in Ann Nocenti's run and a bold move was made to not have Daredevil recover straight after a battle in issue #260. Instead our hero has been lying unconscious for two issues with the focus being on the search for him.

Inferno
brings some weirdness into the scenario with the result that this issue is best known for the vacuum cleaner. Oddly the machine starts looking normal but seems to change into a vaguely scorpion like creature. As it changes it's also drawn and coloured as though it's Warlock from New Mutants (though the cover colours it differently). But it's actually only fairly minor to the sequence which is really about Daredevil finding the inner strength to recover as an image of Stick berates him and for this any animal or passing mugger could have performed the same role. The main signs of the demons come as the others venture though the city with sone gargoyles dropping down on them, subway train doors suddenly closing on them, the equipment in the law clinic going wild and then finally the lift tries to consume the two children. It's all fairly low key stuff but Daredevil is usually a street level series that has often struggled to accommodate some of the wilder elements of the wider Marvel universe.

There are some good character moments for all of Daredevil, Typhoid Mary and Karen as each in their way confronts elements of their past and overcomes them. Mary does so in conversation with herself, Daredevil through a dream struggle and Karen through a real life encounter with prostitutes she used to work alongside.

As an advert for Daredevil at this time this is a rather awkward issue being midway through its own developments and so not giving visiting readers from the crossover the greatest sense of what the book is like. As an issue of its own series it's a stronger character piece with typically good art from John Romita Jr that manages to take the odd situation all around and work it well into the narrative flow.

Friday, 2 November 2018

Daredevil 276 - Acts of Vengeance

This issue concludes the story of Daredevil's battle with Ultron. It continues the android's programming chaos as he struggles with the conflicting programming of his different incarnations and turns to a pagan religion, setting up a bizarre ritual with hundreds of his heads laid out to mark a pathway up a mound as he seeks to solve his "blasphemous" existence and the paradox of Number Nine being the perfect woman when absolute perfection is unachievable.

Daredevil #276

Writer: Ann Nocenti
Penciler: John Romita, Jr
Inker: Al Williamson
Letters: Joe Rosen
Colours: Max Scheele
Editor: Ralph Macchio
Editor-in-Chief: Tom DeFalco

It's an almost terrifying examination of a fanatic struggling to adapt their beliefs to the reality of the world around them and of multiple personality disorder case trying to overcome the different voices to the point that Ultron actually starts tearing out wires in the hope of removing the troublesome circuits. It's made worse by the android retaining his inbuilt weaponry, such that Daredevil's attempt to crash a pick-up truck into him gets nowhere.

Understanding is a key part of this story. Daredevil's enhanced senses may mean that he can hear at a distance, but he doesn't truly understand that Ultron is trying to reform with the help of Number Nine by removing the murderous programming from his earlier selves. Instead he assumes that the android is going to kill the woman. The Inhumans Gorgon and Karnak are still around but the former doesn't contribute much beyond a few futile blows whilst the latter takes an inordinate amount of time to work out just what Ultron's vulnerable point is. Instead it's Ultron's own struggle that brings salvation, as he pulls up his head to expose the non-adamantium wiring inside, and thus making himself vulnerable to attack. This leads to the moment this issue is best known for - Daredevil knocking Ultron's head off with a stick.

Viewed in isolation the full-page panel must seem absurd, but within the story it makes sense that the android has weakened his own defences in an attempt to attack and remove his circuits, and Daredevil and Karnak have taken advantage of this to attack at the critical moment. But it's not a total victory as Number Nine has seen the good in Ultron and wants to rebuild him as the good being she heard.

On the surface of it, the idea of sending a powerhouse like Ultron against Daredevil seems like absurd overkill, although it was justified last issue by the rivalry between Doctor Doom and the Kingpin that leads to the former aiming for a quick, easy kill to show he can succeed where his fellow villain has failed. But the story works so well by making Ultron into a conflicted, vulnerable figure who reflects the wider themes of the series at the moment, showing the conflicts about perfection and societal programming. As a result the android's defeat is convincing and this makes for a good, strong piece.

Daredevil #276 has been reprinted in:

Wednesday, 31 October 2018

Daredevil 275 - Acts of Vengeance

One of the more unusual battles spawned by "Acts of Vengeance" must surely be pitching Daredevil against the powerful robot Ultron. On the face of it this is surely absurd yet the devil is in the detail.

Daredevil #275

Writer: Ann Nocenti
Penciler: John Romita, Jr
Inker: Al Williamson
Letters: Joe Rosen
Colours: Max Scheele
Editor: Ralph Macchio
Editor-in-Chief: Tom DeFalco

The Daredevil issues of "Acts of Vengeance" come from an unusual and now largely forgotten era of the series. It's true that Daredevil has lots of forgotten eras, but this is by Ann Nocenti, who until 2006 was the most prolific writer on the title when she was just pipped by Brian Michael Bendis at the end of his run. It says something about Daredevil that it has chalked up over six hundred issues (across multiple volumes with the original numbering returned to a few times), yet its three most prolific writers (Stan Lee is the third) each wrote in the range of only about 50 to 57 issues. The book did a bit better with artists with its most prolific, Gene Colan, turning in nearly a hundred issues. By contrast this issue's penciler, John Romita, Jr, is near the end of a run of thirty issues.

Part of the reason why this period isn't so well remembered is the setting. Daredevil is best known as a New York lawyer by day and vigilante by night, prowling the darker parts of the city. So an extended storyline that takes him out into the countryside and has him meet the Inhumans, Gorgon, Karnak and Lockjaw probably isn't going to spring to mind when one thinks of the series. However the underlying theme of the current storyline is a familiar piece of social commentary that Ann Nocenti's work is especially noted for. Daredevil has found himself at a farm house owned by Skip Ash, a geneticist who has conducted experiments on humans including creating "Number Nine", who can instantly heal and has been mentally conditioned to be an idealised traditional housewife and cheerleader. This brings conflict with Skip's natural daughter Brandy, an artist and ardent feminist, leading to arguments about programming. Daredevil himself ideally just wants to be alone, to escape all the other people with problems around him, but he too reacts to his societal programming.

This creates a good environment for a contrast with the guest villain from the crossover. At first the idea of pitching Daredevil against Ultron may seem absurd, but this is a highly conflicted Ultron. Doctor Doom, yet again, is selecting and overseeing the dispatch of the foe and has reconstructed the android, incorporating all twelve sets of previous brain patterns in the hope of creating the perfect mix. However this instead gives the android multiple personalities that conflict over his purpose and direction as he realises he is flawed and thus his (re)creator is flawed, but Number Nine's perfection attracts at least some of Ultron. Like Number Nine, and indeed like Brandy and other characters, Ultron is driven by his programming with conflicting influences trying to determine what course of action he should follow. It's a good metaphor without being overstated. The actual fight only starts near the end of the issue as Daredevil, Gorgon and Karnak find Ultron, but it makes for a convincing strong power level.

This is a surprisingly thoughtful issue given that the elements at first sight look absurd. Instead we get a foe with an internal struggle that matches the environment into which he is sent, providing a good exploration of an android all too often used for over simplistic battles. This may not be the traditional urban environment that Daredevil is known for, a result of the crossover turning up in the middle of a protracted storyline, but it provides a strong tale none the less.

Daredevil #275 has been reprinted in:

Friday, 1 January 2016

What If... Essential Deadpool volume 1?

For a final look at a hypothetical Essential volume I turn to one of Marvel's biggest latter-day stars, the Merc with a Mouth in the days when he first became the Merc with a Monthly, the one and only Deadpool!

Woo hoo it's me!

Oh no! No! NO!

Hey I finally made it onto your blog!

Oh no you don't! Didn't you pay attention? You didn't know you were a comic character until the Writer of Death showed up and those issues aren't until later.

Yeah but you're inserting me into older material. And it wasn't quite Priest who...

Look let's stop this now. I'm the one with the keyboard, I'm the one who can type blanks into all your weapons - and I don't just mean your guns - and I'm not having another of these conversations. You have two choices - either p*** off and star in another film or I make like Fox and sew your f***ing mouth shut. GOT IT?!

Your funeral pal. See you in the funnier pages. Toodle-oo!

Now that that's over, back to normal service...

Essential Deadpool volume 1 would contain his first appearance in New Mutants #98, the two four-part limited series Deadpool: The Circle Chase and Deadpool: All New X-Men Limited Series (well that's what it says on the cover; it's also been called "Sins of the Past" in places) plus issues #1 to #11 & #-1 from his first ongoing series and the crossover annual Daredevil/Deadpool '97 as well as a guest appearance in the back-up story from Avengers #366 which ties in with the first limited series. That would make for a larger than usual volume but Deadpool's done this sort of thing before.

The bulk of the material can be found in Deadpool Classic volumes 1, 2 & 3 but the Avengers appearance is in Deadpool Classic Companion, an extra volume devoted to all those appearances sequential reprints often ignore. This doesn't include every early Deadpool appearance ever - in particular there are some X-Force storylines absent that would otherwise overwhelm any collected edition - but it catches his early years quite well. Otherwise, most of the earliest Deadpool limited and ongoing issues looked at here have been collected in a variety of editions, released in multiple countries and languages. The most complete source for the ongoing title is the Deadpool by Joe Kelly Omnibus.

(And for those wondering where the cover image has come from, it's a piece that did the rounds when the ongoing series was launched and is now probably best known as the cover for the trade paperback Deadpool: Mission Improbable which reprinted the first five ongoing issues back in 1998. Yes the standard practice for Essentials in the 21st century has been to use art from the original comics but since when did Deadpool ever conform to standard? And the obvious alternative image from New Mutants #98, as used on Deadpool Classic volume 1, is just hideous. It's unsurprising both the Italian edition and the British edition with just the two limited series went for the cover of the first issue of the second series, but this is a better option.)

Deadpool's first appearance in New Mutants is plotted & drawn by Rob Liefeld and scripted by Fabian Nicieza. The Circle Chase is written by Nicieza and drawn by Joe Madureira whilst the second limited series is written by Mark Waid and drawn by Ian Churchill, Lee Weeks and Ken Lashley. The ongoing series, including the "Flashback" and annual, is written by Joe Kelly with help from Pete Woods on one issue and contributions of a different kind from Stan Lee on another. The art on the series is mostly by Ed McGuinness with some issues by Kevin Lau, Shannon Denton and John Fang whilst John Romita contributes in a way on one issue whilst the "Flashback" issue #-1 is drawn by Aaron Lopresti and the annual by Bernard Chang. The Avengers story is written by Glenn Herdling and drawn by Mike Gustovich. Invariably this means there's a separate labels post. And I see someone has already done the dialogue for it. Grr...

This volume would cover an interesting and turbulent period in the comics market with Marvel and its travails often at the centre of the storm. During the early 1990s there was a massive rise in overall sales accompanied by a huge increase in the volume of titles and many characters received their own limited or ongoing series, with Deadpool amongst them. But it was notable that very few of Marvel's new titles lasted any length of time outside of the X-Men and Spider-Man families. (Exactly how few is subject to a few myths so worth checking in detail.) After a flurry of lasting successes launched in 1990 such as Namor the Sub-Mariner, Ghost Rider, Guardians of the Galaxy, New Warriors and even Barbie and Barbie Fashion, Marvel entered a long run of misses. Over the next six years many titles were launched but outside the Spider-Man and X-Men families only six series lasted more than three years - Darkhawk, Warlock and the Infinity Watch, Punisher War Zone, Spider-Man 2099 (counting that as a 2099 family title rather than a Spider-Man one), The Ren & Stimpy Show and Doom 2099. The last of these launched in early 1993 and all of these had gone by late 1996.

Meanwhile the various Marvel companies and divisions got involved in some complicated chaotic financial dealings that led to actions that exacerbated problems in the North American comics market, contributing to a massive crash, roughly around the time of Deadpool's second limited series and over the next few years Marvel lurched through a series of crisis decisions that saw many titles axed and several long running superhero titles farmed out to Image creators. The bleakest moment came in late 1996 with the announcement that Marvel had filed for bankruptcy protection. It seemed as though the creative edge had gone out of Marvel and few expected any new series to last.

Yet out of that winter came two series that did manage to last for a good number of years and show that Marvel had now got its mojo back. The second of these titles was Thunderbolts. The first was Deadpool.

But reading Deadpool's first appearance from some six years earlier there's nothing that hints at this. He may be the most prominent character on the cover of New Mutants #98 (with the element later lifted for the first of his Classic series) but within the story he's a one note character whose primary purpose is to establish the skill of another new character, Domino. Deadpool fights Cable and the other New Mutants before being overcome upon Domino's arrival and is then mailed to his employer with the implication that will be the end of him. As first appearances go it's extremely underwhelming though it establishes Deadpool as a rather chatty mercenary who just won't shut up. He would pop up again and again in the replacement title X-Force before benefiting from the massive explosion in the number of titles in the early 1990s in which even the most obscure character could get a limited series.

With the great explosion of came some titles came some not so great product and that's apparent here. The Circle Chase is primarily a quest series with Deadpool and a whole range of other characters hunting for an ultimate weapon mentioned in the will of the unseen Mr Tolliver. The quest spills over into a back-up story in the 30th anniversary Avengers issue which otherwise focuses on the Black Knight's battle with his squire turned evil, the Blood Wraith. The appearance here of Deadpool, and indeed the one-off Plug-Uglies - Flame and Foam - also searching for the weapon, provides a wider conflict to ensnare the Blood Wraith but otherwise is mainly incidental to the story, though there's a scene where Victoria Bentley is confused for Deadpool, something that can't happen that often. Even Deadpool's dialogue is tame, showing how difficult a character he is to write for.

Back in the regular series we're reintroduced to other elements of Deadpool's life such as his technician "Weasel", his artificial healing factor, his personal history with the mutant Copycat aka Vanessa and so forth. But the storyline itself is lame, consisting of a series of fights around the globe with the likes of Weapon X, Slayback, the Juggernaut, Black Tom Cassidy and various lesser foes, before a climax in which the weapon is revealed to be the least offensive tool imaginable and Deadpool saves himself through logic and selflessness in acting to heal Copycat. Overall this limited series just isn't anything to set the world on fire and is an unfortunate start to Deadpool's solo tales.

The US comics market was starting to go into freefall by the time the second limited series came along, but that may have been to the title's effect by increasing the talent available. This limited series is far more personal to Deadpool, focusing upon his history with the Weapon X project and as a mercenary plus his friendship with the X-Force member Siryn under the disapproving watch of her father Banshee. The story deals head on with one of the character's biggest problems, namely that his healing factor is so powerful that it removes any real sense of danger for the character. Here he has to come to terms with the factor failing and find a way to restore it, as well as a repeated encounter with the Juggernaut and Black Tom Cassidy, the latter now needing some healing of his own. It's a good little personally focused story, of the kind that the limited series format is best for. The only new character of any significance is Dr Killebrew, the geneticist responsible for Deadpool's healing factor in the first place and thus has good potential for recurring appearances over the years. Otherwise we get a movement of the lead character towards the more wacky side that would come into full force with the ongoing series.

Deadpool's ongoing title began in late 1996 and it's easy to forget now just how revolutionary or niche it often was. This series began before the regular South Park series launched, before the first Austin Powers movie had come out and indeed before much of the explosion of cartoony style adult humour series. Indeed at times it seems to be setting the trends. Marvel had done humorous titles before but never a mainstream universe superhero title with such a bizarre wackiness to it. This is a very experimental title that does its own thing, with a character highly different from the norm.

It's also easy to forget, especially now with such a major movie about to come out, that this was a title that was constantly fighting to survive and at times only holding on by the skin of its teeth. From memory Marvel announced its cancellation more than once and there was a big "Save Deadpool" campaign, trying to increase the number of subscribers to secure extra sales in advance. Marvel's then-recent track record on cancelling titles was not encouraging. Few honestly expected the series to last at all and expected Deadpool to then drop into obscurity. To predict the character's present day popularity and sales would have marked one as mad as the character. And yet somehow the book managed to last so long.

It's probable that Deadpool primarily survived because the series was so different from everything else the company was putting out and thus probably bringing in readers that Marvel otherwise couldn't reach. And the cancellation threat itself was oddly beneficial to the series, allowing the creators to experiment as much as they did because they had nothing to lose. The result was something truly amazing.

Now sure the issues contained here, covering the first year of the title, include some typical Marvel superhero comic clichés. There are the guest appearances, both by characters Deadpool has a history with and those with no previous connection. There's an encounter with a superhero team, allowing the Avengers logo to appear on the cover. There's a whole issue devoted to a Spider-Man encounter. There's some exploration of the character's past and origins. There's a supporting cast established, including an over helpful sidekick role, a recurring antagonist in day to day business and an elderly lady. And the storylines vary in length from done in one tales to multi-part sagas that try to go into more detail.

But it's the whole approach that is so different. It's best to think of the series as like an adult cartoon, with a foulmouthed anti-hero as the protagonist and some quite wacky and offbeat situations encountered along the way. The conventions are rarely conformed to but instead often sent up in their own wild and wacky way. Deadpool is slowly drifting towards herodom but it's a long journey for Wade Wilson, in spite of the hopes of Landau, Luckman and Lake in a long running subplot. Early on the healing factor is toned down, allowing for more tension. There's also a very unusual guest cast.

Weasel continues to help Deadpool from time to time, playing a pivotal role in the last issue as we learn more about his past and just how long an influence Wade has had on him. He makes for a likeable supporter who sticks by Deadpool in spite of everything and it works. More curious is Blind Al, an elderly woman who lives with Deadpool and we slowly discover she is his prisoner who has become accustomed to her situation despite all the crap she has to deal with. The exchanges between the two makes for a tricky relationship with each unable to admit how much they are dependent on the other. It can also set Deadpool back in the field, especially when Al sabotages his weapons.

As well as Deadpool's own home he also spends a lot of time at the "Hellhouse", a sort of community centre for mercenaries to hang out, collect assignments from the runner Patch and maintain tense relations with one another. Deadpool's main recurring rival in the series is the mercenary T-Ray, though the antagonism is not fully explored at this stage. There aren't too many new foes introduced at this stage with the main new one being Deathtrap who captures Deadpool and subjects him to a highly surreal situation. Otherwise the foes are drawn from a variety of other Marvel titles with appearances by the likes of Taskmaster, Vamp (one of the more obscure Captain America foes), Typhoid Mary and Kraven the Hunter.

The potential list of guest stars was not great if the title was consciously trying to avoid encounters with the X-Men family at this stage. A good chunk of big name heroes were absent because of the transfer to the Heroes Reborn pocket universe, but that proves advantageous in forcing a more experimental approach with those that are left. The first issue features Sasquatch, between stretches in Alpha Flight, with the traditional misunderstanding, fight and then team-up. Later on we get an appearance by Siryn which sets out just what Deadpool actually means to her. The handling of his rather creepy stalking her and hovering outside her bedroom window is a bit tame though. There's a tense encounter with the Hulk, at this point in his most inhospitable with Bruce Banner having been torn out of him. But the most memorable tales come with three other guest stars.

An extended story with Typhoid Mary leads to a crossover with Daredevil in the annual but this is different from what has come before. Although many a prior annual has contained a guest star joining the regular hero (and some have forgotten which is which), this one is the first to give joint billing to both stars. It was a successful experiment that led to nearly every annual the following year being such a team-up book. The story itself provides a strong contrast between Deadpool's wackiness and the traditional darkness of Daredevil, adding in a twist from the latter's past as he discovers just how responsible for Typhoid Mary's life he really is. Meanwhile Weasel and Foggy Nelson go out on the town, with the consequence that Deuce the Devil Dog changes owner and titles. A dog companion is part of old comics silliness that feels totally at home in Deadpool's title.

But two other guest appearances at the end of the selection are even more amazing. First come, wait for it, the Great Lakes Avengers. Sorry, a correction. At this point they had brought out of the Avengers franchise (the actual team being disbanded and presumed dead can't have helped) and were now "the west coast adjunct to the Thunderbolts... the Lightning Rods! Attracting malignancy away from those it would see electrocuted in its negatively charged grip of evil!" This was the first time the team changed their name, although the cover of issue #10 retains the original. On their few prior appearances the GLA Lightning Rods have been treated as a joke aspiring to Avengers membership and here they encounter Deadpool at an aquarium resulting in total chaos as they fight. By this stage the series has settled into a fantastic alternate cartoon approach and this works incredibly well.

Before we get to the final issue though, a quick word about the "Flashback Month" issue. And frankly #-1 is an example of where the gimmick completely failed. It was published in the middle of the Typhoid Mary storyline (and thus has had to be relocated to before it for collected editions), apologies for the interruption but doesn't really tie into anything in the ongoing series beyond the interest in Deadpool by Zoe Culloden of Landau, Luckman and Lake. And here her investigations only bring her into indirect contact with Wade, instead focusing upon Vanessa when she worked the streets. A character called Montgomery is created for the story seemingly only to allow a cover image of a terribly burned face. Overall we have the mess of trying to create a Silver Age retro feel for the most Modern Age of characters, made worse by the issue not actually focusing upon him at all. To top it off we now have to accept that the Landau, Luckman and Lake interest in Deadpool has been going for at least a decade, which may be a commentary on how long some subplots last but feels more like a product of trying to come up with anything that could tie in with the current title. Going by the issues in this selection alone, one could easily skip #-1 and miss nothing at all.

A much more successful attempt to create a Silver Age feel yet apply it to Deadpool comes in issue #11, a triple sized issue that is the inevitable Spider-Man issue but comes in a very different form. Rather than a fight or a team-up we get a wonderful time travel story in which Deadpool and Blind Al find themselves thrown through time and arrive in 1967 just in time to take part in the events of Amazing Spider-Man #47. The original issue is reprinted at the end and is a somewhat typical example of the middle period of Stan Lee's run on the title with John Romita's art really coming to the fore in a tale focused on Flash Thompson's leaving party with a gatecrashing by Kraven. But it's also an example of the innocence of the Silver Age comics and the weird slang that can sound utterly incomprehensible at times. And that becomes the beauty of it.

Deadpool and Blind Al find themselves impersonating Peter Parker and Aunt May respectively as they wander through the events of the issue, often drawn into the original comic pages in a Forrest Gump manner. Pete Woods's new art is highly sympathetic to the original, helped by veteran inkers Al Milgrom and Joe Sinnott recreating a classic feel. However the script is mocking in all its glory as Deadpool and Al brings their own sensibilities to it, commenting on the mad slang, the Osborn hair, the sexual undertones to what was originally written as fairly innocent material and so forth. Against all this the fight with Kraven is even more of an afterthought than in the original issue. Overall this is a wonderful contrast of the classic and modern approach with wonderfully biting satire to boot, making for what is easily the best issue in the whole selection.

As a whole this is a series that knows it's allowed to be different and revels in it. There had been anti-hero leads in comic series before but never any quite like Deadpool. His earlier appearances had shown some potential but also a lot of extraneous moments that have to be waded through. But the ongoing series finds a strong niche and runs with it as a comic form of adult sitcom cartoon, sending up the situations and presenting a wacky lead with incredible dialogue and few inhibitions. Based on this selection alone, Joe Kelly is the best Deadpool writer so far, really nailing the character. There are some individual poor issues but there are also some incredible ones, with #11 a contender for one of the absolute best Marvel issues of the 1990s.

So should Deadpool have had an Essential volume? Absolutely! Deadpool is a character who has transcended all other rules so recentism is no problem. There's a lot of material out there - the Classic reprints are already up to volume 14! - and a good cheap bulky volume would be a good primer. The Classics suffer from the first volume having to contain the two limited series so an Essential volume would get deep into the main run.

Yay! Now to time travel once more and sort it out.

Sigh... Oh well, he's someone else's problem now.

Thursday, 14 May 2015

A few Iron Man previews

As is becoming a standard, whenever I complete a full set of Essential volumes for any particular series and character I take a look at any later issues reprinted in other volumes. For Iron Man there are two issues, by coincidence the very next two in order.


Iron Man #88 & #89 written by Archie Goodwin and drawn by George Tuska, reprinted in Essential Daredevil volume 6

These two issues see Iron Man battling with the Blood Brothers as they rampage through New York for reasons that will be disclosed in later issues, with Daredevil caught up in the action in the second issue when the fight blocks his route to the airport to catch a plane to the west coast and a crossover with Ghost Rider. By and large this is an Iron Man story with Daredevil firmly a guest star, to the point I question why it's even included in this volume, and it's mainly an action piece. There are some ongoing subplots continued such as Michael O'Brien's investigations and Roxanne Gilbert's actions, whilst Pepper Hogan has taken the decision to resign and move away with her sick husband, worried that if they stay he will again become Iron Man, a monster or worse.

It's unusual to see the very next issues after the end of the main Essential run but these show yet another writer taking on the series as Archie Goodwin returns once more, and some good moving forward of storylines that could potentially sink into a right mess or just be forgotten amidst the high turnover of writer. These two issues are a solid mix of fast action and ongoing developments.

Friday, 24 April 2015

Essential Avengers volume 5

Essential Avengers volume 5 consists of issues #98 to #119 plus the crossover issues Daredevil and the Black Widow #99 and part of Defenders #8 and all of #9 to #11. The early Avengers issues are written by Roy Thomas, with one plot from a story by Harlan Ellison, and the rest of the run is by Steve Englehart who also writes the Defenders issues whilst Steve Gerber writes the Daredevil and the Black Widow issue. The art sees short runs by Barry Windsor-Smith, Rich Buckler, Don Heck and Bob Brown with other issues by John Buscema, Jim Starlin and George Tuska. The Defenders issues are drawn by Sal Buscema and the Daredevil and the Black Widow issue is drawn by Sam Kweskin. Inevitably there's a separate post for some of the labels.

This volume covers the end of one writer's acclaimed run on the series and the start of another's but it's hard to avoid the impression that this results in the tail end of one's ideas and the early learning process for the other's. Both men have produced major epics that Avengers has returned to time and again, but by and large they're to be found in the volumes on either side and this one is instead treading water. That's not to say there aren't some standout moments but the volume as a whole doesn't feel like the best of the Avengers in this period.

One sign of where Thomas's heart really was can be found in the large number of characters that appear from the pages of X-Men, at the time in its reprint wilderness years. There's a multi-part storyline featuring the return of the Sentinels, now seeking to sterilise the entire human race so that the robots can then oversee artificial procreation with no more mutants. This is immediately followed by a visit to the Savage Land leading to a battle with the Mutates. And then there's another multi-part tale in which Magneto and the Piper have captured the X-Men then the Avengers as a prelude to a scheme to create an army of mutants. The latter two stories are scripted by Englehart but Thomas remains the editor and it's easy to see where the enthusiasm for revisiting so many elements from the X-Men, and especially what were then the last years of original material, had come from. But the problem is that both the Sentinels and Magneto, even the somewhat generic would-be world conqueror portrayed in this era, are foes very specific to one title and don't easily translate well to other series even though the Avengers contains one mutant member (the Scarlet Witch) throughout the whole of the volume.

And it's that member's relationship with another team member that is one of the main themes running through the whole volume. The Vision and the Scarlet Witch now feel confident about admitting their feelings for one another, although it's a bumpy ride at first due to the Vision's initial lack of knowledge of human behaviour and the Scarlet Witch's misunderstanding. Still they become an item and are generally supported by their teammates, by the media and by the public at large. There are, however, some exceptions and one issue sees them and the rest of the team attacked by the Living Bombs, a group of bigots who demonstrate strong gender and racial diversity but despise a mixed relationship between mutant and android and fear it will lead to more androids being created and taking over the world. It's a reminder that people can be incredibly tolerant and supportive in regards to one aspect can still be bigots in regards to another. Bigotry and hypocrisy can be found closer to home with Quicksilver's outright hostility to his sister being involved with an artificial android. This is despite Quicksilver having fallen for and become engaged to Crystal of the Inhumans. It seems Pietro will accept some interracial relationships but not others.

The relationship also impacts on one of the other themes to run throughout the volume, Hawkeye's search for his own place in life which also drives both of the crossovers. Having abandoned the growth serum in the Kree-Skrull War at the end of the previous volume, Clint resumes his original identity though initially adopts a total fashion disaster of a new costume before eventually resuming his original outfit. Coming back to Earth in Yugoslavia, he initially settles for working in a carnival where it turns out the mysterious strongman is an amnesiac Hercules. This leads into a grand battle with the Greek deity Ares, allied with the Enchantress in Olympus and utilising a wide range of henchmen, that climaxes in issue #100 which also sees the return of every Avenger so far, even the Hulk and the Swordsman. Although Hercules is left trapped on Olympus, Hawkeye returns to the Avengers full time but becomes increasingly angry and disillusioned, in part because his feelings for the Scarlet Witch have come to nothing. He eventually quits and sets out to resume things with the Black Widow, but she is much changed from the woman he worked alongside and is now in a relationship with Daredevil as seen in the included issue of their joint title. Such is Clint's anger that when the Avengers come looking for help against Magneto he refuses to hear them out and storms off again. He eventually finds himself working alongside the Defenders and gets caught up in the conflict between them and the Avengers due to the machinations of Loki and Dormammu.

The Avengers-Defenders conflict is a milestone in comics history as the longest lasting crossover to that time in terms of both publishing time and issues included. As a Defenders story it's certainly a key event. But as an Avengers storyline it doesn't feel that amazing. Loki may have been the villain the Avengers originally formed to deal with but he hasn't appeared enough to really feel like a core Avengers foe in a way that Dormammu feels more natural for the Defenders, admittedly a much younger team still largely dealing with Doctor Strange's foes. The story feels like it owes more to the traditional Justice League of America formula of dividing the team into several units to deal with individual parts of the menace before all coming together for the final showdown. In practice this boils down to a series of individual battles that are mainly won by the Defenders regardless of which series they take place in, all for individual pieces of a McGuffin. The set-up also flows more from the pages of Defenders than Avengers, making this an ultimately highly unsatisfying crossover here. It presumably owes its reputation to being the first of its kind rather than to the actual content.

The other stories in the volume contain a mixture of old and forgettable new foes. One story sees a teaming of the Space Phantom and the Grim Reaper, apparently allied but each working towards their own ends in just which human body they will put the Vision's consciousness in. The story is complicated by the presence of Hydra in a tie-in to events over in Captain America's own title, with the revelation that the Space Phantom has been impersonating one of Cap's foes. The final issue in the volume sees the team clash with the Collector against the backdrop of the annual Halloween Parade in Rutland. One of the few new foes introduced in these pages is Imus Champion, a very rich giant of a man who seeks to master all skills and hires Hawkeye to train him in archery before embarking upon an audacious scheme to destroy California. There are some good ideas in the concept but the execution just doesn't make for an especially memorable foe. Less memorable still is the Lion God, a deity worshipped by an African tribe and presumably intended to be a recurring foe for the Black Panther but instead he gets easily defeated the first time and then the second time he seems to have been set up purely to demonstrate the worth of the newly arrived Swordsman and Mantis. Even less memorable are Skol and the Troglodytes, a race of underground dwellers who live near the Black Knight's castle.

One of the oddest stories comes from a plot by Harlan Ellison but the result is a rather incoherent mess in which ordinary man Leonard Tibbit is given great powers by the Watcher and told the only way to save humanity from certain doom is to kill five particular people, but this is actually just a way to get the Avengers involved to stop the real menace - Tibbit himself. It's completely out of character for the Watcher to intervene in such a way and it doesn't make much sense either when he could have simply informed the Avengers.

Towards the end of the volume comes the permanent return of the Swordsman, accompanied by the mysterious Mantis, a woman he met in a bar in Vietnam. It's unclear if the Swordsman has genuinely reformed and is seeking acceptance through membership of the team or if he is only faking it as part of a scheme yet to be revealed. Mantis's motivations are even more obscure and her powers have yet to be fully explored, making for good intrigue to come.

The art in the volume is rather inconsistent, particularly when compared to the stability on the writing front. Barry Windsor-Smith's brief run shows his distinctive style which is especially good for the mythology driven storyline, whilst Don Heck provides the best of the more traditionally solid runs.

Overall this volume is okay but not really spectacular. The obsession with reviving old X-Men foes in the first half of the volume is quite simply misplaced and can distract at times from the ongoing storylines and character development. Other than Mantis there just aren't any really memorable creations added in these pages. It's clear that this combines one writer exhausted at the end of a long run and another only slowly limbering up and finding their feet on the title before going on to produce something especially memorable. This is often a curse of the Essentials to catch the less good and it's unfortunate that this volume has landed right between two especially memorable heights.

Friday, 30 January 2015

Essential Iron Man volume 3

Essential Iron Man volume 3 contains issues #12 to #38 plus a crossover in Daredevil #73. Most of the writing is by Archie Goodwin with later runs by Allyn Brodsky and Gerry Conway, who also writes the Daredevil issue, and one issue by Mimi Gold. The art is by a mixture of George Tuska, Johnny Craig and Don Heck with the Daredevil issue drawn by Gene Colan.

As stretches go, this is a fairly straightforward run which sees the series enter the 1970s and make some attempts to move with the times. The most significant long-term development appears to be Tony's heart operation. By now heart transplant surgery was established in the real world, making Tony's reliance on his chest plate an anomaly, though the surgeon doesn't replace his damaged heart with another but instead uses "synthetically-developed tissue" to rebuild the damaged organ, thus retaining an element of advanced technology. However it's not all plain sailing for Tony as his new heart is at risk of rejection and weakness if he over strains it. This happens near the end of the volume and Tony is forced to once more rely on wearing a chest plate all the time in order to survive. Annoyingly the operation is partially tied in to a crossover with the Avengers but the issue isn't included here even though Iron Man #19 presents it as the answer to readers' confusion.

We get a brief replacement for Tony as Iron Man in the form of Eddie March, a boxer who wears an imitation set of armour in the ring. Tony fears he has been holding back because of his recent heart operation and so opts to retire from the role, little realising that Eddie has retired from boxing because of a blood clot that puts his life at risk. Eddie's stint as Iron Man is short lived and he is soon hospitalised, leading to Tony feeling he must resume the role and accept whatever fate his health brings, encouraged by Eddie's bravery. Eddie is black and at the time making such a replacement was a radical approach, predating the John Stewart Green Lantern by over a year.

The other sign of the times are some issues that try to match the contemporary trend for addressing real life social problems but they often fall back upon individual corruption rather than acknowledging that some problems can't simply be fixed by a hero's intervention. Pollution comes up more than once as Iron Man faces attacks of Tony's plants on islands, but it becomes clear that the problem is in staff, with one manager stirring up local hotheads to protest a plant and cover up embezzlement whilst another is cutting costs at the expense of minimum safety standards which leads to conflict with an angry Sub-Mariner. The tales touch upon the problems of pollution but don't really go to the nub of the conflict between technological advancement to sustain the human population versus the need to keep the planet healthy in the long run. Other tales look at issues such as the longstanding hostility between peoples of different countries, here in the form of Japan and the United States as young people in the former remain hostile to the latter a quarter of a century after the Second World War and one attacks uses a giant robotic lizard based on the legendary beast Zoga. Coming from a country where hostility to Germany still persists after seventy years it's an unfortunately all too familiar tale of old national hatreds.

Another tale has a twist on the standard Latin American dictatorship cliché as here the country in question is ruled by the Overseer, a giant computer. But what's more awkward is the way the story shows Tony telling fleeing revolutionaries that raising an army in the States will not be as easy as expected as "there are those who would not bear arms for any cause!", an implicit acknowledgement of the impact of the Vietnam War on popular attitudes to overseas intervention. Yet rather than admit that the world isn't so black and white, Iron Man instead takes at face value the claims of the revolutionaries and charges in to overthrow the dictator, rather than stopping to ask just what the facts of the situation actually are, and whether simply charging in and overthrowing the existing regime will bring enlightened progress to the country as opposed to opening up an era of turbulent chaos. The situation in the story could have made for a strong exploration of the conflict between the traditional black and white values whereby knights in shining armour could go on a simple rampage in response to the first damsel in distress they heard from, against a more nuanced society that had seen the impact of such an approach and was now demanding restraint in solving other countries' problems no matter the suffering. But instead Iron Man carries on in the old fashioned way and it's only after his attack has begun that we get what could have been the turning point in a nuanced exploration when a child is shot down by one of the Overseer's machines. This would not be the last time that Iron Man writers would try to follow the approach of DC's Green Lantern but implement it badly.

Better handled is a tale of racial conflict in the inner cities as Tony finds a community centre project he is sponsoring is fiercely resisted locally, with many objecting to what they feel is just charity to ease white guilt and line the pockets of white owned businesses rather than real measures that would help economic development and enable the community to become self-sufficient. The situation is complication by corruption in local government, with the scheme having been pushed through by a councillor who heads both the estate and construction firms involved, and by the intervention of the aptly named Firebrand, a rabble rousing superpowered would be revolutionary. Though the tale is a little heavy handed it does well in challenging head on the assumption that outsiders can simply impose facilities on a community as a solution to its problems rather than engaging with them to find the best way forward.

In more traditional territory the series continues to add a few long lasting villains, ranging from yet another Crimson Dynamo to the rather more original the Controller, who has developed technology to control other human beings and an exo skeleton to overcome the weaknesses of his body caused by disease and accidents. He makes for a strong counterpart to Iron Man, the type of villain most heroes need. The Night Phantom is an early example of a villain empowered by Voodoo, a man embittered against technology after an accident crippled him. The Cold War also pops up in the form of the Spymaster and his Espionage Elite of five aides, who invade Stark Industries to steal industrial secrets. Elsewhere various aliens send agents to Earth with the most notable being the robot Ramrod. There's also a succession of crimelords who use the title Jonah. A more shocking foe comes in the form of a Life-Model Decoy that takes on a life of its own and ousts Tony not just from his company but from his entire life, armour and all, leading to the memorable cover image. This in turn leads to the oddity of Tony openly wearing the original Iron Man armour in order to take down the impostor but without those around him realising he is the true Iron Man. Another visual conflict between Iron Man and Tony comes as the Mercenary disguises himself as Tony in order to reach and kill his target, only to be shot by Vincent Sandhurst, Janice Cord's attorney now seeking vengeance on Stark. Foes from other series include the Red Ghost from the Fantastic Four, who is now accompanied by a new set of super apes, Lucifer from the X-Men, the Collector from the Avengers, and the Zodiac cartel, also from the Avengers. The latter appear in the crossover with Daredevil which may have been a try-out piece to see if the proposed merger of the two titles would work but it's all too clear that the two don't go together well with the resulting story a confused mess that doesn't really feel at home in either series.

Tony's romantic life has its ups and downs. When kidnapped by businessman Mordecai Midas he falls for Madame Masque whom he discovers is a disfigured Whitney Frost, but this causes tensions with Jasper Sitwell who had also fallen for Whitney. Tony tries to hide the news of her return after she disappears once more, but Jasper's detective skills discover what has happened and track her down to an island where a scientist is trying to turn her into a mate for her son who has been transformed into a modern day Minotaur. In the end she chooses Jasper over Tony but sets out on her own to prove herself first. Tony's main romantic interest is Janice Cord, owner of a rival firm, but he worries that both his heart and his life as Iron Man mean that nothing can ever come of it. Matters are complicated by her firm's inventor Alex Niven who turns out to be both protege and successor to the original Crimson Dynamo. Having a character be a rival to the hero both in and out of costume is a good move but it's short-lived as the Titanium Man shows up to deal with a defector. In the subsequent battle both Iron Man and the Crimson Dynamo misinterpret the other's actions towards Janice and she is killed by blasts from the Titanium Man, leaving Tony in mourning and Alex swearing vengeance on Iron Man. Meanwhile the end of the volume sees the introduction of Marianne Rodgers, an old flame whom Tony dates once more.

The supporting cast is also expanded with the introduction of scientist Kevin O'Brian, who has the dialogue of a dreadfully cliched Irishman but who nevertheless proves an effective and loyal employee to the point that Tony trusts him first with running the company during a leave of absence and then with his identity when he needs someone to reinstall the chestplate pace maker.

Overall this volume tries to update the series both in its approach to real world problems and also in updating Tony's heart condition, but in both cases it soon backs off and returns to the status quo ante of the series, as though the previous developments had been risks too far. Otherwise the main advances come in developing more of the supporting cast and villains and telling the usual mix of tales. There are few really bad stories apart from the awkward one-step-forward-two-steps-back approach to the Overseer tale but otherwise this volume is standard but not spectacular.

Friday, 14 November 2014

Essential Power Man and Iron Fist volume 2

Essential Power Man and Iron Fist volume 2 contains issues #76 to #100 plus the crossover Daredevil #178. Bonus material consists of Official Handbook of the Marvel Universe entries for both Power Man and Iron Fist. The writing on the regular series consists of the end of Mary Jo Duffy's run, the start of Kurt Busiek's, a brief interlude by Denny O'Neil and individual issues by Mike W. Barr, with Chris Claremont co-plotting, and Steven Grant. The main artists are Kerry Gammill, Denys Cowan and Ernie Chan with individual issues by Rudy Nebres, Frank Miller, Mark Bright, Keith Pollard and Greg LaRocque. The Daredevil issue is both written and drawn by Frank Miller. And with so many creators a separate post for creator labels is needed.

The back cover of the volume goes so far as to trumpet a "Special guest appearance by Elektra: Assassin!" but it's something of a false colour as she only appears in a subplot in the Daredevil issue and doesn't interact with Power Man or Iron Fist. Was this simply a copywriter picking from a list of characters without actually reading the issues or was it someone deciding they had a tough sell on their hands and so threw in any sales hook no matter how remote? Because this volume is relatively tame. There aren't any spectacular developments for either of the main characters and few long running subplots. Instead this volume covers a period of largely run of the mill adventures.

The main exceptions come towards the end of the volume. There's a recurring theme of Power Man encountering ever more hostility in the Times Square area near his own office and apartment above the cinema. (When this series was originally published, Times Square had a very different reputation from today.) More and more people accuse him of being a sell out or an "Oreo" - brown on the outside but white on the inside - to the point that when the latest criminal to take on the mantel of Chemistro seeks to set himself up as a hero protecting the criminals, many locals side with him, especially in crowds watching his fights with Power Man. This leads to Power Man deciding to leave the area altogether, going so far as to move all his possessions out and saying his goodbyes. However on his final look around the area he comes across a gang of thugs mugging an old woman, believing the area to be safe for crime now that Power Man has gone. This causes him to reassess his plans and stay put to protect the ordinary folk on the street. The subplot also contrasts the different outlooks between his former girlfriend Claire Temple, now appearing on a regular basis as the hospital doctor who seems to handle every medical requirement going, and current girlfriend Harmony Young, a model. Claire's outlook is down to earth and focused on the needs of the ordinary people whilst Harmony seeks glamour and is obsessed with her appearance. Harmony starts flat-sharing with Misty Knight, and generating tension over everything from being in the communal areas at the wrong moments to criticising and rearranging Misty's wardrobe. This latter theme is soon forgotten amidst the turnover of writers. At one point Harmony is mistaken for Misty by Sabretooth, seeking revenge for a defeat earlier in the volume, and left with a badly slashed face, opening up the possibility that she will have to face a changed life and struggle with the loss of her career. However all is rapidly restored to normal by plastic surgeons just as we get to a change of writers. More durable across writers is the underlying tension about whether Luke and Claire will get back together, with Dr Burnstein even trying to matchmake them, and Harmony getting jealous of how often Luke is meeting Claire seemingly in the course of work.

Of the three regular writers on this volume we have one in the latter stages of their most prominent series, another starting out before they were famous and one of the biggest name writers of the Bronze Age of Comics. Unfortunately this volume is another example of how even some of the most acclaimed writers can fail to set a series on fire with Denny O'Neil's run seeing the series veer away from the gritty yet light hearted mainly New York based fun under Mary Jo Duffy and instead become much more generic, taking the Heroes for Hire out of the city on assignments such as stopping supply lorries being stolen by the Mole Man or attempts on the life of a musician. The series soon comes back to New York for a forgettable team-up with Moon Knight's supporting crew, while the hero himself spends almost the entire issue trapped in an overheated empty water tank, or an unsubtle tale about the drug acid, or an encounter with military mercenaries. It just feels run of the mill and it's a relief that this run is over so soon. The replacement shows more promise quickly. It's a surprise to discover Kurt Busiek's name on this volume, from over a decade before his breakout with series such as Marvels and Thunderbolts. His work here lacks the perspective of looking at how people react to living in a world of heroes and there isn't much sign of the deep level continuity that makes use of many an obscure back issue, though he does get a strong grasp on the series's own continuity and brings together a number of disparate characters. The last few issues of the volume see a multi-part storyline that brings back old foes of both heroes such as Master Khan, Ward Meachum, Shades and Comanche, adds in a new foe in the form of the wolf woman Fera, and makes Iron Fist face the loss of his soul. It's a strong tale that serves to wrap up some of the outstanding threads though it's disappointing to again have the anniversary issue taken up with a K'un-Lun derived storyline. Still it shows a good handling of the mythology that has been built up by both characters' solo series and then this combined one.

The Daredevil crossover seems to have been to promote this series, with an advert reproduced that trumpets Ol' Hornhead visiting. The tale as a whole starts out serious in the pages of Daredevil but veers off into comedy as the Heroes for Hire get commissioned to protect Matt Murdock who finds them a nuisance and distraction. It leads into an oddball tale set around a theatre as all three heroes try to secure the career of a young dancer amidst a web of petty rivalries and international espionage, leading to a slapstick chase in the middle of a live performance. Another source of comedy comes in issue #79. Bob Diamond has been in a play performing "Professor Gamble", a time-travelling scientist who battles the robotic "Dredlox". Even the play is called "The Day of the Dredlox". The homage is all too clear to me but I wonder just how well Doctor Who and the Daleks were known about by the mainstream US comics audience in 1982. And then we discover that the characters in the play are more than fiction-within-fiction.

The humour sits alongside some more serious moments such as the return of Warhawk on a crusade against all people of Oriental origin, blaming them all for what happened to him in Vietnam, or a trip to the north African country of Halwan where tensions are building with its neighbours. Other foes are more down to Earth, such as an appearance by Unus the Untouchable who is focusing just on petty crime to raise funds, having realised that the authorities are ignoring such low scale matters (in another sign of the times as this was about a decade before Rudy Giuliani heralded a new approach to crime). Later they prevent a jailbreak by Hammerhead with help from the Maggia including Man Mountain Marko and a new Eel. The series continues its mix of big and small scale villains, with various spies thrown in for good measure, serving clients, helping those who can't afford their services for nothing or a nominal fee (one boy gets help for just 25c) and facing down a variety of old foes. Throughout the later stages Power Man's friend D.W. Griffith starts filming their exploits for a documentary, though when he captures on film Ward Meachum hiring Shades and Comanche it leads to Griffith's being kidnapped.

Overall this run manages to maintain a broad family feel to the title, with Misty Knight and Colleen Wing both regularly appearing in both action and personal roles. Many issues end with one or both of the Heroes for Hire going for pizza, predating the Teenage Mutant Ninja Turtles' obsession, and overall it's clear just how strong the bonds are between the various odd couples that it's credible they would put their lives on the line for one another. The artwork is generally quite good but one irritation is the way certain female character's hairstyles keep changing to the point that it can be difficult to recognise them on first sight. Misty Knight, Harmony Young and Claire Temple all exhibit this trait and the script doesn't always immediately identify them on first appearance. Still it's only a minor niggle.

Official Handbook of the Marvel Universe entries are a nice addition that often help fill out the end pages of a volume. However they have a tendency to give away details of major storylines that haven't appeared by the end of the particular volume. Whilst Power Man's entry is from the Deluxe Edition, contemporary to issue #125, Iron Fist was strangely absent from that edition altogether (he should have appeared in issue #5, contemporary to Power Man and Iron Fist #123) and so his entry is from the later Update '89.

This volume is steady but not spectacular. Most of it follows a formula of mixing an odd couple, street level grittiness and some tongue in cheek fun in a good blend but without producing any particular star-shining moments. Approximately the middle of the volume shows the series going off the rails under a new writer without a decent grasp on the title but fortunately this doesn't last long. The last part shows the earliest work by a future star writer and though it may lack many of his hallmarks it nonetheless holds up reasonably well. This series has dated in some surprising ways in its portrayal of New York but overall it remains solid stuff. There may not be any particular standouts but collectively the series still holds its own and broadly the volume is pretty good.

Friday, 13 December 2013

Essential Daredevil volume 6

Essential Daredevil volume 6 contains Daredevil #126-146 and Annual #4 plus the crossover issues Iron Man #88-89 and Ghost Rider #20 and also an excerpt from Ghost Rider #19. Most of the volume is written by Marv Wolfman, including the full Ghost Rider issue, who also plots the annual. The other issues are plotted and/or scripted by Bill Mantlo, Jim Shooter and Gerry Conway, with the annual scripted by Chris Claremont, the Iron Man issues written by Archie Goodwin and the Ghost Rider excerpt scripted by Tony Isabella, co-plotting with Jim Shooter. Half the issues are drawn by Bob Brown; others are by John Buscema, John Byrne, Sal Buscema, Gil Kane, Lee Elias and George Tuska, with Tuska handling the annual and Iron Man issues whilst the Ghost Rider excerpt is drawn by Frank Robbins and the full issue by John Byrne. Because that's a long list, the creator labels have been placed in a separate post.

(To try to clear up confusion and concern, the annual included here is the first of two separate Daredevil Annuals to carry the number "4". There were no further annuals between 1976 and 1989, when that year's offering, a part of the "Atlantis Attacks" crossover, would use the same number, but then the 1990 annual, from the "Lifeform" crossover, would correct the numbering to #6. This may be the first time a Marvel series did such a thing, over a decade before some of the highest numbers were restored - albeit only temporarily it sadly now seems - after being thrown away for the sake of brief sales boosts. A number of guides have renumbered the 1989 annual to #5, and we await a much later Essential volume to see if Marvel will follow suit, but that number never appeared on an issue.)

It's an unfortunate problem for the series that it took an incredibly long time to find a clear niche and stick to it. Part of the problem is that up to and including these issues no writer had stayed on the series for more than a few years since Stan Lee. As a result Daredevil has wandered back and forth across the continent and the world, with supporting cast members drifting in and out as different writers keep altering the basics in a search for a clear identity. Here it seems Marv Wolfman is trying for a Marvel version of the not-too-gritty Batman, producing a somewhat generic wisecracking hero who swings through a variety of scenarios. The comparison is reinforced by one of the most prolonged, serious and devious plots yet carried out by the Jester.

Normally the Jester can be dismissed as one of the sillier members of Daredevil's rogues' gallery, and there are quite a few foes who fall at that end, but here we get a concerted effort to toughen him up. There's a new costume and a new focus - he's operating a scheme of disinformation, using an advanced (for the time) computer to generate artificial footage for bogus news reports and political campaigns, then tapping into television transmissions in order to spread the lies to a gullible public who rapidly swallow them. With a lot of falsehoods spread such as the Kennedy brothers were never assassinated or the Vietnam War was all staged, the result is a public that comes to distrust what it's told even more than ever (this story came at a time not long after Watergate and when distrust of the Warren Commission was at such heights that a Congressional enquiry was soon ordered). Eventually Daredevil defeats the Jester but not before the latter has succeeded in one very personal goal - after failing to derail Foggy Nelson's original campaign to be elected District Attorney, he's now managed to bring down Nelson at the re-election stage thanks to a series of attack adverts that make the DA look a complete fool.

Foggy takes his defeat surprisingly well, declining to bring any legal challenge over the Jester's interference, and instead returns to private practice, accepting a partnership with Matt once more in running "the Storefront" which brings legal advice and services to those who need them, not those who can afford them. It's a move that in one way restores something of the original series dynamic yet at the same time it doesn't simply recreate the Lee era office. Foggy's replacement as District Attorney is Blake Tower, who would go on to appear in a number of different Marvel titles over the next few years. Here he proves surprisingly likeable and rapidly becomes a strong ally in authority for Daredevl. This contrasts strongly with police Lieutenant Bert Rose who repeatedly blasts and clashes with Daredevil, having no liking for the scarlet swashbuckler. However Daredevil does gain another key ally in the form of hard edged Daily Bugle reporter Jacob Conover.

But by far the most significant character introduced is Heather Glenn, the previous occupant of Matt's new home. At first Heather seems rather shallow - a soft, needy, clingy woman who almost throws herself upon Matt. Okay Matt isn't always the most enlightened of 1970s men but he proves surprisingly receptive to Heather's advances and the two soon become an item. However with her comes a mystery as investigations into a slum landlord leads back to her father's company, with strong hints that he is personally involved in money laundering and other activities surrounding it. But this plotline drags on throughout many issues, outlasting Wolfman as writer, and isn't resolved in this volume. Nor is the mystery of the kidnapping of Foggy's fiancée Debbie Harris, who amazingly doesn't appear at all until several issues after her kidnapping is first mentioned. There are attempts on Foggy's life and hints that the trail also leads back to Maxwell Glenn but it remains unsettled at the end of this volume.

In the meantime Daredevil may have launched a recurrent character like Blake Tower onto the wider Marvel universe but there aren't too many imports from other series in these issues. Within the regular Daredevil issues the only villains visiting from another series are the Chameleon and the Beetle. The guest stars are limited to the Black Panther and Namor the Sub-Mariner in the annual and the crossover with Ghost Rider. Meanwhile the Iron Man issues included in this volume feel suspiciously like they were included purely to make up the page count. Apart from a mention in Daredevil #139 as Ol' Hornhead recounts his recent team-ups, they make no impact at all on the regular series and could easily have been left out without being noticed. Daredevil doesn't even appear until the second issue where he gets dragged into fighting the alien Blood Brothers in New York despite being in a rush to head to Los Angeles in response to Karen's kidnapping.

The Ghost Rider crossover is more convincing, as it provides a final conclusion (for now) to the story of Matt Murdock and Karen Page, and completes the process of transferring her to the pages of Ghost Rider with all outstanding ties settled. However the presentation isn't the best as the excerpt from Ghost Rider #19 - a mere two page prologue for the crossover that's almost a mini-story in its own and thus detachable from the rest of the issue - shows Karen being kidnapped but it is here placed after Matt has learnt this at the end of Daredevil #137 and also after the Iron Man issues in which he's preparing to head west to rescue her. But this aside the story flows well, undoubtedly helped by both halves having the same writer and guest artist, allowing for tight continuity and the issues to be swapped around if schedules forced it at the last moment.

Meanwhile the regular series makes use of a number of old villains, particularly the Jester and the Owl, whilst also adding a tiny handful of few ones. We get a new version of the Torpedo who stumbles into the role by accident, plus Brother Zed, a practitioner of Voodoo dressed as a skeleton who rides the wave of interest in Voodoo that was raging at the time. The annual sees a fight with an extortionist who gets caught in an explosion and transformed into the Mind Master, who is rapidly overcome. But by far the biggest first appearance is that of Bullseye, who debuts in a two-part tale whose opening part (#131) lends its cover to the volume as a whole. Apart from the oversized target on his costume's forehead that would subsequently be scaled down, he's exactly as he would be for years to come - a highly skilled marksman who can use any object to hit any target with deadly accuracy. Only Daredevil's radar sense seems able to predict that target. However he does have the odd silly moment when in his return appearance he straps Daredevil to a giant crossbow bolt and fires it at cliffs. Such an idea, and the cliffhanger it creates at the end of issue #141, feels more at home in an episode of the 1960s Batman TV series. But maybe I've just been too influenced by subsequent uses of Bullseye that have kept him firmly on the gritty, serious side of Daredevil's rogues' gallery. Still he clearly made his mark at the time with three separate appearances in the space of just sixteen issues.

As well as the villains there are also a couple of other notable characters added but neither really fits the series or lasts. One of the oddest people to appear in the series is the Sky-Walker - who uses that name a year and a half before the release of Star Wars. He has the strange power to generate blocks of light energy and walk on them. He appears to have originated on Earth centuries ago but grown up on a different planet to which he's now attempting to return. This description along should indicate how he's an example of how science fiction elements often just don't work in Daredevil, even if the series hasn't yet found a long-lasting distinctive niche. Another oddity comes in an appearance by Uri Geller, who is presented as though his telepathic and telekinetic powers are real, allowing him to locate foes and bend metal with his mind. Although his appearance was probably a co-ordinated publicity drive for whatever reason, once again he just doesn't feel like the sort of character who naturally fits into the series as it is in this period.

Marv Wolfman's run finishes near the end of this volume and so once again a writer has moulded the series into a new direction only to head off before it can really set things down for the long run. Although the last three issues seem to continue on the lines he set down, that's possibly only because of the split plotting and scripting between Gerry Conway and Jim Shooter, showing the title treading a little water before the next permanent writer comes along. Such chopping and changing on a series just isn't healthy in the long run and so it's unsurprising that we have yet another forgotten era as the character and series continue the quest for a permanent distinctive niche.

That's not to say that this volume is at fault in itself. There are clear attempts to get a strong identity set down with a mixture of old and new characters, some character development and ongoing storylines that offer mysteries. And the new villains may be thin on the ground but the ones who are introduced include Daredevil's greatest physical nemesis, a sign of quality over quantity. However some of the mysteries wind up lasting rather longer than they really need to, especially when some issues barely advance them at all, and two are still unsolved when the volume comes to an end. Given that we've only had two new volumes of Essential Daredevil in the last six years, then, even leaving aside the current uncertainty about the future of the Essential programme overall, it seems likely that we won't be seeing these plotlines resolved anytime soon. But aside from that this is quite a good volume with sustained strong writing and good artwork, showing Daredevil as he developed in the last years before he really hit the big time.