Showing posts with label Steven Grant. Show all posts
Showing posts with label Steven Grant. Show all posts

Friday, 16 October 2015

Essential Avengers volume 9

Essential Avengers volume 9 consists of issues #185 to #206 and Annual #9 plus a rare original story from the second Tales to Astonish series #12. Bonus material includes the covers of the collections Avengers: The Yesterday Quest and Avengers Visionaries: George Pérez. The writing is mainly by David Michelinie with various plots and/or scripts by Mark Gruenwald, Steven Grant, Jim Shooter, Bill Mantlo, Roger Stern, Bob Layton and Bob Budiansky with the annual by Bill Mantlo. The art is mainly by John Byrne and George Pérez, with other issues by Arvell Jones, Sal Buscema, Carmine Infantino, Don Newton, Alan Kupperberg and Gene Colan. The annual is drawn by Don Newton. The Tales to Astonish story is written by Tom DeFalco and drawn by John Fuller. And yes, there's a separate labels post.

The cover to this volume is an understandable but unfortunate choice. Originally produced for issue #200 it was structured around a big "200" which has here been removed with the Vision and Wasp moved slightly. But the result looks a little odd, especially as the Beast is now hovering mid air. It may be the main cover to show all the active Avengers in a non-story specific image but it just doesn't work here. And of course, it's the cover to one of the most notorious of all Avengers issues.

Leaving aside its most notorious element for a moment, issue #200 is extremely lacklustre for such an important number, with the main action being a set of time rifts that bring dinosaurs, knights, cavaliers and other generic historic foes to the present day, rather than any substantial battle with an old foe. It's hardly a grand moment worthy of the big anniversary double-sized issue. And that's especially annoying as the next story sees the return of Ultron. Marcus may be the son of old Avengers foe Immortus but it makes no real difference and he could just as easily have been a new character's offspring. And then there's the whole mess with Ms. Marvel's sudden accelerated pregnancy that lasts just a few days, resulting in the birth of a baby that rapidly grows to adulthood and explains he's manipulated the whole thing in order to escape from the realm of Limbo. A flashback narrated by Marcus explains how Ms. Marvel was kidnapped to Limbo, wooed with poetry, music and clothes and then seduced "after relative weeks of such efforts -- and admittedly, with a subtle boost from Immortus' machines". And she is shown accepting this to the point that she opts to accompany back to Limbo the man who has used mind control devices on her when his efforts to stay on Earth are thwarted. It's astonishing how this was not realised to be a tale of rape when it was thought up; but it was famously called out soon afterwards, first in Carol Strickland's essay "The Rape of Ms. Marvel". More recently I tested a quick synopsis on a friend with no interest in or knowledge of Avengers comics and he came to the same conclusion. The issue stands as a black mark on the whole of Marvel and is easily the worst in the entire volume.

Marcus isn't the only character who is revealed to be the child of a major villain, though in order to put all the pieces together one would have to either read contemporary issues of X-Men or see through the asterisks on issue #192's letterspage which is reproduced here. Issues #185 through to #187 constitute "The Yesterday Quest" storyline as the Scarlet Witch and Quicksilver journey to Transia to sort out the competing and contradictory information about their origins. In the process Wanda is attacked by Modred the Mystic and then possessed by the demon Ch'thon. Meanwhile Pietro meets Bova, the cow woman who served as midwife to the twins and who now reveals the truth about them and the three competing sets of parents. We now learn that the Whizzer and Miss America were not the parents after all, merely a couple that Bova and the High Evolutionary tried to trick into believing otherwise, and that Django Maximoff was actually their adoptive father who along with his wife raised them after their own twin children died. Their actual mother was a woman called Magda, fleeing her powerful husband and determined to protect the children from them. Joining up the dots reveals that the father was none other than Magneto.

It's worth noting that this story predates the revelations about fathers and siblings in the original Star Wars trilogy so is not as derivative as it may now seem. But it's still a dubious and ultimately unnecessary retcon. The motivation for the story is explained on the letterspage as a desire to sort out a load of contradictory moments over the years that didn't fit the previous revelation. There also seems to have been a motivation from the way Magneto and Quicksilver are often drawn looking very similar. But a lot of Marvel characters closely resemble one another without anything ever being said - nobody has yet come up with a story that reveals Captain America is the father or, as time goes by, grandfather of Hawkeye or Yellowjacket or any other clean-shaven blonde man drawn in the Marvel house style. There is simply no need to retroactively make Wanda and Pietro's parents anyone of significance. It's true that they had previously been made the children of Golden Age heroes the Whizzer and Miss America, but the mess would have been best just left alone. It's also somewhat pointless as Wanda and Pietro themselves don't find out who their actual father is at this point and nothing is done with this revelation at all at this stage.

The Avengers begin this volume in a state of restriction due to the controls imposed by Henry Peter Gyrich of the National Security Agency, who at times seems to be the main obstacle to saving the day. Things are made worse by the changing line-up as some of the members Gyrich has selected take leave, to his annoyance. The team quickly find ways to circumvent him where necessary, including a memorable moment when Captain America rings up the US President and gets him to overrule Gyrich, but eventually Gyrich threatens to shut the team down for good. The matter ends up in the hands of a Senate committee when an attack by the Grey Gargoyle proves fortuitous in proving the Avengers' worth and the restrictions are lifted. Not long afterwards the Falcon departs, having felt like an ineffective token member imposed upon the team who hasn't really contributed. It's hard to disagree with the latter half of his assessment, which seems to stem in part from the large number of writers on the series since he joined, making it harder to develop this part of the plot. The team settles back in a more expanded form with Wonder Man returning full time and the likes of Hawkeye, Yellowjacket and Thor passing through for an extended period. The new Ant-Man also appears but as a guest star for now.

Making their first appearance are the Elements of Doom, a group of creatures mutated from humans into beings with the qualities and powers of particular elements. There's also a poignant confrontation with Inferno, a steel worker who is thrown into molten slag with a fragment of Thor's hammer that turns him into a rampaging monster bent on revenge on the criminals who chucked him. Another monster created by industrial sabotage is Pyron, a saboteur who is turned into a ferocious fire wielder. But the big new foe is the Taskmaster. A man with the ability to reproduce any move he has ever seen without any practice at all, he has established a series of academies to supply henchmen to other villains. His unique abilities make it exceptionally hard for the Avengers to counter him until he encounters Jocasta, who he has no knowledge of. Older foes seen included Red Ronin from the pages of Godzilla, Ultron and the Yellow Claw.

The annual is a sequel to an issue of Iron Man not included here and sees an attack by the robot Arsenal, a secret weapon left over from the Second World War and now guided by a computer called Mistress. The whole thing is a tame affair but for some brief character moments for Iron Man as he realises who built the robot and computer and just who the latter's thinking is based on. The special Vision story included here sees the android dealing with terrorists who aim to assassinate a Latin American dictator arriving at an airport and sees him faced with the dilemma of having to either save the dictator or an innocent man suffering a heart attack. His solution does not win him cheers. It's also an odd piece as it unquestionably presents the dictator as a force for good stability and order and the revolutionaries as bad in spite of crying about liberty. A six page guest story is rarely the place to debate whether stable dictatorships or revolutions are better for a country but equally it's not the best place to be so blasé about it all.

There are rather a lot of issues focusing on the team off duty, whether it's Hawkeye taking a job as head of security at a technical company and fighting Deathbird, Wonder Man getting a job as the sidekick on a children's entertainment show, the Beast and Wonder Man on a double blind date, Jarvis dealing with a bully in his mother's neighbourhood, Wonder Man and the Beast finding mutated creatures in the sewers (years before the Turtles), or even the Elevator Incident when the whole team gets stuck in a lift shaft. Looking through it's clear that the partnership of the Beast and Wonder Man has appealed strongly to the writers but the two characters often don't rise far enough beyond mere comedy moments.

Overall this is something of a slight volume most notable for the notorious issue #200, the retcon about the Scarlet Witch and Quicksilver's parents and the introduction of the Taskmaster - and that's about it. Otherwise the foes and battles are mainly forgettable and there's just too much time devoted to the Avengers off duty to the point that the issues don't feel as special as they are billed. Without one particular issue this would be a relatively dull and disappointing period for the series but issue #200 makes this a particularly bad volume.

Friday, 31 July 2015

Essential Defenders volume 6

Essential Defenders volume 6 is made up of issues #107 to #125 plus Avengers Annual #11 and Marvel Team-Up #119. Nearly everything is written by J.M. DeMatteis with some assistance by Mark Gruenwald and Don Perlin and one issue by Steven Grant. Perlin draws all but one of the regular issues; the exception is drawn by Sal Buscema. The Avengers annual is drawn by Al Milgrom and the Marvel Team-Up issue is drawn by Kerry Gammill.

The main themes in this volume is of resolving outstanding matters from the past and tidying up loose ends and inefficiencies. Over the course of these issues we get a number of solo tales of the various heroes that see them exploring past connections and resolving ongoing troubles to the point that they become much more complete individuals who are able to move forwards. At the same time there are a number of returns of old foes, with attempts to give some of them clear conclusions. This even spills out beyond the regular series.

The Avengers annual comes from a period in the early 1980s when a number of Marvel annuals often forget just which title they were for. This works in this volume's favour as it feels more of a Defenders story than an Avengers one, though in its implicit sequel to the Avengers-Defenders war it can just about claim a place in either's title. But it focuses on the Defenders' old foe Nebulon who has been exiled to Earth and seeks help from the Avengers whilst another of species, the lady Supernalia, recruits the Defenders into battling them. It's a strong story but its placement feels odd as it serves as part of a wider wrapping up of various long-term themes for the series. Also reproduced from the annual is the Avengers Membership Manual, containing the organisation's charter and by-laws. It's a surprise to find it included here but it helps to show just how different the Defenders are from more conventional superhero teams. The theme of old foes returning for seemingly one last attempt comes up again in the regular series when Yandroth returns briefly, having taken over a woman's body to seek revenge by setting the Defenders against one another.

Big revelations come as Hellcat searches for her father and also the truth about Satan's claims. She settles the question of her paternity by fighting off her darker self and showing she is not a true daughter of hell. This is also, I think, the first time the various characters representing the Devil/Satan are addressed with Satan explaining they are all different manifestations. Patsy then finds her real father and reconciles with him, discovering that she also has a step-mother and step-siblings. It's a key step towards bringing her and Daimon fully together for the climax at the end of the volume.

Daimon Hellstrom the Son of Satan is himself undergoing a further voyage of discovery as he learns that a demon has impersonated him to take his place teaching at a university and marrying an old sweetheart, depressing the real Daimon further as he realises even the demon has a happier life. He then turns to a monastery but finds one of the fellow monks is an amnesiac Miracle Man who soon regains his memory and steals the power of Daimon's Darksoul, leading to a final showdown between the two which the other Defenders arrive in time for. With both their problems resolved, Patsy and agree to get married and leave the group to pursue their own aims, with the wedding right at the end of the volume. In typical superhero wedding style the ceremony gets interrupted, this time by Mad Dog, aka Patsy's former husband Buzz Baxter, and the Mutant Force members Burner, Lifter, Slither and Paralyzer.

Devil-Slayer also gets a strong solo tale as he faces up to his guilt from his past and travels across the world via his shadow cloak, slowly making peace with his ghosts before reconciling with his wife and then surrendering to the police for his past crimes. A more literal completeness comes with the Valkyrie, who in the opening issues is killed. But after her funeral the Defenders learn that her soul has survived inside her sword and this leads to a quest to recover her original body in which they have to battle with the Enchantress. There are some wacky moments along the way but they have a serious side such as when half the Defenders find themselves in a bizarre world of tranquillity brought by the Rose of Purity and Hellcat has to struggle with her conscience as she decides whether or not to cut down the Rose for the Enchantress or else lose the chance to save her dearest friend forever. Once restored Valkyrie is different from before, exercising her full memories and speaking in a more traditional style used by many of the Asgardians. She seems much more brutal and ever more an Asgardian warrior than before, a change that horrifies Hellcat but the two soon rediscover their close friendship.

A trip to the Squadron Supreme's world brings up the possibility that Nighthawk has in fact survived but it turns out to be his alter-dimensional counterpart. On that world the Defenders and the Squadron battle Null the Living Darkness and his agents, including the composite entity the Over-Mind who combines the minds of six individuals from the regular universe including Nighthawk's old girlfriend Mindy. The oversized Over-Mind comes to the regular Earth when the Defenders return and becomes the group's newest member but he never really gels as part of the group and just fades away to the point that he is noticeably absent at the end when most of the other current non-founder members agree to the formation of the more organised New Defenders. His most notable story comes as he tries to come to resume the lives of his various component selves but finds they are generally considered dead and he must move on in life.

Over than the Over-Mind there aren't many new Defenders in this volume until the run-up to the final storyline. The Scarlet Witch and the Vision make multiple appearances in this volume but always decline to join the team, much to the Beast's disappointment. The one other character who can be said to have become a Defender in the early pages is none other than Spider-Man, with the cover box on issue #109 including his head and thus cementing his claim. Spider-Man attends the Valkyrie's funeral and stays around afterwards to join the quest for her body, but he doesn't really add anything to distinctive to the group. After this adventure is over he heads off with the Gargoyle in toe and never returns to the title, though the Gargoyle soon does. Also included in this volume is another issue of Marvel Team-Up which shows what Spidey and the Gargoyle get up to, at first working together but then separately dealing with the problems of long life and facing up to mortality. It's not the most essential of inclusions, as it doesn't contain anything especially important for the regular issues in this volume, but it's a nice little character piece that fits in with the overall theme of time marching on. The remaining new members come towards the end.

The big storyline at the end of the volume seeks to resolve matters from right across the whole history of the Defenders. Doctor Strange, Namor the Sub-Mariner, the Hulk and the Silver Surfer are all kidnapped from their current place in time and space and brought before the Tribunal, a group that exists outside of time and seeks to cure problems in the time stream. Meanwhile back at home the other Defenders have to face off against agents of the Secret Empire, including Cloud, Harridan and Seraph. The four original Defenders are shown a horrific vision of the future destruction of Earth due to their own combined actions. It becomes imperative that they prevent this and they agree to cease working as a team, a rather odd and drastic solution to a problem instead of working together to seek it out and resolve it. They return home just in time for Patsy and Daimon's wedding and to see the Beast's proposal for the future of the Defenders.

One of the surprises of the storyline, built up over many issues, is the return of the Elf with a Gun, the curious character who appeared at random and shot a passer-by in interludes completely detached from the main story in many issues during Steve Gerber's run on the title before being run over by a lorry under a new writer without ever really being tied in to the wider story. The Elf with a Gun was clearly a symbol of the wackiness of the Defenders' adventures and a reminder that not everything in life comes with an explanation. But now we find out that the appearances were by multiple Elves who are agents of the Tribunal undertaking actions to heal the timelines through transporting individuals away before they cause significant damage. It just feels like a complete misunderstanding of the original concept. The Elf with a Gun had not been seen for many years and even if there had been a wider purpose enough time had elapsed that this element did not need revisiting. It just feels like a gratuitous attempt to tidy up as many threads as possible in finishing off the story of the original Defenders.

Throughout the volume there's an ongoing tension between the traditional "non-team" ethos of the Defenders and the Beast's desire for the group to be a more efficient and organised team. Over successive issues he becomes increasingly convinced that much more could be achieved with a more organised structure that can have clear leadership and hold people together. At the same time there's a small influx of characters he's worked with on teams before, starting with Iceman and then the Angel, whilst Valkyrie is given a mission by Odin to watch over Moondragon who has had her telepathic powers restrained by a special headband. At first it seems as though they are all just old acquaintances passing through but after working together to defeat the attack against Patsy and Daimon's wedding they agree to the Beast's proposal to come together as a fully organised team, with the original members arriving in time to announce their split and give their blessing to the New Defenders. And so the torch is passed from the old to the new.

This is thus the final volume of the traditional Defenders and it has been aware of that for some time. The overarching themes of resolution and completion generally work well in bringing individual characters' stories to a conclusion before they step away. However it completely missteps when it comes to the Elf with a Gun, failing to realise that the lack of an explanation was part of the whole point of the character. It also rather stumbles into getting the original team members to disband and leave by decree, rather than making it a more natural development, perhaps as the conclusion to a conflict with the Beast over just how the Defenders should function. This makes for a rather weaker ending for the original Defenders than would have been desirable and an inauspicious start for the New Defenders.

Friday, 20 March 2015

Essential Defenders volume 4

Essential Defenders volume 4 contains issues #61 to #91. The writing is mainly by David Anthony Kraft and Ed Hannigan with other contributions by Mary Jo Duffy and Steven Grant. The art is mainly by Herb Trimpe and Don Perlin with other issues by Ed Hannigan and Sal Buscema.

This is an odd volume with Defenders enjoying an overall period of membership stability and yet at the same time it sees the team disband for a period, the originals reform and probably the largest single influx of members a team has ever known. At its heart is the long running question over whether the "non-team" is a grouping of heroes who come together to protect the world from menaces or else a club of heroes with an open door policy. Historically it's clear that the former is Namor the Sub-Mariner's view of the Defenders whilst the latter is Nighthawk's. But the series works best with a core group of characters who want to be with each other and spend time together when they're not saving the world. There's room for other heroes to join them for adventures - and this volume sees the likes of Moondragon, the Wasp, Yellowjacket, the Black Panther and Daredevil all working alongside the team although Spider-Man's involvement is more clearly an accidental encounter - but at it's core are the regulars, the Hulk, Valkyrie, Nighthawk and Hellcat. That's not to say there aren't some other Defenders within these pages though.

The nature of the Defenders as a very loose association of heroes and Nighthawk's problems leading them are both explored to the fullest extent in issues #62 to #64 which contain the "Defenders for a day" storyline. Dollar Bill produces a documentary about the team that includes their address and a declaration that anyone can be a Defender simply by declaring themselves so. The next day this is put to severe test as Nighthawk steps outside to meet new recruits Black Goliath, Captain Marvel, Captain Ultra, Falcon, Havok, Hercules, Iron Fist, Jack of Hearts, Marvel Man (later known as Quasar), Ms. Marvel, Nova, Paladin, Polaris, Prowler, the Son of Satan, Stingray, Tagak, Torpedo and the White Tiger. It's possibly the single largest membership expansion of any established team in the history of superhero comics. But it also exposes the mess that can come with such a loose set up as the new heroes start messing about with each other, try to impose Hercules as the team's leader and decide to attack the Hulk without realising just how important the Defenders are to keeping him calm. Then things get worse as Iron Man drops by to announce that a whole load of villains have also declared themselves Defenders and are causing chaos in New York. Nighthawk's Defenders split into multiple teams to tackle the rival group, consisting of Batroc, the Beetle, the Blob, Boomerang, Electro, Joe the Gorilla, Leap-Frog, Libra, the Looter, the Melter, Pecos, Plantman, Porcupine, Sagittarius, the Shocker, the Toad and Whirlwind, but the results just add to the chaos. It rapidly becomes clear that there are too many heroes to be able to effectively work together and the new members all quickly decide to leave. The whole thing stands as a good exposure of many of the spare and lesser heroes in the Marvel universe at this time but also demonstrates how many of them just aren't able to fit into any team at random. I don't know if the heroes featured reflect any demands in the contemporary letters page but it wouldn't surprise me if the whole storyline was a rejoinder to those who believe a non-team can literally include absolutely anyone for no particular reason and show why some of the heroes just can't work well with the regular membership. It also shows the mess of loose organisations that allow anyone to proclaim themselves a member without any process of approval or verification. Maybe this was a subtle dig at certain real life groups who seek various organisational protections and benefits whilst allowing anybody at all to access them, with the result that chaos can ensue as they exercise these rights.

Much of the rest of the volume follows a similar pattern of somewhat oddball adventures against some bizarre foes. It kicks off with a continuation of the low key battle with Lunatik, initially presented as a vigilante killer but subsequently revealed to be multiple beings who are the fragmented parts of Arisen Tyrk, the banished ruler of another dimension from the Man-Wolf stories, now serving the Unnameable. The role of mad killer is taken over by the Foolkiller, this being the second one from the pages of Omega the Unknown after the original appeared and died in Man-Thing. This is followed up by the wrapping up of threads from Omega's series but it feels very confusing if one hadn't been reading that title and so it's just a confrontation with some aliens and a lot of flashbacks, plus Moondragon getting angry with the Defenders over the way they handle the situation. Elsewhere Doctor Strange assembles the original Defenders, the Hulk and Sub-Mariner, to journey to Tunnel World to deal with the threat of the Unnameable and his minions, commanded by the humanoid buzzard Ytitnedion. Meanwhile back on Earth the other Defenders encounter first the Mutant Force, a set of old Captain America foes, and then the all female Fem-Force, working for Daredevil's old foe the Mandrill. There's also a return of the Omegatron where a man has somehow become lied to it to become the Anything Man. Tensions flare between Atlantis and Wakanda due to the intervention of a rogue Wakandan stealing technology and selling it on behalf of the Mandrill, leading to a rematch with Fem-Force.

Early on Valkyrie gets some interesting material as she is taken back to Asgard to take part in a war in the afterlife realm of Valhalla between the Norse god of death, Hela, and Ollerus the Unmerciful. In the process Valkyrie comes up against her own body animated by the soul of Barbara Norris, who kills the other Defenders to bring their souls to the afterlife. Eventually Hela banishes the invaders and restores the Defenders to life but the story adds to the confusion and mess with Valkyrie that it's unclear just how much of a past she actually has whilst she is still occupying the body of another woman despite one of her own existing and no opportunity is taken to put her back in her own body. Later she briefly leads the Defenders in Nighthawk's absence against the Foolkiller but the result is the destruction of the riding academy and the disbandment of the team, though this ultimately proves only temporary.

Hellcat gets mixed developments with some abilities little used and even phased out whilst there are some appearances from her past from before her days in the superhero community. Noticeably little used is her Shadowcloak despite its potential to boost her abilities and provide key protection at critical moments. Maybe it's just because of the black and white but there are times when she's wearing it and so similar to Batgirl that I'd be amazed if someone didn't start getting copyright jitters. Her mental powers are also little used except for an accidental discharge that hurts ally as much as foe and drives off a number of the "Defenders for a day" recruits. Later on Moondragon absorbs them out of necessity when injured in battle, leaving Hellcat with her acrobatic skills and her convoluted past. It becomes clear that she's trying to avoid it, with a letter from Millie the Model taking a while to reach her. Later on we find out that she's been avoiding her mother for a long time and they don't reconcile before the latter's death. After the funeral we learn how the Patsy Walker comics were a fiction-within-fiction created by her mother who sheltered the real Patsy from the world. Many a real life child star endured an awkward childhood with their parents more concerned to display them and maximise the returns rather than helping them develop properly and Patsy seems to have similarly suffered, which probably explains her woman-child light hearted approach to the world. The recasting of her comedy and soap era also allows for alterations to those around her, with Buzz Baxter now her jerk of an husband whilst the age gap between Patsy and Millie has noticeably widened since their encounters in the 1960s, with the latter now a friend of Patsy's mother and head of her own modelling agency. Millie's guest appearance is a reminder of how many of us move on in life and looks back on hopes and ambitions, whilst some, like Patsy, are left contemplating the future.

There are other threads that go nowhere. Early on there's a subplot in the Soviet Union as the Red Guardian and the Presence battle a giant amoeba but after defeating it they decide to live together and it isn't followed up on; with no interaction with the rest of the title it just feels like an unfinished idea. This may, however, be down to a change in writers.

This volume encompasses the entirety of Ed Hannigan's run. And the whole thing is a rather stumbling mess. Plotlines drag on for ages, particularly one about Nighthawk being investigated by the FBI for a number of alleged personal and corporate offences, with the result that on more than one occasion he is barred from operating in his costumed identity. The precise charges are never made clear and by the final issue the whole thing has got no further than a bail hearing. Tax and corporate cases in the real world may well drag out for years before ever reaching a courtroom, but it doesn't make for especially good drama. Worse still there's no real indication as to why he is now being investigated or whether some foe is behind it all. It's as though Hannigan had no idea where he was going with the storyline and so just dragged it out for as long as possible until something could be done with it. Eventually the court appearance coincides with an attack by the Mandril and an extended appearance by Daredevil but it's impossible to believe that this had been the plan all along. There are also odd moments such as the Hulk's encounter with a beached whale that he returns to the sea complete with the address for Greenpeace in one of the most blatant pieces of campaigning yet seen in a regular comic book, though it's followed up in a later issue when the Defenders save a herd of whales from Russian whalers.

Overall this volume is a complete disappointment. Other than the "Defenders for a day" there are no particular striking stories and much of the book is an endless search for direction. Too many of the foes are rather abstract and make for not very understandable threats, compounded by the growing gulf in focuses between Doctor Strange and Nighthawk. There are too many plotlines that either ramble on forever or just get forgotten about and the overall result is just a dull mess.

Friday, 29 August 2014

Essential Moon Knight volume 2

Essential Moon Knight volume 2 carries issues #11-30 of his first series. Most of the issues are written by Doug Moench with some back-ups and/or fill-ins by Jack C. Harris, Alan Zelenetz, Denny O'Neil and Steven Grant. The art is mainly by Bill Sienkiewicz with other contributions, mainly on back-ups, by Denys Cowan, Jimmy Janes, Vicente Alcazar, Greg LaRocque, Keith Pollard, Joe Brozowski and Kevin Nowlan.

Issue #15 represents a minor landmark in US comics history as it saw the series shifted to become a direct market only title, also receiving an increase in both pages and price. Together with Ka-Zar and Micronauts, the title had experienced strong sales in comic shops but poor returns on the newsstands and this move allowed each series to survive and even specialise without the restrictions of the newsstands - for one thing the Comics Code Authority stamp disappears after issue #15. However it also made the title inaccessible to those without easy access to a comic shop (and there were several reasons why subscriptions weren't a viable solution for all) and it effectively marked the beginning of a slow market retreat to the ghettos of the comic shops. In cases where a book appealed primarily to the niche of buyers that had already moved over to the direct market it doubtlessly made more sense to do this than try to raise newsstand sales but in the long term it contributed to much of the industry deserting a broader market and making it harder to recruit new readers to keep up overall interest.

However the direct market switch brings with it a much more experimental approach. Story lengths now vary considerably, ranging from lengthy multi-part epics to stories that only take up part of a single issue. The rear of the issues are sometimes enhanced by features such as editorials, commentary by creators, guides to equipment, galleries of images and so forth. Even the covers experiment a bit including a striking black and white cover on issue #24, reproduced as the volume's cover. Only two guest stars appear in the direct market only issues and one is the Werewolf, appropriately returning after the conclusion of his own series to now encounter its breakout character. The character's intervening time is explained by having been on the run from a cult. The other is Brother Voodoo, stepping out of a similar limbo to appear in a story set in Haiti complete with zombies. Daredevil and his foe the Jester appear in one of the last issues also available on newsstands, and the Thing makes a two-page cameo billed on the cover of one of the first direct market only issues (an appearance probably planned when the series was still on general release) but otherwise the series keeps very much to itself. Again this makes sense given the direct market only format as it could needlessly annoy newsstand fans of other characters to deny them the chance to see a guest appearance. And the Micronauts and Ka-Zar, the only other characters for whom this would not be an issue, are not exactly naturals to appear in the grim and gritty world Moon Knight inhabits.

In contrast to the turmoil of the first volume, this one shows a remarkable degree of stability with a firm focus of the character's crime fighting side, with occasional dipping into his mercenary past but with the Egyptian deity elements largely confined to statues that may have powers or it may just be the beliefs of those around them. The supporting cast is primarily that already established albeit with the addition of Detective Flint, a police officer who regularly supplies Moon Knight with information. For the most part the supporting characters remain on the sidelines though the very first issue here deals with Frenchie's revenge when an ex-girlfriend reappears only to be murdered for failing to deliver a supply of cocaine.

Marlene is the main exception, with some prominent roles throughout the run and her continuing displeasure with the way Moon Knights various identities are becoming personas in their own right, feeling that she has helped create a monster. One storyline sees her brother Peter, a doctor, suffering at the hands of his patients who has been twisted by drugs into Morpheus, a being who cannot voluntarily sleep and who can project nightmares into others via a mental link with Peter. At first it seems that Morpheus could be a recurring foe but his powers are neutralised in his return appearance when Peter exploits the link to feedback psionic energy, dying in the process. Marlene's grief is wisely not dwelt on but it adds to her growing dissatisfaction with Moon Knight's approach and identities to the point where she decides to leave him. When new foe the Black Spectre turns out to be an outside candidate for Mayor, Marlene agrees to go under cover but comes to believe in Carson Knowles and sees Moon Knight's public accusations as persecution. She subsequently discovers the truth and returns to him but it's a reminder of how strong and independent she can be. In another storyline she winds up taking the job of bodyguard for a terrorist and the series all but shows her sleeping with him as part of her mission. The character is a far cry from the average superhero girlfriend.

And Moon Knight is not the average superhero. His identity crisis continues to bubble away, with ever increasing - and sometimes contradictory - insistence that he is any particular persona at a precise moment, to the confusion of those around him. During his second encounter with Morpheus he experiences a nightmare in which Steven Grant, Jake Lockley and Marc Spector all attack him, showing up his worst nightmare. Later on Grant is sitting at home when he witnesses a vision of Marc Spector angrily lashing out at others but unable to finish himself off, with Grant commenting that through Moon Knight they are all paying for Spector's sins. Of all his identities it's Marc Spector that he tries to avoid the most, yet Spector is his original persona. For the most part Moon Knight seems able to keep on top of the confusion but there are indications that he may eventually break down into a mess of contradictory and warring selves. Otherwise the character continues in what appears to be a Batman mould but coming out some years before Frank Miller reached Gotham City it seems the flow of inspiration was not all one way. Moon Knight continues to be put through a variety of problems both at home and abroad, including facing the loss of everything he has, but he manages to come through thanks to his guile and gadgets.

His Marc Spector persona is not completely sidelined as a number of issues carry back-up stories highlighting aspects of his career, including some set during his days as a mercenary - there's a particularly dark story where he's commissioned to steal a box from one sculptor for another and it turns out to contain the head of the Gorgon Medusa. In a reversal of the traditional myth Spector uses a mirror to turn the head's back on itself and upon its wielder. Other back-up stories range from present day tales by alternate creators, some of them perhaps auditioning to take over the series if needs be, to tales of the statue of Khonshu and how the statue scared a crook in a museum into locking himself in a sarcophagus or how it seemingly used its power to clear a minefield and help a bunch of stereotypical British soldiers in American uniforms to win the battle of El Alamein. Such tales wouldn't appear in most Marvel series but here they help to enhance the background to the series and were doubtlessly a welcome change from adverts when the series's price increased.

Although a lot of the issues have single part stories mainly dealing with one-off urban villains, there are some that take the series in different directions and introduce potential recurring adversaries, though not all survive. As noted above the threat of Morpheus is neutralised early on, but in the opposite direction the character of Stained Glass Scarlet seemingly starts out as a one-off, a sorrowful nun turned mother turned recluse living in an abandoned church who finds herself shooting her gangster son dead. But subsequently she becomes a crossbow-wielding vigilante, declaring war on mobsters in general and Moon Knight finds himself ultimate missing on purpose and letting her escape. The difference between Moon Knight, operating outside the police but usually with their tacit approval and individual support as he generally seeks to bring crooks to justice, and Scarlet, operating completely on her own as she seeks to execute them, may seem a hair split at first but it's a core dividing line as to how vigilantes are usually portrayed in comics and the source of much philosophical debate. Elsewhere the Black Spectre explicitly models himself on Moon Knight but his failed venture into politics somewhat restrains his potential for reuse. Elsewhere the foes are one-offs - various mobster types and terrorists but also corrupt police officers and those who seek to purge the force of them as well as a man driven mad by childhood abuse seeking vengeance on his just deceased father.

The longest story in the volume is an epic adventure that pits Moon Knight, Marlene and Frenchie against a group of terrorists hell-bent on the destruction of the west. The Third World Army is a coalition of terrorist groups from across the political spectrum, headed by the anarchist Nimrod Strange. Privately disavowing their public political goals, they are fanatics who will take aid from right and left wing dictatorships only to play them off against one another to bring the world to its knees. Few take them seriously but the Mossad has realised their true threat. When Benjamin Abramov, Marc's oldest friend, is gunned down in the mansion by the organisations top assassin the Master Sniper, it begins a journey that takes Moon Knight to Switzerland, Israel, Lebanon, the Indian Ocean and finally back to New York. Along the way Moon Knight, Marlene and Frenchie have to infiltrate the organisation, with Marlene becoming one of Strange's elite female bodyguards and harem. Strange himself adopts armour to become Arsenal and almost kills Moon Knight before departing to hijack multiple oil tankers and use them to destroy Manhattan, in a plan lifted directly from US anti-terrorism planning. The pace of the story is relentless and it doesn't pull its punches either with a number of atrocities depicted including the gunning down of a congregation at a synagogue. Arsenal becomes another foe whose long term potential is sacrificed on the altar of a dramatic resolution to the story but it works. It's a tough storyline that combines the global threat with the personal element as Moon Knight seeks to complete Ben's work as well as repay Arsenal for his slights. At a guess this storyline (in issues #17 to #20) was the first to be prepared for the direct market and it shows a willingness to stretch beyond the confines of the Comics Code authority without being gratuitous simply for its own sake. It's a good example of how the series adapts to changed conditions and sets out to offer something truly unique.

In general this is a series that does well to rise to the challenges set, continuing to offer a hero with a very unusual identity situation whilst also adapting well to its changed market position and experimenting within the format and outlet. There are some themes handled here that are more adult than those found in the Comics Code Authority books on the newsstand, but never once does it feel like its being puerile or gratuitous just to show off its freedom. Instead it continues to build a solid and distinctive series, using the expanded page count to explore multiple stories and features and allow other creators onto the characters without feeling like quick fill-ins. Sienkiewicz's art looks amazing in black and white and Moench's scripts remain strong, producing quite a solid volume.

Friday, 1 August 2014

Essential Power Man and Iron Fist volume 1

Essential Power Man and Iron Fist volume 1 contains issues #50 to 72 & 74 to 75, comprising the first third of the merged series. Issue #73 is absent, due to it featuring a guest appearance by Rom whom Marvel no longer holds the rights for. Bonus material consists of a couple of in-house adverts for the series but it's clear from the advertised prices that these come from later on. The writing sees the end of Chris Claremont's run on the characters, a brief stint by Ed Hannigan and then an extended run by Mary Jo Duffy with the odd plot contribution by Bob Layton or Steven Grant. The art takes a while to settle down with a brief run by Trevor Von Eeden before an extended one by Kerry Gammil; other issues are drawn by a mixture of John Byrne, Sal Buscema, Mike Zeck, Lee Elias, Marie Severin and Alan Weiss.

The idea of merging one weak selling title into another series has been common place throughout the history of publications, not just comics. However, often "absorption" would be a better term because one title would make little contribution beyond a small addition to the cover logo and maybe the odd feature that wouldn't last long. But occasionally the fusion would be on equal terms, with both halves at the forefront throughout the rest of the series's life. Power Man and Iron Fist was one such series.

Taking a streetwise product of the blaxploitation genre and pairing him with the rich but other worldly product of the martial arts craze was not the most obvious of moves. Indeed I'm not certain who came up with it, though as the merger coincided with a run on Power Man by the Iron Fist creative team of Chris Claremont and John Byrne there's an obvious place to start looking. But whoever had the idea, there was little to lose as both characters were slumping in sales as their respective crazes were dying and the alternative was most likely cancellation. Instead an odd couple teaming up permanently was tried. It wasn't without precedent at Marvel - there were some similar themes and half of the locations in the teaming of Captain America and the Falcon, whilst Iron Fist's solo title had already teamed up a practitioner of oriental fighting methods with a streetwise black in the form of Colleen Wing and Misty Knight, the Daughters of the Dragon. But it was still an awkward pairing. What makes it credible is that it takes a number of issues before the two are in permanent partnership and even then the differences between them are brought up from time to time. But wisely the series isn't played for laughs even though odd couples from very different backgrounds with all the problems and conflicts that arise from them are staple fare for sitcoms. We get the odd lighter moment, such as Power Man having to crash at Iron Fist's place whilst his own home is rebuilt, only to find his partner's place just makes him uncomfortable. Or when we see how Iron Fist's upbringing as first a pampered rich child and then a member of a hidden civilisation have left him lacking some basic knowledge about and skills for life such as the value of money or how to control a vehicle. But these are individual aside moments and instead the focus is invariably serious. Indeed this is a book that doesn't shy away from pain, with some especially brutal maimings and deaths shown with all their consequences. The Heroes for Hire have noble motives but they inhabit an increasingly gritty world.

The early issues in the volume are surprising in that it takes a while, and several writers, before a permanent partnership is established between the two. I'm informed that the legally registered name of the series did not switch from Power Man to Power Man and Iron Fist until issue #56 (although the legal info on the inside front cover of this collected edition draws no such distinction; either I'm misinformed or whoever prepared the Essential's information made a mistake), which almost matches the fictional solidification of the partnership. Were Marvel's editors nervous about the combination even after the launch and so hedged their bets so that they could quickly return to a solo Power Man series if needs be? That's more plausible than it being a deliberately planned story arc running over seven bimonthly issues and a variety of creative teams. But once Mary Jo Duffy arrives the series quickly finds a firm footing for the rest of the volume, cementing the series as her defining title.

If there's one particularly awkward aspect to the series, it's the whole "Heroes for Hire" concept. It made sense for Power Man on his own to be working as a mercenary as he was a man of limited means and whose criminal status meant it was impossible for him to find a sufficient paying day job that would supply the funds needed to be a hero - in particular to keep up a constant supply of shirts. But Iron Fist is independently wealthy and the co-owner of a business even if he hands over the day to day running to his co-owner Joy Meachum once they've resolved some personal matters. He has so much money he never wants for anything and indeed at times just doesn't know the meaning of it. So why does he need to earn money through super heroics, a vocation traditionally provided for free, and where the jobs can wind up as being little more than glorified security guards? It's an aspect to the series not really cleared up - perhaps this is why Power Man is initially placed working instead for Colleen and Misty's agency, Nightwing Restorations - but as the series progresses there's a steady diminution of focus on big corporate hiring, although as Power Man maintains his old office above the cinema there is still an outreach to the ordinary person on the street. They also make a point of going off duty at 5pm each day to maintain their principles.

The series maintains many elements from both characters' solo titles, starting with the supporting casts. Because Power Man maintains his office above the cinema, we still get to see D.W. Griffith and Toby, and even the occasional appearance by the notorious soft drinks machine or its replacement. Iron Fist is still seeing Misty Knight and in turn her partner Colleen Wing is also around a lot. Misty was a police officer before losing her arm to a bomb and the impact of having a cybernetic arm is explored several times, including when she chillingly relives the moment. Her former police partner Rafael Scarfe is the series's most regular cop, and he often works in conjunction with Assistant District Attorney Bill Hao under DA Blake Tower. Elsewhere Iron Fist often works out with Bob Diamond, formerly of the Sons of the Tiger. He and Colleen eventually become an item but they seem to rapidly going from tensions hiding attraction to dating that I wonder if the missing issue #73 has a key scene that resolves this. Colleen also gets a memorable reunion with her father as he recovers his memory. Meanwhile the Heroes for Hire business is managed by lawyer Jeryn Hogarth, creating tensions over some of the contracts he accepts, with the office itself managed by executive secretary Jennie Royce. The most notable character to disappear is Power Man's girlfriend Dr Claire Temple who has been kidnapped one time too many and decides that she can no longer handle Luke Cage's life and he cannot give it up so they go their separate ways. Luke subsequently settles with fashion model Harmony Young. Also dropping away is Dr Noah Burstein who no longer has to give Luke support but he returns when his honeymoon is interrupted by an old foe. Then there's the return of Power Man's lawyer Big Ben Donovan, but now trying to steal drugs for himself. Another Power Man ally to reappear is Thunderbolt, only to die from accelerated growth. Also dying is Tony, the projectionist at the cinema. This is a much darker world than that inhabited by the average Marvel series from this time.

The enemies are drawn from a mix of each characters' solo titles, other Marvel universe books and some new creations. Old Power Man foes who reappear include Stiletto and Discus, plus some new incarnations of foes such as Senor Suerte. Coming from Iron Fist's side are Princess Azir, caught up in intrigues related to her home country of Halwan, Sabretooth, now allied with the Constrictor from the Incredible Hulk and many other titles, the Golden Tigers under the leadership of a new Chaka, and then a variety of longstanding foes in the return to K'un-Lun storyline. And the two jointly contribute Bushmaster, who seeks a cure for his condition only to turn to metal and crumble away in a chilling sequence. Meanwhile from other titles we see Boss Morgan, Nightshade, the mobster Bull, all from Captain America and the Falcon or the earlier Tales of Suspense stories, the Living Monolith from the pages of X-Men, complete with much of the team as well, or Maggia boss Caesar Cicero and his henchman Man Mountain Marko, both from Amazing Spider-Man. New foes include the Incinerator, a bank robber in a flame suit, Senor Suerte, the vengeance seeking younger brother of Power Man's old foe, El Aguila, a vigilante who later allies with the Heroes for Hire, Colonel Eschat, a mercenary wiping out his old colleagues, Supremo, a would be military dictator of a Latin American country who actually hires the heroes to locate the existing regime's money supply via the drugs trade, and Montenegro, a mountain climbing crime boss pursuing a piece of technology hidden on a coin.

The final couple of issues feature probably the most obvious Iron Fist storyline not yet done - a return to the lost civilisation of K'un-Lun with a number of old foes returning. Rather than waiting ten years in real time, he and Power Man get there when transported in battle with the wizard Master Khan, who is also the deity of K'un-Lun. In the mystical city Iron Fist discovers and relearns a number of key points about his life and family, clarifying for certainty that his father was originally from outside the city but found his way there, and that Miranda was his half-sister. In conflict with variously the plant race the H'ylthri, the mysterious Ninja, Iron Fist's uncle Nu-An and Master Khan, Iron Fist proves himself worthy of his legacy, and Power Man as a worthy ally. But it also leads to Iron Fist standing up to all the strange customs and practices of K'un-Lun and taking the opportunity to return to the outside world. It's a journey of self-discovery that reinforces the character and the partnership, boding well for the future.

On paper this is a series that shouldn't work. Taking two heroes who had been created to jump on the bandwagon of passing fads and sticking them together should have resulted in a mess that either got demerged or cancelled within a handful of issues. But instead something happens to make it work. The two characters with their very different resources and background prove to be a highly effective odd couple, with the partnership being one of true equals and both heroes getting their fair share of focus. The differences between the two make for some fun asides and occasional disagreements but don't prove insurmountable and so the pairing is fully dynamic, helped by a gradual build-up before the two formalise their partnership. Add in a strong supporting cast that makes use of the best of both books and the series is rapidly firing on all pistons. But what's also a surprise is just how gritty and dark the series is, with some quite brutal deaths and dark psychological moments. It is a much more gritty and down to earth series than many of its contemporaries and a surprisingly strong read even today.

Wednesday, 27 February 2013

Essential Marvel Team-Up volume 4

Another volume of Essential Marvel Team-Up has now been released, slowly closing up one of the gaps in the overall Essential programme. Volume 4 contains issues #76-78 & #80-98, plus Annuals #2 & #3. As previously predicted, omitted is issue #79 which contains a team-up of Spider-Man and Red Sonja, a character Marvel no longer holds the rights for. (However the issue has had a few other reprints and I'll come to it in a special post.) As bonus material the volume also includes three original covers used when some of these issues were reprinted in Marvel Tales.

Writing-wise, the issues in this volume cover the end of Chris Claremont's run and the start of Steven Grant's, with fill-ins by Bill Kunkel, Alan Kupperberg and one plotted by Marv Wolfman & scripted by Roger McKenzie. The annuals are by Claremont and Roger Stern. The art is more mixed with the main artists being Sal Buscema, Mike Vosburg and Carmine Infantino, but there are many other contributors including Alan Kupperberg, Howard Chaykin, Jeff Aclin, Don Perlin, Bob McLeod, Gene Colan, Michael Nasser, Rich Buckler, Pat Broderick, Tom Sutton, Mike Zeck, Jimmy Janes and Will Meugniot. One annual is drawn by Kupperberg and Buscema, the other by Herb Trimpe. Because of all these credits I've created a separate post for the non-regular creator labels.

As per usual here's a full run down of the stars of each issue:
76. Spider-Man and Dr Strange
77. Spider-Man and Ms. Marvel
78. Spider-Man and Wonder Man
80. Spider-Man and Dr Strange and Clea
81. Spider-Man and Satana
82. Spider-Man and the Black Widow
83. Spider-Man and Nick Fury
84. Spider-Man and Shang-Chi, Master of Kung Fu
85. Spider-Man, Shang-Chi, the Black Widow and Nick Fury
86. Spider-Man and the Guardians of the Galaxy
87. Spider-Man and the Black Panther
88. Spider-Man and the Invisible Girl
89. Spider-Man and Nightcrawler
90. Spider-Man and the Beast
91. Spider-Man and Ghost Rider
92. Spider-Man and Hawkeye
93. Spider-Man and Werewolf
94. Spider-Man and the Shroud, Master of Darkness
95. Spider-Man and Mockingbird
96. Spider-Man and Howard the Duck
97. Hulk and Spider-Woman
98. Spider-Man and the Black Widow
Annual 2. Spider-Man and Hulk
Annual 3. Hulk and Power Man & Iron Fist

Well we finally get a team-up with the Invisible Girl, the only one of the main Fantastic Four left out before, and there's appearances by the Beast from the X-Men/Avengers (and later on other teams) and the Hulk, but otherwise this is very much a tour of the less well known part of the Marvel universe even if Spider-Woman and Howard the Duck had a high profile in their heyday.

Whilst Spider-Man has invariably been Marvel's premier solo hero for most of the past fifty years, there's never been such a clear candidate for the number two slot in all ages. It's interesting to see which heroes get especial promotion in any particular period and the tail end of this volume sees one hero actually taking Spider-Man's place as the header feature. This was the age of the Incredible Hulk TV series, which even all these years later is still Marvel's only real success with live action television, and so it's not surprising to find the Hulk was being pushed more prominently. At the time it also helped to nibble away at the problem of Spider-Man being overused. However the same charge could be applied to the Hulk - in the same month issue #97 came out (cover date September 1980) he also had his own title at issue #251 plus his own annual #9 plus an appearance in Marvel Two-in-One annual #5 plus he was a cover feature in that month's Defenders #87 plus he had a reprint title Marvel Super-Heroes #91 plus the Fantastic Four reprint title Marvel's Greatest Comics #92 carried a Hulk/Thing clash plus he and Spider-Man shared Marvel Treasury Edition #27 containing reprints. The Marvel Team-Up annual came out two months later and things were a little better - "just" the Hulk's own title #253 plus Defenders #89 plus reprints in Marvel Super-Heroes #93. Now it's true Spider-Man already had a lot of titles, with Spidey Super Stories and reprints in Marvel Tales expanding his number of appearances on the newsstands, but that wasn't necessarily the best path to follow.

Curiously both the issues with the Hulk as first named hero actually feel more like part of the second heroes' series with far more emphasis on their set-ups and supporting casts than the Hulk's. The Spider-Woman issue falls during her bounty hunter era when Michael Fleisher was writing the regular title and sees her chasing criminal smugglers in the American south west with the Hulk intervening in battle with a mad scientist. It doesn't add a great deal to either character and it's a pity that Spider-Woman's sole appearance in Marvel Team-Up should be in an issue without Spider-Man as their encounters in her own title didn't really allow for a good old fashioned working together. Annual #3 is similarly dominated, this time by Power Man & Iron Fist as the Heroes for Hire are engaged to transport and guard a package which the Hulk is tricked into stealing. To add to the numbers we also get an appearance by Machine Man, who in his other identity of Aaron Stack is part of a team from the package manufacturer's insurance company. Fortunately the greater space in the annual allows space for all the elements to breathe. There's even a tiny cameo by Spider-Man who swings by Power Man and Iron Fist as they wrap up a previous assignment, but realises they've handled it on their own. The Hulk also co-stars with Spider-Man in Annual #2 where he's recruited by a Russian agent to prevent the creation of an anti-matter bomb that could wipe out the United States and trigger a destructive world war. All these appearances give the Hulk exposure but also expose just how limited his character can be. Bruce Banner is wandering across the United States, transforming into the "savage Hulk" when stressed, and reverting when calmed down by one means or another, but there's no great meat to the character. When he's portrayed as a rampaging dumb brute he's at his least interesting and the main interest in stories is either how Banner will take pre-emptive action against him or else how those around the Hulk react. If handled well then a succession of regular slots in Marvel Team-Up would work for a time in showing how other heroes work with and against the Hulk's rampaging brute form, but after a time it would have eventually tired and I'm amazed the Hulk's own title lasted as long as it did before other personas were brought to the fore.

As for the more regular star of the book, the Spider-Man stories can be broadly split between the two regular writers. The end of Claremont's run includes two multi-part epics that draw in lots of characters and put some of them through the wringer. Grant's run is primarily made up of single issue stories though he does connect the Werewolf & Shroud issues (#93-94) and then set the Mockingbird issue (#95) almost straight after them. Claremont's work shows some advances from his earlier issues, and in particular there are no further references to Gwen Stacey, which had always felt rather forced in his earlier issues after some five years of Spider-Man not constantly being reminded of her all the time. We also get another rare supporting case member who débuts within the pages of Marvel Team-Up, although she has often been forgotten since.

As noted when I previously wrote about issues #80 & #81, this run sees yet another woman in Peter's life in the form of Cissy Ironwood. Additionally there are strong hints during the four parter with the Black Widow that suggest that her temporary alter ego of "Nancy Rushman" could get something going with Spider-Man. Considering that this era of Spider-Man (corresponding to Amazing #187-209, i.e. mainly Marv Wolfman's run, and Spectacular #25-#47, i.e. mainly Bill Mantlo's first) is already awash with women, containing the final break-up with Mary Jane Watson, the brief affair with Betty Leeds, the introductions of Marcy Kane, the Black Cat, Debra Whitman and April Maye (although not all these made it very far), plus a rather close encounter with Dazzler all within the other two titles, then either Peter is more of a ladies' man than at any other point in his history or else we have the consequences of poor communication between writers. I suspect part of the problem may be down to Chris Claremont having structured his stories around Peter having a regular girlfriend - most of Cissy's appearances involve things actually happening on or after dates between her and Peter - and then finding there was none to fill the role. Annual #2 is focused on her father's background in building destructive weapons, but very little more is revealed about Cissy herself. The relationship between her and Peter is quite close, as shown most notably by his reaction when she's attacked by the werewolf Doctor Strange, but also very fast as seen from comments about how they've only recently started dating. Given her father's work in multiple field of physics, is her attraction to Peter due to his vague resemblance? Quite a few women are drawn to men who resemble their fathers. After her father's death in the annual, Cissy disappears and I'm struggling to remember if she was even mentioned again outside of the odd back-up feature in later annuals that name checked the various women in Peter's life. It's very hard to assess the relationship because we don't get to see the build-up to when they started dating - the only hints given are a comment Cissy makes about how her friend was wrong about Peter and another where she says Peter asked her out - or for that matter the detail of any split. Nor is it clear just where precisely these issues fit into the overall chronology of Peter's life, a particular problem given just how crowded this period is, so we have no idea if he was on a direct rebound from Mary Jane or Betty or if instead he had been single for a while or if he was in what we now call open relationships or what. It's also hard to assess just how understanding she is about Peter's constant disappearing or the other baggage in his life. What we're left with are just glimpses of a relationship rather than anything substantial.

As for the adventures themselves, we get two four-part epics although the first is split in two with two other issues placed between it. The story is focused on Doctor Strange's battles first with his old enemy Silver Dagger and Marie LeVeau, with help from both Spider-Man and Ms. Marvel, and then as a consequence Strange winds up transformed into a werewolf. The second half of the story sees Spider-Man working with Strange's romantic interest and disciple Clear and his servant Wong to try to restrain and cure him, when they receive further the crucial help from Satana, the Devil's Daughter. It's a particularly intense story but it really feels like Doctor Strange's story more than anything else, with Satana brought in for the concluding part to give closure (in as far as any Marvel character can obtain closure) by killing her off at the end. Curiously the second part (issue #77) provides the cover that's used for the whole volume but it's not terribly representative of the story as a whole. Still it's a striking image by John Romita Junior, one of his earliest pieces of Spider-Man work, and Ms. Marvel has risen to prominence once more in recent years so it's unsurprising to see it used here.

The other epic involves the Black Widow operating under the delusion she is a school teacher called "Nancy Rushman" and pursued through New York by agents of S.H.I.E.L.D. Spider-Man gets involved to help her, as does subsequently Shang-Chi the Master of Kung-Fu and Nick Fury, as they uncover a plot by the Viper and the Silver Samurai to crash the S.H.I.E.L.D. helicarrier headquarters into Congress during a speech by the President (Jimmy Carter, going on about the oil crisis in rather pronounced form to remind us all how serious it is and how the country and world must make tough choices) and wipe out the entire US government. It's a good saga that combines action, espionage and a personal element, with strong hints that "Nancy Rushman" and Spider-Man could be an item. Sadly when the Widow is fully recovered she breaks the news to Spider-Man that whilst "Nancy" and he may have had something going, she is not her and it won't be happening. The two team up again at the end of the volume to tackle the Owl, but there's no hint of mention let alone regret about what almost was.

The only other multi-part tale involves the latter part of Spider-Man's visit to Los Angles as a follow-up to his visit there in the pages of Spider-Woman. Spider-Man first teams up with the Werewolf, who is much changed from their previous encounter, to fight the latter's old foe Tatterdemalion. Spider-Man's presence attracts the attention of the mystical Dansen Macabre who hypnotises him into capturing the Shroud. Unfortunately both parts of the story fall into the tap of treating Spider-Man almost as an interloper on private feuds and don't give us the greatest sense of involvement. Upon Spider-Man's return he runs into Mockingbird, the new identity for the character previously called the Huntress (in the time since her last appearance, DC had used the name for a rather more prominent character of their own) who is fighting corruption in S.H.I.E.L.D. Once again, the tale has Spider-Man almost needlessly intruding upon other people's affairs. It's also unusual to use Marvel Team-Up as the place to launch a new identity for a character.

The rest of the volume is taken up with a variety of individual team-ups, some of which work rather better than others. The encounter with Howard the Duck is very much in the spirit of Steve Gerber's run on the character, complete with a strange villain parodying a piece of modern American society and the duck commenting on the absurdities of it all. Here the villain is "Status Quo", a campaigner who speaks out against all the latest fads and stirs up crowds to act against them, attracting massive media attention, until Howard points out that Status Quo is "An opportunist -- media hyping your way into the national consciousness for your own selfish ends!" - or in other words an example of one of the latest fads! This forces Status Quo to stand down and rethink his approach. We also get to see Howard naked (no, not *that* sort of naked) - notoriously Howard was forced into trousers and a modified design due to complaints from Disney about intellectual property infringement with Donald Duck. Getting Howard's trousers off in one way or another can sometimes be a sign of a subtle gesture against Disney. Of course now that Disney owns Marvel can the duck finally drop his trousers and revert to his original look? It's often said that Howard generally only works when written by Gerber, his late creator, but this issue is a rare sign of another writer (Alan Kupperberg) getting pretty close.

The other stories are much of a muchness, but continue to show how Spider-Man can so easily work with most heroes, whether he's familiar with them such as the Invisible Girl, or has to be persuaded by their Avengers credentials, such as the Guardians of the Galaxy. Being single parters with only seventeen pages apiece there isn't too much room for grand developments, but they offer some good encounters with no real stinkers. The encounter with the Beast offers some fun dialogue between the two, as well as a strong scientific story that is convincing as drawing them both in. There's the odd weaker tale such as the encounter with Wonder Man, but Marvel Team-Up has always been a series that could easily shrug off the odd weak issue and move on.

As the fourth volume in the title's history we see the series well and truly established and not really experimenting that much beyond giving the Hulk a couple of turns in the title slot. Otherwise the book had settled down into a familiar pattern but still offers plenty of diversity from the wide range of heroes who team up with Spider-Man. There may be a few times when Spidey seems a little incidental to the series or else put in a role that any hero could have performed, but as always it's made up by the chance to see him in situations that are different from the norm in his own series, with an increased emphasis on science fiction and magic. This volume is very much quintessential Marvel Team-Up and will be enjoyed by those who enjoy the basic concept of the series and dismissed by those who don't. The issues come from a period in Spider-Man's history when there were a lot of bold developments in his other two titles, so when read next to those issues it's actually an advantage to be able to switch gear and relax with these tales.

Sunday, 24 February 2013

Omitted material: What If? Classic volume 3

It's time for a further look at some of the Spider-Man related issues from the original What If? series.

#15: "What If Nova had been Four Other People?", written by Marv Wolfman and drawn by John Buscema, Walt Simonson, Carmine Infantino, Ross Andru and George Pérez, reprinted in What If? Classic volume 3

This was the same basic idea as issue #7, only this time with Marvel's then-newest star rather than it's biggest and also using different artists for each segment. However Peter Parker was the only one of the four people who was familiar to readers.

The origin of Nova is relatively easy to adapt to the What If? set-up - a dying alien transmits his power and costume by energy beam and it accidentally hits a human, giving them the Nova powers. Each story sees it hit someone else. In the first it hits Helen Taylor, an angry widow who has vowed to find the mugger who killed her husband. She launches a violent war on crime to find the mugger, killing many criminals in the process including the Kingpin. Eventually the Fantastic Four intervene and capture her, then are forced to exile her to the Negative Zone. Meanwhile a car is pulled out of the river where it has been for months, and inside is the drowned mugger. The second story is set in a world that has hitherto lacked heroes and so when the beam hits a homeless black man he doesn't immediately realise to use them. One snowy night he is given shelter at an orphanage but then a Skrull invasion force arrives and detects his power. To save the children and Earth he becomes Nova and lets himself get captured so the children can be saved. On board the Skrull flagship he attacks and destroys the ship's equipment, causing it to go nova and saving the Earth. In the final story the beam has hit a criminal who uses the centurion's spaceship as a base from which he assembles Dr Doom, the Red Skull and the Sphinx and the four steadily eliminate all of Earth's humans. However rivalries amongst the villains result in them turning on each other until the Sphinx is the only one left standing. He desires death and sets out to search every human's mind to find one with the knowledge he needs, not realising that the criminal Nova he atomised was the one.

But it's the third story that generates the strongest interest. We get an altered version of the start of Spider-Man's origin as here the spider absorbed far more radiation and so instead of gaining powers Peter succumbs to radiation poisoning. He recovers, though not before Aunt May succumbs to stereotype and has a fatal heart attack at the first sign of bad news. Peter is now unable to walk and descends into bitterness, believing himself to be cursed. He sends Betty away (in this reality she seems to have already been his girlfriend) and throws himself into science, hoping to find a cure. One night he's alone in the school lab when the beam hits him. Discovering he can walk and more, he flies off to tell Uncle Ben, only to arrive as a burglar breaks into the house. In the living room Peter Nova flies in and a bullet bounces off his skin, killing the burglar. Despite both Uncle Ben and a police officer telling him it was accidental self-defence, Peter vows never to use his powers again and walks off embittered.

With most of the alternative Novas entirely new characters it's interesting to see different takes on some traditional comic moments and show how the power could bring out the best and worst in people. Peter Parker's story may have an all too cliched approach to Aunt May's heart but otherwise shows how a complete run of bad luck and no realisation of responsibility could have made him a very different person.

#17: "What If Ghost Rider, Spider-Woman, and Captain Marvel Had Remained Villains?", written by Steven Grant and drawn by Carmine Infantino, reprinted in What If? Classic volume 3

Once again we get multiple takes on a single idea, told in separate chapters. The first chapter sees an alternate take on Ghost Rider whereby his adoptive father Crash Simpson survives both cancer and a record breaking motorcycle stunt, resulting in the Devil taking Johnny Blaze's soul without interruption. He accidentally causes Crash's death and then later Roxanne Simpson tracks him down, only to die in the confrontation. Finally Daimon Hellstrom the Son of Satan confronts Ghost Rider and exorcises him. The Spider-Woman chapter is an alternate take on her debut in Marvel Spotlight #32 where on this occasion she doesn't discover Hydra's treachery and instead kills Nick Fury. The rest of the story which is largely the story of her fleeing to Hydra's base then getting captured in a S.H.I.E.L.D. raid then escaping at her trial. He primary motivation is to find out the truth of her past and the epilogue sees her as a wanderer, searching the world with S.H.I.E.L.D. in pursuit. Frankly there's not much meat to this and it doesn't give us much insight into Spider-Woman or any other characters. The Captain Marvel story is pretty much all set-up as it presents an alternate take on Marvel's earliest adventures with his rival Yon-Rogg exposed and eventually dying, with Captain Marvel remaining as a loyal Kree commander. This one doesn't show us very much at all. This is a general problem with telling multiple stories in a single issue, especially when the unifying concept is so abstract forcing each tale to spend more time telling the story (whereas the earlier ones with someone else getting Spider-Man or Nova's powers each share an introduction). The Ghost Rider chapter is the strongest by default with the other two tales not really offering that much of an alternate take on the characters. A pity that once again Spider-Woman is lumbered with such poor material.

#19: "What If Spider-Man had Never Become a Crime Fighter?", written by Peter Gillis and drawn by Pat Broderick, reprinted in What If? Classic volume 3

Or "What If Spider-Man has stopped the Burglar who killed his uncle?" This is probably the most obvious Spider-Man What If?, with its closest contender coming in issue #24 (reprinted in the next volume). Here Spider-Man heeds the call for help and catches the burglar - but not out of altruistic responsibility. No he's spotted the potential for some good publicity. As a result his public standing soars and Peter becomes ever more swollen headed. He reveals his identity to Aunt May and Uncle Ben, but this leads to an argument about his pursuit of entertainment over science and he deserts them. He guest hosts the Johnny Carson show (now what would be the equivalent of that role in the UK?), stars in a blockbuster movie and then becomes a film producer, signing up many other heroes with the offer of favourable publicity. Meanwhile J. Jonah Jameson's world starts crashing around him. His son dies when his space capsule crashes, and Jonah becomes ever more embittered about the attention celebrity "heroes" get compared to what he sees as "real heroes" - policemen, firemen, astronauts and the like. This leads to him taking on Spider-Man by getting Ned Leeds to work out his identity. In retaliation Spider-Man shows up in Jonah's office with several gun toting men, but turns the tables by pretending to be a stunt to give Jonah an award for journalism. When the Daily Bugle attacks Spider-Man for signing the vigilante Daredevil, Spidey retaliates by discovering and exposing the Bugle's crime reporter Frederic Foswell as the crimelord the Big Man. Here the resultant negative publicity results in Jonah being asked by his board to take a step back from running the paper and he instead resigns. Having lost everything he succumbs to temptation when the jailed Foswell asks him to be his outside man to run the mobs in exchange for using the organisation for revenge on Spider-Man. An initial attempt to have Kraven the Hunter scratch Peter with poison claws fails due to the intervention of Daredevil. Then Peter and Daredevil meet with their writers - only to discover it's a trap and the writers are really several super-villains in disguise. Daredevil dies in battle and Peter realises he must use his powers for real, overpowering the remain foes. He pulls off the ringleader's hood to discover an insane Jonah, ranting about how his life has been destroyed and how Spider-Man is a villain. A remorseful Peter realises how his failure to use his powers for good has caused all this.

Pretty much everyone is in character and this is a particularly good character study of Jonah that really digs into just why he harbours such hatred of Spider-Man and other superheroes. It's a far cry from the caricature he sometimes descends to. As for Spider-Man himself, we have a good continuation of the swell-headed teenager from Amazing Fantasy #15 but also an insight into his imagination. It's quite possible he may have performed some good, particularly by signing the X-Men to give mutants good publicity, just as many real world actors and producers have helped good causes. But his arrogance and selfishness brings destruction in its wake - and he's not always the worst to suffer for it.

The other tales in the third volume are:
  • #14: "What If Sgt. Fury Had Fought World War Two In Outer Space?"
  • #18: "What If Dr. Strange Were a Disciple of Dormammu?"
  • #20: "What If the Avengers Fought the Kree-Skrull War Without Rick Jones?"

Issue #14 was one of the more outrageous concepts yet seen, but as the cover acknowledged it was riding a wave at the time launched by Star Wars.

You will have noticed that two issues are missing. These are:
  • #13: "What If Conan the Barbarian Walked the Earth Today?"
  • #16: "What If Shang-Chi Master of Kung Fu Fought on the Side of Fu Manchu?"

Marvel no longer holds the rights to either Conan or Fu Manchu and so can't reprint their appearances. Shang-Chi is a Marvel originated character but with a setting a supporting cast drawn from the Fu Manchu stories it's only possible to reprint some of his appearances.

Friday, 20 July 2012

Essential Punisher volume 1

As a little side step I'll now turn to Essential Punisher volume 1. This is one of the most unusual of all the Essential volumes as it is made up of many of the Punisher's appearances across multiple Marvel titles prior to getting his own ongoing series. Since over half the issues in this volume come from the various Spider-Man titles I've decided to include it in this series as another special. For what it's worth the volume originally came out before any of the issues in it had been reached by the other Essentials (and whilst all the Spider-Man issues have now been caught up with, at the time of writing the Captain America and Daredevil issues are still later than the most recent Essential volumes).

The issues contained here are:
  • Amazing Spider-Man #129, #134-135, written by Gerry Conway and drawn by Ross Andru
  • Giant-Size Spider-Man #4, written by Gerry Conway and drawn by Ross Andru
  • Marvel Preview #2, written by Gerry Conway and drawn by Tony Dezuniga
  • Marvel Super-Action #1, written by Archie Goodwin and drawn by Tony Dezuniga
  • Amazing Spider-Man #161-162, #174-175, written by Len Wein and drawn by Ross Andru
  • Captain America #241, written by Mike W. Barr and drawn by Frank Springer
  • Amazing Spider-Man #201-202, written by Marv Wolfman and drawn by Keith Pollard, & Annual #15, written by Denny O'Neil and drawn by Frank Miller
  • Daredevil #182 (part) & 183-184, written by Frank Miller & Roger McKenzie, drawn by Frank Miller
  • Peter Parker, the Spectacular Spider-Man #81-82, written by Bill Mantlo and drawn by Al Milgrom, and #83, written by Bill Mantlo and drawn by Greg LaRocque
  • The Punisher (limited series) #1-4, written by Steven Grant and drawn by Mike Zeck, & #5, plotted by Steven Grant, written by Jo Duffy and drawn by Mike Vosburg
Also included is the Punisher's entry from the Official Handbook of the Marvel Universe. This appears to be from the Deluxe Edition. Because there are so many creators, some of the labels have been placed in a separate post.

This is a very different approach from the standard Essentials. Whereas most of the other volumes focus on a particular series and present an absolutely sequential run, only including issues from other series if they constitute the build up for the series or carry a crossover, this one is closer to a more conventional tradepaperback drawing together appearances from multiple titles, and also willing to present only the pages relevant to a character or storyline from a particular issue. It's a style that doesn't seem to have been repeated, probably because it steps a bit too far from the normal Essential approach. Nevertheless it's an interesting one-off, showing the Punisher over the years before he got his own ongoing series. (By all accounts for a long time a lot in Marvel had severe reservations about an ongoing series featuring a gun wielding protagonist who kills his opponents, despite having printed many Western comics in earlier years. But then that was a different age.)

In terms of continuity, reading this on its own can be a little confusing as it jumps through some ten years worth of Spider-Man developments. Some of them are mentioned in passing, such as taking a leave of absence from graduate school, or Jonah's breakdown, or twice we see people about to become the Green Goblin, but without the wider context it may confuse at first. Similarly the Daredevil issues overlap on Matt Murdock proposing to Heather Glenn whilst there are dark developments in her company, and the Captain America issue comes from a now forgotten period with Steve Rogers was working as a commercial artist. But this is par the course for crossovers and it's to the volume's credit that it (generally) didn't follow the pattern of early trade paperbacks that sought to cut out subplots and even rearrange the artwork in order to focus just on the reason for being collected. Instead it's nice to see the whole issues altogether, which better suits the collector that the Essential line appeals to. There is an exception with Daredevil #182 which only has the eight pages featuring the Punisher. This may have been part of a bigger Daredevil storyline but on their own the pages stand out. Still they are necessary for explaining the Punisher's escape after his previous capture.

But what about the Punisher himself? Well reading through these issues altogether it's clear that he was at times a victim of the Comics Code Authority rules, forcing Marvel to present a rather tamer version of the character than he could be, seen most notably with his use of "mercy bullets" that merely stun. The contrast is starkest between his 1970s appearances in the Spider-Man titles, printed with CCA approval, and those in Marvel Preview & Marvel Super-Action, both of which were part of Marvel's non-CCA approved magazine line aimed at somewhat older readers. Going into the 1980s issues, which start with Amazing Spider-Man Annual #15 there are signs that suggest the CCA rules were relaxed with the Punisher becoming harsher in his appearances, culminating in his first limited series where the character is more brutal and the violence more graphic than in anything previously seen with the CCA symbol on it.

This is also a sign of changing values in comics. The earliest superhero comics, and indeed the pulps that preceded them, emerged during a simpler era. Authority was good. Corrupt politicians, police officers and the like were rogues, not part of wider systemic failings. Heroes caught criminals but it was down to the system to deal with them. And the system invariably did, with many a villain's return mentioning either they had been released or they had escaped. Although it took a few years, heroes usually had a clear relationship with the law-enforcement community that gave their actions a stamp of legitimacy. And above all heroes were noble crusaders for the "right" values. Sometimes they even led the way - the first issue of Captain America had a cover showing him punching Hitler, months before the US entered the Second World War. The Silver Age broadly stuck to these conventions - Spider-Man might have been an outsider with a poor relationship with authority but there was never any doubt that he was on the side of right.

And then came the shocks of the late 1960s. American public opinion turned against the war in Vietnam. At home social changes and a backlash against them were causing ever more confrontation. And corruption was exposed at the very top of the system. Many of the old certainties fell away and the world was now a confused places. What was "right" now?

It was in this environment that both the Punisher, and his near contemporary Wolverine, were created. Both characters had an approach that was very different from the older generation of noble crusading heroes. Both took a much more dubious approach. Both characters enjoyed an early surge in popularity but also presented Marvel with a challenge given their nature. Consequently neither received an ongoing title until the late 1980s. But whereas Wolverine was in constant use due to his membership of the X-Men, the Punisher was used more sparingly.

Fundamentally the Punisher is a vigilante who serves as judge, jury and executioner. A soldier gone rogue, he perhaps reflected the 1970s belief that not all soldiers were noble crusaders and instead the military had produced monstrous killers who chose for themselves who would live and who would die. The Punisher might commit his atrocities on the streets of America rather than in the jungles of Vietnam, but he is a brutal killer never the less. His methods are such that at one stage he is shooting at any breach of the law no matter how minor - in one scene he shoots at a man merely for throwing aside a newspaper and missing a bin, and then when a taxi driver panics and jumps the lights he too is shot at. This particular storyline (Spectacular Spider-Man #81-83) focuses on the Punisher being apparently mad and ends with him being ruled insane. Later in the limited series it's revealed that he was in fact reacting to drugs he'd been unknowingly doped with, and once his system flushes them he reverts to normal - well for him that is.

Or perhaps not. The Punisher is an agent of justice, attacking only those who break the law. The law itself is not infallible - in the Daredevil issues we see Matt Murdock successfully get a man off a murder charge, only for his client to then calmly confess to the crime (Matt hadn't detected the lying because a pacemaker prevented a leap in the man's heart beat). As shown in his origin, the gangsters who killed the Punisher's family for witnessing an execution were able to evade prosecution by producing alibis, but weren't able to evade him. In such an environment the Punisher is a latter day cowboy, enforcing the law in places where the authorities fail and bringing justice to those who would otherwise be denied it. His victims have only themselves to blame for their fates and he is bringing those fats about efficiently. He is willing to work with other heroes and adapt to their values by using mercy bullets, and fundamentally is on their side.

Such are the two interpretations of the character. There are many wider issues flying around relating to the death penalty, to whether or not the police should be armed, to the efficiency of the legal system, to what rights law-breakers are still entitled, to the nature of a civilised society and so forth. Most of those questions are beyond the scope of this post but they do show how difficult the character can be to handle, especially when guest-starring in other titles. He can be a difficult ally of the lead hero or he can come into direct conflict over their values or somewhere in between. The conflict side is best shown in his encounter with Daredevil, whilst his alliance with Spider-Man is at its strongest in Giant-Size Spider-Man #4 when they work together to take down an arms dealer. With Captain America there's a curious reaction on each side. The Punisher admires Cap and finds he cannot bring himself to let Cap die, even if it means not blowing up a meeting of top mobsters. However Captain America is true to the traditional noble values including that even criminals have rights and is firmly opposed to the Punisher's methods, though stopping other criminals prevents him from taking the Punisher down. In many ways I think Cap and Daredevil make for the best characters to interact with the Punisher because they bring such a clash of outlooks and force it to the forefront.

That's not to say that Spider-Man has flawed values, far from it. But whereas Cap and Daredevil are both ultimately wedded to the system of enforcing both order and law, Spider-Man is wedded more to the responsibility to protect people and has always had a tense relationship with that system. He may never have resorted to the Punisher's methods, but he doesn't really serve as the best advocate for the system in this debate of contrasts. And so instead his encounters with the Punisher tend to downplay some of the harsher aspects of the latter, particularly with the widespread use of mercy bullets, and instead focus more on the adventures. In their early encounters the Punisher is willing to believe the word of criminals about Spider-Man's activities, but slowly he comes to accept the wallcrawler is seeking the same ends, if not quite the same means, and the two become reluctant allies in most of their 1970s stories. But two things change with the 1980s - there's both an increase in the bloodiness of the Punisher and also Spider-Man is now far condemning of his methods. A further contrast comes in the Spectacular issues which also involve Cloak and Dagger and contrast between their focused targeting of the drug scene and the Punisher's broad ranging approach to all crime.

When the Punisher gets his own solo slots the focus is invariably different. Curiously there's no attempt made to develop a supporting cast even though this could have helped to ground the character further. Perhaps all involved doubted there'd ever be an ongoing Punisher series (let alone the period when he had three!) and so didn't want to take up time building up things that would have no payoff. At the end of the Marvel Preview issue an FBI agent called Dave Hamilton does publicly declare a determination to bring down the Punisher but it's not followed up on in later appearances. The magazines do bring a personal edge to the Punisher, with the first one seeing him tracking down those responsible for turning ex-Marines into assassins and destroying them, whilst the second has a showdown with the gangsters who murdered his family. Whilst there's no clear chronology, the delay in the showdown is justified by the gangsters being inaccessible until they're moved, supposedly for protection from internal revenge killings for spawning the Punisher. Once that story is told the Punisher feels he hasn't had enough revenge as he didn't kill them all, so his mission continues.

The first solo series was a limited series in 1985-1986. On the face of it, it displays signs of changes midflow. Issues #1, 3 & 4 proclaim on the cover they are "in a four issue limited series", but #2 & 5 state "five issue". And the last issue has a change of creative team plus a caption on the first page thanking the new writer, artist and inker. Many wondered if this was a sign of a late in the day change of plans. However in researching this post it was apparently a combination of the printing department messing up, assuming the series would be the standard four issue length and requests for corrections were implemented then forgotten, and good old fashioned deadline problems. (Comic Book Resource: Comic Book Legends Revealed #196)

The story starts off with the Punisher (now given a name - Frank Castle - for the first time) escaping from jail and being offered help from a shadowy organisation known as "the Trust" which seeks to brainwash criminals into vigilantes modelled on the Punisher, even using his uniform. The Punisher initially goes solo but finds his plans spiralling out of control when he attempts to cause a gang war to make criminals wipe each other out. Eventually the Trust manipulate him into coming to them, in the hope of brainwashing him into their ultimate killer, but the Punisher manages to avoid the techniques and get Alaric, the leader in charge of the operation to leak all the information about the organisation. The ending is a surprise as the Punisher declines to kill Alaric, knowing that he's destroyed the organisation anyway, and sometimes it's best to walk away without killing. Then when he confronts Alaric's girlfriend, who had been using and manipulating him, and her car goes over the edge of a bridge the Punisher decides once again to walk away and do nothing. He also confronts the son of one his past kills who has been urged to take revenge and talks him out of it. It's an interesting ending suggesting that the Punisher is refining and reconsidering his methods beyond simply killing all criminals in sight, perhaps setting up the character to be a little more acceptable for an ongoing series. The limited series also brings back Jigsaw, the villain from Amazing Spider-Man #161-162 as the Punisher's first recurring adversary. Jigsaw survives largely because the Punisher has bigger fish to fry in each encounter, but does offer prospects of an ongoing conflict.

Overall the issues collected in this volume don't have a clear coherent direction, with multiple writers each doing their own thing with the character and some trying to undo previous developments. I doubt the Punisher was expected to be so popular when he was introduced - indeed I've read that co-creator Gerry Conway has said when he was writing Amazing Spider-Man he doubted the comics industry would last even a few more years - so there was never really a grand plan from the outset. As a result the character can oscillate between positions, pushed more by the Comics Code Authority rules than almost any other, but the limited series makes a good effort to find a happy medium between the extreme positions and make the character viable for further solo stories.

The decision to do the volume this way was a curious one, as it would have been far more conventional to lump together the two magazines, the limited series and the early issues of the ongoing series and not bother too much with the guest appearances. But instead an experiment was done in showing the development of the character, and it makes for an intriguing volume. I doubt they could have repeated this format too many times as it would lead to too many issues appearing multiple times, when many people buy multiple Essential volumes to build up an overall collection of classic Marvel runs and wouldn't react too favourably to being asked to keep buying the same material in new combinations. But as a one-off it's a nice approach.

Given this blog's primary focus it's fair to say that this volume's usefulness for the Spider-Man stories has rather diminished over time. When it came out it was the first time any of these issues had been Essentialised and so it offered an opportunity to get an advanced glimpse at them. Whilst this still applies for the Captain America and Daredevil issues, the volume now serves as a general sample of Spider-Man across ten years. The stories are generally good but the lack of the wider context to the many changes over the course of the decade means they can be confusing if one isn't familiar with the wider runs. However as an addition to those runs it serves as a good dip in and out.