Showing posts with label Jim Mooney. Show all posts
Showing posts with label Jim Mooney. Show all posts

Friday, 9 October 2015

What If... Essential Invaders volume 1?

Starting my brief tour of hypothetical Essential volumes this one is fairly easy to envisage. It's the same contents as Invaders Classic: The Complete Collection volume 1

Essential Invaders volume 1 would contain Giant-Size Invaders #1 which launched the team then Invaders #1 to #22 & Annual #1 plus Marvel Premiere #29 to #30 which crossover to introduce the Liberty Legion and, as a bonus, Avengers #71 with a prototype of the idea and an unusual crossover. As a bonus, we can throw in a number of letterspages that contain essays by Roy Thomas on the characters, the inspiration and some of the artists. These issues also make up the contents of Invaders Classic volumes 1 & 2 bar #22, which is in volume 3 (a minor reshuffling to add an extra issue to Complete Collection volume 2). Everything is written by Roy Thomas with Ed Summer providing plot assistance on one issue. The Giant-Size is drawn by Frank Robbins who becomes the main artist on the regular series with individual issues drawn by Rich Buckler and Jim Mooney. One issue reprints an old story from Captain America Comics #22 drawn by Al Avison (no writer is credited) with a new framing sequence added. Two other issues reprint old Sub-Mariner stories from Marvel (Mystery) Comics #1 and #10 by Bill Everett. The annual unites Robbins with Alex Schomburg, Don Rico and Lee Elias. The Marvel Premiere issues are drawn by Don Heck and the Avengers issue is drawn by Sal Buscema. Due to the large number of credits the labels for the reprints are in a separate post.

(In the digital edition at least, Invaders Classic: The Complete Collection volume 1 places all the non-regular issues at the rear despite the Marvel Premiere issues incorporating a crossover and the annual explicitly saying it's set between issues #15 and #16. As part of the What If?ery we can correct that.)

Even without knowledge of Roy Thomas's long championship of the Golden Age heroes it's clear that this was a very special and personal project for him. The series goes monthly with only its second issue, but drops back to bimonthly after the following issue only to go back to monthly publication again with issue #8. A spin-off series was conceived even before the original had launched and was given a crossover with a try-out title to set it up (and given a further boost in the Marvel Two-in-One annual for that year) though it didn't take off. Such a commitment to a series not set in the present day and starring characters whose fates were already set is extraordinary. But this series was riding a wider trend of Second World War nostalgia, which at this time produced a lot of fiction set then such as the first season of the Wonder Woman television series. It also saw old Marvel characters revived but everything was not quite as it came before.

There is a longstanding belief that Marvel has always maintained a single continuity and never turned whole characters, series or runs into alternate universes or made into fiction within fiction or just abandoned them altogether, in contrast to DC. That's only really true if all you read are superhero comics from 1961 onwards. Continuity was much laxer in other corners of Marvel's output, whether that was the original Two-Gun Kid being turned into a fiction the second one read about or the multiple & contradictory retellings of how Millie the Model's career started or the awkward relationship with chronology in many war comics. Or there were various superhero revivals that ignored what had come before, especially when it came to sidekicks or just how long the heroes had been out of action. The Marvel superhero output from 1961 onwards sought to present a coherent whole out of the new material (although it's had its share of continuity errors, retcons and "it was all a dream" moments over the years) but even it has been less than faithful to older and non-superhero material when incorporating the characters. And Invaders maintains this tradition, as explained in an essay by Roy Thomas on the letters page for the initial Giant-Size issue. The Golden Age comics are a source of inspiration and some individual stories will be referenced or reprinted but the overall continuity of the comics, such as it existed in the 1940s, is not going to be adhered to - indeed one issue shows Bucky and Toro devouring a collection of comics and commenting on how their published exploits don't reflect what they've been up to lately although this explanation has to be reinforced to explain how Captain America's secret origin came to be published. Other changes are more mixed - a retelling of Toro's origin generally seeks to add to what was shown in the 1940s but the Destroyer's identity and original published origin are dismissed as theories published in comics. More generally the series doesn't try to navigate periods when the individual heroes were shown based in other countries. Nor are costumes sacrosanct - Namor wears his modern swimming trunks rather than the simpler version he originally wore, which actually becomes a plot point later on, whilst the costumes of some of the Liberty Legion members have been modified from the original or assembled as a composite of various appearances. Overall this approach to continuity allows the new stories to move forward easily, taking the assumption that in the 1970s there would be very few readers who had read the original stories and would be put out by this revisionist approach. In an era of collected editions when some of the Golden Age series are now just as accessible as the Invaders themselves this may not be the best assumption but both sets of stories were written for their time and not since.

The biggest retcon of all is the existence of the team; back in the Golden Age the "Timely"/Marvel heroes didn't form a team until after the Second World War and the All-Winners Squad only managed a couple of (awkwardly numbered) issues. Since the All-Winners Squad had no official origin it wouldn't have stretched things too far to show them as having operated during the war itself but the name is rather lousy and a bolder incarnation was a better approach and doable with a looser regard for 1940s continuity. It also allows for a different approach to the members, keeping the Whizzer and Miss America in the States as part of the Lethal Legion and allowing the Invaders to organically grow additional members. But the core is always the "Big Three" heroes of Captain America, the Human Torch and the Sub-Mariner, together with the first two's sidekicks, Bucky and Toro.

These five are the logical starting point as "Timely"'s biggest heroes, with all three adults either revived in the present day or replaced by a newer incarnation. There are strong tensions amongst the group with Namor and the Torch traditional rivals, the Torch feeling somewhat inferior as an android compared to Captain America, Namor harbouring resenting of the surface world but agreeing to ally against the Axis powers and both Bucky and Toro being over-enthusiastic at times. But it's also clear that the five are all willing to work with and trust one another in the heat of danger, reinforcing the team. All of them get their chance to shine though Toro's biggest issue is mainly told in flashback whilst he's being rushed to hospital. The team noticeably lacks a woman at first, an especially surprising omission as women had been part of nearly all the Marvel teams going right back to Miss America in the All-Winners Squad, but this is soon corrected with the introduction of Spitfire, an original British hero who gains powers after a transfusion from the Torch. She also brings a degree of romantic tension with the Torch falling for her but she has eyes only for Captain America who is oblivious to all this. Also added to the team is the British hero Union Jack, initially a peer of the realm and veteran of the First World War but after he's crippled in battle he retires the identity and it's later picked up by another who has previously used the identity of the Destroyer.

But the heroes don't stop there with a second team created via a crossover with Marvel Premiere. The Liberty Legion is comprised of seven lesser known heroes from the Golden Age, assembled when Bucky is the sole Invader to evade capture by the Red Skull. Sending out a radio broadcast he brings together the Patriot, the Whizzer, Miss America, the Red Raven, Jack Frost, the Thin Man and the Blue Diamond. Being more obscure heroes there's greater scope to modify their appearances a little, as detailed in a text piece at the end of the second Marvel Premiere issue. They demonstrate promise in holding their own against the mind controlled Invaders and the Red Skull and are assigned the task of battling enemy agents operating in the United States itself. However the market probably wasn't ready for endless retroactive Second World War adventures and so it's not surprising that they didn't take off in their own title.

As well as the Liberty Legion there's a third team introduced in these pages albeit with inspiration from elsewhere. The Crusaders are a group of six heroes who are based on the Freedom Fighters from DC/Quality Comics. This was part of an unofficial joint homage with the Freedom Fighters around this time also encountering a group called the Crusaders, who were thinly disguised versions of the Invaders. Unlike the earlier Squadron Supreme/Champions of Angor, not as much has been done since with either version as a whole though here one member, Dyna-Mite (based on Doll Man), is used to good effect in the following story. The others are more generic, being given their powers and equipment on a one-off basis by a Nazi agent. The Spirit of '76 is an America hero based on Uncle Sam but the others are all British including Captain Wings (Black Condor), Ghost Girl (Phantom Lady), Thunder Fist (Human Bomb) and Tommy Lighting (the Ray). They serve their purpose but don't make too much of a mark. The only other hero introduced at this stage is the Golem, here incarnated around a Polish Jew trying to survive in Warsaw.

The original tales show a strong degree of research with Frank Robbins proving especially knowledgeable about fighter aircraft and his art has a suitable retro style that captures the slightly awkward feel of the era. The writing is also strong on the big picture, with some missions even tying into real history such as Winston Churchill's early 1942 visit to Canada and the United States. But the devil is in the detail. The portrayal of the UK at war does its best but at times it does slip into clichés with a few too many characters talking in either Cockney or an exaggerated upper class dialect that nobody actually speaks and the attempts to have the Crusaders speaking a range of dialects from across society is an admirable aim but not really achieved. And whilst Americans coming to the UK during the war understandably had more important things to learn than the finer details of aristocratic titles or how to address & refer to the Prime Minister, British characters have no such excuses and it's a surprise to see things like Union Jack saying "Mr Prime Minister" or the Falsworths and their butler's sloppy use of titles. There are other odd moments such as Ghost Girl using the metric system in 1942 (the UK didn't move to adopt it for another generation) though significantly Spitfire doesn't. And George VI wears a rather flamboyant uniform to launch a ship, rather than the more standard naval uniform he often appeared in during the war. Also there's the impression that Thomas isn't too clear about what the Home Guard's actual function was, although in fairness the Home Guard largely carved out its role and forced it upon officialdom.

The series takes the heroes back and forth across the Atlantic and English Channel, fighting a range of Nazi foes and even taking the fight to Hitler's doorstep. There's a partial attempt to build up counterparts, starting with Master Man, a Nazi equivalent of Captain America with less skill and charisma. Namor is countered by U-Man, a renegade Atlantean, whilst Spitfire's counter comes in the form of Warrior Women, a German agent who gains size and strength by accident and whose costume and whip are a Comics Codes Authority compliant version of bondage fetishism - it's amazing how much Marvel got away with her look. There's also the usual assortment of mad scientists like Brain Drain, whose life has been preserved in a mechanical body, or the Blue Bullet, a scientist in a hulking armoured form, or Colonel Dietrich, who shrank Dyna-Mite down, and officers like Colonel Krieghund or Colonel Eisen aka "The Face" after being caught in an explosion. Teutonic mythology supplies the identities for four aliens, Donar, Froh, Loga and Brünnhilde, who get used by Brain Drain as unwilling agents. Much more willing a monster is Baron Blood, a vampire who has had special surgery to partially overcome some of the traditional weaknesses. And there are the biggest Nazi villains of all, the Red Skull and Adolf Hitler. Each seems to be on a private mission to chew as much scenery as possible with Hitler portrayed as a cowardly monster. On top of all this are various enemy agents such as Agent Axis and old foes like the Hyena, the Shark and the Asbestos Lady. The series doesn't pull its punches with a number of important villains and number of lesser troopers killed along the way.

The annual feels very awkward and artificially constructed. As explained in a text feature at the end, it serves two main purposes. One is a pure exercise in nostalgia as three Golden Age artists - Alex Schomburg, Don Rico and Lee Elias - return to characters they drew decades earlier by providing the solo chapters for a traditional format story that separates the main heroes before reuniting them at the end. The other is to jump through a number of hoops to explain the presence and appearance of Cap, Namor and the Torch in Avengers #71 when three of that team, the Vision, Black Panther and Yellowjacket, were transported to Paris 1941 as part of the Grandmaster's tournament with Kang the Conqueror. Although the name "Invaders" was not used, the three 1940s heroes shouted "Okay, Axis, here we come!" and two had been differentiated from their modern appearances by featuring Captain America's original shield, even though he only used it in one issue, and Namor's 1940s swimming trunks. (Such an approach of digging out early differences and using them for longer than they had originally appeared had been standard practice over at DC with the Earth 2 Justice Society of America characters.) Plus this appearance was set before the formation of the Invaders. Now we get a complicated tale of two old and obscure Golden Age villains, the Hyena and the Shark, plus new creation Agent Axis, a strange being who is the lightning induced fusion of German, Italian and Japanese spies, being sent to obtain a sample of the Torch's blood, Cap's shield and Namor's swimming trunks to help the German war effort. This results in Cap and Namor's appearances changing just before all three get taken out of time (the other Invaders are on missions elsewhere) to take part in the Avengers issue and we get the battle from the Invaders' perspective. It's an awkward hybrid of Golden Age nostalgia and strained Bronze Age retroactive continuity and the result as a whole is less than satisfactory.

The reprints are a curious mix. Issue #10 comes as the Invaders rush Lord Falsworth and Jacqueline to hospital and during the flight Captain America thinks about the shadow of the Grim Reaper, causing him to reminisce about an adventure that will have a "basically true" account printed. Cue the reprint of "Captain America battles the Reaper! (The man the law couldn't touch!)" in which he battles a villain called the Reaper who carries a scythe but otherwise there's no death imagery and instead it's a tale of a Nazi agent who rabble rouses people against authority. The moral of the story that we should trust our leaders and not listen to trouble making rabble rousers is one that just hasn't aged well at all and would have been especially hollow in the post-Watergate States. Later on we get reprints of two old Sub-Mariner stories, including his very first appearance (with the eight page version) with both stories helping to explain why he has grievances against the surface world, though it's a little disquieting to see Namor and others of his race (here they are all called "Sub-Mariners") talk of war against the "white men" as though he's an aquatic noble savage.

Is Invaders a title that would have been worth an Essential volume? In principle yes, although the existence of the Classic tradepaperbacks may have led to market saturation though the Complete Collection is practically the colour version of an Essential volume. Overall this is a series with a strong sense of adventure and a determination to not merely weave around the "Timely" Golden Age tales but to take the elements and come up with something strong and lasting. The decision to overwrite the original 1940s continuity, such as it ever actually existed, may not be to everyone's taste but it's generally done to allow greater flexibility in pulling the various teams together, although the decision to rewrite the Destroyer's origin, identity and background and then to merge the character into a new incarnation of another hero feels rather wasteful. But beyond that this is a series that brings to life the writer's passion for the heroes of the 1940s and finds good things to do with them, developing the mythology well beyond what had been there before.

Friday, 17 October 2014

Essential Man-Thing volume 2

Okay let's deal with the usual laughter straight away. This volume contains more Giant-Size Man-Things. Pause for laughter.

[Lengthy pause.]

Essential Man-Thing volume 2 contains issues #15 to #22 of the character's first series, the complete #1 to #11 of his second, Giant-Size Man-Thing #3 to #5, plus what may be a leftover issue from the first series run in Rampaging Hulk #7, wilderness years appearances from Marvel Team-Up #68 and Marvel Two-in-One #43 and a crossover from Doctor Strange #41. That's a lot of issues so here go the credits. All the issues from the first series are written by Steve Gerber and drawn mainly by Jim Mooney with individual issues by John Buscema and Rico Rival. The Giant-Sizes are from this period and all are written by Gerber and drawn by Alfredo Alcala, Ed Hannigan and Ron Wilson. The Rampaging Hulk issue is written by Gerber and drawn by Jim Starlin. The second series is written first by Michael Fleisher and then by Chris Claremont, with one issue by Dickie McKenzie and a short back-up story in another by J.M. DeMatteis. The art is mainly by Jim Mooney then Don Perlin with individual issues by Larry Hama and Val Mayerik and the back-up by Ed Hannigan. The Marvel Team-Up is written by Claremont and drawn by John Byrne, the Marvel Two-in-One is written by Ralph Macchio and drawn by Byrne "& Friends", and the Doctor Strange issue is written by Claremont and drawn by Gene Colan. That's an awful lot of labels so naturally some have been put in a separate post.

The first series ends with leaps between the sword and sorcery fantasy that the title has often experimented with to the down to earth social commentary that Steve Gerber is more normally associated with. I've never really felt the former style is a good match with the Man-Thing and the material here continues to confirm that view, though it's less of a struggle to get through compared to the first volume. This one kicks off with a Giant-Size Man-Thing with a battle to liberate the homeworld of Korrek the barbarian from the sorcerer Klonus. In the process Dakimh is killed but the world is liberated.

The sword and sorcery is then put aside for a number of issues that instead deal with social commentary about changes in society and those who seek to resist them, starting with a tale of Sainte-Cloud, an ex-girlfriend of Ted Sallis's who persuaded him to move into more values based research. Using a hallucinogenic candle carved in the shape of the Man-Thing she seeks inspiration for her writing, leading to events becoming more real than they seem. Then there's the introduction of the Mad Viking, a forcibly retired man disgusted at what he sees as a decline in masculinity so he adopts a costume in commemoration of their perceived manliness and launches a crusade against modern "wussy" men, including slaughtering a rock singer and many of his groupies. Meanwhile a school pupil has died and his friend is about to publish his diary, revealing his loneliness and misery at the hands of bullies both at school, including on the staff, and in his family for being different and fat. The Man-Thing gets caught in the confrontations and burns the school coach to death. These events spark terror in Citrusville and a house wife decides the problem is rooted in what is taught in schools, having glanced at a text book and panicking that it discusses Communism and sex education. The result is a book burning riot outside the school where the Mad Viking is so blinded that when his granddaughter tries to stand up for the freedom of the young to make their own choices in life, he hits her so hard she falls and cracks her head, dying.

Rory has been a rare voice of reason in the town, for which he gets the sack from his radio station job, and he leaves in disgust, taking with him Carol Selby, the daughter of the town's Mary Whitehouse, and the Man-Thing, who thanks to an extended dip in chemicals is now able to move away from the swamp. The last few issues see a move to Atlanta for a more magical storyline, with Rory written out when he discovers Carol is underage, making him legally a kidnapper. She is injured in a car accident and returned home whilst Rory is arrested, leaving the Man-Thing alone for the end of the run.

Issue #22 marks the end of Steve Gerber's run on the title, a point acknowledged in the strip, and also for the series itself, which is not acknowledged in the strip, which was cancelled and revived only four years later. This was just a few months before the launch of Howard the Duck so it's not hard to see why the writer was moving on but was this also a very early example of a publisher linking a series so heavily to an individual creator that they opted to end it when that creator left rather than replace them? It was a practice that happened more commonly in later decades but I'm surprised that it could be even considered at this early stage. And it's particularly ironic given the disputes Gerber would later have with Marvel that included his removal from the Howard the Duck series and comic strip. Of course Marvel was notoriously disorganised at this stage in its history so it may be overreading the situation to assume the end of the series was linked to the end of the run. Nevertheless it's a sign of how prominent creators were becoming, with appearances moving beyond the odd scene as a nod and wink to the audience to a much greater point of participation.

The issue is not as well known as one of Gerber's Howard the Ducks but it deploys an interesting narrative approach, presumably suggested and approved as a way to economically incorporate more events than usual in order to wrap up existing storylines whilst the writer was still on the book, rather than leaving them for another writer to take on, usually at very short notice and without any real idea as to what had been planned. But it also seeks to establish the authenticity of the stories through the appearance of Gerber himself, with much of the issue an illustrated letter to Len Wein. Jim Mooney's depiction confirms what many had suspected, namely that Richard Rory is based on Gerber himself. Within the letter Gerber explains how he wrote the series at the instigation of Dakimh, and how this continued even after the sorcerer’s apparent death. There's a summary of most of the incidents from Gerber's run and then an extended explanation of Thog's plans and methods before a final showdown in which the fate of the universe hangs in the balance. Finally Dakimh gives his blessing to the writer's departure. As an exercise in concluding the storyline in a limited space this issue works. As a comic less so, with three of the eighteen pages resorting to prose text with illustrations, a format I've never liked to see in Marvel comics. It's also not really a Man-Thing issue with the monster only coming into the action near the end, and again suggests that the writer's priorities were elsewhere. Still as an experiment that both pushes at the barriers of convention whilst also harking back to the conceit of the Lee-Kirby days, it's a sign of a willingness to do things differently and expand the frontiers of the medium.

The only non-Gerber authored issue from this period is the final issue of Giant-Size Man-Thing, in which a young Ted Sallis and his wife Ellen visit a carnival fortune teller and witness three visions of the future, all of which involve horror and despair including a cult trying to sacrifice a baby, a young couple coming to grief because of their families' disapproval and mercenaries in the swamp turning on each other. It's an interesting way to showcase what are ultimately fill-in pieces from a variety of creators but overall the issue doesn't add much.

The second series shows a title setting out to be a bit different from its predecessor but rapidly retreating into some of the old tried and tested methods and then ending in a similar way. Although the social commentary is notably almost completely absent, there's once again a book that starts off as a reasonably conventional monster series but which steadily dips into the world of magic and swords - although this time it's cutlasses. Also there's an early attempt to enhance the Man-Thing but it's largely gone by the second issue.

At the start there's a short-lived effort to stick to science and monsters, starting off with a tale as a scientist is recruited by what claims to be the CIA to restore the Man-Thing's mind in the hope of recovering the Super Soldier Serum. However before the monster can be coaxed to adulthood the FBI attack, accidentally killing the scientist in the process. At first it seems the Man-Thing has retained his rudimentary intelligence but by the second issue the effects have worn off. What's also surprising is that the nature of the group representing itself as the CIA is never explored beyond the FBI statement that they're "enemy agents". Could this in fact be a squabble between agencies? Or was that idea too radical in 1979? We then get a change of location when another scientist accidentally teleports the Man-Thing to the Himalayas, where we find the old stereotype of a party of two men and a woman with one of the men sending the other to his death and making moves on the grieving widow. Add in an encounter with a tribe of Yeti - here established as an offshoot of Cro-Magnon Man who have survived in the mountains - plus a high priest figure foretelling doom and the clichés are complete.

A crossover with Doctor Strange brings a new writer to the series and another round of magic as the Man-Thing and Elaine, the woman from the Himalayas, get swept back to the Florida swamp to find Baron Mordo's latest scheme. After this we finally get a recurring supportive cast in the form of Barbie Bannister, a spoilt rich girl who finds she has to fend for herself when her parents are killed by modern day drug smuggling pirates, and John Daltry, the local sheriff. After Daltry and the Man-Thing deal with a bunch of college students trying to destroy the monster for kicks and fame, we get the first and only epic of the series as Captain Fate returns with his sky pirates. Fate is ultimately freed from the curse of immortality but instead the curse engulfs Daltry and nobody seems able to break it leading to Barbie searching for anything to do it. After a couple of one-off tales of the Man-Things encounters with those who find themselves in the swamp, including a tragic young couple who flee their parents and give birth to a child, only to die of poisoned water whilst the grandparents confront the Man-Thing, and a isolated boy who joined a cult and then got "deprogrammed" by his parents. The latter is a short story by J.M. DeMatteis and in its take of the obessiveness of some religions it's about the only sign of social comment in the run. The main plot gears up with the arrival in the swamp of John Kowalski, a mysterious man who is the personification of Death and who offers to free Daltry if Barbie will join him.

The final issue is once again told in flashback by a writer to his editor, although this time it's done in the pub and we see not just editor Louise Jones but also assistant editor Danny Fingeroth and editor-in-chief Jim Shooter. Chris Claremont relates how he got taken away to a realm for a final battle with the force behind Daltry's curse, Thog. Once more Thog is destroyed and everyone returns home with Barbie freed from her Death obligations but the Man-Thing proves impossible to cure. Claremont announces his resignation as writer and Shooter agrees to cancel the series. As they leave we discover that once more Dakimh has been directing the writer.

This second series is brief and ultimately unsatisfying. There was clearly an attempt to do something different early on but it fizzled out and we're left with a relatively mundane series that eventually winds up wallowing in the memory of the first, as shown most notably in the final issue. It feels like it was being written by numbers and just didn't know where to go. The end of the first series included here has the reverse problem - it's trying to go to almost too many places, riding waves of fantasy and realism at the same time. But it does at least try to say something. All in all this volume and the series as a whole is rather inessential. The central problem is that very little can ever be done with the main character and most of the events around him don't easily fit the genre. This is not one to search high and low for.

Thursday, 31 October 2013

Essential Marvel Horror volume 1

It's Halloween so it's time for a look at some of Marvel's horror output...

Essential Marvel Horror volume 1 is a rare example of the anthology Essential, collecting the adventures of particular characters from multiple titles in order, rather than the more conventional approach of collecting individual series in order. Here the focus is upon Daimon Hellstrom, the Son of Satan, and his sister Satana. In theory this volume could have been called Essential Children of Satan but it's much harder to use that name in this day and age than in the 1970s. (It was originally solicited as "Essential Son of Satan", forgetting about the daughter, but several big sellers refused to carry a book with that title.) The stories collected are from a mixture of preview series, black and white magazines, the Son of Satan's own series and guest titles. Included is material from Ghost Rider #1-2, Marvel Spotlight #12-24, Son of Satan #1-8, Marvel Two-in-One #14, Marvel Team-Up #32 & #80-81, Vampire Tales #2-3, Haunt of Horror #2 & #4-5, Marvel Premiere #27 and Marvel Preview #7. Bonus material includes an original page from Son of Satan #8 that was rejected by the Comics Code Authority; a replacement was written by Archie Goodwin and drawn by John Romita.

With a lot of issues there's a lot of creators. So here goes... Gary Friedrich writes the Ghost Rider and early Marvel Spotlight issues, being succeeded on the latter by Steve Gerber who co-writes one with Mike Friedrich, then the final one is by Chris Claremont. Most of the Son of Satan series is by John Warner bar the final issue by Bill Mantlo who also writes the Marvel Two-in-One issue. The first Marvel Team-Up is by Gerry Conway who also writes the second Vampire Tales and first Haunt of Horror issues. The second Vampire Tales is by Roy Thomas and the rest of Haunt of Horror are by Claremont and Tony Isabella. Claremont then writes the Marvel Premiere and Marvel Preview issues and the last two Marvel Team-Ups. The art is by Tom Sutton and Jim Mooney on Ghost Rider, Mooney, Herb Trimpe and Sal Buscema on Marvel Spotlight, then Mooney, Sonny Trinidad, P. Craig Russell, Ed Hannigan and Russ Heath on Son of Satan. Trimpe draws the Marvel Two-in-One issue and Buscema and Mike Vosburg draw the Marvel Team-Ups. The Vampire Tales stories are drawn by John Romita and Esteban Maroto. The Haunt of Horror material is drawn by Pablo Marcos, Enrique Romero, Pat Broderick and George Evans. The Marvel Premiere issue is drawn by "The Tribe", presumably a group emergency effort, and the Marvel Preview is drawn by Vincente Alcazar. Whew. It will come as no surprise that two separate posts are needed to carry some of the creator labels, one for writers, one for artists.

The contents were originally published in two rather different formats - comics, and thus subject to the regulation of the Comics Code Authority, and larger black and white magazines aimed at an older marker and without such regulation. The magazines also contained some text stories and features and included here are a couple of contemporary behind the scenes pieces which explore the process of Satana's creation and development, hampered by deadlines not being met and publications getting cancelled. It's clear that many in the Marvel Bullpen had high hopes for her but ultimately found themselves unable to develop her much, and it's unsurprising that her last solo writer, Chris Claremont, opted to give her story closure and save her from a long run of mediocre and inconsistent guest appearances by killing her off when he later got the chance.

The contrast between the tone of the two publication formats is pretty stark with Satana, although the Marvel Team-Up issues were published a few years later and it seems either the Code had been relaxed or was less rigorously enforced. Satana's regular costume is very daring, ranging from her open chest and exposed cleavage to her fur boots with distinctive toes that from the right angle make it look as though she has cloven hooves. When she appears in both Marvel Premiere and in the flesh in Marvel Spotlight (though not when she pops up in her brother's dreams) the costume is different, with no exposed cleavage or hooves. Satana's actions also vary a bit - in the magazines there's no holding back from calling her a succubus or showing her stealing the souls, although even then she's shown taking them only with a kiss rather than the full on sexual intercourse traditionally associated with succubuses, but once again under the Code this racier side of things is overlooked. Her introduction doesn't pull punches as it shows her disguised on city streets and being chased by a rapist whose soul she steals and later she's shown street walking and seducing a passing man.

Unfortunately this volume suffers from some problems of order. Marvel Team-Up #32 was published the same month as Marvel Spotlight #21 and matches the status quo around then. However it's placed right at the end of the Son of Satan part of the volume, coming after Marvel Two-in-One #14 even though that issue references Team-Up #32. Both issues are set around the New Year, just adding to the discrepancy. Even more confusion stems from the basic decision to place all the son's stories before the daughter's, despite the two having first appeared almost at the same time and despite Satana appearing a few times in her brother's stories at a point towards the end of her own.

Despite this the volume presents two sagas of siblings tortured by their half-human, half-demonic natures. Separated early in life when their mother discovered the truth about her husband, there's a strong contrast between the would-be priest turned exorcist who struggles to control his demonic side as he seeks to oppose his father, and the woman who has embraced her demonic nature and spends most of her early appearances seeking to break the spells that prevent her from being reunited with her father. The actual struggles don't get the strongest of portrayals and over time both move beyond their initial portrayals in different ways, but by the time of Marvel Spotlight #24 the two siblings have been separately established to the point that the clash between them feels like a real conflict of philosophies.

The changes themselves are mixed. In his initial appearances in Ghost Rider, Daimon Hellstrom appears to be another in a line of two entities sharing a single body, a mild mannered exorcist and a demon in human form. Even the transformations come at dawn and dusk, much like the original changes for both Ghost Rider and the Hulk. However there isn't a great deal of distinction between the two forms of Daimon Hellstrom, Son of Satan with clear continuity of identity and memory, so it's of little surprise that as early as Marvel Spotlight #15 the arrangement is altered by Satan and from then on the two natures are merged into a single being. There's a few points after this when the two identities are shown separately though the most notable case here is in Marvel Team-Up #32, which suggests updated information on the character did not reach Gerry Conway in time. (Another one comes in a later appearance in Howard the Duck where Steve Gerber had less of an excuse.) Satana's struggle is more drawn out, with the character starting as an out and out succubus but steadily finds her human side affecting her more and more, especially when she meets a defrocked Catholic priest who saves her life from a group of paramilitary religious fanatics. Later she discovers her father was behind sealing her off from Hell as a way of testing her (yet another Marvel ruler with an inability to simply tell their offspring the basics) but at a crucial point she refuses to take the ex-priest's soul and is banished forever. Her soul has been bonded with a spirit called the Basilisk and she continues to struggle against this whilst seeking redemption. The final story in the volume is a two-parter from Marvel Team-Up in which she gives her life to save Doctor Strange, achieving victory over the Basilisk and redemption in the process.

By and large these stories are somewhat isolated from the wider Marvel universe with appearances by other heroes confined to the various team-up comics and Hellstrom's initial appearance in the pages of Ghost Rider. Instead the two siblings face new situations and foes. Appearing from the outset is "Satan", who, unsurprisingly given where the story starts, is initially presented here as the same being with whom Johnny Blaze made his deal with the Devil. It would be several years before Marvel would cause no end of confusion in its attempts to row away from presenting the actual Devil as a character and instead turn the various (and often inconsistent) portrayals by various names into separate entities such as Mephisto or Lucifer. But as far as the stories in this volume are concerned, there is only one entity and he is the actual thing. Most of the other foes Hellstrom encounters are other lesser demons, some of whom are pawns of Satan but others are independent operatives. Reading through I thought many of the names seemed familiar, but the only one lifted directly from writings on Satanism is Baphomet. Curiously the lead foe in the later issues also has a pre-existing name but comes instead from Egyptian mythology - Anubis, the god of funerals who empowers an estate agent into becoming his pawn Mindstar. The rest of the demons seen are all Marvel creations including Ikthalon, Kometes, Spyros, Allatou, Kthara and Proffet, also known as the Celestial Fool. Closer to the more mortal level are foes such as the cult known as the Legion of Nihilists and their powerful leader, Father Darklyte, or Madame Swabada, a Tarot reader and fortune teller embittered by negative press which gave her a heart attack. Despite having died her spirit is still seeking revenge until she is exorcised. The Possessor is an illusionist whom two demons tried to use as a host but instead wound up under his control, along with Nightfire, a Native American transformed by his master. The two team-up issues bring their own foes - Marvel Two-in-One features 19th century criminal Jedadiah Ravenstorm possessed by Kthara and Marvel Team-Up brings conflict with Dryminextes, another demon.

Satana's small number of adventures see her face off against a few foes, the most prominent of whom are the mysterious group called "the Four", demons who seem to be the ones who erect a barrier preventing her from returning to hell, but ultimately it's revealed to be Satan behind it. There are a mixture of other demons, mystics and mortal crusaders, but virtually all die in the process. So too do Satana's few friends and allies such as Exiter, her black cat familiar, Zennarth, an incubus, and Michael Heron, the defrocked priest turned medic. Daimon's supporting cast have a better survival rate but it is also limited and comes in two distinct phases of Hellstrom's career. The most prominent character is Kathy Reynolds, a lecturer in parapsychology at Gateway University who calls in Hellstrom to investigate reported haunting at the university and who steadily falls for him but it never really gets anywhere. Also caught up in some of Hellstrom's adventures around Gateway University is Byron Hyatt, a divinity student training for the ministry. Both characters disappear at the end of the Marvel Spotlight run when Hellstrom leaves to return to the house he grew up in. Later Hellstrom takes a position at the University of the District of Columbia, where he meets Saripha Thames, who tuns out to be a Wiccan witch. By the end of the series the two are an item but there's no time left to explore their relationship further.

It was very daring of Marvel just to feature the Devil as a character in their comics, even if they were tapping into a wider trend of interest in the occult. But to go a step further and introduce characters who were unambiguously (at least until later retcons came along) the children of Satan and named as such in the titles of their features was an incredible move and from today's perspective it's amazing that it didn't provoke any outcry or boycotts. Maybe the 1970s distributors and retailers had thicker skins than the 21st century book sellers who forced a title change on this volume, or maybe there just weren't well organised groups back then who could kick up enough fuss to cause either publishers, distributors or retailers to back away from titles with "Satan" in them. But the result is an interesting set of stories. The tales of Daimon Hellstrom, Son of Satan are pretty good, if a little repetitive, and still hold up well. However it's the lesser known tales of Satana that really stand out, probably because most of them were published outside the Comics Code Authority and were thus able to take really bold steps. The precise order of the issues in this volume could do with a little rethink, but overall this is a very solid collection.

Wednesday, 4 July 2012

Essential Peter Parker, The Spectacular Spider-Man volume 2

We come now to Essential Peter Parker, The Spectacular Spider-Man volume 2, containing Peter Parker, The Spectacular Spider-Man #32-53, Annuals #1 & 2, Amazing Spider-Man Annual #13, which crosses over with Spectacular Annual #1, the first ever crossover between two Spider-Man titles, and finally Fantastic Four #218, which contains another crossover. I don't think the FF need any special introduction.

The writing is split between the end of Bill Mantlo's first run and Roger Stern's. Mantlo also writes the first annual, a later fill-in and the Fantastic Four issue. Ralph Macchio handles the second annual and Marv Wolfman takes the Amazing annual and also scripts an issue over a co-plot with artist Steve Leialoha. We also get fill-ins by Tony Isabella and Tom DeFalco (his first ever Spider-Man work). The art is more inconsistent with an initial stretch by Jim Mooney giving way to a turbulent period with contributions on regular issues by Lee Elias, Sal Buscema, John Romita Jr, Frank Springer, Mike Zeck, Steve Leialoha, Marie Severin, Denys Cowan and Rick Leonardi. The Spectacular annuals are handled by first Rich Buckler then Jim Mooney, whilst both the Amazing annual and the Fantastic Four issue are drawn by John Byrne (as an aside, the latter is the last issue of FF he drew but didn't write). With a lot of creators the labels for some have been placed in a separate post. It's quite a turnaround from the early days of the series when the art was generally stable but the writing quite turbulent. Fortunately most of the artists are good at maintaining visual continuity with one another so the changes aren't too jarring.

I don't normally comment on the quality of reproduction as the Spider-Man Essentials for the most part have some of the best pages. However three issues in this volume – #40, #43 & Annual #2 – are of decidedly poor quality compared to this norm, with some fuzzy lines on many pages. I'm not sure what could have caused this as they don't show any signs of being scanned from coloured published copies, though as a few pages seem fine it's possible the separations in the archives for these issues were damaged. It's particularly unfortunate given the significance of issue #43, although that didn't become apparent for another seventeen years. Still given the remarkably cheap cost of the Essentials there's hardly any budget for remastering and so it's inevitable that from time to time an issue will be of less than excellent quality.

As for the stories themselves, my main criticism of the previous volume and the basic concept of Spectacular up to now is that the title didn't seem to have a very real purpose for existing and was instead floundering about, despite some good individual contributions. However that criticism is met from the very first issue in this run (#32) as we a distinctive focus on Peter Parker starting his days at graduate school. Leaving his newspaper career primarily to Amazing we thus get a separate supporting cast. As if to emphasise the drawing of lines, the same issue sees Flash Thompson announce he's taking a year out to get himself back together, whilst Hector Ayala and Holly Gillis also move on to run a mobile school in the Bronx. The slate is thus cleared for the introduction of several new characters, such as Dr Sloan, the head of the graduate science department, his secretary Debra Whitman, and fellow teaching assistants Marcy Kane, Steve Hopkins and Chip Martin. In addition Philip Chang, who appeared in a two-part story in Amazing #184-185, returns although his role in most of the stories is a side-kick to Steve and his practical jokes.

However whilst this set-up brings new tensions and dynamics, it also increases one of the main absurdities that Empire State University is one of the biggest breeding grounds for supervillains and treats, to the point that one has to wonder why it hasn't been shut down. In the space of just eight issues we get one visiting professor (Curt Connors) accidentally releasing a new monster the Iguana, whilst the head of the graduate science school (Dr Sloan) accidentally triggers the growth of Swarm, a colony of bees with a collective consciousness and one graduate student (Chip Martin) succumbs to madness and his mental powers, all causing devastation in their wake. It's fortunate that Peter's identity isn't known as he too succumbs, turning into the Spider-Lizard, but he does bring Doctor Octopus's severed tentacle onto campus and cause more destruction, whilst Belladonna's men also raid the science labs to obtain a key chemical. Fortunately after all this there's a stepping back from these endless crises on campus, but when you consider the earlier volume also saw the university spawn the Lightmaster and Carrion it's a wonder nobody has said anything.

But one thing that does get said a lot is Marcy Kane's attitude to Peter, both for his seeming neglect of his studies and his apparent cowardice, often running off in the face of danger. The latter point is not dissimilar to Gwen Stacey's original disdain for Peter (and the coincidence is enhanced by both the fact this is the first major advancement in Peter's academic career since he began college and that once again we're in the #30s of a Spider-Man title) but Marcy isn't taken too far down such a retread route. Instead we get a clash of extremes as Marcy has seemingly worked hard to get where she is and is disdainful of Peter's almost cruise-control journey to the same place. There are hints that there might be relationship potential, but within this volume it's not taken anywhere, in part because there's a growing focus on Debra Whitman instead. Of course for those who've either read or heard about the later Jack of Hearts mini-series will know that Marcy eventually turned out to be concealing a rather extraordinary secret. All I'll say about that for now is that there is absolutely no hint of this whatsoever in these issues so make of that what you will. (For what it's worth the eventual revelation was written by Bill Mantlo, who introduced Marcy in the first place, so at the very least this is not a case of a later writer adding things onto someone else's creation. Whether Mantlo had this planned from the outset or not I have no idea.)

If Marcy has some elements of Gwen about her, it's hard to deny that Debra Whitman has elements of Betty Brant. (However I didn't spot a third woman with elements of Mary Jane.) Debra is Dr Sloan's secretary, and in contrast to the bombshells who normally frequent Peter's dating game, she's more normal. However she's also full of self-doubt, doubts that aren't helped by Peter's sometimes callous attitude to her when he runs out on her. Despite this she's also shown to have her moments of courage, particularly when she smashes Mysterio's helmet. But it's her self-doubt and admitted desire for a man to lean on that seemingly weaken her, making her excessively clingy, especially towards a guy who doesn't quite realise how she's fallen for him. There's some potential there but it's not yet developed and at this stage Peter comes out looking the worse for it, not realising the effect he's having on Debra.

A much faster development comes for Aunt May, who announces her engagement to fellow resident Nathan Lubensky. I guess at their age and with her health especially it's understandable that they know they can't wait around forever, but equally understandable is Peter's shocked reaction and facing the prospect of having a "step-father", given how much he reveres the memory of Uncle Ben. We don't get to see a great deal of Nathan at this stage but he's both a pleasant fellow who makes May happy and brave, showing a willingness to stand up to the aliens who come to kidnap her in the restaurant.

One notable sign of the run is that several villains from the early years are used but rather than just having repeat fights with Spider-Man that get tired there are often additional factors and layers added to them. In this regard Doctor Octopus's appearance in the Amazing/Spectacular annual crossover is very much the exception but I've already given my criticisms of that when covering it in the Amazing run. Amongst other villains we get the first developments of the Vulture's background as we get to meet his sole living relative, his nephew Malachai Toomes, and I think this is the first time that surname has been used. There's a real sense of familial loyalty between the two, making for an ever greater sense of pain when Malachai dies taking a bullet intended for his uncle. Nor is he the only villain with an unlikely sidekick who meets a tragic death – the Tinkerer is similarly distraught over the death of Toy, who turns out to be a real living action figure. Another notable development comes with the latest appearance of Morbius, who for once ends a story seemingly cured of the vampire curse, thanks to a combination of Spider-Man's blood and lightning. Whilst you can never rely on any villain being neutralised permanently, it's good to see some effort finally being made to limit a character who's never really fitted well into Spider-Man's world. More intriguingly is the first ever reuse of the aliens from wayback in Amazing #2. Whilst the Tinkerer had long since been retconned to be a human after all, the aliens had not been revisited until now and they remained one of the more outlandish concepts of the early years. We now learn that they weren't aliens afterall but in fact an early scheme by Mysterio before he first donned his goldfish bowl. It's an interesting addition to the early tales that helps undo one of the early absurdities in such a way that the aliens can't be reused. As they weren't the most memorable of early villains it's no significant loss. Another Ditko-era villain who reappears for the first time since then is the Cat Burglar, who now becomes the new & criminal incarnation of the Prowler. Once again he largely performs an henchman role, this time serving Belladonna.

Spider-Man's lack of many significant female villains has always stood out so when one is created there's usually higher expectations than normal. Belladonna has some potential – a memorable name, a good character design, reasonably unique abilities (in this case her chemical skills to produce the gases), a good degree of ruthlessness and so forth – but is completely let down by having such a focused motivation of revenge on one man, Roderick Kingsley, that there isn't really a way to open her out to be a more reusable foe. But I wonder how many readers of her initial appearance (#43) ever guessed at the time that the also-introduced Roderick Kingsley would go on to become one of Spider-Man's most significant foes, even though the revelation wouldn't come for another seventeen years? Kingsley is portrayed as rather volatile here, on one occasion laying into Spider-Man, on another getting worried when he believes the webslinger is working for Belladonna, which makes one wonder just how he's managed to have been so ruthless in the fashion and cosmetics industry. Of course his creator, Roger Stern, would later reveal how the two different sides of Kingsley co-existed quite easily – was this all part of a plan from the outset or did Stern realise his mistake and seek to work a correction in as part of his late master plan? Of course if one reads these issues without the benefit of hindsight then it just feels like sloppy, inconsistent characterisation.

Amongst other villains brought back is the Meteor Man in a one-off fill-in in issue #41 that also guest stars the Bill Foster Giant-Man (he's changed his name from the rather awkward "Black Goliath" – why did so many black characters have to have that prefix on their name?!). It's an okay story but really it feels like an issue of Marvel Team-Up that's wandered out of that title's filing cabinet and into Spectacular purely to fill in a gap in the run. The second Spectacular annual has a similar feel. Continuity-wise it shows Peter working for the Bugle despite coming out during his Globe days, and for that matter it's very much focused on the newspaper side of his life, and Silvermane has made a remarkable recovery from his fall at the hands of the Goblin. New character the Rapier is a contemporary of Silvermane's, yet appears as young as the Maggia boss has now become, forgetting that he was originally an octogenarian who was rejuvenated. Once again it feels very much like a random story had sat on file for a while before being wheeled out when needed and in whatever title. Whilst presumably a wise move to ensure fill-ins were always available to go to press, from a narrative point of view the practice throws up tales that feel out of place. But at least the latter one is in an annual and not the regular ongoing strip.

There are two-other team-ups of note in the run. The first is the crossover with Fantastic Four, in which Electro becomes the new fourth member of the FF's foes, the Frightful Four (who also contain the Sandman so there is at least one permanent Spider-Man connection). Spider-Man and the Fantastic Four have a long history of interaction and so it's appropriate that they should be the focus of one of the earliest Spider-Man crossovers, whilst it also helps that Bill Mantlo writes both issues (he was just finishing a three issue stint on the title – a very short permanent assignment or a prolonged fill-in job?). However overall this crossover falls into the trap of so many others in that it doesn't really serve a great purpose beyond "forcing" readers of one title to pick up another if they want to get the complete story (although obviously that's less of a hassle when the issue is included in the Essential run). To the best of my knowledge Electro's membership of the Frightful Four never lasted beyond this tale and otherwise there are no significant developments in Spidey's relationship with the Fantastic Four that could merit such a crossover.

A more personalised story comes with the brief return of the White Tiger near the end of the volume's run. This starts with three issues (#49-51) in which the main story is shortened and we get a back-up White Tiger solo strip. This particular production trick of splitting off subplots into separate stories with their own artists may be essential for keeping a book on schedule but can feel like a cheat for the readers, especially if, as in this case, the early parts aren't directly related to the main feature. After all the title is Peter Parker, The Spectacular Spider-Man and not Peter Parker, The Spectacular Spider-Man and Hector Ayala, The White Tiger. That said the Tiger has been a supporting character in earlier issues and so at least it's one step up from a random outside hero taking pages. And the Tiger's story is certainly advanced as he comes home to find his familiar murdered – again a warning to other heroes about letting their secret identities be revealed. The Tiger's search for the killers almost ends in his own death, leading to a full-length issue in which Spider-Man takes up the task of bringing in the killers, a private terrorist group led by an ex-army officer determined to wipe out the superhero community. The story sees a closure (for now) of the White Tiger's story as Hector decides to abandon the identity, successfully removing the amulets that had fed him power, and he and Holly decide to leave New York completely to start a new life elsewhere. Whilst a pretty dark and downbeat story, it allows the character to be written out permanently with dignity rather than just be left hanging around the sidelines.

In general this volume of Spectacular shows the series permanently establishing itself with its own settings and characters, although as ever these can take a little time to take root and fill-in issues don't help. But in general it does the trick of balancing its own developments and creations with a respect for Spider-Man's long history and a willingness to mine some of the more obscure corners of that history. It also manages to avoid too heavy a reliance upon events in Amazing – indeed one could now conceivably just read Spectacular on its own and generally not have to worry about "missing out" on key points in the other titles. This is a second series for a character that's now clearly on its feet and is all the better for it.

Thursday, 28 June 2012

Essential Peter Parker, The Spectacular Spider-Man volume 1

Now we come to a landmark point in Spider-Man's history with Essential Peter Parker, The Spectacular Spider-Man volume 1 containing the first 31 issues of Peter Parker, The Spectacular Spider-Man (later The All New, All Daring Peter Parker, The Spectacular Spider-Man, later still the rather more manageable Spectacular Spider-Man). As previously discussed this was the point on which the restraints upon using Spider-Man began to loosen as he now headlined a second regular title (his third overall). Over at DC a number of heroes had had multiple titles for many years, but Marvel had up to now been more restrained and tended to be more diverse – for example Marvel Team-Up instead of a straight second title four years earlier, or, in earlier days, following up the Fantastic Four with a solo Human Torch feature in Strange Tales rather than yet more FF. Now a major step forward was taken but it wasn't all smooth sailing at first.

This is first illustrated by the fact that "The Spectacular Spider-Man" was a title already used for the brief-lived magazine format series in 1968. Although the 1976 series slightly modifies the title it's still not the most original name and it's a sign perhaps of not too much thought going into how to make another series bold and distinctive. Further problems are best illustrated by a full list of writers and artists on the issues in this volume. First the writers:
  • Gerry Conway #1-2
  • Jim Shooter #3
  • Archie Goodwin #4-5
  • Gerry Conway #6
  • Archie Goodwin #7-8
  • Bill Mantlo #9-10
  • Chris Claremont #11
  • Bill Mantlo #12-15
  • Elliot Maggin #16
  • Bill Mantlo #17-31
And then the artists
  • Sal Buscema #1-5
  • Ross Andru #6
  • Sal Buscema #7-10
  • Jim Mooney #11
  • Sal Buscema #12-20
  • Jim Mooney #21
  • Mike Zeck #22
  • Jim Mooney #23
  • Frank Springer #24
  • Jim Mooney #25-26
  • Frank Miller #27-28
  • Jim Mooney #29-31
To have no less than five writers on the first eleven issues is a worrying sign, suggesting there wasn't a very clear purpose and direction for the book. Additionally issue #6 mainly reprints the bulk of Marvel Team-Up #3 with a new framing sequence to anchor it to current events. Whilst most of the early Amazing annuals had carried reprints, some consisting entirely of them, and Giant-Size had followed the same course, no previous issue of any of the monthly books had resorted to such a move. The art situation is more stable at first, bar a fill-in but then gets messy towards the end. Was Spectacular a book that few wanted to work on? Fortunately there were exceptions about such as Bill Mantlo, who had a long history of taking on failing titles or obscure properties and completely failing to treat them as such, instead giving them a strong raison d'être and turning out high quality work. (Away from Spider-Man he wrote especially fondly remembered titles like The Micronauts and ROM, taking obscure toys that didn't last very long and churning out epic series.)

But even when the series gets a stable writer the problems don't stop. There are some repetitive moments such as Spider-Man twice discovering the White Tiger's secret identity (both times with the same writer) whilst there are some notable other continuity errors over matters such as Empire State University's head – is it Chancellor Richard Gorman or President Dwyer, both of whom play supporting roles in respective stories? More niggly is Peter's limited knowledge of foreign languages. Back in Amazing in the 140s he found himself limited around the French as he only had a bit of high school Spanish. Now in a reverse he finds himself unable to understand various Spanish phrases because he only has a bit of high school French! In general, a recurring irritation is the way that Hispanic and Latin American characters regularly break into bursts of Spanish midway, some of which are then repeated in English. As well as being hard to follow (and I admit I may be biased as I'm from a country where it's very rare to hear Spanish and I did French & German at school – not that I can remember much of either now) it also makes the characters seem rather stereotyped, even when the story is presenting them with dignity such as the two-parter where ESU's night school faces closure and the point is made (rather unsubtly) that this will disproportionately harm the chances of young blacks and Hispanics. Maybe back in the late 1970s ex Latin American revolutionaries and Hispanic university lecturers and students regularly did go around New York speaking Spanglish in their everyday conversation but I'm sceptical. There's a similar effect with the French Cyclone and his supporting thugs, with some French words and lots of "zee"s and "eef"s to portray an exaggerated French accent. Again this just sounds twee.

The aforementioned White Tiger is, at this stage, one of the few exceptions to the general rule that Spectacular hasn't yet developed a clear niche with specific situations and supporting characters who could be developed pretty much exclusively within its own pages. Whereas Amazing and Team-Up in this period generally stand alone with only passing references to events in Spider-Man's other titles, Spectacular has much more of the feel of being the extended bits. At times it feeds directly off events in Amazing, such as issue #2 which opens with Spider-Man dealing with the aftermath of the events of Amazing #164 where the Kingpin seemingly perished in the harbour whilst Spidey recovered his life force thanks to Curt Connors's device. Other moments are more subtle but we get quite a bit of the relationships with both Mary Jane and Betty, feeding off developments in Amazing but not really explaining them. In this regard Spectacular is relegated very much to being an additional book for Amazing readers rather than trying to find distinct hooks of its own. Even the first issue feels like just another adventure for Spider-Man rather than taking the opportunity to remind & reintroduce the character. And the book goes beyond feeding off just Amazing, with one two-part story serving as an epilogue for The Champions, telling how the team disbanded.

(The Champions were one of the most obscure superteams, lasting just seventeen issues. They consisted of the Angel, the Iceman, the Black Widow, Hercules and the Ghost Rider, later joined by Darkstar – not the most natural of combinations! They were also based in Los Angeles when few Marvel series set outside the New York bubble have ever really lasted – as the Angel would moan in later years "Do you know how hard it is to find supervillains in Los Angeles?")

It was actually a Marvel policy in the period that if a series was ended suddenly, the major plot points would be wrapped up in another title. But there was several more obvious titles to wrap up The Champions – either the solo Ghost Rider series or the X-Men or even Daredevil. Okay Spectacular shared The Champions‘s writer and none of the others did, but Bill Mantlo was already established as a fill-in king and could easily have been given a couple of issues of one of the other titles to wrap things up. But instead we get an intrusion onto the title. We get several other appearances by other heroes, such as the Inhumans and Moon Knight, but in the former case the story eschews being a team-up in the wrong title (especially helpful as it's by Chris Claremont who had just taken over Team-Up) whilst the latter develops the ongoing story of Spider-Man's fight with the Maggia.

More localised are two other heroes. Making his first appearance is Razorback, the CB radio using trucker hero (well it was the 1970s) from Arkansas who manages to strike a balance between comedy and seriousness in a battle against the Hate Monger. The White Tiger is brought over from The Deadly Hands of Kung Fu which had now ended (the martial arts fad having faded) and hangs around for a while as a supporting character. Whilst his dialogue is clichéd Spanglish at first it does calm down a bit and we get to see some contrasts with Spider-Man as the Tiger's identity is exposed to the public, causing his alter ego Hector Ayala to experience problems of his family's disapproval of his super hero activities, the risk of being targeted and the turbulence his identity has on his relationship with his girlfriend, Holly Gillis. Since at this stage Spider-Man's identity was not yet known to any of his family or friends, let alone the wider world, the use of the White Tiger allows both Peter and the readers a glimpse at some of the problems that he might face in revealing himself beyond the prospect of Aunt May having yet another heart attack.

Holly Gillis is about the only new ongoing supporting character created in this run of Spectacular and she seems to slot into Peter's circle of friends remarkably quickly – I was quite surprised to see her in the group who drag Peter to the disco in issue #24 (more on this story later). Otherwise the main development amongst the supporting cast is the reintroduction of Sha Shan, the girl Flash Thompson fell in love with in Vietnam, and her liberation from Brother Power and the Hate Monger. It's nice to see Flash get a happy ending (in so far as there are any endings) for once but this is one of the first signs in the Spider-Man books of the straining credibility of "Marvel time" whereby events in the comics take place on a much shorter scale than publication and we just ignore contemporary cultural & political references. Normally references to characters' involvement in a particular war get modified over time to having been in a generic conflict or the references are dropped altogether. But with Flash and Sha Shan it's much harder to do this as Vietnam is a fixed point in history and by 1978 it was already five years into the past, making it a bit hard to accept the notion of a then-current college student having a past as a soldier in the war with that past having caught up with up with him. The comics may not have been specific about how much time had yet passed but this was already beginning to stick out and it's probably the main continuity stumbling block in the flexible timeline. If Sha Shan had not returned at this point then it would have been possible to overcome this but as it stands it's a point that does actually age the characters in a way that few other developments do.

There are other developments in the run too, although it gets a bit repetitive as Empire State University becomes ever more a breeding ground for villains. True Ramon Vasquez is an honourable man turned rogue when faced with the closure of the university's night school, but fighting funding cuts is also the motivation for Edward Lansky to change from the university's vice chancellor to the Lightmaster. And then at the climax of the run we get the sort-of resurrection of another academic turned villain as we discover that Carrion is the clone of Miles Warren, the Jackal. There's a few other new villains introduced but few are of lasting effect except for the Hitman and the Hypno-Hustler.

The Hypno-Hustler has become one of the most notorious villains amongst fans for all the wrong reasons, with a divide over whether he's just silly or so bad he's good. I actually don't mind him. Issue #24 is the notorious issue, entitled "Spider-Man Night Fever", as the series briefly rides the disco fad (a more successful spin-off was the super hero Dazzler) and Peter finds himself forced into a white suit and dragged to a disco by his friends where the live act is the Hypno-Hustler and the Mercy Killers – only their real aim is to hypnotise the guests and steal their valuables. If we're absolutely honest this is little more than a remake of the Ringmaster and the Circus of Crime's original scheme. And that one doesn't generate much discussion – perhaps because the characters date from the Silver Age when the rules & tolerance levels were different, or perhaps because circuses are not as much of a brief fad as disco. But here we get a harmless one-off tale that is something to laugh about but certainly not a contender for the worst story of all time.

Up until issue #24 there aren't really that many stories in this volume that really stand out. But then after the humorous turn we get a strong seven-issue run that combines two mini-epics and brings a minor benefit from the inconsistent art front as we get a guest appearance by Daredevil partially drawn by Frank Miller, his first ever work on the character. Story-wise we get the culmination (for now) of Spider-Man's fight with the Maggia and their leader, the Masked Marauder, but the highlight is when Spider-Man is temporarily blinded and Daredevil seeks to help him without giving away that he too can't see. Spidey's determination to bring down the Marauder as his final act, and Daredevil's concern for his comrade's confidence and sanity make for a good pairing. Following this we head straight into the first Carrion storyline which brings a very personal confrontation home. Carrion himself is an intriguing villain, a walking corpse with deadly powers and a very personal vendetta against Peter Parker/Spider-Man – he also knows the secret. It's easy to see from these details and the characters' design (especially the shoulder bag) just why some contemporary readers assumed he was the return Norman Osborn, and I vaguely recall reading that Bill Mantlo had suggested this identity but that may just be Chinese whispers. The revelation that Carrion is a clone of the Jackal gone wrong brings a new level as we get the battle between Spider-Man, the product of a happy accident of science, and Carrion, the product of a not-so happy accident, with vengeance thrown in for good measure. My only slight irritation is the presence of the White Tiger, both because I find it hard to believe he wouldn't figure out Peter's identity in these events (especially with Carrion saying "Parker" a lot), but also because in such an intense personal tale outsiders are a distraction. All that said it's a strong ending to the run.

As I've said throughout this review, this volume shows a title taking its time to find a real purpose. It's to Marvel's credit that they didn't go down the route of running stories in both Amazing and Spectacular so that Spider-Man was effectively fortnightly (I'm not sure if DC had begun that practice with Batman and/or Superman by this stage) but equally after thirty-one issues they still hadn't found a particular focus. Whilst some individual stories are good, overall the title was at this point still very much just another chance to see Spider-Man each month and sometimes was a bit too reliant on feeding off Amazing. This was a worrying sign for the character, but a change for the better is hinted at on the very last page...

Tuesday, 26 June 2012

Essential Marvel Team-Up volume 3

Now we come now to the third volume of Essential Marvel Team-Up, containing issues #52-73 & #75, plus Annual #1. Note that issue #74 is omitted due to the guest-stars being the Not-Ready-For-Prime-Time Players from Saturday Night Live, and Marvel presumably no longer has the rights to publish them. As bonus material we get Official Handbook of the Marvel Universe entries for the Black Widow, Captain Britain, Havok, the Living Monolith, the Silver Samurai and the Stranger, plus a gallery of covers from Marvel Tales #193-199, #201-207, #235-236, #255 & #262-263, all of which reprinted stories contained in this volume (some with new covers, some with the originals) plus Giant-Size Spider-Man #1, presumably because the cover states “...in the tradition of our smash-hit Marvel Team-Up mag!” The entries and covers are interesting to see but I suspect they’re only here because the volume was initially prepared to include issue #74 and by the time it was discovered unavailable the page count had already been committed to, requiring filler material.

This run includes the last few issues of Bill Mantlo’s run on the book, though he returns even here for a fill-in, and then the bulk of the volume is written by Chris Claremont. Whereas Mantlo, Gerry Conway and Len Wein have all had notable runs on other Spider-Man titles this is Claremont’s only significant work with Spider-Man. In addition we get a few fill-in issues by both familiar hands like Mantlo and Conway, and new writers Gary Friedrich (his only credit on a core Spider-Man title) and Bill Kunkel (one of only two credits, the other’s a later issue of Team-Up), plus Ralph Macchio scripting one of Claremont’s plots, clocking up a rare writers’ credit (though in the late 1990s he edited the core titles) and the annual is plotted by Claremont and his then-wife Bonnie Wilford, and scripted by Mantlo. The art is mainly by Sal Buscema and John Byrne, the latter doing his very first work on the character, with three fill-in issues by Dave Wenzel, Jim Mooney and Kerry Gammill.

Here’s the by now familiar run down of the stars of each issue.

52. Spider-Man and Captain America
Annual 1. Spider-Man and the X-Men
53. Spider-Man and the Incredible Hulk (and Woodgod)
54. Spider-Man and the Incredible Hulk (and Woodgod)
55. Spider-Man and Warlock
56. Spider-Man and Daredevil
57. Spider-Man and the Black Widow
58. Spider-Man and Ghost Rider
59. Spider-Man and Yellowjacket and the Wasp
60. Spider-Man and the Wasp
61. Spider-Man and the Human Torch
62. Spider-Man and Ms. Marvel
63. Spider-Man and Iron Fist
64. Spider-Man and the Daughters of the Dragon
65. Spider-Man and Captain Britain
66. Spider-Man and Captain Britain
67. Spider-Man and Tigra
68. Spider-Man and the Man-Thing
69. Spider-Man and Havok
70. Spider-Man and Thor
71. Spider-Man and Falcon
72. Spider-Man and Iron Man
73. Spider-Man and Daredevil
75. Spider-Man and Power Man

Note also that unlike the previous Essential volumes there are no issues without Spider-Man. Giant-Size Spider-Man was long over and, as I discussed in my review of Essential Spider-Man 8, this was a period when earlier restraints on using the character were being eased, with a third regular series launched plus new stories in the annuals, crossovers with other titles and so forth (and also a live-action TV series). Spider-Man was becoming ever more a phenomenon, but with that could come the risk of over-exposure and stilted development due to separate writers. However at this stage there doesn’t seem to be much impact on Team-Up, perhaps because the general format left it mostly immune.

However there are several multiple part stories, including a mini-epic as Spider-Man is transported first to the Nevada desert, then to New Mexico and finally to the Moon in a succession of tales as he joins with the X-Men, the Incredible Hulk, the mysterious Woodgod and finally Adam Warlock. Woodgod is almost the only one of the characters in this run whom I didn’t recognise, either from the earlier Team-Up issues or from being big name Marvel stars (or usually both). The only other ones are the Daughters of the Dragon (apparently their appearance here was the first time they were billed under that title; more normally they are part of Iron Fist’s supporting cast). Woodgod is especially confusing as I don’t really understand what “Scream” is or know his origin to get the various references to it. Also a little confusing is the team-up with Captain America which is an epilogue to a storyline in his own title that saw Cap and the Falcon battle monsters in another dimension, and now return home. It’s at once both a fill-in issue and an intrusion from another title (and curiously the author, Gerry Conway, wasn’t writing Captain America at the time – it was Jack Kirby’s last run on the series).

The other multi-parters demonstrate another formulaic feature whereby the banner guest star in the first issue is usually incapacitated for the bulk of the second issue, sometimes with their fate as a driving element of the plot either to motivate characters to save them (as with Havok or Iron First) or to motivate other characters to act out of revenge (as with Yellowjacket’s seeming death spurring on the Wasp). A notable exception is the two-parter with Captain Britain. Chris Claremont and Herb Trimpe had created the character for Marvel UK the previous year and with this story they unleashed him onto the American stage. I assume Marvel UK didn’t have much Stateside distribution back then as the first part is an extended scene setter that devotes no less than four of the seventeen pages available to telling his origin. Unfortunately the actual threat in the story just doesn’t seem an appropriate vehicle for introducing such a character as we get a second part in which Spidey and Captain Britain fight their way through new villain Arcade’s giant fun house.

The Captain Britain two-parter also brings up one of the bigger clichés of comics that is a bugbear of mine whereby heroes and their alternative identities both show up in strange cities and countries without everyone deducing their alter egos. True on this occasion Spider-Man does rapidly realise that Captain Britain is Peter Parker’s temporary roommate Brian Braddock, but others don’t, despite the fact that the Maggia have Braddock on their long list of fifty suspects and hire Arcade to kill him just in case, who instead goes for the real thing. Just to add to the risk, Brian/Captain Britain’s girlfriend Courtney Ross has been captured and brought to the United States without the connection leaping out to her or others. Now it’s true this is a limitation of the medium as readers want to see the familiar heroes in action in their usual costumes, which probably rules out the otherwise obvious solution of having an “away” identity with a different costume and different emphasis on the powers to limit the risk, but within the narrative it’s never really properly addressed one way or another.

There are, however, occasional exceptions such as Spider-Man and the X-Men’s adventure in Nevada in the Annual, where at the end Professor X uses his powers to block the memories of the civilians and thus preserve everyone’s identities. It does, however, see a little clanger where Spider-Man talks too freely in front of the X-Men about his problems explaining his sudden absences to Mary Jane Watson. Okay Professor X himself is a powerful telepath and probably already knows Spider-Man’s identity (and just about everything else) by default, but that doesn’t necessarily mean he’s shared the information with the other X-Men and I would expect Spidey to be more careful than to give his girlfriend’s name away. However what slips on the one part is made up in another as we get what I think is the first ever explicit confirmation that Daredevil is able to identity Spider-Man out of costume by recognising his heartbeat, even if on this occasion he has to rush out before discovering Spidey’s civilian name. It’s a point that later writers would return to.

Another point I found familiar in a different sense was the large number of times Spider-Man explicitly remembers the death of Gwen Stacy once Chris Claremont takes over the writing. Readers of Claremont’s later X-Men work (and/or John Byrne’s latter day criticisms of Claremont – see for instance Byrne Robotics : FAQ : What’s the story behind the return of Jean Grey?) will be aware that after Jean Grey/Phoenix was killed off she was repeatedly referenced and remembered by the characters, to the point where it went beyond natural grief. In general up to now the Spider-Man comics had avoided excessive references to Gwen, other than when the story specifically called for it (for instance the Clone Saga or the various returns of the Green Goblin) so the sudden increase in casual references really stand out as an exceptional turn. Chris Claremont is probably the Team-Up writer with the longest run who has never worked regularly on the other Spider-Man titles and so one can only but speculate as to what he might have done had he had the chance to write one of them, especially given how successful the X-Men became on his watch. Would he have turned in an equally memorable run? Or would it have been another example of an-otherwise comics legend coming unstuck and turning in a run that everybody just couldn’t wait to finish? Or would it have been somewhere in between, perhaps limited by the strains of multiple titles, multiple authors and not always sympathetic editors? We’ll probably never know.

However we have had the opportunity of seeing both Sal Buscema and John Byrne draw Spider-Man many more times over the years and can compare their work. Buscema may have been limited here by being a fill-in king with all the problems that rush jobs can bring but it’s certainly competent and more than holds its own. John Byrne’s contributions are all in the regular assignment category and we’re looking at work very early in his career, before he became a bankable name on first the X-Men and then the Fantastic Four. Here he contributes both a dynamism and a quick handling on the rotating guest-stars and this makes the action stand out.

Overall this third volume of Marvel Team-Up shows a title that by this stage had settled down into a stable format. As ever it wasn’t the place for major advancements in Spider-Man’s life, though some of the guest stars do have their own developments such as Adam Warlock reversing the curse of his body having grown so much due to the universe expanding at different rates that he dwarfed the Earth, or the Man-Thing being restored to freedom after the events at the end of his first series. We also get a few further developments of other characters, such as Jean DeWolff, who is at this stage probably the nearest thing the series has to a specific supporting cast. But, as ever, the purpose of Marvel Team-Up was to showcase Spider-Man with other heroes and take him to places he would or could never go to in his regular titles. Indeed considering the many intense events in those books during this period (the issues here are parallel to Amazing #163-186 and Spectacular #1-24) Team-Up offers a welcome respite, a chance to enjoy a different style of adventure and a tour round very diverse parts of the Marvel Universe. It meets those aims extremely well.