Power Pack continue saving lives but can they save their parents?
Power Pack #44
Special guest scripts: Julianna Jones
Special guest pencils: June Brigman
Special guest inker: Hilary Barta
Letters: Joe Rosen
Colors: Glynis Oliver
Edits: Carl Potts
Same old Editor in Chief: Tom DeFalco
Or not quite as the opening splash page is signed "Bogdanove & Heath" which has confused many including some online databases. The above list is what was printed in the issue but is in fact the credits for issue #45 accidentally printed in this issue as well and not the Inferno collections, neither Power Pack Classic Omnibus Volume 2 nor the digital listing online includes a correction. The letters page for a later issue reportedly lists the following as the correct team:
Jon Bogdanove - Writer & penciler
Russ Heath - Inker
...and the rest as above.
As we'll see this credit mistake matters more than most as it offers a very different perspective on what's going on editorially...
The issue opens with Power Pack fighting off demons when the portal reverses and sucks them all back into Limbo. Heading home they find their parents are in a permanent state of shock about the revelation their children are powered superheroes. Eventually Margaret breaks down, crying that she just wants her normal children back. Jim tells the kids to go out and they head off to help with the clear-up operation. Several vehicles are frozen in monstrous form and Alex's attempts to use his powers to rescue people reactivate the animated vehicles. They take a busload of passengers to a hospital which is understaffed and overwhelmed when the New Mutants show up. Mirage uses her powers to create solid images of what the head doctor wants - a small army of health care staff to cope with all the patients and a construction crew to rebuild the hospital. Together with Power Pack and the New Mutants they get the hospital into working order until an army unit shows up. Resting the Powers tell the New Mutants about how their parents now know their secret and can't cope with it. Mirage wishes they could help. Power Pack return home to find their parents in an even worse state with Margaret fantasising over a baby doll and Jim rambling on about not being fit parents good enough for their children. Then the New Mutants come in and tell Jim and Margaret that in order to protect their real children from Carmody the Bogeyman they hid them away and created super powered decoys to stop Carmody but didn't realise the parents would be in danger as well or tell them. Mirage pulls images from Jim and Margaret's mind of their desire - their children as normal. Gosamyr uses her powers to convince them then put them to sleep with the four Power Pack children then taking the place of the images then the New Mutants leave them to sleep and wake up with things back to normal.
To cut to the chase this is one of the worst reset switch stories I have ever read. The mistake with the credits will have convinced many readers that someone in Marvel editorial ordered an immediate undoing of the parents discovering their children's powers and assigned a guest writer to carry out the deed, undoing Jon Bogdanove's work. The discovery that actually this issue is written by Bogdanove complicates things but it still seems that some rapid U-turns have been happening. There was a hint on last issue's cover that the children would soon be going away to Professor Xavier's school and the cover of this issue with the children flying off with a suitcase and the New Mutants alongside them would seem to reinforce that plan, though in the issue itself there's no sign of the suitcase. There's a brief moment near the end where the parents have been put to sleep with the images and the real children assume they've been permanently replaced with duplicates as though that might have been part of the plan but that also doesn't match what's shown on the cover.
It's not clear what caused this change back though one factor may be that the planned new setting was now unavailable. This issue would have been published before the destruction of the mansion in Uncanny X-Men #243 which would leave the fate of the school up in the air. Add in the New Mutants' final loss of confidence in their headmaster Magneto after seeing him conversing with N'astirh in New Mutants #73 and it's likely that the school won't be taking in new pupils any time soon. But also there's a total change in the way Jim and Margaret are reacting to the discovery.
Last issue they were initially shocked and in denial when Carmody forced the children to reveal their powers but the parents soon accepted it and showed strength in dealing with the Bogeyman and the children's reaction to him. It's also worth noting that not only do they live in the Marvel Universe where a lot of strange stuff is public knowledge but by this point they've met aliens and superheroes and often had the child of the Fantastic Four over to stay. It was as though they had come to terms with it until a final panel cliffhanger showed their faces suggesting otherwise. Here they are shown experiencing a nervous breakdown and completely failing to cope with the situation. It's such a sudden shift that really isn't convincing as a motivation for the sudden about turn. Both have been shown as so much stronger than this and deserved better. The revelation had been so heavily debated and so built up to that to just suddenly turn around and unscramble the egg is an atrocious decision that suggests the status quo has to be reset all the time. This is a series of children growing up that has been through status quo changes already (whether moving to New York or swapping the powers around) and would do so again during the rest of its run and once committed to it should have built on the revelation with all the potential it offered. Instead this issue just tries to say it was a bad idea to ever make such a move but in doing so it has to undermine the parents in the process.
As for the means by which it's reversed, Mirage's false explanation is an extremely long speech with one of the biggest word to picture ratio ever seen in comics. It's astonishing that anyone would believe a stranger's claim that actually these are artificial duplicates and here are the real children especially as the actual real children's reaction is not in accord with this cover story. It takes a dose of Gosamyr's powers in order to reinforce convincing Jim and Margaret which may be about the only time Gosamyr has been of any use whatsoever but it's in the cause of an awful move to negate such a big development in the series so it does it not excuse the sheer tedium of the awful story that introduced her. A universe were there are many telepaths and magicians offers much easier ways to pull off this sort of reset rather than bizarre explanations and emotional manipulation but finding one with a connection to the Pack at short notice to have this all reversed in a single issue amidst the clearing up after Inferno might have been a bit of a stretch. So instead we get a lousy explanation to implement a lousy reversion.
This is the single worst issue of Power Pack in the book's whole run. Other issues may have silly stories that are best forgotten and the less said about the end of the series the better but this takes a huge development and stops it dead in its tracks through character destruction and a very silly reset method. There's clearly been an element of editorial diktat handed down and it is frustrating when story ideas get vetoed after they've started resulting in these messy U-turns but the result is this mess of an issue.
Showing posts with label Russ Heath. Show all posts
Showing posts with label Russ Heath. Show all posts
Saturday, 11 December 2021
Monday, 24 December 2018
Punisher War Journal 13 - Acts of Vengeance
For some reason this issue lacks an "Acts of Vengeance" banner on the cover. Perhaps this is another sign of the series's original publication schedule which would have seen this issue come out either on the same day as the climax of the crossover or even a week later. But the issue, written by Carl Potts and drawn by David Ross at the start of a three-issue fill-in run (perhaps coinciding with Jim Lee doing a three-issue run on Uncanny X-Men), is definitely a part of the crossover, concluding the story of Bushwhacker being sent to take down the Punisher by the Kingpin as part of his ongoing squabble with Doctor Doom.
Punisher War Journal #13
Story: Carl Potts
Pencils: David Ross
Inks: Russ Heath
Letters: Jim Novak
Colours: Gregory Wright
Assistant Editor: Rob Tokar
Editor: Don Daley
Editor-in-Chief: Tom DeFalco
The comparisons and contrasts continue, to the point that Bushwhacker's wife declares "You're both hypocrites -- so righteous in your roles -- you're two peas in a pod!" Bushwhacker certainly proves one of the toughest solo foes the Punisher has had to deal with so far, made worse by the latter having been caught off guard and he finds himself trapped in a part of a warehouse with only a spring-loaded ballistic knife. Bushwhacker isn't a simple killer though. He regards killing as an art and is obsessed with confession, a hangover from his days a priest. Thus he finds himself unable to simply kill the Punisher when he has him at his mercy. Ego repeatedly proves critical as Bushwhacker becomes determined to demonstrate his superiority. It's a trait shared somewhat with Doctor Doom and the Kingpin, still engaged in taunting one another over whether or not it's easy to take down the Punisher, whilst the mysterious stranger merely relays messages and watches.
Much of the issue is all action based as the Punisher and Bushwhacker fight first at the former's warehouse and then at the latter's home, before a final road chase with a twist. Both men are driven and both have an unusual conversation with their wives - in the Punisher's case it's with her spirit as he lies close to death. Each man uses both cunning tactics and raw ballistic strength in their attack, making for a strong showdown. As a foe from another series, Bushwhacker's fate is left in typical comic book ambiguity but on all signs here he would make a good recurring foe for the Punisher.
This is an example of "Acts of Vengeance" at its best, pitching a hero against an existing villain who's a good match for them both physically and as a character. It's a fast-paced action piece that works its themes well, helped by the dark art.
Punisher War Journal #13 has been reprinted in:
Punisher War Journal #13
Story: Carl Potts
Pencils: David Ross
Inks: Russ Heath
Letters: Jim Novak
Colours: Gregory Wright
Assistant Editor: Rob Tokar
Editor: Don Daley
Editor-in-Chief: Tom DeFalco
The comparisons and contrasts continue, to the point that Bushwhacker's wife declares "You're both hypocrites -- so righteous in your roles -- you're two peas in a pod!" Bushwhacker certainly proves one of the toughest solo foes the Punisher has had to deal with so far, made worse by the latter having been caught off guard and he finds himself trapped in a part of a warehouse with only a spring-loaded ballistic knife. Bushwhacker isn't a simple killer though. He regards killing as an art and is obsessed with confession, a hangover from his days a priest. Thus he finds himself unable to simply kill the Punisher when he has him at his mercy. Ego repeatedly proves critical as Bushwhacker becomes determined to demonstrate his superiority. It's a trait shared somewhat with Doctor Doom and the Kingpin, still engaged in taunting one another over whether or not it's easy to take down the Punisher, whilst the mysterious stranger merely relays messages and watches.
Much of the issue is all action based as the Punisher and Bushwhacker fight first at the former's warehouse and then at the latter's home, before a final road chase with a twist. Both men are driven and both have an unusual conversation with their wives - in the Punisher's case it's with her spirit as he lies close to death. Each man uses both cunning tactics and raw ballistic strength in their attack, making for a strong showdown. As a foe from another series, Bushwhacker's fate is left in typical comic book ambiguity but on all signs here he would make a good recurring foe for the Punisher.
This is an example of "Acts of Vengeance" at its best, pitching a hero against an existing villain who's a good match for them both physically and as a character. It's a fast-paced action piece that works its themes well, helped by the dark art.
Punisher War Journal #13 has been reprinted in:
Friday, 7 February 2014
Essential Tales of the Zombie volume 1 - creator labels 3
This volume has by far the largest number of creator credits so the labels need three extra posts. This one focuses on the reprinted material. Links to post 1 & post 2.
Thursday, 31 October 2013
Essential Marvel Horror volume 1 - artist creator labels
We have a volume with a huge number of creators, so here's a separate post to carry the labels for most of the artists.
Friday, 24 May 2013
Essential Punisher volume 3
Essential Punisher volume 3 continues the journey through the Punisher's first ongoing series, containing #21-40 & Annual #2-3, with the exception of one back-up feature from Annual #2. In addition it contains Official Handbook of the Marvel Universe entries for the Shadowmasters and the Reavers. All the regular issues and main features in the annuals are written by Mike Baron, with some back-up features by Roger Salick and Gregory Wright. The regular issues are mostly drawn by Erik Larsen and Bill Reinhold, with others drawn by Mark Texeira, Russ Heath and Jack Slamn, and the annuals see contributions by Reinhold, Texeira, Tod Smith, Jim Lee, Neil Hansen, Eliot R. Brown and Lee Sullivan.As noted we're already into the period when he had two titles a month, but we've yet to see an Essential Punisher War Journal, though there are occasional references to events there. Fortunately we're not yet faced with rampant crossovers between the two titles. That's not to say the series didn't take part in other crossovers though.
This volume contains the Punisher issues from three crossovers. Annual #2 is part of "Atlantis Attacks", which was a mega-crossover told in fourteen separate annuals in 1989. (The other thirteen annuals were Silver Surfer #2, Iron Man #10, X-Men #13, Amazing Spider-Man #23, Spectacular Spider-Man #9, Daredevil #4, Avengers #18, New Mutants #5, X-Factor #4, Web of Spider-Man #5, Avengers West Coast #4, Thor #14 & Fantastic Four #22, plus interludes in the regular Marvel Comics Presents #26, New Mutants #76 & Avengers West Coast #52. Due to an error the Daredevil annual is actually the second one numbered #4; the following year's annual saw the numbering restored to #6.) As well as the main event the annuals also included "The Saga of the Serpent Crown" which once again sought to reintroduce and tidy up the continuity of a key plot device; the relevant chapter is omitted but the whole crossover can be found in a Marvel Omnibus edition. The following year Marvel changed tact and switched to shorter storylines that ran in only a handful of annuals. Punisher Annual #3 was part of the "Lifeform" crossover (the other three parts were in Daredevil #6, Incredible Hulk #3 and Silver Surfer #3). Meanwhile issues #28 & #29 of the regular comic were part of the "Acts of Vengeance" crossover, a tale so long it encompassed no less than sixty-eight separate comics and takes up two separate Omnibuses (one has the core parts of the crossover, the other the tie-ins).
(Rather than fill up this post with a list of the other "Acts of Vengeance" issues, I'll do a special post to reproduce the best attempt at an order that I've yet seen.)
"Atlantis Attacks" is a convoluted saga involving plans to resurrect the serpent god Set. Punisher Annual #2 involves one phase of the plan, namely to convert the human race into serpent men using a special formula developed by the Viper and tested on drug addicts. The Punisher teams up with Moon Knight to take down a front for the operation, with the Punisher temporarily drugged up in the process. The story tries its best to marry the demands of the crossover with the tone of the Punisher's series but just doesn't really succeed. At US $2.00 an annual, the full set of "Atlantis Attacks" cost $28.00 in 1989, not counting the handful of additional tie-in issues. If a reader was only buying a couple of the regular series then they had to pay over an amount that was almost equal to 100% of their regular yearly comics expenditure on the rest of the storyline. And that was even before "Acts of Vengeance" loomed later that year. In such circumstances it's easy to see the switch to smaller crossovers in the 1990-1992 annuals as an improvement. But better still would have been stand alone annuals that presented a big standalone story that both regular and casual readers could enjoy. "Lifeform" is an attempt to cover both bases by portraying a creature steadily evolving in power levels, with a corresponding increase in the successive heroes' powers. Punisher Annual #3 is the opening portion of the story, concentrating on the son of a radical politician trying to obtain a biological weapon, only to be mutated into a monster who eventually turns on his father, with AIM along for the ride. Once again it's a rather fantastical step away from the more technical, non-powered world the Punisher's adventures normally take place in. The back-up features in both annuals are relatively similar, with both including features on the Punisher's fighting techniques and solo stories for Microchip that show how ruthless he can be when taking out those who hurt the people around him. I guess with no other supporting cast members there wasn't a lot of choice about what to include.
If the 1989 reader had some money to spare after buying Punisher, Punisher War Journal and all of "Atlantis Attacks", then for at least US $64.00 (probably more if some series had a higher price) they could get the entire "Acts of Vengeance" crossover. With sixty-eight issues in total, this was slightly excessive and it's not surprising that the following year's Avengers annual ran a summary of the key parts of the adventure. Both of the Punisher's titles contributed to the story but it seems the stories were kept separate and so only the original book's issues appear here. Issue #29's cover is reused for the volume as a whole but it's highly misleading as most of the superheroes and villains appear in just a single panel. The basic premise of the story involves an alliance of leading villains working together to bring down the superheroes by pitting them against foes they haven't fought before. As part of the rivalries amongst the top villains, Doctor Doom declares he will eliminate the Kingpin's most financially damaging foe, the Punisher. This proves harder than expected and the Punisher in turn opts to travel to Latveria to steal a vital possession of Doom's. This brings him into conflict with the other Doctor Doom (Kristoff, a boy who had Doom's memory and personality implanted into him when the real Doom was presumed dead), who rules Latveria. The overall premise of the crossover makes such an unusual match inevitable, but wisely Doom is kept to his scientific side and so apart from the two separate Dooms (part of a wider convoluted continuity in this era), the story fits in reasonably well with the general tone of the series. And although the basic set-up of the alliance between villains isn't really explained here, the story is sufficiently self-contained that one can get away with not knowing the details of the wider crossover.
Just in case a reader in 1990 had any money left over after all this, issues #35-40 represent yet another attack on their wallets. In the early 1990s several of the most popular titles had their frequency increased for a specific season (usually summer, occasionally autumn) and often used the increased frequency to tell longer stories that wouldn't take so many months to get through. Here we get a six part saga entitled "Jigsaw Puzzle", featuring the return of a couple of old foes. On the one hand it's nice that the additional expenditure required to get the whole story did at least go on some actual Punisher material this time, but on the other the story itself is stretched out more than necessary and the art suffers because of the need to bring in extra pencillers to handle the increased workload. Mark Texeira and Jack Slamn both have their own styles but they're different from each other and from Bill Reinhold, with the result that the visual look of the story can change significantly between chapters. The story is also let down by some elements that are rather at odds with the general scope of the series. For Jigsaw is working for the Rev. Sammy Smith, the evangelical preacher seen back in issues #4-5, who has now turned to the dark side and gained healing powers from a being called "Lucifer". The Punisher is sceptical, assuming Smith is in fact a mutant using conjuring tricks, but during the story Smith heals the faces of Jigsaw (though the Punisher subsequently "corrects" this), the Punisher and Joy Adams, a woman from a local hotel. "Lucifer" himself appears in the final part, and is presented as the genuine article. Otherwise the story is liberally ripped off from the Bond film Moonraker with a fanatic, aided by a deformed henchman, planning to destroy much of the human race through a special poison found only in a plant in a remote part of the South American jungle. The plan is to sterilise most of the human race by releasing the toxin into the water supply but the Punisher takes out the operation. Although some of the plot elements fit the norm for the series, there's a bit too much in the story that makes it too over the top and just not a natural Punisher tale for my liking. Yes the Punisher occupies a universe shared with everything from the Norse gods to a foul talking duck from another dimension, but normally he manages to keep away from all that and even when elements do cross his path they tend to be the more down to earth heroes or are else focused on their technological side. Encounters with the Devil just aren't the norm here.
Another out of the norm encounter comes in a two-parter when the Punisher and Microchip fight the Reavers, cyborgs more normally found in the X-Men titles. It's a fairly simple two parter as Microchip's hacking accidentally reveals the Punisher's warehouse to hostile forces and he and the Punisher have to face them off and escape, then have a showdown at a salvage yard run by Microchip's cousin. This battle allows for quite a focus on the high tech side of the Punisher, with the climax seeing him adopt an experimental exoskeleton armour to fight off the Reavers. Although the foes are on the fanciful side, the story itself feels more like a typical Punisher adventure. In the process Microchip's cousin is killed, a sign of the high mortality rate for those around the Punisher.
The same rate hits one of his allies in the mini-epic that opens the volume. What starts off as an investigation into match fixing in the boxing world soon transforms into the pursuit of a poisoner that leads first to a fake ninja training camp in the States and then to Japan to meet the genuine sensei and aid him and others (including the Shadowmasters, previously seen in Punisher War Journal although not fully until after the issues in Punisher War Journal Classic volume 1) in battling against a criminal political Japanese organisation, during which the sensei is killed. It's an interesting tale given the chain of events that leads the Punisher through successive situations, and also sees him being offered the legitimate American franchise for the ninja school; however he declines it preferring to continue his own war on crime.
The remaining stories continue the trend of pitching the Punisher against a wide variety of criminals, ranging from arms contractors working with corrupt military officials to a devout Catholic serial killer to a biker gang running drugs. Once again, the individual stories are generally well told, but overall there is no real sense of development. Microchip remains the only other recurring character in these stories and there are some tensions between the two over priorities and other pursuits, but these aren't really developed into an ongoing evolving relationship and once again it would be reasonably easy to rearrange the order of the stories without much trouble. There are a few signs of recurring foes but the impression given by the "Acts of Vengeance" story is that the Kingpin isn't really that bothered about the Punisher and there isn't a personal degree of enmity between the two, unlike the crime lord's relationships with both Daredevil and Spider-Man. This really leaves just Jigsaw, the Punisher foe who keeps on surviving and here he's left alive simply because the Punisher realises that to kill his foe will mean the end of the Rev. Smith's healing powers before they can be used on the Punisher's face. Jigsaw's history with the Punisher isn't properly recapped, despite his having not been seen since the Punisher's first (limited) series some four years earlier, and his recurrence making him the nearest the Punisher has to an ongoing archenemy. At times he's written almost for laughs, and more would be needed if he was to become a more credible threat in the future.
This remains the fundamental problem with the series - there is no sense of clear direction. The Punisher has declared war on all crime but moves between the many different types of offence without ever really stopping around long enough to focus on a particular type or source. The supporting cast remains confined to Microchip and one-off characters in individual stories, and so there's no prospect of really exploring why the Punisher does what he does and how his approach to life affects those around him. The move toward longer, multi-part epics suggests does at least offer the prospect of a greater exploration of individual situations, but the problem remains that this series tries to chart a middle course with the character and avoids both intense psychological examination and out and out over the top fun, and the result is that it continues to meander.
Labels:
Bill Reinhold,
Eliot R. Brown,
Erik Larsen,
Gregory Wright,
Jack Slamn,
Jim Lee,
Lee Sullivan,
Mark Texeira,
Mike Baron,
Neil Hansen,
Punisher,
Roger Salick,
Russ Heath,
Tod Smith
Subscribe to:
Posts (Atom)




