Showing posts with label Mike Vosburg. Show all posts
Showing posts with label Mike Vosburg. Show all posts

Friday, 10 December 2021

The Mutant Misadventures of Cloak and Dagger 4

Crotus tries to drive Cloak and Dagger into committing suicide.

The Mutant Misadventures of Cloak and Dagger #4

Script: Terry Austin
Pencils: Mike Vosburg
Inks: Terry Austin
Letters: Ken Bruzenaj
Colors: Glynis Oliver
Edits: Carl Potts
Trouble: Tom DeFalco

Crotus and two other demons have avoided being sent back to Limbo and have retain Belasco's spell book. Now he plans to break open the barrier to Limbo again. For this he needs to sacrifice "two mutants whose souls are locked in black despair" and settles on Cloak and Dagger, hoping to make them kill themselves to maximise the effect. Dagger has recently lost her sight and is alone in a flat where Crotus impersonates Cloak and tries to destroy Dagger's faith in him. She realises this is not Cloak and lashes out with her light. She stumbles through the flat until realising exactly Crotus is and fires out, destroying him. Cloak is trapped in an energy bubble orbiting Earth resigned to his fate as the air runs out when the other two demons appear. They take on the forms of Cloak's close family and friends to berate him as a failure. He soon spots the repeated phrases and realises they're real so lures them into the dimension in his cloak before the air expires and he collapses. In New York several of the New Mutants plus Boom Boom are tracking the three demons and arrive at the flat where they learn Dagger has killed one. She fires light to guide them to Cloak and Warlock takes them all up into space only to find Cloak's empty cloak and Dagger declares him dead.

As the full title of this series indicates, at the time it was Marvel's position that Cloak and Dagger are mutants, something that's been gone back and forth on many times over the years. Given the soaring popularity of X-Men and related titles it's understandable that Marvel would do whatever it could to seek to attract some of that popularity to other titles and this is one of the issues where their mutant status is actually a key plot point. However it's not clear why it's taken so long for them to have anything to do Inferno. Although only the fourth issue of this series it was bimonthly and came out of a separation of the Strange Tales title which combined the pair with Dr Strange so had been running for longer than the issue number indicates.

A series that hasn't previously been part of the crossover is an odd place to put what is proclaimed on the cover as "Inferno Finale" (not quite as we'll see in a bit) and an epilogue that deals with the fate of Crotus, a character who could simply have been said to have been pulled back into Limbo when the portal reversed and closed. That said it allows Terry Austin the opportunity to write a tale exploring both lead characters under especially adverse circumstances as the demons try to drive them to suicide. Ironically Cloak is already close to death and accepting there is nothing he can do but Dagger has been resisting her situation until now when she agrees to undergo therapy to cope with her blindness. The appearance of some of the New Mutants at the end provides a way for Dagger to get to Cloak was but otherwise feels like it's just there to reinforce the crossover and advertise their presence on the cover.

On the face of it this story doesn't do the best job of introducing the current status quo for readers visiting due to the crossover. However the letters page reportedly carried a piece by Terry Austin summarising his whole run on the strip since it was in Strange Tales so in 1988 this would have been one of the best series for catering to passing visitors. Unfortunately the collected editions (all?) leave out the letters page so it's not doing so good a job at encouraging readers to check out the series (which has been collected in full across two books). But that isn't the fault of Austin or Potts.

Overall this is a straightforward story that takes the aftermath of the crossover and uses it to tell a story exploring the title characters in depth which is often the best sort of crossover issue. Neither Cloak nor Dagger is at their strongest which adds to the sense of despair and makes for a tougher story. It's just a pity that it has a needless guest appearance thrown in at the end.

Monday, 26 November 2018

The Mutant Misadventures of Cloak and Dagger 8 - Acts of Vengeance

Cloak and Dagger was a bimonthly series (ignore the cover dates on the issues discussed here) and so was always going to be limited in its contribution to the "Acts of Vengeance" crossover. However it managed to squeeze in an extra issue by adding the banner "Prelude to Vengeance" on issue #8 which came out before the start of the crossover, though it leads directly into issue #9, hence its placement in the order here.

The Mutant Misadventures of Cloak and Dagger #8

Script: Terry Austin
Art: Mike Vosburg
Backgrounds: Don Cameron
Letters: Ken Bruzenak
Colours: Glynis Oliver
Bachelor-Editor-No-More: Carl Potts
Chief: Tom DeFalco

Unfortunately this was probably a mistake if the intention was to draw in extra readers. This issue is almost entirely the conclusion of an existing storyline that's somewhat difficult to dive into, not least because Cloak has been apparently killed off and his cloak of darkness is now warned by the villain Ecstasy. It's also not clear why these book is entitled "The Mutant Misadventures of Cloak and Dagger" - in their origin they got their powers from a reaction to drugs and they're not so well known that the mutant connection is obvious. It feels as though Marvel was trying to capitalise on the popularity of the mutant titles by sticking "Mutant" onto as many covers as they could get away with.

Most of the characters seen watching on the cover either only appear in the last panel or not at all. Instead we get a tale on multiple levels as the original Cloak finds himself in a normalised world with a family and day job, but is haunted by seeing the same blonde woman everywhere he looks. Elsewhere Dagger is one of a group of hostages in a bank robbery led by the Crimson Daffodil, a swarve criminal with the power of persuasion but also an utterly inept group of henchmen. Meanwhile the Kingpin has hired an assassin called the Disciplinarian to locate and kill Ecstasy. The plot strands all converge on the bank in a showdown that sees Cloak and Dagger reunited. The "Acts of Vengeance" connection comes right at the end in an epilogue as visitors come to the church where Cloak and Dagger hang out, but it's entirely a trailer for events next issue.

As an individual issue of the series this is fairly okay, but an issue luring in extra readers because of a crossover really needs to do a lot more to explain what's going on and why the status quo is different from the best known. One suspects that "Prelude to Vengeance" got simply slapped on the cover in hope of a sales boost rather than the story being explicitly constructed for it. This is not one to go to great lengths to seek out.

The Mutant Misadventures of Cloak and Dagger #8 has been reprinted in:
  • Nowhere at all it seems.

Friday, 18 September 2015

Essential X-Men volume 9

Essential X-Men volume 9 comprises Uncanny X-Men #244 to #264 & Annual #13 (excluding the Saga of the Serpent Crown chapter that has nothing to do with the X-Men). Bonus material includes Official Handbook of the Marvel Universe entries for Jubilee, Master Mold and Zaladane. All the regular issues are written by Chris Claremont though the annual lead story is by Terry Austin and a back-up by Sally Pashkow (or not - see below). The art is mainly by Marc Silvestri and Jim Lee with individual issues by Rob Liefeld, Rick Leonardi, Kieron Dwyer, Bill Jaaska and Mike Collins. The annual is drawn by Mike Vosburg and Jim Fern.

This volume covers one of the bleakest periods in the series so far. The early issues see the continuation of the "Outback era" as the team continued to operate out of an abandoned Australian desert town and teleport around the world. The most notable long term impact of these early adventures comes in the very first issue where the female members of the team go on a trip to a shopping centre where they battle the M-Squad, a rather lame set of mutant hunters who are a blatant parody of the Ghostbusters, before returning home with an unknown follower, the rich girl turned orphaned "mall rat" Jubilee. At first it seems she will be taking on the innocent youngster role that's been absent ever since Kitty Pryde was injured out of the series but initially she instead operates in secret without the other X-Men knowing and subsequent events mean that we don't get to see her in the traditional little sister role just yet. Meanwhile the male members go out on the town only to run into a rather ineffective bunch of alien invaders called the Conquest. It seems as though this will be a period of light-hearted tales but things will soon change.

The annual is unusual as the only X-Men issue during his entire run that doesn't have Chris Claremont's name on it. But is he completely absent? The back-up story is credited to Sally Pashkow, a name that hasn't appeared anywhere else in comics. Opinion on the net says that this is a pseudonym for Chris Claremont though everything seems to be pointing to each other, and its inclusion in the X-Men by Chris Claremont and Jim Lee Volume 1 Omnibus may be more down to a sequential run than anything else. (As a result I've included a separate label to cover all possibilities.) But regardless of whether this is Claremont or a one-off writer in his style the result is a character piece as Jubilee finds herself in the outback town and hides herself away with the aid of Gateway, then starts observing the X-Men from afar and borrowing some clothes. It mainly serves to build up the new character. The lead story is part of the "Atlantis Attacks" crossover that ran through all the Marvel annuals in 1989 and it resorts very much to formula as a villain, in this case Mr. Jip from Terry Austin's work on Cloak and Dagger, recruits the heroes to find an object of power of unclear importance. The team is split in three and sent to different locations to tackle the problem, here complicated by the Serpent Society. And it's an effective failure as at the end the main villains from the crossover get their hands on the powerful objects. Overall this annual is rather peripheral to the whole "Atlantis Attacks" saga, achieving nothing that couldn't have happened without the X-Men's presence. It's a surprise that Claremont doesn't write the story, perhaps deciding to opt out of taking part in the mess, but the result is the one X-Men story in a very long time by another writer. And it almost seems to be saying that anyone who thinks Claremont has outstayed his welcome should think again as it's very dire in its handling of the characters, with some especial silliness when Dazzler and the Serpent Society's Diamondback temporarily switch bodies. This is easily forgettable.

The tension ups when Nimrod and the remains of Master Mold merge, creating one of the deadliest anti-mutant machines yet. The battle is fierce, with Senator Kelly's wife killed thus increasing the senator's hatred of mutants. Victory only comes when Dazzle deploys the Siege Perilous crystal to send Master Mold to either happiness or recreation, but Rogue is also lost in the process. Rogue has recently been portrayed with a split personality as Carol Danvers comes to the fore more frequently, generating some tensions as each takes control of the body in succession, but the battle terminates any resolution to this dilemma. This starts a steady break-up of the team with Longshot soon dropping aside to go and seek his own identity and history. It's a sign of both his insignificance to the run and the bigger events around him that this departure is almost shoehorned into wider events but he isn't really missed. Then the remains of the team, with Wolverine temporarily away, face the first of two fierce attacks on their doorstep in rapid succession. Nanny, the robotic "egg with a voice", attacks and in battle Havok's energy blast destroys Nanny's vessel with Storm onboard. And unlike most such comic explosions, the body is seen and confirmed afterwards. An interlude comes as the dwindling team respond to a distress call from the Savage Land where they face Zaladane and the Mutates, with the return of Polaris who now seems to have been freed from the control of Malice. Zaladane claims to be Polaris's sister but this plot element isn't really cleared up in time before the last of the X-Men are teleported home to Australia where Donald Pierce and the Reavers are waiting for them.

The series has been building up to this moment with a number of hints and visions that this will be the last stand of the X-Men with no way out. Instead the four - Psylocke, Dazzler, Colossus and Havok - take the one escape route to hand, by going through the Siege Perilous to begin new lives elsewhere. As they admit it is running away from the situation and to add to the indignity this ending is revealed in a flashback shown to the returning Wolverine by Gateway. Wolverine is left as the last of the X-Men and put up for crucifixion by the Reavers but escapes with the help of both Jubilee and Lady Deathstrike's sense of nobility. And so a whole era of the X-Men comes to an end not in glory but in defeat and running away.

But this isn't the end of the series at all. The X-Men have generated many ex-members, allies and influences over the years and the next dozen issues focus on a number of these characters but without assembling a new team. Issue #253 sets up the situation, with its cover reused for the volume as a whole. Initially the main focuses are on Wolverine and Jubilee as they head off into the Far East, the mutants based around Muir Island, with Banshee and Forge really coming to the fore, and a mysterious young girl found in Illinois who resembles a young Storm. Elsewhere various of the X-Men who went through the Siege Perilous come to terms with their new lives, suffering amnesia of their past lives but finding their past can't completely escape them. Unfortunately there is limited unification between the various story strands with the result that the focus jumps around between them and plots can take an age to conclude.

During this phase comes the second big crossover on this volume's watch, "Acts of Vengeance", which, for a change, comes out of the Avengers titles after three years of X-Men derived events. But were it not for the triangles in the top right hand corner of issues #256 through to #258 then one could be forgiven for not realising this is even part of the storyline. It may feature foes the X-Men haven't faced before in the form of the Mandarin and the Hand but there's no co-ordinated attack on our heroes or any reference to the Mandarin's role as one of the Prime Movers supposedly co-ordinating the entire thing - indeed the Mandarin portrayed here is the more sophisticated crime lord that had been developed over the years rather than the traditional ranting supervillain shown in the main portion of the event. This detachment may be of necessity as current events mean the X-Men are presumed dead, impossible to detect with electronic equipment and now lost and scattered by the Siege Perilous, which doesn't really lend itself to enemies launching attacks upon them. Instead we get the basic crossover theme of a villain from another series tied into some very traditional themes for the series of strong women being twisted into ever more powerful agents of enemies and ninjas, plus Wolverine's connections in the Far East from his own solo title.

The most notable event here by far is the transformation of Psylocke from a Caucasian telepath in armour worried about her physical weakness into an east Asian ninja woman. Exactly how her ethnicity is changed is rather brushed over but the whole thing now feels extremely uncomfortable. If an east Asian ninja woman X-Man was needed, it would have been easy to create a new character who could easily be added to the team. But instead an existing character has such a fundamental part of her altered to fulfil the role, as though the genuine article wouldn't do. The story touches upon aspects of culture conflict between the Far East and the West, most notably showcasing the clash with Jubilee, the daughter of Chinese immigrants to the United States, who proves a highly Americanised tourist who dislikes what she sees. Then she is captured and forced into a traditional serving girl role as a small part of the Mandarin's goal of revitalising the traditional Chinese kingdom. Overall his portrayal is a strong step away from the traditional Fu Manchu role he's sometimes given and Psylocke's transformation does fit into some of the themes but that doesn't redeem the effect even if her new look as a replacement Elektra is wildly popular. The sequence in which her mind is steadily twisted by a quest through distorted memories in order to obtain the Mandarin's ten rings is also a good idea in theory but let down by much of her background not having been previously explored outside the Captain Britain comics in the UK and so the whole things can be confusing at times. All in all the transformation was a mistake that chased a trend and it's amazing that it was allowed to stay permanently, no doubt because of the popularity of the new look.

Whilst Wolverine, Psylocke and Jubilee make their way onwards to Madripoor with the complication of Wolverine being haunted by images of Nick Fury and Carol Danvers that he thinks are real, other X-Men are coming to terms with their new lives. Dazzler finds herself a singer in Hollywood and her movie is finally released, but former producer Eric Beale stalks her. Colossus becomes an artist and a maintenance man in an apartment block but soon gets entangled with both the Genoshan Magistrates and then the survivors of the Morlocks. The child Storm is being pursued by the Shadow King who frames her for murder, resulting in her going on the run.

Forge and Banshee are built up in a way that suggests they will be the next members to join or return to the team, but it's unfortunate that Banshee's recovery of his powers goes unexplained at first and it's only after a further injury that we see the Morlock healer restore him. Meanwhile Polaris finds her magnetic powers gone but in place of them her body is growing in size and she now has super strength but this goes unexplained. The three of them become part of an ad hoc grouping based on Muir Island along with Moira MacTaggart, Legion, Amanda Sefton, Sunder and other hangers on not seen in a long while, facing off a brutal attack by the Reavers that sees them bailed out by Freedom Force with casualties all around including Destiny. The ad hoc team also wears a uniform, hinting that it could become a new new X-Men but it doesn't take off as such, not least because of one of Legion's dark personas taking over. Magneto is given the image on the volume's spine, taken from the cover, but only appears briefly as he resigns as headmaster of the school and drifts off to his old ways. It's a slightly awkward scene that appears to be trying to rationalise the increased use of the character as a more traditional villain elsewhere, most notably in the "Acts of Vengeance" crossover.

The only convergence of the various plotlines comes at the end of the volume as Forge and Banshee encounter the amnesiac Colossus under the name of "Peter Nicholas" and battle first the Morlocks and then the Genosha Magistrates with the help of Marvel Girl from X-Factor. Along with some individual comments over the issues it seems as though the various mutant teams are being drawn together to be treated as parts of a single whole once more but there's a central element missing. Wolverine is at least stepping up to a Professor Xavier role when he utilises Harry Malone's Harriers to test Psylocke and Jubilee in the absence of a Danger Room. But overall the series is still in scattered pieces.

The art is often strong and it's easy to see how Marc Silvestri and Jim Lee gained such a following. However the writing on the series is in heavy decline. The series has shifted from a long-term careful build-up of plots to an almost random chucking anything against the wall to see what sticks and letting storylines drag on for much longer than they can sustain. The idea of splitting up the team and exploring individual members and the supporting cast is not a bad idea per se but it's very poorly executed and the resulting issues just don't work well. The worst idea to get through is the race transformation of Psylocke but overall this is an exceptionally poor volume for the series.

Wednesday, 22 July 2015

Psi-Force Classic volume 1

Psi-Force Classic volume 1 contains issues #1 to #9 of the title. Although created by Archie Goodwin and Walter Simonson, the series itself is written initially by Steve Perry then Danny Fingeroth with individual issues by David Michelinie and Fabian Nicieza. The art is mainly by Mark Texeira with some issues by Mike Vosburg and Bob Hall.

The basic premise is the series is one of psychic powers, with the White Event having enhanced and adapted the abilities of a number of people who already have Extra Sensory Perception. This use of ESP is another example of the supposed rules of the New Universe being broken from the outset, as is the handling of the reaction to having such powers. Although the main characters themselves at times struggle with the consequences, there's a rather all too easy acceptance that they have these powers when in reality many would likely freak out and the wider population panic. The only other significant sign of a more realistic approach is that injuries happen far more easily than in the regular superhero comics, but as the injuries are usually rapidly healed the effect is much the same.

At the start of the series Emmett Proudhawk, a CIA agent gone rogue with ESP powers of his own, assembles five teenagers who have recently found themselves with powers and brings them to San Francisco. In an early encounter with KGB agents "Hawk" is killed but the five teenagers find they are able to combine their powers to create a silent manifestation called "Psi-Hawk". Over the course of this volume they learn, sometimes the hard way, that the Psi-Hawk won't let them go their own way and they have to stay in hiding as runaways to protect both themselves and their families.

Hiding out in "Sanctuary", a home for runaways under the protection of Hawk's old friend Colby Shaw, the five struggle to adapt to their new lives with the problems of keeping their powers a secret, getting on with each other which is not always an easy task, dealing with other kids in Sanctuary, facing off against various government agencies and coming to terms with the Psi-Hawk. The concept is somewhat generic and it's easy to see elements of other teams of youths in this, particularly the X-Men. However setting this in a different fictional universe at least removes the obvious escape routes of turning to existing heroes for help, and instead the teenagers are left to fend for themselves.

The teenagers themselves are an unfortunate collection of stock archetypes that try to tick all the boxes. We have a moody loner, a pampered rich kid who finds themselves out of their comfort zone, a sporty kid rebelling against parental expectations, an annoying boy genius nerd and a foreigner. The four American teenagers cover multiple ethnicities, with Hawk's Native American heritage initially covering another, and the whole group looks as though it was assembled to order. This series may have debuted four years before the cartoon series Captain Planet and the Planeteers but it's hard to avoid noticing the similarities between the two as they both use the same structure.

The five themselves are a mixed bunch with several not terribly likeable. Wayne Tucker appears to be the eldest. A hot head from Chicago, he has telepathic powers to read minds and make people carry out actions. He resents being stuck with the others the most and is the first to try to break away on his own only to learn the Psi-Hawk exerts a control even when not formed. Wayne's powers are often used to get out of trouble and to wipe other's memories but he resents having to do this all the time. At one point he worries he's inadvertently used his powers to make another kid at Sanctuary commit suicide. His attempts at redemption are well meaning but forcing a businessman to not use loan sharks for money and instead "Get it from a bank!!", leading to a broad daylight hold-up. Kathy Ling is the archetypal "Valley girl", literally coming from the San Fernando valley near Los Angeles. A rich kid with telekinetic powers, she especially resents the way she's been dragged into all this and makes the most concerted effort to escape. Often she is resentful of the others' activities and just wants to go to the shops. Tyrone Jessup is initially the sporty kid, right down to the shirt he wears on the cover, hailing from Scarsdale, a small town outside New York. It soon becomes clear he's resentful of his parents pushing first him and then his brother down this route, believing it to be the only way black kids can get university scholarships. He has the power of astral projection, allowing him to become an intangible spirit form that can travel anywhere whilst his body remains in a vulnerable coma. Michael Crawley comes from Vermont and is both the youngest and geekiest of the five. He has the power to project destructive waves at objects with devastating results. Often the most optimistic of the five, his naive innocence is at times a crucial anchor. Finally Anastasia "Stasi" Inyushin is from the Soviet Union, having been extracted at great risk by Hawk. The back cover of the volume describes her power as "psychic empathy", presumably to make it fit the overarching theme, but it's really a miracle healing power that can heal just about any injury or illness. At times she wonders what she's let herself in for but perseveres.

The team has some limited support from Colby Shaw who runs Sanctuary, but her patience with their use of their powers and frequent fights with other residents. Otherwise their only ally is "Skipper", a colleague of Hawk's at the CIA who keeps tabs on them.

The group get caught in a succession of mundane problems and small time threats from criminals and thugs, plus the interest of various state agencies. In the first issue they are attacked by "Mindwolf", a KGB agent with his own destructive psychic powers who kills Hawk. It's clear over subsequent issues that at least one agency is keeping tabs on the kids and a mysterious figure has hidden another empowered kid, Thomas Boyd, from Hawk. Thomas is given the nickname "Stalker" and has the power to drain energy and life force from others. He thinks he's only capturing them, but rebels when he learns his master wants them dead and presumably him next. Much of the rest of the series is focused on the kids' attempts to grasp their powers and roles, find a way to escape from the power of the Psi-Hawk and cope with life around them. There are a few trips back to one hometown or another and a brief departure from San Francisco to Seattle but it's quickly reversed.

Overall this series shows an awkward hybrid of the arching vision of the New Universe and more conventional superhero norms. It may take advantage of the fact that this is a world without established heroes and that the powers have come in a single instance, but otherwise this book doesn't feel like it's set in an ordinary universe with a few science fiction but no fantasy elements. Instead it feels like a rehash of many of the themes of the X-Men, with the Psi-Hawk never really pulling things forward in a different way. Overall the series is rather pedestrian.

Friday, 28 February 2014

Essential Savage She-Hulk volume 1

Essential Savage She-Hulk volume 1 contains issues #1-25 of The Savage She-Hulk, the complete run of the character's original title. The first issue is written by Stan Lee and drawn by John Buscema; they are succeeded by David Anthony Kraft and Mike Vosburg for the entire of the rest of the run. Bonus material includes Official Handbook of the Marvel Universe entries for She-Hulk and Man-Wolf.

As I've discussed before, She-Hulk, like Spider-Woman, was created solely for the corporate aim of securing the intellectual property on a female version of one of Marvel's big name heroes before a television company did. With The Incredible Hulk television series a strong success there was a fear that it could lead to spin-offs and imitation characters, and so Marvel decided to create their own female Hulk to see off such attempts. But whereas Spider-Woman had been distanced from Spider-Man as much as possible, She-Hulk is a much closer character to her male counterpart in both relationship and origin.

The first issue establishes all the key points and the origin, but surprisingly it's rather ambiguous about whether it follows comic or television continuity and at times tries to side step the issue. Dr Banner arrives in Los Angeles but the story actively declines to tell us if his first name is Bruce, David or Bob (a mistake in an early guest appearance that was later morphed into his full name) and bizarrely his cousin calls him "Doc". There's even reference to a medical career. When he recounts the origin of the Hulk it's the comic version, but his identity is publicly known by this stage whereas in the television series he's assumed dead and on the run using assumed aliases. So for his cousin to not know what's happened to him suggests either a high degree of ignorance for a lawyer or else a mixed attempt to be accessible to both the comic and television audience. Nowadays it's standard for comics to just ignore the changes to character names, tone and continuity of spin-off adaptations, or make limited lip service, but it seems in times past some more active efforts were made to bring new readers in. Unfortunately this just creates odd moments - the idea Jennifer Walters always calls and even thinks of her cousin as "Doc" just seems strange, and highlights the story's sitting on the fence between two different continuities.

The origin itself is simple - lawyer Jennifer Walters is shot and given a blood transfusion by her cousin, but this also makes her change into a big green monster. She may be closely tied into her male counterpart, but tying to avoid them had been a mistake with Spider-Woman and so perhaps it's better that this time Marvel went down the Supergirl route and made her a relative, though in practice throughout her history she's largely stood or fallen on her own merits. This starts right here with her cousin's only other appearances being a couple of brief flashbacks and a group pin-up at the end. She-Hulk is also notable as the last character co-created by Stan Lee for many years (until Ravage 2099 in the 1990s) but his sole issue here doesn't feel that great. Jennifer doesn't turn into the She-Hulk until late in the story and there isn't any real exploration of just how much control she has or what her limits are. At this point she's just a big fighting green-skinned woman. It's a disappointing (near) end to a long string of successful creations and origins with Lee's name on them.

Lee and Buscema leave after the first issue and it's astounding for the era (1979-1981) that all of the remaining twenty-four issues have the same writer and artist with no fill-ins at all. It's just unfortunate that the series itself is somewhat strained and tired, probably because like Spider-Woman its main reason for existing was legal rather than creative. Yet oddly the series stayed a monthly throughout its entire run and didn't dive for guest stars - perhaps because of the differences between copyright and trademarks with different effects on what does and doesn't need to be kept in print. Whatever the reason we have another series starring a female spin-off that tries to operate outside the normal comfort zone of the Marvel universe, which takes its time to sort out the lead character's background and which makes some changes to the status quo along the way, although these are more minor than Spider-Woman's. It's not the most encouraging sign, though at the time the series was launched Spider-Woman was only halfway through its run and only formally signalled the warning signs during the last few months of Savage She-Hulk.

At its core the series presents Jen Walters, a lawyer in Los Angeles who can now transform into a large, very strong green woman. For the first half of the series the transformations largely come about whenever Jen gets angry - and she is easily inflamed by arguments in court or the office - but following a serum developed by Morbius to cure other problems, Jen is now able to transform back and forth at will. There's a clear continuity of memory and identity between Jen and She-Hulk, in contrast to her cousin who has spent most of his history fighting the Hulk as separate personalities, but at times both Jen and She-Hulk refer to the other in the third person and increasingly prefer to stay as the She-Hulk as much as possible. The most prominent point where the two are going in different directions comes in their relationships, with She-Hulk having an active relationship with Jen's childhood friend Danny "Zapper" Ridge and Jen herself falling for Richard Rory, formerly of the Man-Thing series. She-Hulk's character is very different from later portrayals, being angry, violent, paranoid and untrusting, in sharp contrast to the fun-loving at ease version who even knows she's a comic character. Her clothing is invariably rags and it's not clear which is the greater mystery - why does the transformation always tear the clothes in such a way that her breasts are kept covered or how does Jen manage to afford the large number of clothes she literally goes through?

Jen's life is reasonably well developed with a supply of supporting cast members, but some of the details of her background surprisingly only slip out as the series progresses. We never actually see a flashback showing her mother's death and instead it's only steadily dropped in that she was killed by gangster Nick Trask. Jen has an awkward relationship with her father, local sheriff Morris Walters, which deteriorates over the course of the series when they clash over her decision to defend Morbius from murder charges and then when Morris falls for Beverly Cross a gold-digger also seeking revenge for her boyfriend's arrest, who manipulates him in pursuit of money. This is another plot point badly handled as we never actually see Morris and Bev meet and although Morris discovers the truth and throws Bev out, the cancellation of the series means we never see the final showdown as she seeks revenge. Morris also falls into the Thunderbolt Ross role of doggedly determining to bring the She-Hulk in, but he eventually relents when evidence emerges clearing her of all charges.

So too does Assistant District Attorney Dennis "Buck" Bukowski with whom Jen regularly clashes both inside and outside the courtroom. Buck is indirectly responsible for the She-Hulk being accused of murder when he rams his car at her, mistakenly assuming she's about to attack Jen in her car. In fact the driver is Jen's friend Jill and the car has been sabotaged, with the result Jill crashes and dies. Jen takes her failure to save her friend bitterly, and when the car is subsequently examined and Buck realises his mistake he becomes a very different man, guilt-ridden and far less confrontational. Unlike other changes in the series this one feels a natural flow as Buck's realises the cost of his arrogant assumptions. Jill's death impacts in other directions as Zapper hopes Jen will turn to him. A medical student, Zapper has known Jen since childhood when she used to baby-sit and protect him, and whereas he has a big crush on her she seems to still regard him as a little surrogate brother. However She-Hulk takes him differently and the two at times retreat to his parents' isolated beach house. Zapper makes mistakes though, such as when he's tricked into thinking She-Hulk can help cure cancer when in fact it's a ploy to study her genetics. Their relationship is also complicated by Jen falling for Richard Rory, who has briefly found huge luck gambling in Las Vegas, before losing his money when the radio station he buys is ruined by an energy wave. Richard and Zapper remain tense rivals throughout the latter half of the series but are able to put this aside when needs be to help Jen/She-Hulk. In the end she decides she prefers being the She-Hulk and settles with Zapper, to the sadness of Richard.

The series has a handful of guest stars, starting with the Hulk and Iron Man, before moving onto the likes of the Man-Thing, Morbius the Living Vampire, here partially cured, the Man-Wolf and Hellcat. But despite the appearance of some superheroes, She-Hulk does not see herself as a superhero, and explicitly says so more than once. However she faces a wide variety of foes. The first handful of issues focus upon Jen's defence of gangster Lou Monkton from a murder charge frame by crimelord Nick Trask and subsequent actions against both Jen and She-Hulk - Trask is the first to discover they are one and the same. The storyline takes an odd turn in issue #5 when Los Angeles is plagued by earthquakes and refineries are finding their oil is being stolen - it's all being done by Trask using a giant burrowing machine shaped like a snake. Perhaps fortunately he loses control of it and ends it being buried in the centre of the Earth as the character has been twisted beyond his original purpose, even if he is responsible for the death of Jen's mother. It's a pity as in theory he could have been opened out into an archenemy, but the change in scope is too blunt for this to work. After this She-Hulk faces a mixture of foes including some quite bizarre ones. A trip to Florida brings an encounter with a civilisation who have discovered eternal life but have lost the spirit of life in the process. Back home there's "the Word", the charismatic head of a cult who can persuade anyone of anything, and his daughter Ultima, who has developed superstrength, and then comes Gemini, a being who can split into two halves with opposing personalities and outlooks. There's the Grappler, a master of leverage. Finally the last few issues see She-Hulk put through a gauntlet by the mysterious "Doc" (no relation) who works through subordinates such as would-be new crimelord the Shade, or through student Ralphie Hutchins who is evolved into a variety of monstrous forms including the Brute, the Seeker, Radius, Torque and Earth-Lord.

Not every story has such clear foes, and in succession She-Hulk faces the problems on a microscopic world that exists upon her necklace then a young would-be singer suffering from diabetes and an inability to recognise her own failures, and then the problems of microwave transmitters when a company erects a communication tower on a childcare centre. This latter issue (#16) feels like a generic rant about the way such technology has been imposed upon people (and it was written a few years before mobile phones had even arrived on the market let alone before transmitters were everywhere) and just sits oddly in the series overall. Later a rich businessman develops a special hydraulic suit and seeks to capture She-Hulk using the identity of the Man-Elephant.

The later issues also see Jen succumbing to preferring the form of She-Hulk the more and in her paranoia fleeing from all others who she feels have betrayed her, despite their only trying to help. It's not a full on identity crisis but rather a question of lifestyle and the addiction of power, and this makes for a somewhat different focus from the average Hulk tale. The series ends semi-abruptly with the defeat of Doc, reconciliation between Jen and Morris, the choice of Zapper over Richard and the final decision to stay as She-Hulk. However a handful of plotlines are left dangling such as the disappearance of Morbius and just how Bev will get her revenge on Morris.

The series may be competent but it's never really spectacular. Maybe it's because the foes and situations the She-Hulk faces are rarely memorable. Perhaps it's the weak characterisation of the main character as over angry and untrusting. Reading through the volume it's hard to escape the conclusion that there wasn't a great deal to the character before John Byrne got his hands on her, first in Fantastic Four and then later in her second series, Sensational She-Hulk, which launched in 1989. At this stage she's underdeveloped, brought into existence for corporate necessity rather than any natural outgrowth, and without a particularly good lure the result is a somewhat pedestrian series that just doesn't excite.

Friday, 10 May 2013

Essential Punisher volume 2

Essential Punisher volume 2 contains the early issues from the Punisher's first ever ongoing series, carrying #1-20 & Annual #1 and also Daredevil #257 which carried a crossover with the series. Annual #1 was part of the "Evolutionary War" crossover that ran through eleven Marvel annuals (or twelve if one includes Alf) but the others aren't included here. (The only missing material that I can spot is the chapter of the history of the High Evolutionary that ran in all the annuals that year and which sought to clarify a rather convoluted continuity.) The Punisher issues are all written by Mike Baron, bar a back-up in the annual by Roger Salick, and drawn by Whilce Portacio, Klaus Janson, David Ross, Larry Stroman and Shea Anton Pensa, with Mark Texeira and Mike Vosburg handling the annual. The Daredevil issue is written by Ann Nocenti and drawn by John Romita Jr.

Looking back it seems amazing that it took so long for the Punisher to gain his own ongoing series. The most likely explanation is that Marvel were cautious about having a series with a violent protagonist who set out to kill his adversaries. (A similar concern presumably hit Wolverine.) But over time tastes change, as do censors, and this series was launched in an era that saw the rise of heroes who were either loners or had very few allies and who were willing to adopt violent methods to get the job done. In an era with the likes of a grim & gritty Batman, Timothy Dalton's take on James Bond, the A-Team and so many more, the Punisher was a natural fit. Of course not all these heroes were portrayed in quite the same way - there's a wide gap between the A-Team's almost cartoon violence where few people get hurt or killed, and the hard edged violence and blood of Licence to Kill.

Curiously it's a very different series that springs to mind as the most obvious starting comparison for these issues. At about the same time as the series was launched, so too was the second Silver Surfer series (the first eighteen issues of which can be found in Essential Silver Surfer volume 2). Both series rapidly became amongst Marvel's top sellers, as seen most obviously when both were part of a 33% price rise on the nine top-selling titles at the start of 1988 (taking effect from issue #8; the other seven titles were Amazing Spider-Man, Spectacular Spider-Man, Web of Spider-Man, Avengers, Uncanny X-Men, X-Factor and the New Mutants) and both were among the only eleven superhero titles to have an annual that year (the others were the same list as before plus Fantastic Four and the West Coast Avengers). Both starred long established Marvel characters who had previously been used relatively sparsely, and both were in settings somewhat detached from the mainstream of the Marvel universe. But the contrast in approaches is clearest between the first issues. The Surfer had a double-sized first issue that contained a complete story (as well as setting up threads that would run throughout the first thirty issues), summarised all the key points of the character's history and sorted out the key issue in the status quo to allow unlimited adventures. By contrast the first issue of Punisher is a regular sized first part of an ongoing storyline that doesn't really introduce the character at all.

Perhaps realising the mistake early on, issue #2 opens with a text box with the Punisher rapidly summarising the key points in a very quick and to the point manner. Most subsequent issues include either a thought box or dialogue that recap the Punisher's origin with the same information. The obvious omission each time is just why the Punisher went down the route he did - not every relative of a victim of crime turns vigilante and even if they do, many don't go in for the arbitrary killing of criminals. Punisher stories can veer off to various extremes on this point - either they implicitly acknowledge the issue and just present the Punisher as an exaggerated killer of almost cartoonish shallowness, or else they delve deep in his mind, trying to reconcile the factors. This series, however, follows a more middling course (at least in this volume) by presenting the Punisher as a straightforward man with a general mission but without delving into just what it is that drives him so. I'm not persuaded that this is the best approach as it leaves the Punisher as a somewhat hollow character. This is enhanced by the state of the series around him.

The supporting cast is rather limited. We hear about Microchip before we're first introduced to the computer hacker and equipment developer. His son "Junior" also appears, but is soon killed off. There's an indication that Junior could perhaps have become a questioning voice to draw out details of the Punisher's actions such as how he prioritises, but it's also clear that such an approach can't work when the Punisher invariably operates solo. Junior accompanies the Punisher on a couple of missions but can't always obey orders to stay in the van. The first time he saves the Punisher's life but the second time he loses his own. His father sticks around for the whole series, providing the Punisher with much needed equipment and support at times but rarely taking to the field himself. Microchip is the star of a back-up feature in the annual in which he has to protect the widow of an old friend from her new husband who has become a assassin. We see how resourceful and ruthless 'Chip himself can be, but otherwise don't learn too much more. The only other characters who come close to recurring are the small band the Punisher assembles to take down the Kingpin - Reese McDowell, a student, and Vernon Brooks, a teacher, both from a rough inner city school that the Punisher briefly teaches at whilst tracking down a radical revolutionary hiding there, and Conchita Ortiz, the widow of a soldier turned prison guard who helps the Punisher in trying to advance a convict's execution. Over the course of the story the attrition rate is high with only Vernon living by the end. The possibility is dangled of Conchita becoming a recurring romantic interest, but she is then immediately killed, a reminder of how grim and lonely the Punisher's path can be.

The Punisher's methods invariably don't leave many foes who can recur. We get a variety of archetypes - Latin American drug barons, Islamic fundamentalist terrorists, right-wing political extremists, cultist preachers, insider traders, serial killers, people traffickers, left-wing revolutionaries, drug dealers and mobsters. Many of these could be taken from the news though I don't know just which of these types were actually dominating the headlines in the late 1980s. The Kingpin appears in a multi-part storyline but curiously both he and the Punisher act as though they have never met - in fact they did so back in Peter Parker, the Spectacular Spider-Man #82. Still he's the only foe to walk away alive after Microchip and Vernon realise that it's the only way to prevent a vicious gang war.

The volume contains material from two different crossovers. One is a two parter with Daredevil and, as I previously discussed, Ol' Hornhead is one of the best heroes to contrast with the Punisher due to their very different views of the system of law & order. On this occasion we get a standard clash of values but presented in a novel approach - rather than a direct two part story each issue first focuses upon the title character's investigation of a disgruntled ex-employee of a pharmaceutical company who is taking revenge by poisoning bottles of its products until they encounter the other on a rooftop and fight over what to do with the criminal. Whilst the Punisher issue shows a conventional fight between the two, the Daredevil issue shows the same fight from the perspective of the killer who listens to them and concludes the two are more alike than they realise. We also get to see the Punisher acting as a detective, trying to quickly track down the killer and resorting to the unusual method of turning to the Jehovah's Witnesses to see if they have seen anything whilst door-knocking.

The other crossover is the second part of the "Evolutionary War" storyline. Although there had been stories told over a couple of annuals before this was the fist time such a large story was told there, taking up no less than eleven of the mainstream annuals (and also a humorous piece in Alf). At US $1.75 an issue (at a time when the regular Marvels cost $0.75 though most of the books were from the $1.00 line) it cost nearly $20.00 to own the entire crossover on first release - an early sign of the mess whereby readers increasingly found they either had to fork out large additional amounts for comics they wouldn't normally buy or else not get the full story. (A better approach in my opinion would be closer to that adopted by Secret Wars II and DC's Crisis on Infinite Earths whereby the main story is concentrated on a central limited series that individual ongoing titles feed off, but in such a way that a reader doesn't have to buy loads of other ongoing titles to know what's going on - and for that matter the limited series can later be collected by itself in a tradepaperback.) Fortunately most of the individual annuals are structured in such a way as to be reasonably self-contained with the High Evolutionary's plans as the sole common theme, and one can read them in isolation, as the Punisher annual is presented here on its own (and the same approach has been taken in the relevant volumes of Essential X-Factor, Essential Silver Surfer and Essential X-Men), though if one wants the entire story, including the back-up detailing the history of the High Evolutionary, it's available in an Omnibus hardcover edition (be warned though that this edition omits other back-up strips from each annual not related to the crossover). What makes the crossover stick out even more like a sore thumb is the poor motivation for the High Evolutionary's Eliminators (the High Evolutionary himself doesn't appear). This small squad of armoured humans are trying to wipe out all drugs across the world as a prelude to plans to forcibly advance humanity to the next stage of evolution, and also to eliminate potential threats like the Punisher. It's very hard to accept the High Evolutionary has anything like the resources for a global instantaneous war on drugs and as for the idea the Punisher could threaten his plans, it just doesn't seem likely.

The series doesn't limit itself to New York and instead takes us to many different parts of the United States and even abroad, with visits to variously Bolivia, Guiana (that spelling is used over twenty years after it became Guyana...), Colombia, Mexico and even the Australian outback. The multiple settings and situations help to keep the series fresh, showing the Punisher having to adapt to different situations and circumstances with some interesting results. That helps to make up for the shortfalls in character development and exploration.

Overall this series is quite mixed. The individual issues are generally well written and drawn, and it's easy to see why Whilce Portacio developed into one of the big name artists of the early 1990s. But fundamentally the main problem I have with the series is that there's very little sense of development and, with the exception of a few details, the stories could be rearranged in almost any order. Whilst the individual tales offer plenty of diversity and interest, with only really the annual sticking out as badly conceived, overall the whole thing just doesn't go anywhere. The Punisher has a mission against crime, but it's not always clear if he's just after organised crime or all criminals. There's no real overall strategy to his approach and instead he targets a succession of different crimes, sometimes responding to tip-offs, sometimes going after a particular wrong-doer them himself. Was this another series created by popular demand without thinking through its raison d'être? It's odd as all the issues in this volume have the same writer and editor (Carl Potts), so it's not as if it was a book handled by an endless succession of creators doing just a few issues at a time.

I'm not sure the basic problem lies with the Punisher's character - he's hardly the first example in comics of a bereaved relative with no actual super powers turning vigilante, and he's starting from a position of greater training than the likes of a young Bruce Wayne. Perhaps it's the way his approach of not adopting a secret identity and not being able to maintain a permanent base means that he rarely stays around any one place long enough to develop any roots, but again the wandering hero is common enough in fiction that it can be pulled off more successfully than here. Probably the deepest problem is the lack of any in-depth exploration of the Punisher's motivation and drive. Apart from his brief argument/fight with Daredevil there isn't any direct exploration as to just why he lacks faith in the system of law and order and instead has set himself up as a one man judge, jury and executioner. When the Punisher guest stars in other characters' titles it's often possible to contrast his outlook and methods with the title character's, but in his own title where the only supporting cast members are his technical support there just aren't any voices who can draw out the dilemma. Ultimately the Punisher is a difficult character to write a good developed ongoing series for, and unfortunately this volume doesn't hit the target.

Wednesday, 27 February 2013

Essential Marvel Team-Up volume 4

Another volume of Essential Marvel Team-Up has now been released, slowly closing up one of the gaps in the overall Essential programme. Volume 4 contains issues #76-78 & #80-98, plus Annuals #2 & #3. As previously predicted, omitted is issue #79 which contains a team-up of Spider-Man and Red Sonja, a character Marvel no longer holds the rights for. (However the issue has had a few other reprints and I'll come to it in a special post.) As bonus material the volume also includes three original covers used when some of these issues were reprinted in Marvel Tales.

Writing-wise, the issues in this volume cover the end of Chris Claremont's run and the start of Steven Grant's, with fill-ins by Bill Kunkel, Alan Kupperberg and one plotted by Marv Wolfman & scripted by Roger McKenzie. The annuals are by Claremont and Roger Stern. The art is more mixed with the main artists being Sal Buscema, Mike Vosburg and Carmine Infantino, but there are many other contributors including Alan Kupperberg, Howard Chaykin, Jeff Aclin, Don Perlin, Bob McLeod, Gene Colan, Michael Nasser, Rich Buckler, Pat Broderick, Tom Sutton, Mike Zeck, Jimmy Janes and Will Meugniot. One annual is drawn by Kupperberg and Buscema, the other by Herb Trimpe. Because of all these credits I've created a separate post for the non-regular creator labels.

As per usual here's a full run down of the stars of each issue:
76. Spider-Man and Dr Strange
77. Spider-Man and Ms. Marvel
78. Spider-Man and Wonder Man
80. Spider-Man and Dr Strange and Clea
81. Spider-Man and Satana
82. Spider-Man and the Black Widow
83. Spider-Man and Nick Fury
84. Spider-Man and Shang-Chi, Master of Kung Fu
85. Spider-Man, Shang-Chi, the Black Widow and Nick Fury
86. Spider-Man and the Guardians of the Galaxy
87. Spider-Man and the Black Panther
88. Spider-Man and the Invisible Girl
89. Spider-Man and Nightcrawler
90. Spider-Man and the Beast
91. Spider-Man and Ghost Rider
92. Spider-Man and Hawkeye
93. Spider-Man and Werewolf
94. Spider-Man and the Shroud, Master of Darkness
95. Spider-Man and Mockingbird
96. Spider-Man and Howard the Duck
97. Hulk and Spider-Woman
98. Spider-Man and the Black Widow
Annual 2. Spider-Man and Hulk
Annual 3. Hulk and Power Man & Iron Fist

Well we finally get a team-up with the Invisible Girl, the only one of the main Fantastic Four left out before, and there's appearances by the Beast from the X-Men/Avengers (and later on other teams) and the Hulk, but otherwise this is very much a tour of the less well known part of the Marvel universe even if Spider-Woman and Howard the Duck had a high profile in their heyday.

Whilst Spider-Man has invariably been Marvel's premier solo hero for most of the past fifty years, there's never been such a clear candidate for the number two slot in all ages. It's interesting to see which heroes get especial promotion in any particular period and the tail end of this volume sees one hero actually taking Spider-Man's place as the header feature. This was the age of the Incredible Hulk TV series, which even all these years later is still Marvel's only real success with live action television, and so it's not surprising to find the Hulk was being pushed more prominently. At the time it also helped to nibble away at the problem of Spider-Man being overused. However the same charge could be applied to the Hulk - in the same month issue #97 came out (cover date September 1980) he also had his own title at issue #251 plus his own annual #9 plus an appearance in Marvel Two-in-One annual #5 plus he was a cover feature in that month's Defenders #87 plus he had a reprint title Marvel Super-Heroes #91 plus the Fantastic Four reprint title Marvel's Greatest Comics #92 carried a Hulk/Thing clash plus he and Spider-Man shared Marvel Treasury Edition #27 containing reprints. The Marvel Team-Up annual came out two months later and things were a little better - "just" the Hulk's own title #253 plus Defenders #89 plus reprints in Marvel Super-Heroes #93. Now it's true Spider-Man already had a lot of titles, with Spidey Super Stories and reprints in Marvel Tales expanding his number of appearances on the newsstands, but that wasn't necessarily the best path to follow.

Curiously both the issues with the Hulk as first named hero actually feel more like part of the second heroes' series with far more emphasis on their set-ups and supporting casts than the Hulk's. The Spider-Woman issue falls during her bounty hunter era when Michael Fleisher was writing the regular title and sees her chasing criminal smugglers in the American south west with the Hulk intervening in battle with a mad scientist. It doesn't add a great deal to either character and it's a pity that Spider-Woman's sole appearance in Marvel Team-Up should be in an issue without Spider-Man as their encounters in her own title didn't really allow for a good old fashioned working together. Annual #3 is similarly dominated, this time by Power Man & Iron Fist as the Heroes for Hire are engaged to transport and guard a package which the Hulk is tricked into stealing. To add to the numbers we also get an appearance by Machine Man, who in his other identity of Aaron Stack is part of a team from the package manufacturer's insurance company. Fortunately the greater space in the annual allows space for all the elements to breathe. There's even a tiny cameo by Spider-Man who swings by Power Man and Iron Fist as they wrap up a previous assignment, but realises they've handled it on their own. The Hulk also co-stars with Spider-Man in Annual #2 where he's recruited by a Russian agent to prevent the creation of an anti-matter bomb that could wipe out the United States and trigger a destructive world war. All these appearances give the Hulk exposure but also expose just how limited his character can be. Bruce Banner is wandering across the United States, transforming into the "savage Hulk" when stressed, and reverting when calmed down by one means or another, but there's no great meat to the character. When he's portrayed as a rampaging dumb brute he's at his least interesting and the main interest in stories is either how Banner will take pre-emptive action against him or else how those around the Hulk react. If handled well then a succession of regular slots in Marvel Team-Up would work for a time in showing how other heroes work with and against the Hulk's rampaging brute form, but after a time it would have eventually tired and I'm amazed the Hulk's own title lasted as long as it did before other personas were brought to the fore.

As for the more regular star of the book, the Spider-Man stories can be broadly split between the two regular writers. The end of Claremont's run includes two multi-part epics that draw in lots of characters and put some of them through the wringer. Grant's run is primarily made up of single issue stories though he does connect the Werewolf & Shroud issues (#93-94) and then set the Mockingbird issue (#95) almost straight after them. Claremont's work shows some advances from his earlier issues, and in particular there are no further references to Gwen Stacey, which had always felt rather forced in his earlier issues after some five years of Spider-Man not constantly being reminded of her all the time. We also get another rare supporting case member who débuts within the pages of Marvel Team-Up, although she has often been forgotten since.

As noted when I previously wrote about issues #80 & #81, this run sees yet another woman in Peter's life in the form of Cissy Ironwood. Additionally there are strong hints during the four parter with the Black Widow that suggest that her temporary alter ego of "Nancy Rushman" could get something going with Spider-Man. Considering that this era of Spider-Man (corresponding to Amazing #187-209, i.e. mainly Marv Wolfman's run, and Spectacular #25-#47, i.e. mainly Bill Mantlo's first) is already awash with women, containing the final break-up with Mary Jane Watson, the brief affair with Betty Leeds, the introductions of Marcy Kane, the Black Cat, Debra Whitman and April Maye (although not all these made it very far), plus a rather close encounter with Dazzler all within the other two titles, then either Peter is more of a ladies' man than at any other point in his history or else we have the consequences of poor communication between writers. I suspect part of the problem may be down to Chris Claremont having structured his stories around Peter having a regular girlfriend - most of Cissy's appearances involve things actually happening on or after dates between her and Peter - and then finding there was none to fill the role. Annual #2 is focused on her father's background in building destructive weapons, but very little more is revealed about Cissy herself. The relationship between her and Peter is quite close, as shown most notably by his reaction when she's attacked by the werewolf Doctor Strange, but also very fast as seen from comments about how they've only recently started dating. Given her father's work in multiple field of physics, is her attraction to Peter due to his vague resemblance? Quite a few women are drawn to men who resemble their fathers. After her father's death in the annual, Cissy disappears and I'm struggling to remember if she was even mentioned again outside of the odd back-up feature in later annuals that name checked the various women in Peter's life. It's very hard to assess the relationship because we don't get to see the build-up to when they started dating - the only hints given are a comment Cissy makes about how her friend was wrong about Peter and another where she says Peter asked her out - or for that matter the detail of any split. Nor is it clear just where precisely these issues fit into the overall chronology of Peter's life, a particular problem given just how crowded this period is, so we have no idea if he was on a direct rebound from Mary Jane or Betty or if instead he had been single for a while or if he was in what we now call open relationships or what. It's also hard to assess just how understanding she is about Peter's constant disappearing or the other baggage in his life. What we're left with are just glimpses of a relationship rather than anything substantial.

As for the adventures themselves, we get two four-part epics although the first is split in two with two other issues placed between it. The story is focused on Doctor Strange's battles first with his old enemy Silver Dagger and Marie LeVeau, with help from both Spider-Man and Ms. Marvel, and then as a consequence Strange winds up transformed into a werewolf. The second half of the story sees Spider-Man working with Strange's romantic interest and disciple Clear and his servant Wong to try to restrain and cure him, when they receive further the crucial help from Satana, the Devil's Daughter. It's a particularly intense story but it really feels like Doctor Strange's story more than anything else, with Satana brought in for the concluding part to give closure (in as far as any Marvel character can obtain closure) by killing her off at the end. Curiously the second part (issue #77) provides the cover that's used for the whole volume but it's not terribly representative of the story as a whole. Still it's a striking image by John Romita Junior, one of his earliest pieces of Spider-Man work, and Ms. Marvel has risen to prominence once more in recent years so it's unsurprising to see it used here.

The other epic involves the Black Widow operating under the delusion she is a school teacher called "Nancy Rushman" and pursued through New York by agents of S.H.I.E.L.D. Spider-Man gets involved to help her, as does subsequently Shang-Chi the Master of Kung-Fu and Nick Fury, as they uncover a plot by the Viper and the Silver Samurai to crash the S.H.I.E.L.D. helicarrier headquarters into Congress during a speech by the President (Jimmy Carter, going on about the oil crisis in rather pronounced form to remind us all how serious it is and how the country and world must make tough choices) and wipe out the entire US government. It's a good saga that combines action, espionage and a personal element, with strong hints that "Nancy Rushman" and Spider-Man could be an item. Sadly when the Widow is fully recovered she breaks the news to Spider-Man that whilst "Nancy" and he may have had something going, she is not her and it won't be happening. The two team up again at the end of the volume to tackle the Owl, but there's no hint of mention let alone regret about what almost was.

The only other multi-part tale involves the latter part of Spider-Man's visit to Los Angles as a follow-up to his visit there in the pages of Spider-Woman. Spider-Man first teams up with the Werewolf, who is much changed from their previous encounter, to fight the latter's old foe Tatterdemalion. Spider-Man's presence attracts the attention of the mystical Dansen Macabre who hypnotises him into capturing the Shroud. Unfortunately both parts of the story fall into the tap of treating Spider-Man almost as an interloper on private feuds and don't give us the greatest sense of involvement. Upon Spider-Man's return he runs into Mockingbird, the new identity for the character previously called the Huntress (in the time since her last appearance, DC had used the name for a rather more prominent character of their own) who is fighting corruption in S.H.I.E.L.D. Once again, the tale has Spider-Man almost needlessly intruding upon other people's affairs. It's also unusual to use Marvel Team-Up as the place to launch a new identity for a character.

The rest of the volume is taken up with a variety of individual team-ups, some of which work rather better than others. The encounter with Howard the Duck is very much in the spirit of Steve Gerber's run on the character, complete with a strange villain parodying a piece of modern American society and the duck commenting on the absurdities of it all. Here the villain is "Status Quo", a campaigner who speaks out against all the latest fads and stirs up crowds to act against them, attracting massive media attention, until Howard points out that Status Quo is "An opportunist -- media hyping your way into the national consciousness for your own selfish ends!" - or in other words an example of one of the latest fads! This forces Status Quo to stand down and rethink his approach. We also get to see Howard naked (no, not *that* sort of naked) - notoriously Howard was forced into trousers and a modified design due to complaints from Disney about intellectual property infringement with Donald Duck. Getting Howard's trousers off in one way or another can sometimes be a sign of a subtle gesture against Disney. Of course now that Disney owns Marvel can the duck finally drop his trousers and revert to his original look? It's often said that Howard generally only works when written by Gerber, his late creator, but this issue is a rare sign of another writer (Alan Kupperberg) getting pretty close.

The other stories are much of a muchness, but continue to show how Spider-Man can so easily work with most heroes, whether he's familiar with them such as the Invisible Girl, or has to be persuaded by their Avengers credentials, such as the Guardians of the Galaxy. Being single parters with only seventeen pages apiece there isn't too much room for grand developments, but they offer some good encounters with no real stinkers. The encounter with the Beast offers some fun dialogue between the two, as well as a strong scientific story that is convincing as drawing them both in. There's the odd weaker tale such as the encounter with Wonder Man, but Marvel Team-Up has always been a series that could easily shrug off the odd weak issue and move on.

As the fourth volume in the title's history we see the series well and truly established and not really experimenting that much beyond giving the Hulk a couple of turns in the title slot. Otherwise the book had settled down into a familiar pattern but still offers plenty of diversity from the wide range of heroes who team up with Spider-Man. There may be a few times when Spidey seems a little incidental to the series or else put in a role that any hero could have performed, but as always it's made up by the chance to see him in situations that are different from the norm in his own series, with an increased emphasis on science fiction and magic. This volume is very much quintessential Marvel Team-Up and will be enjoyed by those who enjoy the basic concept of the series and dismissed by those who don't. The issues come from a period in Spider-Man's history when there were a lot of bold developments in his other two titles, so when read next to those issues it's actually an advantage to be able to switch gear and relax with these tales.

Tuesday, 24 July 2012

A few Essential previews

In the interests of completism, there are a few issues of the various Spider-Man titles that haven’t yet been reached in their own title’s Essential volumes but have been reprinted in other Essentials. A quick run through them, with all the headline stars of Marvel Team-Up listed:

First, there’s the handful of issues included in various other Spider volumes that we’ve already covered:
What this list shows above all else is that Essential Web is somewhat ahead of the other titles and running into the era when crossovers between the Spider-Man titles were common. It probably should be paused until the others can catch up.

However there are also seven other issues that have been reprinted in other Essential volumes but not the series’ own and we turn now to them:

Marvel Team-Up #80, featuring Spider-Man and Dr. Strange and Clea, & #81, featuring Spider-Man and Satana, by Chris Claremont and Mike Vosburg, reprinted in Essential Marvel Horror volume 1

This two-part story sees Dr. Strange turned into a werewolf to capture his soul as a result of a previous adventure, and it takes Spider-Man, Clea and Satana (the devil’s daughter) to free him. As might be expected this is full of the magic and weirdness associated with Dr. Strange, but Spider-Man gets drawn in for personal reasons when Peter and Cissy Ironwood are attacked by the werewolf in Central Park, hospitalising Cissy, and then he finds himself compelled to stay to restrain Dr. Strange’s physical form whilst Satana performs her magic. At the end Satana dies, giving her life to save Dr. Strange and Spider-Man and resolving the conflict between her human and demonic sides. With four billed characters and a few supporting cast members this is quite a packed story but ultimately it feels like the resolution to Satana’s story more than anything else, presumably due to previous titles featuring her being cancelled. She’s not a character I’m familiar with so I don’t know if she’s been brought back to life since. As a general Team-Up story this isn’t bad, but it isn’t worth getting Essential Marvel Horror just for the sake of this one.

The story is also this blog’s first encounter with Cissy Ironwood, bar a one page feature in Amazing annual #16, and in fact is her first actual appearance following a mention in Team-Up #79. (Her surname is spelt “Ironwode” here but “Ironwood” in other appearances.) Cissy is by far the most obscure of all of Peter Parker/Spider-Man’s girlfriends as she only appeared in the pages of Team-Up and was hardly ever mentioned in the other titles. There’s not much to learn about her from her brief appearance in these two issues bar that her name is short for Priscilla and from the conversation at the start it appears to be an early date. However note that the story came out the same months as Amazing #191-192 and thus in the middle of Peter and Betty Brant’s affair. With Mary Jane having also remained on the scene somewhat for some months after rejecting Peter’s proposal we either have our hero playing the field all at once or poor communication between the various Spider-writers (or a lot of head scratching for fans to work out a chronological order that reduces the number of women at any one time).

Marvel Team-Up #101, featuring Spider-Man and Nighthawk, by J.M. DeMatteis and Jerry Bingham, and a solo Nighthawk back-up feature by Mike W. Barr and Steve Ditko, reprinted in Essential Defenders volume 5

I’ll take the back-up feature first. At just five pages it feels like emergency padding. Regular Marvel comics increased from seventeen pages of story to twenty-two in this period, but I’m not sure if this is the first issue affected or not. The story is a simple tale of Nighthawk overcoming doubts about himself as he saves a crippled girl from a collapsing wall, and nothing really to remember. However the art is by Steve Ditko, who had recently returned to Marvel but refused to draw his most famous creations, instead working on more obscure heroes and features. Sadly this and other back-up features in various Spider-Man annuals are about the nearest to a second Ditko run the character and series will ever see.

The lead story is focused on Nighthawk facing his past as he gets attacked by a robot resembling his university girlfriend who died in a drunken car crash and then lured to a reunion at the old university. Spider-Man gets caught up in events at the former and then tags along because he recognises Nighthawk’s guilt over his actions. Once at the university it transpires the girl survived but Nighthawk’s family paid her off and suppressed that fact, and she’s seeking revenge. Spider-Man saves the day when he appeals to her true feelings for Nighthawk, buried by anger and bitterness, and both start to bury her past. Once again Spider-Man is given a slight reason for intruding into a rather personal affair, but his saving the day justifies his presence.

Marvel Team-Up #111, featuring Spider-Man and Devil-Slayer, by J.M. DeMatteis and Herb Trimpe, reprinted in Essential Defenders volume 5

Spider-Man gets caught up in a plot by the Cult of the Serpent Men, one of the ancient races that inhabited Earth, to recover their race from the realm of limbo. With the rest of the Defenders captured, Devil-Slayer recruits Spider-Man to first recover an artefact from the temple of the Spider-People, the remains of another ancient race, and then to use it to defeat the Serpent Race and free the other Defenders. However it’s all a set-up to trick Spider-Man, the only human that the temple’s magic recognises as similar to the Spider-People, into obtaining the artefact for the Serpent Men. Spidey sees through the deception, frees the real Defenders and destroys the artefact, with the remaining Serpent Men banished to Limbo. At the end Dr. Strange discovers Spider-Man was bitten by one of the Serpent Men, with grave consequences... (which aren’t followed up in Essential Defenders). This is a somewhat convoluted story with deceptions all over, and it’s a pity Spider-Man didn’t get a chance to team up with the real Devil-Slayer, another obscure Defenders member. It’s hard to tell if the impersonation was accurate and the character really is a hard edged jerk, or if that was just the impostor. Otherwise this is a confused run around that throws Spidey into some grand mythology of the Marvel Universe but doesn’t take the opportunity to expand on his role in it, such as exploring just how far he resembles the Spider-People and how their survivors regard him.

Marvel Team-Up #116, featuring Spider-Man and Valkyrie, by J.M. DeMatteis and Herb Trimpe, reprinted in Essential Defenders volume 5

This is the follow-up to the previous issue (not reprinted in Essential Defenders) where two rival aliens fought over a weapon that ultimately destroyed them both, with Spider-Man and Thor mixed up. Now the two aliens’ spirits have fused into one and want revenge, so the entity possesses Valkyrie’s sword and in turn the Valkyrie herself, then seeks out Spider-Man to attack him. At the end Thor shows up and, amidst pondering the recent revelation that he and Valkyrie were once lovers but then had their memories wiped by Odin, he helps destroy the sword and banish the entity into a space warp. Once again it’s an unusual team-up because of Valkyrie’s possession and none of the protagonists really knowing just what’s going on.

There’s a nice scene where Spider-Man comments on these situations:
*Sheesh* If I had a dime for every time somebody has tricked another super-type into trying to clobber me – I’d be one rich web-slinger!
But these kinda phony set-ups always end the same way!
We stop beating each other over the head long enough to compare notes, and then we track down the goon responsible for the dirty works!
It’s good to see him occasionally acknowledge the formulaic nature of many stories.

Marvel Team-Up #119, featuring Spider-Man and Gargoyle, by J.M. DeMatteis and Kerry Gammill, reprinted in Essential Defenders volume 6

This isn’t really a team-up so much as a comparison between heroes. Following Spider-Man’s recent appearance in Defenders, he and the Gargoyle head to New York where they prevent a gang mugging an old woman. The heroes then go their separate ways, with the Gargoyle befriending the woman and helping her and her daughter come to terms with her life and impending death. Meanwhile Peter learns that Nathan has left Aunt May after hearing of another friend’s death, and goes to a theatre in a slum where in better days he performed in his youth. Unfortunately the gang from earlier evaded arrest and now confront him. Spidey slowly picks them off one by one when Aunt May appears and berates the remaining. When the gang, but not May or Nathan, see Spider-Man they flee again. Later Spidey and the Gargoyle bump into each other and reflect on their experiences. A caption on the opening page said this would be a different team-up from normal and it certainly is. There’s limited action and instead a strong focus in characters and situations, focusing on how they face up to mortality. All in all it’s a nice little character piece that also takes May and Nathan that little further forward as they prepare to leave the rest home and open a boarding house (yes sometimes there were developments in Team-Up – not many but they did happen).

It’s actually surprising that these last four issues wound up in Essential Defenders as apart from Nighthawk’s story they don’t appear to add much to the characters. I can’t help suspecting the primary aim was to pad the volumes out (they also include an issue of Captain America and an Avengers annual) in order to allow volume 6 to end at the point when the Defenders are transformed into the New Defenders (which was quite a radical change, introducing a more formalised team structure rather than the “non-team” grouping that had previously existed).

Amazing Spider-Man #274, by Tom DeFalco and Ron Frenz, reprinted in Essential Ghost Rider volume 4

This was the final Spider-Man crossover with Secret Wars II and comes at a point when the all-powerful Beyonder is preparing to wipe out all of existence. The demon Mephisto seeks to stop this (as wiping destroys the souls he covets) and agrees a challenge with the Beyonder – each would have a champion in a duel and if Mephisto’s champion wins then the Beyonder will wait for twenty-four hours. The Beyonder’s champion is Zarathos, the spirit of vengeance previously bonded to the first Ghost Rider (hence the story’s appearance in that volume), whilst Mephisto’s is Spider-Man – precisely because he is an ordinary human. Zarathos has to get Spider-Man to renounce his responsibility in some way, with the test selected to be to prevent an assassination attempt on the Kingpin. Zarathos torments Spider-Man by appearing to him both in his own form and disguised as the likes of Norman Osborn, Peter’s parents, Captain George Stacy, Gwen Stacy and finally Uncle Ben, each reminding Spider-Man of his past failures and trying to weaken him. It’s a story set on two entirely different levels, with Spider-Man never aware of the wider significance of his turmoil. Instead he just keeps on trying in the face of tremendous odds, no matter what Zarathos throws at him, to the amazement of Mephisto. It’s a twist on the classic tale of a hero facing temptation in the form of a demon, but Spidey remains true to his inner core values, no matter what it costs him and no matter how odious the person he has to save, eventually knocking Zarathos aside and then preventing a gunman shooting down the Kingpin. This is a triumph of the will and a reaffirmation of just what makes Spider-Man tick. The wider context of the battle to save existence for at least another twenty-four hours is far less interesting in this context. What matters is that Spider-Man has proved himself without even realising he was being tested. This is one of my all-time favourite Spider-Man stories.

Overall these issues are a mixed bag. The ones from Team-Up are relatively representative of the series as a whole – some intense, personal tales with small, focused casts and some world saving ones with huge numbers. But they’re not such important stories that one can’t wait for the next volumes of Essential Marvel Team-Up to reach them. The Amazing issue is more intense, though as it’s some thirty-six issues later than the end of the most recent volume and part of the first massive Marvel crossover it may be best to also wait for it to be reached in the normal course of events.